visualboyadvance-m/src/win32/GBACheats.h

292 lines
7.2 KiB
C++

// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if !defined(AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_)
#define AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_
#include "../System.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GBACheats.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// GBACheatSearch dialog
struct WinCheatsData {
u32 addr;
char address[9];
char oldValue[12];
char newValue[12];
};
class GBACheatSearch : public CDialog
{
// Construction
public:
afx_msg void OnSizeType(UINT id);
afx_msg void OnNumberType(UINT id);
afx_msg void OnSearchType(UINT id);
afx_msg void OnValueType(UINT id);
void addChange(int index, u32 address, u32 oldValue, u32 newValue);
GBACheatSearch(CWnd* pParent = NULL); // standard constructor
~GBACheatSearch();
// Dialog Data
//{{AFX_DATA(GBACheatSearch)
enum { IDD = IDD_CHEATS };
CEdit m_value;
CListCtrl m_list;
int valueType;
int sizeType;
int searchType;
int numberType;
BOOL updateValues;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GBACheatSearch)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GBACheatSearch)
afx_msg void OnOk();
afx_msg void OnStart();
afx_msg void OnSearch();
afx_msg void OnAddCheat();
afx_msg void OnUpdate();
afx_msg void OnGetdispinfoCheatList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void addChanges(bool showMsgs);
WinCheatsData *data;
};
/////////////////////////////////////////////////////////////////////////////
// AddCheat dialog
class AddCheat : public CDialog
{
// Construction
public:
bool addCheat();
afx_msg void OnSizeType(UINT id);
afx_msg void OnNumberType(UINT id);
u32 address;
AddCheat(u32 address, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(AddCheat)
enum { IDD = IDD_ADD_CHEAT };
CEdit m_value;
CEdit m_desc;
CEdit m_address;
int sizeType;
int numberType;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(AddCheat)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(AddCheat)
afx_msg void OnOk();
afx_msg void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// GBACheatList dialog
class GBACheatList : public CDialog
{
// Construction
public:
void refresh();
bool duringRefresh;
bool restoreValues;
GBACheatList(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GBACheatList)
enum { IDD = IDD_CHEAT_LIST };
CButton m_restore;
CListCtrl m_list;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GBACheatList)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GBACheatList)
afx_msg void OnAddCheat();
afx_msg void OnAddCode();
afx_msg void OnAddCodebreaker();
afx_msg void OnAddGameshark();
afx_msg void OnEnable();
afx_msg void OnRemove();
afx_msg void OnRemoveAll();
afx_msg void OnRestore();
afx_msg void OnOk();
afx_msg void OnItemchangedCheatList(NMHDR* pNMHDR, LRESULT* pResult);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// AddGSACode dialog
class AddGSACode : public CDialog
{
// Construction
public:
AddGSACode(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(AddGSACode)
enum { IDD = IDD_ADD_CHEAT_DLG };
CEdit m_desc;
CEdit m_code;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(AddGSACode)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(AddGSACode)
afx_msg void OnOk();
afx_msg void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// AddCBACode dialog
class AddCBACode : public CDialog
{
// Construction
public:
AddCBACode(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(AddCBACode)
enum { IDD = IDD_ADD_CHEAT_DLG };
CEdit m_desc;
CEdit m_code;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(AddCBACode)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(AddCBACode)
afx_msg void OnOk();
afx_msg void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// AddCheatCode dialog
class AddCheatCode : public CDialog
{
// Construction
public:
AddCheatCode(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(AddCheatCode)
enum { IDD = IDD_ADD_CHEAT_DLG };
CEdit m_desc;
CEdit m_code;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(AddCheatCode)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(AddCheatCode)
afx_msg void OnOk();
afx_msg void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GBACHEATS_H__FC31D47D_52C8_42B2_95C7_7C3FD09316A4__INCLUDED_)