visualboyadvance-m/cmake/Architecture.cmake

66 lines
2.2 KiB
CMake

if(NOT CMAKE_SYSTEM_PROCESSOR)
if(NOT CMAKE_TOOLCHAIN_FILE AND CMAKE_HOST_SYSTEM_PROCESSOR)
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR})
elseif(CMAKE_TOOLCHAIN_FILE MATCHES mxe)
if(CMAKE_TOOLCHAIN_FILE MATCHES "i[3-9]86")
set(CMAKE_SYSTEM_PROCESSOR i686)
else()
set(CMAKE_SYSTEM_PROCESSOR x86_64)
endif()
elseif(CROSS_ARCH STREQUAL x86_64)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
elseif(CROSS_ARCH STREQUAL i686)
set(CMAKE_SYSTEM_PROCESSOR i686)
endif()
endif()
# The processor may not be set, but set BITS regardless.
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4)
set(BITS 32)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(BITS 64)
endif()
if(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]64")
set(CMAKE_SYSTEM_PROCESSOR ARM64)
elseif(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]-")
set(CMAKE_SYSTEM_PROCESSOR ARM)
endif()
# Turn asm on by default on 32bit x86 and set WINARCH for windows stuff.
if(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|i[3-9]86|[aA][mM][dD]64")
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit
set(ASM_DEFAULT ON)
set(X86_32 ON)
set(X86 ON)
set(WINARCH x86)
set(ARCH_NAME x86_32)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(AMD64 ON)
set(X64 ON)
set(X86_64 ON)
set(WINARCH x64)
set(ARCH_NAME x86_64)
endif()
if(DEFINED VCPKG_TARGET_TRIPLET)
string(REGEX MATCH "^x[86][64]" target_arch ${VCPKG_TARGET_TRIPLET})
if(NOT WINARCH STREQUAL target_arch)
message(FATAL_ERROR "Wrong build environment architecture for VCPKG_TARGET_TRIPLET, you specified ${target_arch} but your compiler is for ${WINARCH}")
endif()
endif()
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit
set(ARCH_NAME arm32)
set(WINARCH arm)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(ARCH_NAME arm64)
set(WINARCH arm64)
endif()
if(NOT CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
set(CMAKE_CROSSCOMPILING TRUE)
endif()
endif()