visualboyadvance-m/po/wxvbam/ja.po

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# Translators:
# Hinaloe <hina@hinaloe.net>, 2017
# Giovanni Schiano-Moriello, 2022
# Hinaloe <hina@hinaloe.net>, 2017
# Kuso Bully <aaadsaaads@yahoo.co.jp>, 2018
# Mach555 <aimmasayukitone@yahoo.co.jp>, 2015
# Mutuda Katuo <afetser@gmail.com>, 2017
# Okubo Shohei <stream.larn3@gmail.com>, 2021
# 田中康陽, 2022
# 色月 すみれ <nlive0107@gmail.com>, 2021
msgid ""
msgstr ""
"Project-Id-Version: VBA-M\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-05-05 00:00+0000\n"
"PO-Revision-Date: 2011-12-03 19:42+0000\n"
"Last-Translator: 田中康陽, 2022\n"
"Language-Team: Japanese (http://app.transifex.com/bgk/vba-m/language/ja/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: audio/internal/openal.cpp:189
msgid "OpenAL: Failed to open audio device"
msgstr ""
#: audio/internal/openal.cpp:387 audio/internal/faudio.cpp:493
#: audio/internal/xaudio2.cpp:577
msgid "Default device"
msgstr "既定のデバイス"
#: cmdevents.cpp:132
msgid ""
"Game Boy Advance Files "
"(*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|*.agb;*.gba;*.bin;*.elf;*.mb;*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;*.zip;*.7z;*.rar|Game"
" Boy Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:143
msgid "Open ROM file"
msgstr "ROMファイルを開く"
#: cmdevents.cpp:164
msgid ""
"Game Boy Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:170
msgid "Open GB ROM file"
msgstr "ゲームボーイのROMファイルを開く"
#: cmdevents.cpp:191
msgid ""
"Game Boy Color Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:197
msgid "Open GBC ROM file"
msgstr "ゲームボーイカラーのROMファイルを開く"
#: cmdevents.cpp:362 cmdevents.cpp:384
msgid "Select Dot Code file"
msgstr "ドットコードファイルを選択"
#: cmdevents.cpp:364 cmdevents.cpp:386
msgid "E-Reader Dot Code (*.bin;*.raw)|*.bin;*.raw"
msgstr ""
#: cmdevents.cpp:405 cmdevents.cpp:600
msgid "Select battery file"
msgstr "バッテリーファイルを選択"
#: cmdevents.cpp:406 cmdevents.cpp:601
msgid "Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"
msgstr "バッテリーファイル (*.sav) | *. sav|フラッシュセーブファイル (*.dat) | * .dat"
#: cmdevents.cpp:414
msgid ""
"Importing a battery file will erase any saved games (permanently after the "
"next write). Do you want to continue?"
msgstr ""
#: cmdevents.cpp:415 cmdevents.cpp:443 cmdevents.cpp:563
msgid "Confirm import"
msgstr "取り込みを確認"
#: cmdevents.cpp:421 panel.cpp:492
#, c-format
msgid "Loaded battery %s"
msgstr "バッテリーファイル %s を読み込みました"
#: cmdevents.cpp:423
#, c-format
msgid "Error loading battery %s"
msgstr "%sのバッテリー読み込みエラーが発生しました"
#: cmdevents.cpp:432
msgid "Select code file"
msgstr "コードファイルを選択"
#: cmdevents.cpp:433
msgid "Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc"
msgstr ""
#: cmdevents.cpp:433
msgid "Game Shark Code File (*.gcf)|*.gcf"
msgstr ""
#: cmdevents.cpp:442
msgid ""
"Importing a code file will replace any loaded cheats. Do you want to "
"continue?"
msgstr ""
#: cmdevents.cpp:459
#, c-format
msgid "Cannot open file %s"
msgstr "ファイル %s を開けません"
#: cmdevents.cpp:469
#, c-format
msgid "Unsupported code file %s"
msgstr "サポートされていないコードファイル %s"
#: cmdevents.cpp:539
#, c-format
msgid "Loaded code file %s"
msgstr "コードファイル %s を読み込みました"
#: cmdevents.cpp:541
#, c-format
msgid "Error loading code file %s"
msgstr "コードファイル %s を読み込み中にエラー"
#: cmdevents.cpp:552 cmdevents.cpp:628
msgid "Select snapshot file"
msgstr "スナップショットファイルを選択"
#: cmdevents.cpp:553
msgid ""
"Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots"
" (*.gsv)|*.gsv"
msgstr ""
#: cmdevents.cpp:553
msgid "Game Boy Snapshot (*.gbs)|*.gbs"
msgstr ""
#: cmdevents.cpp:562
msgid ""
"Importing a snapshot file will erase any saved games (permanently after the "
"next write). Do you want to continue?"
msgstr ""
#: cmdevents.cpp:587
#, c-format
msgid "Loaded snapshot file %s"
msgstr "スナップショットファイル %s を読み込みました"
#: cmdevents.cpp:589
#, c-format
msgid "Error loading snapshot file %s"
msgstr "スナップショットファイル %s を読み込み中にエラー"
#: cmdevents.cpp:612
#, c-format
msgid "Wrote battery %s"
msgstr "記録しました%s"
#: cmdevents.cpp:614 panel.cpp:802
#, c-format
msgid "Error writing battery %s"
msgstr "記録に失敗しました%s"
#: cmdevents.cpp:622
msgid "EEPROM saves cannot be exported"
msgstr "EEPROMセーブはエクスポートできません"
#: cmdevents.cpp:629
msgid "Game Shark Snapshot (*.sps)|*.sps"
msgstr ""
#: cmdevents.cpp:643
msgid "Exported from Visual Boy Advance-M"
msgstr ""
#: cmdevents.cpp:655
#, c-format
msgid "Saved snapshot file %s"
msgstr "スナップショットファイル %s を保存しました"
#: cmdevents.cpp:657
#, c-format
msgid "Error saving snapshot file %s"
msgstr "スナップショットファイル %s を保存中にエラー"
#: cmdevents.cpp:673 cmdevents.cpp:751 cmdevents.cpp:821 cmdevents.cpp:890
#: gfxviewers.cpp:1662 gfxviewers.cpp:1807 viewers.cpp:588 viewers.cpp:802
#: viewsupt.cpp:1199
msgid "Select output file"
msgstr "出力ファイルを選択"
#: cmdevents.cpp:674 gfxviewers.cpp:1663 gfxviewers.cpp:1808 viewsupt.cpp:1200
msgid "PNG images|*.png|BMP images|*.bmp"
msgstr "PNG画像|*.png|BMP画像|*.bmp"
#: cmdevents.cpp:698 sys.cpp:579
#, c-format
msgid "Wrote snapshot %s"
msgstr "スナップショット %s を書き出しました"
#: cmdevents.cpp:719 cmdevents.cpp:789 cmdevents.cpp:858 cmdevents.cpp:924
msgid " files ("
msgstr " ファイル ("
#: cmdevents.cpp:957
msgid "Select file"
msgstr "ファイルを選択"
#: cmdevents.cpp:1261 cmdevents.cpp:1354
msgid "Select state file"
msgstr "状態ファイルを選択"
#: cmdevents.cpp:1262 cmdevents.cpp:1355
msgid "Visual Boy Advance saved game files|*.sgm"
msgstr ""
#: cmdevents.cpp:1385 cmdevents.cpp:1395 cmdevents.cpp:1406
#, c-format
msgid "Current state slot #%d"
msgstr "現在のステートスロット番号 #%d"
#: cmdevents.cpp:1469
msgid "Cannot use Colorizer Hack when Game Boy BIOS File is enabled."
msgstr ""
#: cmdevents.cpp:1680
msgid "Sound enabled"
msgstr "音声を有効化"
#: cmdevents.cpp:1680
msgid "Sound disabled"
msgstr "音声を無効化"
#: cmdevents.cpp:1759
msgid "Set to 0 for pseudo tty"
msgstr "仮想端末として0番を使用"
#: cmdevents.cpp:1761
msgid "Port to wait for connection:"
msgstr "接続を待機するポート番号:"
#: cmdevents.cpp:1762
msgid "GDB Connection"
msgstr "GDB Connection"
#: cmdevents.cpp:1814
#, c-format
msgid "Waiting for connection at %s"
msgstr "%s への接続を待機中"
#: cmdevents.cpp:1821
#, c-format
msgid "Waiting for connection on port %d"
msgstr "ポート %d での接続を待機中"
#: cmdevents.cpp:1824
msgid "Waiting for GDB..."
msgstr "GDBを待機しています…"
#: cmdevents.cpp:2199
msgid ""
"YOUR CONFIGURATION WILL BE DELETED!\n"
"\n"
"Are you sure?"
msgstr ""
#: cmdevents.cpp:2200
msgid "FACTORY RESET"
msgstr ""
#: cmdevents.cpp:2235
msgid "Nintendo Game Boy / Color / Advance emulator."
msgstr ""
#: cmdevents.cpp:2236
msgid ""
"Copyright (C) 1999-2003 Forgotten\n"
"Copyright (C) 2004-2006 VBA development team\n"
"Copyright (C) 2007-2020 VBA-M development team"
msgstr "Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2020 VBA-M development team"
#: cmdevents.cpp:2238
msgid ""
"This program is free software: you can redistribute it and / or modify\n"
"it under the terms of the GNU General Public License as published by\n"
"the Free Software Foundation, either version 2 of the License, or\n"
"(at your option) any later version.\n"
"\n"
"This program is distributed in the hope that it will be useful,\n"
"but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"
"GNU General Public License for more details.\n"
"\n"
"You should have received a copy of the GNU General Public License\n"
"along with this program. If not, see http://www.gnu.org/licenses ."
