diff --git a/hw/xbox/nv2a/pgraph/glsl/psh.c b/hw/xbox/nv2a/pgraph/glsl/psh.c index 56878ee3c8..2eba86252a 100644 --- a/hw/xbox/nv2a/pgraph/glsl/psh.c +++ b/hw/xbox/nv2a/pgraph/glsl/psh.c @@ -770,8 +770,8 @@ static MString* psh_convert(struct PixelShader *ps) "dotmap_minus1_to_1_gl", "dotmap_minus1_to_1", "dotmap_hilo_1", - "dotmap_hilo_hemisphere_d3d", - "dotmap_hilo_hemisphere_gl", + "dotmap_hilo_hemisphere", //D3D + "dotmap_hilo_hemisphere", //GL "dotmap_hilo_hemisphere", }; @@ -821,12 +821,6 @@ static MString* psh_convert(struct PixelShader *ps) " hilo = (hilo - 65536.0f*step(32767.5f, hilo)) / 32767.0f;\n" " return vec3(hilo, sqrt(max(1.0f - dot(hilo, hilo), 0.0f)));\n" "}\n" - "vec3 dotmap_hilo_hemisphere_gl(vec4 col) {\n" - " return dotmap_hilo_hemisphere(col);\n" - "}\n" - "vec3 dotmap_hilo_hemisphere_d3d(vec4 col) {\n" - " return dotmap_hilo_hemisphere(col);\n" - "}\n" "const float[9] gaussian3x3 = float[9](\n" " 1.0/16.0, 2.0/16.0, 1.0/16.0,\n" " 2.0/16.0, 4.0/16.0, 2.0/16.0,\n"