mirror of https://github.com/xemu-project/xemu.git
gtk: Use gtk generic event signal instead of motion-notify-event
The GDK motion-notify-event isn't generated when the pointer goes out of the target window even if the pointer is grabbed, which essentially means to lose the pointer tracking in gtk-ui. Meanwhile the generic "event" signal is sent when the pointer is grabbed, so we can use this and pick the motion notify events manually there instead. Reference: https://bugzilla.novell.com/show_bug.cgi?id=849587 Tested-by: Cole Robinson <crobinso@redhat.com> Reviewed-by: Cole Robinson <crobinso@redhat.com> Tested-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
466e6e9d13
commit
0d0e044dee
12
ui/gtk.c
12
ui/gtk.c
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@ -765,6 +765,14 @@ static gboolean gd_key_event(GtkWidget *widget, GdkEventKey *key, void *opaque)
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return TRUE;
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}
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static gboolean gd_event(GtkWidget *widget, GdkEvent *event, void *opaque)
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{
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if (event->type == GDK_MOTION_NOTIFY) {
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return gd_motion_event(widget, &event->motion, opaque);
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}
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return FALSE;
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}
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/** Window Menu Actions **/
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static void gd_menu_pause(GtkMenuItem *item, void *opaque)
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@ -1267,8 +1275,8 @@ static void gd_connect_signals(GtkDisplayState *s)
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g_signal_connect(s->drawing_area, "expose-event",
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G_CALLBACK(gd_expose_event), s);
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#endif
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g_signal_connect(s->drawing_area, "motion-notify-event",
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G_CALLBACK(gd_motion_event), s);
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g_signal_connect(s->drawing_area, "event",
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G_CALLBACK(gd_event), s);
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g_signal_connect(s->drawing_area, "button-press-event",
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G_CALLBACK(gd_button_event), s);
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g_signal_connect(s->drawing_area, "button-release-event",
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