diff --git a/hw/xbox/mcpx_apu.c b/hw/xbox/mcpx_apu.c index bb563e9fed..5117ad11db 100644 --- a/hw/xbox/mcpx_apu.c +++ b/hw/xbox/mcpx_apu.c @@ -126,8 +126,8 @@ static const struct { -#define DEBUG -#ifdef DEBUG +// #define MCPX_DEBUG +#ifdef MCPX_DEBUG # define MCPX_DPRINTF(format, ...) printf(format, ## __VA_ARGS__) #else # define MCPX_DPRINTF(format, ...) do { } while (0) diff --git a/hw/xbox/nv2a.c b/hw/xbox/nv2a.c index 40166856c1..7d5dbba1e4 100644 --- a/hw/xbox/nv2a.c +++ b/hw/xbox/nv2a.c @@ -37,7 +37,7 @@ #include "hw/xbox/nv2a.h" -#define DEBUG_NV2A +// #define DEBUG_NV2A #ifdef DEBUG_NV2A # define NV2A_DPRINTF(format, ...) printf("nv2a: " format, ## __VA_ARGS__) #else diff --git a/hw/xbox/nv2a_shaders.c b/hw/xbox/nv2a_shaders.c index b0d7f451e0..73bedbe747 100644 --- a/hw/xbox/nv2a_shaders.c +++ b/hw/xbox/nv2a_shaders.c @@ -22,8 +22,8 @@ #include "hw/xbox/nv2a_shaders_common.h" #include "hw/xbox/nv2a_shaders.h" -#define DEBUG -#ifdef DEBUG +// #define NV2A_DEBUG +#ifdef NV2A_DEBUG # define NV2A_DPRINTF(format, ...) printf("nv2a: " format, ## __VA_ARGS__) #else # define NV2A_DPRINTF(format, ...) do { } while (0)