mirror of https://github.com/xemu-project/xemu.git
vnc-enc-tight: use thread local storage for palette
currently the color counting palette is allocated from heap, used and destroyed for each single subrect. Use a static palette per thread for this purpose and avoid the malloc and free for each update. Signed-off-by: Peter Lieven <pl@kamp.de> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-id: 1467280846-9674-1-git-send-email-pl@kamp.de Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -349,7 +349,7 @@ tight_detect_smooth_image(VncState *vs, int w, int h)
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tight_fill_palette##bpp(VncState *vs, int x, int y, \
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tight_fill_palette##bpp(VncState *vs, int x, int y, \
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int max, size_t count, \
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int max, size_t count, \
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uint32_t *bg, uint32_t *fg, \
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uint32_t *bg, uint32_t *fg, \
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VncPalette **palette) { \
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VncPalette *palette) { \
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uint##bpp##_t *data; \
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uint##bpp##_t *data; \
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uint##bpp##_t c0, c1, ci; \
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uint##bpp##_t c0, c1, ci; \
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int i, n0, n1; \
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int i, n0, n1; \
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@ -396,23 +396,23 @@ tight_detect_smooth_image(VncState *vs, int w, int h)
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return 0; \
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return 0; \
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} \
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} \
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\
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\
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*palette = palette_new(max, bpp); \
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palette_init(palette, max, bpp); \
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palette_put(*palette, c0); \
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palette_put(palette, c0); \
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palette_put(*palette, c1); \
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palette_put(palette, c1); \
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palette_put(*palette, ci); \
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palette_put(palette, ci); \
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\
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\
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for (i++; i < count; i++) { \
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for (i++; i < count; i++) { \
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if (data[i] == ci) { \
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if (data[i] == ci) { \
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continue; \
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continue; \
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} else { \
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} else { \
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ci = data[i]; \
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ci = data[i]; \
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if (!palette_put(*palette, (uint32_t)ci)) { \
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if (!palette_put(palette, (uint32_t)ci)) { \
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return 0; \
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return 0; \
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} \
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} \
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} \
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} \
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} \
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} \
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\
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\
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return palette_size(*palette); \
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return palette_size(palette); \
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}
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}
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DEFINE_FILL_PALETTE_FUNCTION(8)
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DEFINE_FILL_PALETTE_FUNCTION(8)
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@ -421,7 +421,7 @@ DEFINE_FILL_PALETTE_FUNCTION(32)
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static int tight_fill_palette(VncState *vs, int x, int y,
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static int tight_fill_palette(VncState *vs, int x, int y,
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size_t count, uint32_t *bg, uint32_t *fg,
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size_t count, uint32_t *bg, uint32_t *fg,
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VncPalette **palette)
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VncPalette *palette)
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{
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{
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int max;
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int max;
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@ -1457,9 +1457,11 @@ static int send_sub_rect_jpeg(VncState *vs, int x, int y, int w, int h,
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}
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}
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#endif
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#endif
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static __thread VncPalette color_count_palette;
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static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
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static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
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{
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{
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VncPalette *palette = NULL;
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VncPalette *palette = &color_count_palette;
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uint32_t bg = 0, fg = 0;
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uint32_t bg = 0, fg = 0;
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int colors;
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int colors;
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int ret = 0;
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int ret = 0;
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@ -1488,7 +1490,7 @@ static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
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}
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}
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#endif
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#endif
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colors = tight_fill_palette(vs, x, y, w * h, &bg, &fg, &palette);
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colors = tight_fill_palette(vs, x, y, w * h, &bg, &fg, palette);
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#ifdef CONFIG_VNC_JPEG
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#ifdef CONFIG_VNC_JPEG
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if (allow_jpeg && vs->tight.quality != (uint8_t)-1) {
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if (allow_jpeg && vs->tight.quality != (uint8_t)-1) {
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@ -1501,7 +1503,6 @@ static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
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ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
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ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
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#endif
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#endif
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palette_destroy(palette);
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return ret;
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return ret;
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}
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}
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