Merge pull request #62 from apexad/game-hacks

Increase NV2A_MAX_BATCH_LENGTH to 131071
This commit is contained in:
espes 2015-09-16 02:46:07 +10:00
commit 1aa2869d95
1 changed files with 1 additions and 1 deletions

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@ -1355,7 +1355,7 @@ static const SurfaceColorFormatInfo kelvin_surface_color_format_map[] = {
#define NV2A_NUM_CHANNELS 32
#define NV2A_NUM_SUBCHANNELS 8
#define NV2A_MAX_BATCH_LENGTH 0xFFFF
#define NV2A_MAX_BATCH_LENGTH 0x1FFFF
#define NV2A_VERTEXSHADER_ATTRIBUTES 16
#define NV2A_MAX_TEXTURES 4