msgstr ""
#: cmdevents.cpp:2423
msgid "Cannot use Game Boy BIOS when Colorizer Hack is enabled."
msgstr ""
#: cmdevents.cpp:2489
msgid "LAN link is already active. Disable link mode to disconnect."
msgstr ""
#: cmdevents.cpp:2495
msgid "Network is not supported in local mode."
msgstr "ネットワークはローカルモードではサポートされません。"
#: config/command.cpp:29 xrc/JoyPanel.xrc:14 xrc/MainMenu.xrc:450
msgid "Up"
msgstr "上"
#: config/command.cpp:29 xrc/JoyPanel.xrc:60 xrc/MainMenu.xrc:454
msgid "Down"
msgstr "下"
#: config/command.cpp:29 xrc/JoyPanel.xrc:106 xrc/MainMenu.xrc:458
msgid "Left"
msgstr "左"
#: config/command.cpp:29 xrc/JoyPanel.xrc:152 xrc/MainMenu.xrc:462
msgid "Right"
msgstr "右"
#: config/command.cpp:29 xrc/JoyPanel.xrc:37
msgid "A"
msgstr "A"
#: config/command.cpp:30 xrc/JoyPanel.xrc:83
msgid "B"
msgstr "B"
#: config/command.cpp:30 xrc/JoyPanel.xrc:129
msgid "L"
msgstr "L"
#: config/command.cpp:30 xrc/JoyPanel.xrc:175
msgid "R"
msgstr "R"
#: config/command.cpp:30 xrc/JoyPanel.xrc:199 xrc/MainMenu.xrc:482
msgid "Select"
msgstr "セレクト"
#: config/command.cpp:30 xrc/JoyPanel.xrc:222 xrc/MainMenu.xrc:486
msgid "Start"
msgstr "スタート"
#: config/command.cpp:31 xrc/JoyPanel.xrc:254
msgid "Motion Up"
msgstr "上(モーションセンサー)"
#: config/command.cpp:31 xrc/JoyPanel.xrc:298
msgid "Motion Down"
msgstr "下(モーションセンサー)"
#: config/command.cpp:31
msgid "Motion Left"
msgstr ""
#: config/command.cpp:31
msgid "Motion Right"
msgstr ""
#: config/command.cpp:31
msgid "Motion In"
msgstr ""
#: config/command.cpp:32
msgid "Motion Out"
msgstr ""
#: config/command.cpp:32
msgid "Auto A"
msgstr ""
#: config/command.cpp:32
msgid "Auto B"
msgstr ""
#: config/command.cpp:32 xrc/DisplayConfig.xrc:200
msgid "Speed"
msgstr "スピード"
#: config/command.cpp:32
msgid "Capture"
msgstr ""
#: config/command.cpp:33
msgid "GameShark"
msgstr ""
#: config/command.cpp:107
#, c-format
msgid "Joypad %zu %s"
msgstr ""
#: config/internal/option-internal.cpp:380
msgid "Use bilinear filter with 3d renderer"
msgstr ""
#: config/internal/option-internal.cpp:381
msgid "Full-screen filter to apply"
msgstr ""
#: config/internal/option-internal.cpp:382
msgid "Filter plugin library"
msgstr ""
#: config/internal/option-internal.cpp:383
msgid "Interframe blending function"
msgstr ""
#: config/internal/option-internal.cpp:384
msgid "Keep window on top"
msgstr ""
#: config/internal/option-internal.cpp:386
msgid "Maximum number of threads to run filters in"
msgstr ""
#: config/internal/option-internal.cpp:388
msgid "Render method; if unsupported, simple method will be used"
msgstr ""
#: config/internal/option-internal.cpp:389
msgid "Default scale factor"
msgstr ""
#: config/internal/option-internal.cpp:390
msgid "Retain aspect ratio when resizing"
msgstr ""
#: config/internal/option-internal.cpp:393
msgid "BIOS file to use for Game Boy, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:394
msgid "Game Boy color enhancement, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:395
msgid "Enable DX Colorization Hacks"
msgstr ""
#: config/internal/option-internal.cpp:396
#: config/internal/option-internal.cpp:420
msgid "Apply LCD filter, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:397
msgid "BIOS file to use for Game Boy Color, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:399
msgid ""
"The default palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:402
msgid ""
"The first user palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:405
msgid ""
"The second user palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:408
msgid "Automatically gather a full page before printing"
msgstr ""
#: config/internal/option-internal.cpp:410
msgid "Automatically save printouts as screen captures with -print suffix"
msgstr ""
#: config/internal/option-internal.cpp:412
#: config/internal/option-internal.cpp:440
msgid "Directory to look for ROM files"
msgstr ""
#: config/internal/option-internal.cpp:413
msgid "Directory to look for Game Boy Color ROM files"
msgstr ""
#: config/internal/option-internal.cpp:416
msgid "BIOS file to use, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:426
msgid "Enable link at boot"
msgstr ""
#: config/internal/option-internal.cpp:431
msgid "Enable faster network protocol by default"
msgstr ""
#: config/internal/option-internal.cpp:433
msgid "Default network link client host"
msgstr ""
#: config/internal/option-internal.cpp:434
msgid "Default network link server IP to bind"
msgstr ""
#: config/internal/option-internal.cpp:435
msgid "Default network link port (server and client)"
msgstr ""
#: config/internal/option-internal.cpp:436
msgid "Default network protocol"
msgstr ""
#: config/internal/option-internal.cpp:437
msgid "Link timeout (ms)"
msgstr ""
#: config/internal/option-internal.cpp:438
msgid "Link cable type"
msgstr ""
#: config/internal/option-internal.cpp:443
msgid "Automatically load last saved state"
msgstr ""
#: config/internal/option-internal.cpp:445
msgid ""
"Directory to store game save files (relative paths are relative to ROM; "
"blank is config dir)"
msgstr ""
#: config/internal/option-internal.cpp:447
msgid "Freeze recent load list"
msgstr ""
#: config/internal/option-internal.cpp:449
msgid ""
"Directory to store A / V and game recordings (relative paths are relative to"
" ROM)"
msgstr ""
#: config/internal/option-internal.cpp:452
msgid "Number of seconds between rewind snapshots (0 to disable)"
msgstr ""
#: config/internal/option-internal.cpp:454
msgid "Directory to store screenshots (relative paths are relative to ROM)"
msgstr ""
#: config/internal/option-internal.cpp:457
msgid ""
"Directory to store saved state files (relative paths are relative to "
"BatteryDir)"
msgstr ""
#: config/internal/option-internal.cpp:459
msgid "Enable status bar"
msgstr ""
#: config/internal/option-internal.cpp:460
msgid "INI file version (DO NOT MODIFY)"
msgstr ""
#: config/internal/option-internal.cpp:464
msgid ""
"The parameter Joypad/<n>/<button> contains a comma-separated list of key "
"names which map to joypad #<n> button <button>. Button is one of Up, Down, "
"Left, Right, A, B, L, R, Select, Start, MotionUp, MotionDown, MotionLeft, "
"MotionRight, AutoA, AutoB, Speed, Capture, GS"
msgstr ""
#: config/internal/option-internal.cpp:469
msgid "The autofire toggle period, in frames (1/60 s)"
msgstr ""
#: config/internal/option-internal.cpp:470
msgid "The number of the stick to use in single-player mode"
msgstr ""
#: config/internal/option-internal.cpp:472
msgid "Whether to enable SDL GameController mode"
msgstr ""
#: config/internal/option-internal.cpp:476
msgid ""
"The parameter Keyboard/<cmd> contains a comma-separated list of key names "
"(e.g. Alt-Shift-F1). When the named key is pressed, the command <cmd> is "
"executed."
msgstr ""
#: config/internal/option-internal.cpp:481
msgid "Enable AGB debug print"
msgstr ""
#: config/internal/option-internal.cpp:482
msgid "Auto skip frames"
msgstr ""
#: config/internal/option-internal.cpp:484
msgid "Apply IPS / UPS / IPF patches if found"
msgstr ""
#: config/internal/option-internal.cpp:486
msgid "Automatically save and load cheat list"
msgstr ""
#: config/internal/option-internal.cpp:490
msgid "Automatically enable border for Super Game Boy games"
msgstr ""
#: config/internal/option-internal.cpp:492
msgid "Always enable border"
msgstr ""
#: config/internal/option-internal.cpp:493
msgid "Screen capture file format"
msgstr ""
#: config/internal/option-internal.cpp:494
msgid "Enable cheats"
msgstr ""
#: config/internal/option-internal.cpp:495
msgid "Disable on-screen status messages"
msgstr ""
#: config/internal/option-internal.cpp:496
msgid "Type of system to emulate"
msgstr ""
#: config/internal/option-internal.cpp:497
msgid "Flash size 0 = 64 KB 1 = 128 KB"
msgstr ""
#: config/internal/option-internal.cpp:499
msgid "Skip frames. Values are 0-9 or -1 to skip automatically based on time."
msgstr ""
#: config/internal/option-internal.cpp:501
msgid "The palette to use"
msgstr ""
#: config/internal/option-internal.cpp:502
msgid "Enable printer emulation"
msgstr ""
#: config/internal/option-internal.cpp:504
msgid "Break into GDB after loading the game."
