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hid: Rename hid_init to work around static linking issues for now
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@ -48,6 +48,11 @@ struct HIDState {
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QemuInputHandlerState *s;
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};
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#ifdef XBOX
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/* XXX: `hid_init` conflicts with SDL2 package. Redefine it here for now. */
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#define hid_init qemu_hid_init
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#endif
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void hid_init(HIDState *hs, int kind, HIDEventFunc event);
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void hid_reset(HIDState *hs);
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void hid_free(HIDState *hs);
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