visualboyadvance-m/res/Known Bugs.txt

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Known Bugs:
- Direct3D: fsMaxScale = 1 in fullscreen mode with visible menu results in too small height of the image
- Direct3D: Menu toggle takes a little too long
- Direct3D: VSync will be disabled in full screen mode while the menu is visible in order to work around poor performance
- Linking: Doesnt work quite right yet.
- OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord)
- Audio core: assertation error occurs when disabling GB sound
- x64: Needs optimizations (x64 native code, whatever)