msgstr ""
#: config/internal/option-internal.cpp:505
msgid "Port to connect GDB to"
msgstr ""
#: config/internal/option-internal.cpp:507
msgid "Number of players in network"
msgstr ""
#: config/internal/option-internal.cpp:509
msgid "Maximum scale factor (0 = no limit)"
msgstr ""
#: config/internal/option-internal.cpp:511
msgid "Pause game when main window loses focus"
msgstr ""
#: config/internal/option-internal.cpp:513
msgid "Enable RTC (vba-over.ini override is rtcEnabled"
msgstr ""
#: config/internal/option-internal.cpp:514
msgid "Native save (\"battery\") hardware type"
msgstr ""
#: config/internal/option-internal.cpp:515
msgid "Show speed indicator"
msgstr ""
#: config/internal/option-internal.cpp:517
msgid "Draw on-screen messages transparently"
msgstr ""
#: config/internal/option-internal.cpp:518
msgid "Skip BIOS initialization"
msgstr ""
#: config/internal/option-internal.cpp:520
msgid "Do not overwrite cheat list when loading state"
msgstr ""
#: config/internal/option-internal.cpp:522
msgid "Do not overwrite native (battery) save when loading state"
msgstr ""
#: config/internal/option-internal.cpp:524
msgid "Throttle game speed, even when accelerated (0-450 %, 0 = no throttle)"
msgstr ""
#: config/internal/option-internal.cpp:527
msgid "Set throttle for speedup key (0-3000 %, 0 = no throttle)"
msgstr ""
#: config/internal/option-internal.cpp:529
msgid "Number of frames to skip with speedup (instead of speedup throttle)"
msgstr ""
#: config/internal/option-internal.cpp:532
msgid "Use frame skip for speedup throttle"
msgstr ""
#: config/internal/option-internal.cpp:533
msgid "Use the specified BIOS file for Game Boy"
msgstr ""
#: config/internal/option-internal.cpp:534
msgid "Use the specified BIOS file"
msgstr ""
#: config/internal/option-internal.cpp:536
msgid "Use the specified BIOS file for Game Boy Color"
msgstr ""
#: config/internal/option-internal.cpp:537
msgid "Wait for vertical sync"
msgstr ""
#: config/internal/option-internal.cpp:540
msgid "Enter fullscreen mode at startup"
msgstr ""
#: config/internal/option-internal.cpp:541
msgid "Window maximized"
msgstr ""
#: config/internal/option-internal.cpp:542
msgid "Window height at startup"
msgstr ""
#: config/internal/option-internal.cpp:543
msgid "Window width at startup"
msgstr ""
#: config/internal/option-internal.cpp:544
msgid "Window axis X position at startup"
msgstr ""
#: config/internal/option-internal.cpp:545
msgid "Window axis Y position at startup"
msgstr ""
#: config/internal/option-internal.cpp:549
msgid "Capture key events while on background"
msgstr ""
#: config/internal/option-internal.cpp:551
msgid "Capture joy events while on background"
msgstr ""
#: config/internal/option-internal.cpp:552
msgid "Hide menu bar when mouse is inactive"
msgstr ""
#: config/internal/option-internal.cpp:554
msgid "Suspend screensaver when game is running"
msgstr ""
#: config/internal/option-internal.cpp:557
msgid "Sound API; if unsupported, default API will be used"
msgstr ""
#: config/internal/option-internal.cpp:558
msgid "Device ID of chosen audio device for chosen driver"
msgstr ""
#: config/internal/option-internal.cpp:559
msgid "Number of sound buffers"
msgstr ""
#: config/internal/option-internal.cpp:560
msgid "Bit mask of sound channels to enable"
msgstr ""
#: config/internal/option-internal.cpp:561
msgid "Game Boy Advance sound filtering (%)"
msgstr ""
#: config/internal/option-internal.cpp:563
msgid "Game Boy Advance sound interpolation"
msgstr ""
#: config/internal/option-internal.cpp:564
msgid "Game Boy sound declicking"
msgstr ""
#: config/internal/option-internal.cpp:565
msgid "Game Boy echo effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:566
msgid "Enable Game Boy sound effects"
msgstr ""
#: config/internal/option-internal.cpp:567
msgid "Game Boy stereo effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:568
msgid "Game Boy surround sound effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:569
msgid "Sound sample rate (kHz)"
msgstr ""
#: config/internal/option-internal.cpp:570
msgid "Use DirectSound hardware acceleration"
msgstr ""
#: config/internal/option-internal.cpp:571
msgid "Upmix stereo to surround"
msgstr ""
#: config/internal/option-internal.cpp:572
msgid "Sound volume (%)"
msgstr ""
#: config/internal/option-internal.cpp:640
#: config/internal/option-internal.cpp:660
#: config/internal/option-internal.cpp:681
#: config/internal/option-internal.cpp:701
#: config/internal/option-internal.cpp:720
#, c-format
msgid "Invalid value %s for option %s; valid values are %s"
msgstr ""
#: config/option.cpp:320
#, c-format
msgid "Invalid value %f for option %s; valid values are %f - %f"
msgstr "%fは %sのオプションとして不正な値です。 有効な値は %f - %f"
#: config/option.cpp:335 config/option.cpp:350
#, c-format
msgid "Invalid value %d for option %s; valid values are %d - %d"
msgstr "%d は %sのオプションとして不正な値です。 有効な値は %d - %d"
#: config/option.cpp:480 opts.cpp:469 opts.cpp:478 opts.cpp:487 opts.cpp:496
#, c-format
msgid "Invalid value %s for option %s"
msgstr ""
#: config/user-input.cpp:22
msgid "Backspace"
msgstr ""
#: config/user-input.cpp:23
msgid "Delete"
msgstr ""
#: config/user-input.cpp:24
msgid "Page Up"
msgstr ""
#: config/user-input.cpp:25
msgid "Page Down"
msgstr ""
#: config/user-input.cpp:26
msgid "Num Lock"
msgstr ""
#: config/user-input.cpp:27
msgid "Scroll Lock"
msgstr ""
#: config/user-input.cpp:30
msgid "Num Space"
msgstr ""
#: config/user-input.cpp:31
msgid "Num Tab"
msgstr ""
#: config/user-input.cpp:32
msgid "Num Enter"
msgstr ""
#: config/user-input.cpp:33
msgid "Num Home"
msgstr ""
#: config/user-input.cpp:34
msgid "Num left"
msgstr ""
#: config/user-input.cpp:35
msgid "Num Up"
msgstr ""
#: config/user-input.cpp:36
msgid "Num Right"
msgstr ""
#: config/user-input.cpp:37
msgid "Num Down"
msgstr ""
#: config/user-input.cpp:38
msgid "Num PageUp"
msgstr ""
#: config/user-input.cpp:39
msgid "Num PageDown"
msgstr ""
#: config/user-input.cpp:40
msgid "Num End"
msgstr ""
#: config/user-input.cpp:41
msgid "Num Begin"
msgstr ""
#: config/user-input.cpp:42
msgid "Num Insert"
msgstr ""
#: config/user-input.cpp:43
msgid "Num Delete"
msgstr ""
#: config/user-input.cpp:44
msgid "Num ="
msgstr ""
#: config/user-input.cpp:45
msgid "Num *"
msgstr ""
#: config/user-input.cpp:46
msgid "Num +"
msgstr ""
#: config/user-input.cpp:47
msgid "Num ,"
msgstr ""
#: config/user-input.cpp:48
msgid "Num -"
msgstr ""
#: config/user-input.cpp:49
msgid "Num ."
msgstr ""
#: config/user-input.cpp:50
msgid "Num /"
msgstr ""
#: config/user-input.cpp:54
msgid "Volume Mute"
msgstr ""
#: config/user-input.cpp:55
msgid "Volume Down"
msgstr ""
#: config/user-input.cpp:56
msgid "Volume Up"
msgstr ""
#: config/user-input.cpp:57
msgid "Next Track"
msgstr ""
#: config/user-input.cpp:58
msgid "Previous Track"
msgstr ""
#: config/user-input.cpp:59
msgid "Stop"
msgstr ""
#: config/user-input.cpp:60
msgid "Play/Pause"
msgstr ""
#: config/user-input.cpp:93
msgid "Alt+"
msgstr ""
#: config/user-input.cpp:96
msgid "Ctrl+"
msgstr ""
#: config/user-input.cpp:100
msgid "Rawctrl+"
msgstr ""
#: config/user-input.cpp:104
msgid "Shift+"
msgstr ""
#: config/user-input.cpp:107
msgid "Meta+"
msgstr "Meta+"
#: config/user-input.cpp:238
#, c-format
msgid "Joystick %d"
msgstr ""
#: config/user-input.cpp:269
#, c-format
msgid "%s: Axis %d+"
msgstr ""
#: config/user-input.cpp:271
#, c-format
msgid "%s: Axis %d-"
msgstr ""
#: config/user-input.cpp:273
#, c-format
msgid "%s: Button %d"
msgstr ""
#: config/user-input.cpp:275
#, c-format
msgid "%s: Hat %d North"
msgstr ""
#: config/user-input.cpp:277
#, c-format
msgid "%s: Hat %d South"
msgstr ""
#: config/user-input.cpp:279
#, c-format
msgid "%s: Hat %d West"
msgstr ""
#: config/user-input.cpp:281
#, c-format
msgid "%s: Hat %d East"
msgstr ""
#: config/user-input.cpp:312
msgid "Key"
msgstr ""
#: dialogs/accel-config.cpp:149
msgid "Menu commands"
msgstr "メニューコマンド"
#: dialogs/accel-config.cpp:252
msgid "This will clear all user-defined accelerators. Are you sure?"
msgstr ""
#: dialogs/accel-config.cpp:252 dialogs/accel-config.cpp:299
msgid "Confirm"
msgstr "承認"
#: dialogs/accel-config.cpp:297
#, c-format
msgid "This will unassign \"%s\" from \"%s\". Are you sure?"
