visualboyadvance-m/src/win32/ZoomControl.h

79 lines
2.3 KiB
C++

// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if !defined(AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_)
#define AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_
#include "../System.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ZoomControl.h : header file
//
#ifndef WM_COLINFO
#define WM_COLINFO WM_APP+100
#endif
/////////////////////////////////////////////////////////////////////////////
// ZoomControl window
class ZoomControl : public CWnd
{
// Construction
public:
ZoomControl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ZoomControl)
//}}AFX_VIRTUAL
// Implementation
public:
void setColors(const u8 *c);
static bool isRegistered;
virtual ~ZoomControl();
// Generated message map functions
protected:
//{{AFX_MSG(ZoomControl)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int selected;
u8 colors[3*64];
void registerClass();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ZOOMCONTROL_H__BC193230_D2D6_4240_93AE_28C2EF2C641A__INCLUDED_)