94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
// -*- C++ -*-
|
|
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
|
|
// Copyright (C) 1999-2003 Forgotten
|
|
// Copyright (C) 2004 Forgotten and the VBA development team
|
|
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2, or(at your option)
|
|
// any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
#if !defined(AFX_SKINBUTTON_H__E51B4507_EAD7_43EE_9F54_204BC485D59C__INCLUDED_)
|
|
#define AFX_SKINBUTTON_H__E51B4507_EAD7_43EE_9F54_204BC485D59C__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// skinButton.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// SkinButton window
|
|
|
|
class SkinButton : public CWnd
|
|
{
|
|
// Construction
|
|
public:
|
|
SkinButton();
|
|
|
|
// Attributes
|
|
private:
|
|
HBITMAP normalBmp;
|
|
HBITMAP downBmp;
|
|
HBITMAP overBmp;
|
|
RECT rect;
|
|
bool mouseOver;
|
|
CString id;
|
|
HRGN region;
|
|
WORD idCommand;
|
|
int buttonMask;
|
|
int menu;
|
|
|
|
// Operations
|
|
public:
|
|
BOOL CreateButton(const char *, DWORD, const RECT&, CWnd *, UINT);
|
|
|
|
void SetNormalBitmap(HBITMAP);
|
|
void SetDownBitmap(HBITMAP);
|
|
void SetOverBitmap(HBITMAP);
|
|
void SetRect(const RECT &);
|
|
void GetRect(RECT& r);
|
|
void SetId(const char *);
|
|
void SetRegion(HRGN);
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(SkinButton)
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
public:
|
|
afx_msg LRESULT OnMouseLeaveMsg(WPARAM wParam, LPARAM lParam);
|
|
afx_msg LRESULT OnMouseMoveMsg(WPARAM wParam, LPARAM lParam);
|
|
afx_msg LRESULT OnLButtonDownMsg(WPARAM wParam, LPARAM lParam);
|
|
afx_msg LRESULT OnLButtonUpMsg(WPARAM wParam, LPARAM lParam);
|
|
virtual ~SkinButton();
|
|
|
|
// Generated message map functions
|
|
protected:
|
|
//{{AFX_MSG(SkinButton)
|
|
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
|
|
afx_msg void OnPaint();
|
|
afx_msg void OnKillFocus(CWnd* pNewWnd);
|
|
afx_msg void OnCaptureChanged(CWnd *pWnd);
|
|
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_SKINBUTTON_H__E51B4507_EAD7_43EE_9F54_204BC485D59C__INCLUDED_)
|