msgstr ""
#: dialogs/directories-config.cpp:48
msgid "Browse"
msgstr "ブラウズ"
#: dialogs/display-config.cpp:52
msgid "Invalid value for Default magnification."
msgstr ""
#: dialogs/display-config.cpp:331 xrc/DisplayConfig.xrc:86
#: xrc/DisplayConfig.xrc:136 xrc/DisplayConfig.xrc:222
#: xrc/GameBoyAdvanceConfig.xrc:32 xrc/GameBoyAdvanceConfig.xrc:204
#: xrc/SoundConfig.xrc:213 xrc/SoundConfig.xrc:303
msgid "None"
msgstr "なし"
#: dialogs/display-config.cpp:361
#, c-format
msgid "No usable rpi plugins found in %s"
msgstr "%s に使用可能なrpiプラグインが見つかりませんでした"
#: dialogs/display-config.cpp:400 dialogs/display-config.cpp:442
#: xrc/DisplayConfig.xrc:108
msgid "Plugin"
msgstr "プラグイン"
#: dialogs/display-config.cpp:407
#, c-format
msgid "Using pixel filter: %s"
msgstr ""
#: dialogs/display-config.cpp:414
#, c-format
msgid "Using interframe blending: %s"
msgstr ""
#: dialogs/game-boy-config.cpp:142 xrc/GameBoyAdvanceConfig.xrc:122
#: xrc/GameBoyConfig.xrc:138 xrc/GameBoyConfig.xrc:159
msgid "(None)"
msgstr "(なし)"
#: dialogs/game-maker.cpp:234 dialogs/gb-rom-info.cpp:63
msgid "Unknown"
msgstr "不明"
#: dialogs/game-maker.cpp:235
msgid "Invalid"
msgstr ""
#: dialogs/gb-rom-info.cpp:21
msgid "No mapper"
msgstr ""
#: dialogs/gb-rom-info.cpp:42
msgid "Pocket Camera"
msgstr ""
#: dialogs/gb-rom-info.cpp:67
msgid " + RAM"
msgstr ""
#: dialogs/gb-rom-info.cpp:68
msgid " + RTC"
msgstr ""
#: dialogs/gb-rom-info.cpp:69
msgid " + Battery"
msgstr ""
#: dialogs/gb-rom-info.cpp:70
msgid " + Rumble"
msgstr ""
#: dialogs/gb-rom-info.cpp:71
msgid " + Motion Sensor"
msgstr ""
#: dialogs/gb-rom-info.cpp:73
#, c-format
msgid "%02X (%s%s%s%s%s%s)"
msgstr ""
#: dialogs/gb-rom-info.cpp:80 dialogs/gb-rom-info.cpp:92
#, c-format
msgid "%02X (Supported)"
msgstr ""
#: dialogs/gb-rom-info.cpp:82 dialogs/gb-rom-info.cpp:90
#, c-format
msgid "%02X (Not supported)"
msgstr ""
#: dialogs/gb-rom-info.cpp:94
#, c-format
msgid "%02X (Required)"
msgstr ""
#: dialogs/gb-rom-info.cpp:106 dialogs/gb-rom-info.cpp:140
#, c-format
msgid "%02X (32 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:108 dialogs/gb-rom-info.cpp:144
#, c-format
msgid "%02X (64 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:110 dialogs/gb-rom-info.cpp:142
#, c-format
msgid "%02X (128 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:112
#, c-format
msgid "%02X (256 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:114
#, c-format
msgid "%02X (512 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:116
#, c-format
msgid "%02X (1 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:118
#, c-format
msgid "%02X (2 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:120
#, c-format
msgid "%02X (4 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:122 dialogs/gb-rom-info.cpp:146
#: dialogs/gb-rom-info.cpp:158
#, c-format
msgid "%02X (Unknown)"
msgstr ""
#: dialogs/gb-rom-info.cpp:130
#, c-format
msgid "%02X (None)"
msgstr ""
#: dialogs/gb-rom-info.cpp:132
#, c-format
msgid "%02X (256 B)"
msgstr ""
#: dialogs/gb-rom-info.cpp:134
#, c-format
msgid "%02X (512 B)"
msgstr ""
#: dialogs/gb-rom-info.cpp:136
#, c-format
msgid "%02X (2 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:138
#, c-format
msgid "%02X (8 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:154
#, c-format
msgid "%02X (Japan)"
msgstr ""
#: dialogs/gb-rom-info.cpp:156
#, c-format
msgid "%02X (World)"
msgstr ""
#: dialogs/gb-rom-info.cpp:201
#, c-format
msgid "%02X (Actual: %02X)"
msgstr ""
#: dialogs/gb-rom-info.cpp:204
#, c-format
msgid "%04X (Actual: %04X)"
msgstr ""
#: dialogs/sound-config.cpp:250
#, c-format
msgid "%d frame = %.2f ms"
msgstr ""
#: extra-translations.cpp:13
msgid "&Apply"
msgstr ""
#: extra-translations.cpp:14
msgid "Artists"
msgstr ""
#: extra-translations.cpp:15
msgid "Cancel"
msgstr ""
#: extra-translations.cpp:16
msgid "Close"
msgstr ""
#: extra-translations.cpp:17
msgid "Developers"
msgstr ""
#: extra-translations.cpp:18
msgid "License"
msgstr ""
#: extra-translations.cpp:19
msgid "OK"
msgstr ""
#: gfxviewers.cpp:1202
msgid "Select output file and type"
msgstr "出力ファイルとその種類を選択"
#: gfxviewers.cpp:1203
msgid ""
"Windows Palette (*.pal)|*.pal|PaintShop Palette (*.pal)|*.pal|Adobe Color "
"Table (*.act)|*.act"
msgstr "Windowsパレット形式 (*.pal)|*.pal|PaintShopパレット形式 (*.pal)|*.pal|Adobe カラーテーブル形式 (*.act)|*.act"
#: guiinit.cpp:90
msgid "Start!"
msgstr "開始!"
#: guiinit.cpp:109
msgid "Connect"
msgstr "接続"
#: guiinit.cpp:126
msgid "You must enter a valid host name"
msgstr "有効なホスト名を入力してください"
#: guiinit.cpp:127
msgid "Host name invalid"
msgstr "ホスト名が無効"
#: guiinit.cpp:145
msgid "Waiting for clients..."
msgstr "クライアントを待機中…"
#: guiinit.cpp:146
#, c-format
msgid "Server IP address is: %s\n"
msgstr "サーバーIPアドレスは: %s\n\n"
#: guiinit.cpp:148
msgid "Waiting for connection..."
msgstr "接続を待機中…"
#: guiinit.cpp:149
#, c-format
msgid "Connecting to %s\n"
msgstr "%s に接続中\n"
#: guiinit.cpp:182
msgid ""
"Error occurred.\n"
"Please try again."
msgstr "エラーが発生しました。\nもう一度試して下さい。"
#: guiinit.cpp:249 guiinit.cpp:302
msgid "Select cheat file"
msgstr "チートファイルを選択"
#: guiinit.cpp:250
msgid "VBA cheat lists (*.clt)|*.clt|CHT cheat lists (*.cht)|*.cht"
msgstr "VBA チートリスト (*.clt)|*.clt|CHT チートリスト (*.cht)|*.cht"
#: guiinit.cpp:269 panel.cpp:549
msgid "Loaded cheats"
msgstr "チートを読み込みました"
#: guiinit.cpp:303
msgid "VBA cheat lists (*.clt)|*.clt"
msgstr "VBAチートリスト (*.clt)|*.clt"
#: guiinit.cpp:321
msgid "Saved cheats"
msgstr "チートを保存しました"
#: guiinit.cpp:347 guiinit.cpp:366
msgid "Restore old values?"
msgstr "以前の値に戻しますか?"
#: guiinit.cpp:348 guiinit.cpp:367
msgid "Removing cheats"
msgstr "チートコードを消す"
#: guiinit.cpp:757
msgid "Generic Code"
msgstr "Generic Code"
#: guiinit.cpp:829 guiinit.cpp:1079
msgid "Number cannot be empty"
msgstr "値を空白にすることはできません"
#: guiinit.cpp:879
msgid "Search produced no results"
msgstr "検索結果は0件でした"
#: guiinit.cpp:1042
msgid "8-bit "
msgstr "8ビット "
#: guiinit.cpp:1046
msgid "16-bit "
msgstr "16ビット "
#: guiinit.cpp:1050
msgid "32-bit "
msgstr "32ビット "
#: guiinit.cpp:1056
msgid "Signed decimal"
msgstr ""
#: guiinit.cpp:1060
msgid "Unsigned decimal"
msgstr ""
#: guiinit.cpp:1064
msgid "Unsigned hexadecimal"
msgstr ""
#: guiinit.cpp:1722
msgid "Main icon not found"
msgstr "メインアイコンが見つかりません"
#: guiinit.cpp:1740
msgid "Main display panel not found"
msgstr "メインディスプレイパネルが見つかりませんでした"
#: guiinit.cpp:1999
#, c-format
msgid "Invalid menu item %s; removing"
msgstr "無効なメニュー項目%s;削除"
#: guiinit.cpp:2184
msgid "Code"
msgstr "コード"
#: guiinit.cpp:2193
msgid "Description"
msgstr "説明"
#: guiinit.cpp:2267 xrc/CheatAdd.xrc:31
msgid "Address"
msgstr "アドレス"
#: guiinit.cpp:2268
msgid "Old Value"
msgstr "以前の値"
#: guiinit.cpp:2269
msgid "New Value"
msgstr "新しい値"
#: guiinit.cpp:2520
msgid "JoyBus host invalid; disabling"
msgstr "JoyBusホストが無効です。使用停止"
#: opts.cpp:155
msgid ""
"The INI file was written for a more recent version of VBA-M. Some INI option"
" values may have been reset."
msgstr ""
#: opts.cpp:340 opts.cpp:356 opts.cpp:523
#, c-format
msgid "Invalid key binding %s for %s"
msgstr "%s キーを %s へ割り当てることはできません"
#: opts.cpp:529
#, c-format
msgid "Unknown option %s with value %s"
msgstr ""
#: panel.cpp:218
#, c-format
msgid "%s is not a valid ROM file"
msgstr "%s は有効なROMファイルではありません"
#: panel.cpp:219 panel.cpp:280 panel.cpp:344
msgid "Problem loading file"
msgstr "ファイル読み込み中に問題が発生"
#: panel.cpp:279
#, c-format
msgid "Unable to load Game Boy ROM %s"
msgstr "ゲームボーイROM %s を読み込むことが出来ません"
#: panel.cpp:295 panel.cpp:406 panel.cpp:1145
msgid "Could not initialize the sound driver!"
msgstr "サウンドドライバを初期化できませんでした!"
#: panel.cpp:306
msgid ""
"Cannot use Game Boy BIOS file when Colorizer Hack is enabled, disabling Game"
" Boy BIOS file."
msgstr ""
#: panel.cpp:320 panel.cpp:419
#, c-format
msgid "Could not load BIOS %s"
msgstr "BIOS %s を読み込めませんでした"
#: panel.cpp:343
#, c-format
msgid "Unable to load Game Boy Advance ROM %s"
msgstr "ゲームボーイアドバンスROM %s を読み込むことが出来ません"
#: panel.cpp:586
msgid " player "
msgstr " プレイヤー "
#: panel.cpp:750
#, c-format
msgid "Loaded state %s"
msgstr "ロードされたステート%s"
#: panel.cpp:750
#, c-format
msgid "Error loading state %s"
msgstr "状態の読み込み中にエラーが発生しました%s"
#: panel.cpp:774
#, c-format
msgid "Saved state %s"
msgstr "セーブされたステート%s"
#: panel.cpp:774
#, c-format
msgid "Error saving state %s"
msgstr "状態の保存中にエラーが発生しました%s"
#: panel.cpp:978
#, c-format
msgid "Fullscreen mode %d x %d - %d @ %d not supported; looking for another"
msgstr ""
#: panel.cpp:1016
#, c-format
msgid "Fullscreen mode %d x %d - %d @ %d not supported"
msgstr ""
#: panel.cpp:1021
#, c-format
msgid "Valid mode: %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:1029
#, c-format
msgid "Chose mode %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:1033
#, c-format
msgid "Failed to change mode to %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:1120
msgid "Not a valid Game Boy Advance cartridge"
msgstr ""
#: panel.cpp:1289
msgid "No memory for rewinding"
msgstr "巻き戻しのためのメモリが有りません"
#: panel.cpp:1299
msgid "Error writing rewind state"
msgstr "巻き戻し状態を書き出し中にエラー"
#: panel.cpp:2276
msgid "Enabling EGL VSync."
msgstr ""
#: panel.cpp:2278
msgid "Disabling EGL VSync."
msgstr ""
#: panel.cpp:2285
msgid "Enabling GLX VSync."
msgstr ""
#: panel.cpp:2287
msgid "Disabling GLX VSync."
msgstr ""
#: panel.cpp:2305
msgid "Failed to set glXSwapIntervalEXT"
msgstr "glXSwapIntervalEXTの設定に失敗しました"
#: panel.cpp:2314
msgid "Failed to set glXSwapIntervalSGI"
msgstr "glXSwapIntervalSGIの設定に失敗しました"
#: panel.cpp:2323
msgid "Failed to set glXSwapIntervalMESA"
msgstr "glXSwapIntervalMESAの設定に失敗しました"
#: panel.cpp:2330
msgid "No support for wglGetExtensionsStringEXT"
msgstr "wglGetExtensionsStringEXTはサポートされていません"
#: panel.cpp:2333
msgid "No support for WGL_EXT_swap_control"
msgstr "WGL_EXT_swap_controlはサポートされていません"
#: panel.cpp:2342
msgid "Failed to set wglSwapIntervalEXT"
msgstr "wglSwapIntervalEXTの設定に失敗しました"
#: panel.cpp:2348
msgid "No VSYNC available on this platform"
msgstr "このプラットフォームでは垂直同期を使えません"
#: panel.cpp:2450
msgid "Memory allocation error"
msgstr ""
#: panel.cpp:2453
msgid "Error initializing codec"
msgstr ""
#: panel.cpp:2456
msgid "Error writing to output file"
msgstr ""
#: panel.cpp:2459
msgid "Can't guess output format from file name"
msgstr ""
#: panel.cpp:2464
msgid "Programming error; aborting!"
msgstr ""
#: panel.cpp:2476 panel.cpp:2505
#, c-format
msgid "Unable to begin recording to %s (%s)"
msgstr "%sへの記録を開始できませんでした。(%s)"
#: panel.cpp:2533
#, c-format
msgid "Error in audio / video recording (%s); aborting"
msgstr ""
#: panel.cpp:2539
#, c-format
msgid "Error in audio recording (%s); aborting"
msgstr "録音中にエラー (%s) 、中断しています"
#: panel.cpp:2549
#, c-format
msgid "Error in video recording (%s); aborting"
msgstr "録画中にエラー (%s) 、中断しています"
#: panel.cpp:2704
#, c-format
msgid "Volume: %d %%"
msgstr ""
#: sys.cpp:205 sys.cpp:266
msgid "No game in progress to record"
msgstr "記録する進行中のゲームは有りません"
#: sys.cpp:223
#, c-format
msgid "Cannot open output file %s"
msgstr "出力ファイル %s を開けません"
#: sys.cpp:230 sys.cpp:250 sys.cpp:400
msgid "Error writing game recording"
msgstr "ゲーム記録を書き出し中にエラー"
#: sys.cpp:271
msgid "Cannot play game recording while recording"
msgstr "記録中に新たに記録することはできません"
#: sys.cpp:286
#, c-format
msgid "Cannot open recording file %s"
msgstr "録画ファイル %s を開けません"
#: sys.cpp:295 sys.cpp:305
msgid "Error reading game recording"
msgstr "ゲーム記録を読み込み中にエラー"
#: sys.cpp:415 sys.cpp:434
msgid "Playback ended"
msgstr "プレイバック終了"
#: sys.cpp:458
#, c-format
msgid "%d %% (%d, %d fps)"
msgstr ""
#: sys.cpp:899 xrc/GBPrinter.xrc:65
msgid "&Discard"
msgstr "破棄"
#: sys.cpp:933
msgid "Image files (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|"
msgstr "イメージファイル (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|"
#: sys.cpp:942
msgid "Save printer image to"
msgstr "プリンターイメージを保存"
#: sys.cpp:956 sys.cpp:1140
#, c-format
msgid "Wrote printer output to %s"
msgstr "プリンタ出力を%sへ書き出しました"
#: sys.cpp:961 sys.cpp:1032
msgid "&Close"
msgstr "ROMを閉じる(&C)"
#: sys.cpp:1027
msgid "Printed"
msgstr "印刷"
#: sys.cpp:1302
#, c-format
msgid "Error opening pseudo tty: %s"
msgstr "仮想端末を開く際にエラーが発生しました: %s"
#: sys.cpp:1401
#, c-format
msgid "Error setting up server socket (%d)"
msgstr "サーバーソケットのセットアップ時にエラーが発生しました(%d)"
#: viewers.cpp:586
msgid "Text files (*.txt;*.log)|*.txt;*.log|"
msgstr "テキストファイル (*.txt;*.log)|*.txt;*.log|"
#: viewers.cpp:728 viewers.cpp:800
msgid "Memory dumps (*.dmp;*.bin)|*.dmp;*.bin|"
msgstr "メモリーダンプ (*.dmp;*.bin)|*.dmp;*.bin|"
#: viewers.cpp:730
msgid "Select memory dump file"
msgstr "メモリダンプファイルを選択"
#: viewsupt.cpp:789
msgid "Red:"
msgstr ""
#: viewsupt.cpp:798
msgid "Green:"
msgstr ""
#: viewsupt.cpp:807
msgid "Blue:"
msgstr ""
#: viewsupt.h:63
#, c-format
msgid "Unable to load dialog %s from resources"
msgstr "リソースからダイアログ%sを読み込めませんでした"
#: wxvbam.cpp:390 wxvbam.cpp:407
#, c-format
msgid "Invalid configuration file provided: %s"
msgstr ""
#: wxvbam.cpp:547
msgid "Could not create main window"
msgstr "メインウィンドウを作成できませんでした"
#: wxvbam.cpp:622
msgid "Save built-in XRC file and exit"
msgstr "XRCファイルを保存して終了"
#: wxvbam.cpp:625
msgid "Save built-in vba-over.ini and exit"
msgstr "vba-over.ini を保存して終了"
#: wxvbam.cpp:628
msgid "Print configuration path and exit"
msgstr "設定ファイルのパスを出力して終了"
#: wxvbam.cpp:631
msgid "Start in full-screen mode"
msgstr "全画面表示で開始"
#: wxvbam.cpp:634
msgid "Set a configuration file"
msgstr "設定ファイルをセット"
#: wxvbam.cpp:638
msgid "Delete shared link state first, if it exists"
msgstr "共有リンク状態が存在する場合は、最初に削除します"
#: wxvbam.cpp:645
msgid "List all settable options and exit"
msgstr "設定可能なオプションをすべてリストして終了します"
#: wxvbam.cpp:648
msgid "ROM file"
msgstr "ROMファイル"
#: wxvbam.cpp:650
msgid "<config>=<value>"
msgstr "<config>=<value>"
#: wxvbam.cpp:681
msgid "Configuration / build error: can't find built-in xrc"
msgstr ""
#: wxvbam.cpp:689
#, c-format
msgid ""
"Wrote built-in configuration to %s.\n"
"To override, remove all but changed root node(s). First found root node of correct name in any .xrc or .xrs files in following search path overrides built-in:"
msgstr ""
#: wxvbam.cpp:703
msgid "Configuration is read from, in order:"
msgstr "構成は、次の順序で読み取られます。"
#: wxvbam.cpp:717
#, c-format
msgid ""
"Wrote built-in override file to %s\n"
"To override, delete all but changed section. First found section is used from search path:"
msgstr ""
#: wxvbam.cpp:723
msgid ""
"\n"
"\tbuilt-in"
msgstr "\n\t組み込み"
#: wxvbam.cpp:738
msgid ""
"Options set from the command line are saved if any configuration changes are made in the user interface.\n"
"\n"
"For flag options, true and false are specified as 1 and 0, respectively.\n"
"\n"
msgstr "ユーザーインターフェイスで構成を変更するとコマンドラインからの設定されたオプションが保存されます。.\n\nフラグオプションの場合、trueとfalseにそれぞれ1と0を指定できます。\n\n"
#: wxvbam.cpp:746
msgid ""
"The commands available for the Keyboard/* option are:\n"
"\n"
msgstr "Keyboard / *オプションで使用できるコマンドは次のとおりです。\n\n"
#: wxvbam.cpp:758
msgid "Configuration file not found."
msgstr "設定ファイルが見つかりません。"
#: wxvbam.cpp:789
msgid "Bad configuration option or multiple ROM files given:\n"
msgstr "設定オプションが不正か、複数のロムファイルが読み込まれました。\n"
#: audio/internal/dsound.cpp:105 audio/internal/dsound.cpp:120
#, c-format
msgid "Cannot create Direct Sound %08x"
msgstr ""
#: audio/internal/dsound.cpp:126
#, c-format
msgid "Cannot SetCooperativeLevel %08x"
msgstr "Cannot SetCooperativeLevel %08x"
#: audio/internal/dsound.cpp:141
#, c-format
msgid "Cannot CreateSoundBuffer %08x"
msgstr "Cannot CreateSoundBuffer %08x"
#: audio/internal/dsound.cpp:160
#, c-format
msgid "CreateSoundBuffer(primary) failed %08x"
msgstr "CreateSoundBuffer(primary) failed %08x"
#: audio/internal/dsound.cpp:178
#, c-format
msgid "CreateSoundBuffer(secondary) failed %08x"
msgstr "CreateSoundBuffer(secondary) failed %08x"
#: audio/internal/dsound.cpp:183
#, c-format
msgid "dsbSecondary->SetCurrentPosition failed %08x"
msgstr "dsbSecondary->SetCurrentPosition failed %08x"
#: audio/internal/dsound.cpp:207
#, c-format
msgid "Cannot Play primary %08x"
msgstr "Cannot Play primary %08x"
#: audio/internal/dsound.cpp:328
#, c-format
msgid "dsbSecondary->Lock() failed: %08x"
msgstr "dsbSecondary->Lock() failed: %08x"
#: audio/internal/faudio.cpp:41 audio/internal/faudio.cpp:487
msgid "FAudio: Enumerating devices failed!"
msgstr "FAudio2: デバイスを列挙できませんでした!"
#: audio/internal/faudio.cpp:214 audio/internal/faudio.cpp:480
msgid "The FAudio interface failed to initialize!"
msgstr "FAudioのインターフェースを初期化できませんでした!"
#: audio/internal/faudio.cpp:245
msgid "FAudio: Creating mastering voice failed!"
msgstr "FAudio2: マスタリングボイスの作成に失敗しました!"
#: audio/internal/faudio.cpp:254
msgid "FAudio: Creating source voice failed!"
msgstr "FAudio2: 音源の作成に失敗しました!"
#: audio/internal/xaudio2.cpp:46 audio/internal/xaudio2.cpp:571
msgid "XAudio2: Enumerating devices failed!"
msgstr "XAudio2: デバイスを列挙できませんでした!"
#: audio/internal/xaudio2.cpp:297 audio/internal/xaudio2.cpp:564
msgid "The XAudio2 interface failed to initialize!"
msgstr "XAudio2 インターフェースを初期化できませんでした!"
#: audio/internal/xaudio2.cpp:323
msgid "XAudio2: Creating mastering voice failed!"
msgstr "XAudio2: マスタリングボイスの作成に失敗しました!"
#: audio/internal/xaudio2.cpp:332
msgid "XAudio2: Creating source voice failed!"
msgstr "XAudio2: 音源の作成に失敗しました!"
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:639
msgid "Error, link already connected"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:653
msgid "Unable to find link driver"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:696
msgid "Link connection does not need updates."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:835
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:899
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1545
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2878
#, c-format
msgid "Player %d disconnected."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:939
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:979
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1019
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1654
msgid "Server disconnected."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1101
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1133
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1678
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1711
msgid "Network error."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1110
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1687
#, c-format
msgid "Player %d connected"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1124
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1701
msgid "All players connected"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1145
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1723
#, c-format
msgid "Connected as #%d, Waiting for %d players to join"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1154
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1732
msgid "All players joined."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:1647
msgid "Server timed out."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2601
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2622
msgid "Error creating file mapping"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2612
msgid "Error mapping file"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2659
msgid "5 or more GBAs not supported."
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2678
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2697
msgid "Error opening event"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2797
msgid "Lost link; reinitialize to reconnect"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2804
msgid "Lost link; reconnected"
msgstr ""
#: /home/rkitover/source/repos/vbam-tx-pulls/src/core/gba/gbaLink.cpp:2925
msgid "Unknown slave timed out; resetting comm"
msgstr ""
#: xrc/AccelConfig.xrc:4
msgid "Key Shortcuts"
msgstr "キーショートカット"
#: xrc/AccelConfig.xrc:26
msgid "Co&mmands:"
msgstr "コマンド(&m):"
#: xrc/AccelConfig.xrc:47
msgid "Current Keys:"
msgstr "現在のキー:"
#: xrc/AccelConfig.xrc:62
msgid "&Assign"
msgstr "割り当て(&A)"
#: xrc/AccelConfig.xrc:69
msgid "&Remove"
msgstr "消去(&R)"
#: xrc/AccelConfig.xrc:76
msgid "Re&set All"
msgstr "全消去(&s)"
#: xrc/AccelConfig.xrc:92
msgid "Currently assigned to:"
msgstr "そのキーは以下のコマンドに割り当てられています:"
#: xrc/AccelConfig.xrc:106
msgid "Shortcut Key:"
msgstr "ショートカットキー:"
#: xrc/CheatAdd.xrc:4
msgid "Add Cheat"
msgstr "チートを追加"
#: xrc/CheatAdd.xrc:9 xrc/CheatEdit.xrc:9
msgid "&Description"
msgstr "説明(&D)"
#: xrc/CheatAdd.xrc:53
msgid "&Value"
msgstr "値(&V)"
#: xrc/CheatAdd.xrc:77
msgid "Format"
msgstr "フォーマット"
#: xrc/CheatCreate.xrc:4
msgid "Cheat Search"
msgstr "チートサーチ"
#: xrc/CheatCreate.xrc:23
msgid "E&qual"
msgstr "同じ値"
#: xrc/CheatCreate.xrc:31
msgid "&Not equal"
msgstr "違う値"
#: xrc/CheatCreate.xrc:38
msgid "&Less than"
msgstr "より小さい値"
#: xrc/CheatCreate.xrc:45
msgid "L&ess or equal"
msgstr "以下の値"
#: xrc/CheatCreate.xrc:52
msgid "&Greater than"
msgstr "より大きい値"
#: xrc/CheatCreate.xrc:59
msgid "G&reater or equal"
msgstr "以上の値"
#: xrc/CheatCreate.xrc:64
msgid "Compare type"
msgstr "比較タイプ"
#: xrc/CheatCreate.xrc:77
msgid "S&igned"
msgstr "符号付き"
#: xrc/CheatCreate.xrc:85
msgid "&Unsigned"
msgstr "符号無し"
#: xrc/CheatCreate.xrc:92
msgid "&Hexadecimal"
msgstr "16進数"
#: xrc/CheatCreate.xrc:97
msgid "Signed / Unsigned"
msgstr ""
#: xrc/CheatCreate.xrc:107
msgid "&8 bits"
msgstr "8ビット"
#: xrc/CheatCreate.xrc:115
msgid "&16 bits"
msgstr "16ビット"
#: xrc/CheatCreate.xrc:122
msgid "&32 bits"
msgstr "32ビット"
#: xrc/CheatCreate.xrc:127
msgid "Data size"
msgstr "データ量"
#: xrc/CheatCreate.xrc:144
msgid "Ol&d value"
msgstr "前回の値"
#: xrc/CheatCreate.xrc:152
msgid "Specific &value"
msgstr "特定の値"
#: xrc/CheatCreate.xrc:163
msgid "Search value"
msgstr "値を検索"
#: xrc/CheatCreate.xrc:181
msgid "&Search"
msgstr "検索(&S)"
#: xrc/CheatCreate.xrc:188
msgid "U&pdate Old"
msgstr "前回の値を更新(&p)"
#: xrc/CheatCreate.xrc:195 xrc/JoyPanel.xrc:29 xrc/JoyPanel.xrc:52
#: xrc/JoyPanel.xrc:75 xrc/JoyPanel.xrc:98 xrc/JoyPanel.xrc:121
#: xrc/JoyPanel.xrc:144 xrc/JoyPanel.xrc:167 xrc/JoyPanel.xrc:191
#: xrc/JoyPanel.xrc:214 xrc/JoyPanel.xrc:237 xrc/JoyPanel.xrc:268
#: xrc/JoyPanel.xrc:290 xrc/JoyPanel.xrc:312 xrc/JoyPanel.xrc:334
#: xrc/JoyPanel.xrc:356 xrc/JoyPanel.xrc:378 xrc/JoyPanel.xrc:400
#: xrc/JoyPanel.xrc:422 xrc/JoyPanel.xrc:444 xrc/JoyPanel.xrc:475
#: xrc/JoyPanel.xrc:497 xrc/Logging.xrc:119
msgid "&Clear"
msgstr "消去(&C)"
#: xrc/CheatCreate.xrc:202
msgid "&Add cheat"
msgstr "チートを追加(&A)"
#: xrc/CheatEdit.xrc:4
msgid "Edit Cheat"
msgstr "チートを編集"
#: xrc/CheatEdit.xrc:31 xrc/MainMenu.xrc:275
msgid "&Type"
msgstr "タイプ(&T)"
#: xrc/CheatEdit.xrc:53
msgid "C&odes"
msgstr "コード(&o)"
#: xrc/CheatList.xrc:4
msgid "Cheat List"
msgstr "チートリスト"
#: xrc/CheatList.xrc:11
msgid "Open cheat list"
msgstr "チートリストを開く"
#: xrc/CheatList.xrc:15
msgid "Save cheat list"
msgstr "チートリストを保存"
#: xrc/CheatList.xrc:20
msgid "Add new cheat"
msgstr "新しいチートを追加"
#: xrc/CheatList.xrc:24
msgid "Delete selected cheat"
msgstr "選択したチートを削除"
#: xrc/CheatList.xrc:29
msgid "Delete all cheats"
msgstr "全てのチートを削除"
#: xrc/CheatList.xrc:35
msgid "Toggle all Cheats"
msgstr "全てのチートを切り替え"
#: xrc/DirectoriesConfig.xrc:4
msgid "Directories"
msgstr "フォルダ"
#: xrc/DirectoriesConfig.xrc:11 xrc/DirectoriesConfig.xrc:18
msgid "Game Boy Advance ROMs"
msgstr "ゲームボーイアドバンスROM"
#: xrc/DirectoriesConfig.xrc:27 xrc/DirectoriesConfig.xrc:34
msgid "Game Boy ROMs"
msgstr "ゲームボーイROM"
#: xrc/DirectoriesConfig.xrc:42 xrc/DirectoriesConfig.xrc:49
msgid "Game Boy Color ROMs"
msgstr "ゲームボーイカラーROM"
#: xrc/DirectoriesConfig.xrc:57 xrc/DirectoriesConfig.xrc:64
msgid "Native Saves"
msgstr "ゲームのセーブデータ"
#: xrc/DirectoriesConfig.xrc:72 xrc/DirectoriesConfig.xrc:79
msgid "Emulator Saves"
msgstr "ステートセーブデータ"
#: xrc/DirectoriesConfig.xrc:87 xrc/DirectoriesConfig.xrc:94
msgid "Screenshots"
msgstr "スクリーンショット"
#: xrc/DirectoriesConfig.xrc:102 xrc/DirectoriesConfig.xrc:109
msgid "Recordings"
msgstr "記録ファイル"
#: xrc/Disassemble.xrc:4
msgid "Disassemble"
msgstr "逆アセンブル"
#: xrc/Disassemble.xrc:15
msgid "&Automatic"
msgstr "自動認識(&A)"
#: xrc/Disassemble.xrc:45 xrc/GBDisassemble.xrc:18 xrc/MemViewer.xrc:47
msgid "&Go"
msgstr "ジャンプ"
#: xrc/Disassemble.xrc:414 xrc/MapViewer.xrc:76 xrc/OAMViewer.xrc:37
msgid "Mode:"
msgstr "モード:"
#: xrc/Disassemble.xrc:443 xrc/GBDisassemble.xrc:212 xrc/GBOAMViewer.xrc:93
#: xrc/GBPaletteViewer.xrc:105 xrc/GBTileViewer.xrc:75 xrc/IOViewer.xrc:318
#: xrc/MemViewer.xrc:72 xrc/OAMViewer.xrc:109 xrc/PaletteViewer.xrc:81
#: xrc/TileViewer.xrc:91
msgid "Automatic &update"
msgstr "自動更新(&u)"
#: xrc/Disassemble.xrc:453 xrc/GBDisassemble.xrc:222
msgid "G&oto PC"
msgstr "PCへジャンプ"
#: xrc/Disassemble.xrc:460 xrc/GBDisassemble.xrc:229
msgid "Re&fresh"
msgstr "更新"
#: xrc/Disassemble.xrc:467 xrc/GBDisassemble.xrc:236
msgid "&Next"
msgstr "次へ"
#: xrc/DisplayConfig.xrc:4
msgid "Display settings"
msgstr "描画の設定"
#: xrc/DisplayConfig.xrc:16
msgid "Output module"
msgstr "出力モジュール"
#: xrc/DisplayConfig.xrc:34
msgid "Simple"
msgstr "Simple"
#: xrc/DisplayConfig.xrc:66
msgid "Filters"
msgstr "フィルタ"
#: xrc/DisplayConfig.xrc:80
msgid "Display filter:"
msgstr ""
#: xrc/DisplayConfig.xrc:88
msgid "Super 2xSaI"
msgstr "Super 2xSaI"
#: xrc/DisplayConfig.xrc:89
msgid "Super Eagle"
msgstr "Super Eagle"
#: xrc/DisplayConfig.xrc:90
msgid "Pixelate"
msgstr "Pixelate"
#: xrc/DisplayConfig.xrc:91
msgid "Advance MAME Scale 2x"
msgstr ""
#: xrc/DisplayConfig.xrc:92
msgid "Bilinear"
msgstr "Bilinear"
#: xrc/DisplayConfig.xrc:93
msgid "Bilinear Plus"
msgstr "Bilinear Plus"
#: xrc/DisplayConfig.xrc:94
msgid "Scanlines"
msgstr "Scanlines"
#: xrc/DisplayConfig.xrc:95
msgid "TV Mode"
msgstr "TV Mode"
#: xrc/DisplayConfig.xrc:98
msgid "Simple 2x"
msgstr "Simple 2x"
#: xrc/DisplayConfig.xrc:99
msgid "Simple 3x"
msgstr "Simple 3x"
#: xrc/DisplayConfig.xrc:101
msgid "Simple 4x"
msgstr "Simple 4x"
#: xrc/DisplayConfig.xrc:116
msgid "Plugin:"
msgstr ""
#: xrc/DisplayConfig.xrc:128
msgid "Interframe blending:"
msgstr ""
#: xrc/DisplayConfig.xrc:137
msgid "Smart"
msgstr ""
#: xrc/DisplayConfig.xrc:138
msgid "Motion Blur"
msgstr ""
#: xrc/DisplayConfig.xrc:152 xrc/SoundConfig.xrc:93
msgid "Basic"
msgstr "基本"
#: xrc/DisplayConfig.xrc:160
msgid "Frame Skip"
msgstr "フレームスキップ"
#: xrc/DisplayConfig.xrc:178
msgid "&Number of frames to skip:"
msgstr ""
#: xrc/DisplayConfig.xrc:216
msgid "Speed indicator:"
msgstr ""
#: xrc/DisplayConfig.xrc:223
msgid "Percentage"
msgstr "パーセントで表示()"
#: xrc/DisplayConfig.xrc:224
msgid "Detailed"
msgstr "詳細に表示"
#: xrc/DisplayConfig.xrc:238
msgid "On-Screen Display"
msgstr "画面上の表示"
#: xrc/DisplayConfig.xrc:248
msgid "Default magnification:"
msgstr ""
#: xrc/DisplayConfig.xrc:267
msgid "Maximum magnification factor:"
msgstr ""
#: xrc/DisplayConfig.xrc:268
msgid "0 = no maximum"
msgstr "0 = 上限なし"
#: xrc/DisplayConfig.xrc:276
msgid "0 = no limit"
msgstr "0 = 制限なし"
#: xrc/DisplayConfig.xrc:286
msgid "Zoom"
msgstr "拡大縮小"
#: xrc/ExportSPS.xrc:10
msgid "Title:"
msgstr "タイトル:"
#: xrc/ExportSPS.xrc:22
msgid "Description:"
msgstr "説明:"
#: xrc/ExportSPS.xrc:34
msgid "Notes:"
msgstr "注記:"
#: xrc/GBAROMInfo.xrc:4 xrc/GBROMInfo.xrc:4
msgid "Rom Information"
msgstr "ROM情報"
#: xrc/GBAROMInfo.xrc:11 xrc/GBROMInfo.xrc:12
msgid "Game title:"
msgstr "ゲームタイトル:"
#: xrc/GBAROMInfo.xrc:23
msgid "Internal title:"
msgstr "内部名称:"
#: xrc/GBAROMInfo.xrc:35
msgid "Scene Release:"
msgstr "シーンリリース:"
#: xrc/GBAROMInfo.xrc:47
msgid "Release Number:"
msgstr "リリース番号:"
#: xrc/GBAROMInfo.xrc:71
msgid "Game code:"
msgstr "ゲームコード:"
#: xrc/GBAROMInfo.xrc:83 xrc/GBROMInfo.xrc:24
msgid "Maker code:"
msgstr "メーカーコード:"
#: xrc/GBAROMInfo.xrc:95 xrc/GBROMInfo.xrc:36
msgid "Maker name:"
msgstr "メーカー名:"
#: xrc/GBAROMInfo.xrc:107
msgid "Main unit code:"
msgstr "メインユニットコード:"
#: xrc/GBAROMInfo.xrc:119
msgid "Device type:"
msgstr "デバイスタイプ:"
#: xrc/GBAROMInfo.xrc:131 xrc/GBROMInfo.xrc:132
msgid "ROM version:"
msgstr "ROMバージョン"
#: xrc/GBAROMInfo.xrc:150
msgid "ROM Information"
msgstr "ROM情報"
#: xrc/GBColorPrefPanel.xrc:9
msgid "Custom"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:10 xrc/JoyPanel.xrc:247
msgid "Standard"
msgstr "標準"
#: xrc/GBColorPrefPanel.xrc:11
msgid "Blue Sea"
msgstr "Blue Sea"
#: xrc/GBColorPrefPanel.xrc:12
msgid "Dark Night"
msgstr "Dark Night"
#: xrc/GBColorPrefPanel.xrc:13
msgid "Green Forest"
msgstr "Green Forest"
#: xrc/GBColorPrefPanel.xrc:14
msgid "Hot Desert"
msgstr "Hot Desert"
#: xrc/GBColorPrefPanel.xrc:15
msgid "Pink Dreams"
msgstr "Pink Dreams"
#: xrc/GBColorPrefPanel.xrc:16
msgid "Weird Colors"
msgstr "Weird Colors"
#: xrc/GBColorPrefPanel.xrc:17
msgid "Real Game Boy Colors"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:18
msgid "Real 'Game Boy on Game Boy Advance Special' Colors"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:46 xrc/GBPaletteViewer.xrc:17 xrc/MapViewer.xrc:54
#: xrc/PaletteViewer.xrc:19
msgid "Background"
msgstr "背景"
#: xrc/GBColorPrefPanel.xrc:74
msgid "Sprites"
msgstr "スプライト"
#: xrc/GBColorPrefPanel.xrc:84
msgid "Use this palette"
msgstr "この配色を使用"
#: xrc/GBColorPrefPanel.xrc:94
msgid "Restore"
msgstr "元に戻す"
#: xrc/GBMapViewer.xrc:23 xrc/GBTileViewer.xrc:42 xrc/TileViewer.xrc:58
msgid "Char Base"
msgstr "キャラベース"
#: xrc/GBMapViewer.xrc:42
msgid "Map Base"
msgstr "マップベース"
#: xrc/GBMapViewer.xrc:54 xrc/GBOAMViewer.xrc:88 xrc/GBTileViewer.xrc:68
#: xrc/MapViewer.xrc:62 xrc/OAMViewer.xrc:104 xrc/TileViewer.xrc:84
msgid "Stretch to &fit"
msgstr "引き伸ばす"
#: xrc/GBMapViewer.xrc:59 xrc/MapViewer.xrc:67
msgid "Auto &update"
msgstr "自動更新"
#: xrc/GBMapViewer.xrc:74 xrc/GBTileViewer.xrc:99 xrc/MapViewer.xrc:144
#: xrc/MemSelRegion.xrc:10 xrc/PaletteViewer.xrc:50 xrc/TileViewer.xrc:115
msgid "Address:"
msgstr "アドレス:"
#: xrc/GBMapViewer.xrc:82 xrc/GBOAMViewer.xrc:37 xrc/GBTileViewer.xrc:91
#: xrc/MapViewer.xrc:152 xrc/OAMViewer.xrc:61 xrc/TileViewer.xrc:107
msgid "Tile:"
msgstr "タイル:"
#: xrc/GBMapViewer.xrc:90 xrc/MapViewer.xrc:160
msgid "Flip:"
msgstr "フリップ:"
#: xrc/GBMapViewer.xrc:98 xrc/GBTileViewer.xrc:50 xrc/MapViewer.xrc:168
#: xrc/TileViewer.xrc:66
msgid "Palette:"
msgstr "パレット:"
#: xrc/GBMapViewer.xrc:106 xrc/MapViewer.xrc:116
msgid "Priority:"
msgstr "優先度:"
#: xrc/GBMapViewer.xrc:152 xrc/GBOAMViewer.xrc:142 xrc/GBPaletteViewer.xrc:114
#: xrc/GBTileViewer.xrc:145 xrc/IOViewer.xrc:327 xrc/MapViewer.xrc:214
#: xrc/MemViewer.xrc:101 xrc/OAMViewer.xrc:155 xrc/PaletteViewer.xrc:100
#: xrc/TileViewer.xrc:161
msgid "&Refresh"
msgstr "更新(&R)"
#: xrc/GBMapViewer.xrc:157 xrc/Logging.xrc:112 xrc/MapViewer.xrc:219
msgid "&Save"
msgstr "保存(&S)"
#: xrc/GBOAMViewer.xrc:13 xrc/OAMViewer.xrc:14
msgid "Sprite:"
msgstr "スプライト番号:"
#: xrc/GBOAMViewer.xrc:29 xrc/OAMViewer.xrc:29
msgid "Pos:"
msgstr "Pos:"
#: xrc/GBOAMViewer.xrc:45 xrc/OAMViewer.xrc:69
msgid "Prio:"
msgstr "Prio:"
#: xrc/GBOAMViewer.xrc:61 xrc/OAMViewer.xrc:53
msgid "Pal:"
msgstr "Pal:"
#: xrc/GBOAMViewer.xrc:69 xrc/OAMViewer.xrc:93
msgid "Flags:"
msgstr "Flags:"
#: xrc/GBOAMViewer.xrc:77
msgid "Bank:"
msgstr "Bank:"
#: xrc/GBOAMViewer.xrc:149 xrc/GBTileViewer.xrc:152 xrc/MemViewer.xrc:115
#: xrc/OAMViewer.xrc:162 xrc/TileViewer.xrc:168
msgid "&Save..."
msgstr "保存...(&S)"
#: xrc/GBPaletteViewer.xrc:8 xrc/PaletteViewer.xrc:9
msgid "Click on a color for more information"
msgstr "色をクリックして詳細を確認"
#: xrc/GBPaletteViewer.xrc:27 xrc/PaletteViewer.xrc:105
msgid "Save &BG..."
msgstr "BGを保存…"
#: xrc/GBPaletteViewer.xrc:38 xrc/PaletteViewer.xrc:33
msgid "Sprite"
msgstr "スプライト"
#: xrc/GBPaletteViewer.xrc:48 xrc/PaletteViewer.xrc:111
msgid "Save &Sprite..."
msgstr "スプライトを保存…"
#: xrc/GBPaletteViewer.xrc:67
msgid "Index:"
msgstr "インデックス:"
#: xrc/GBPaletteViewer.xrc:79 xrc/IOViewer.xrc:21 xrc/PaletteViewer.xrc:62
msgid "Value:"
msgstr "値:"
#: xrc/GBPrinter.xrc:21
msgid "Print Si&ze"
msgstr "サイズを出力"
#: xrc/GBPrinter.xrc:29
msgid "1x"
msgstr "1x"
#: xrc/GBPrinter.xrc:30
msgid "2x"
msgstr "2x"
#: xrc/GBPrinter.xrc:31
msgid "3x"
msgstr "3x"
#: xrc/GBPrinter.xrc:32
msgid "4x"
msgstr "4x"
#: xrc/GBPrinter.xrc:58
msgid "C&ontinue"
msgstr "続ける"
#: xrc/GBROMInfo.xrc:48
msgid "Cartridge type:"
msgstr "カートリッジタイプ:"
#: xrc/GBROMInfo.xrc:60
msgid "SGB code:"
msgstr ""
#: xrc/GBROMInfo.xrc:72
msgid "CGB code:"
msgstr ""
#: xrc/GBROMInfo.xrc:84
msgid "ROM size:"
msgstr "ROM size:"
#: xrc/GBROMInfo.xrc:96
msgid "RAM size:"
msgstr "RAM size:"
#: xrc/GBROMInfo.xrc:108
msgid "Dest. code:"
msgstr "Dest.code:"
#: xrc/GBROMInfo.xrc:120
msgid "License code:"
msgstr "ライセンスコード:"
#: xrc/GBROMInfo.xrc:144
msgid "Header checksum:"
msgstr ""
#: xrc/GBROMInfo.xrc:156
msgid "Cartridge checksum:"
msgstr ""
#: xrc/GBTileViewer.xrc:23
msgid "VRAM Bank"
msgstr "VRAM Bank"
#: xrc/GameBoyAdvanceConfig.xrc:4
msgid "Game Boy Advance settings"
msgstr "ゲームボーイアドバンスの設定"
#: xrc/GameBoyAdvanceConfig.xrc:21
msgid "Save type:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:27 xrc/GameBoyAdvanceConfig.xrc:199
#: xrc/GameBoyConfig.xrc:29 xrc/GameBoyConfig.xrc:59
msgid "Automatic"
msgstr "自動"
#: xrc/GameBoyAdvanceConfig.xrc:29 xrc/GameBoyAdvanceConfig.xrc:201
msgid "SRAM"
msgstr "SRAM"
#: xrc/GameBoyAdvanceConfig.xrc:30 xrc/GameBoyAdvanceConfig.xrc:202
msgid "Flash"
msgstr "Flash"
#: xrc/GameBoyAdvanceConfig.xrc:31 xrc/GameBoyAdvanceConfig.xrc:203
msgid "EEPROM + Sensor"
msgstr "EEPROM + Sensor"
#: xrc/GameBoyAdvanceConfig.xrc:43
msgid "Flash size:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:49 xrc/GameBoyAdvanceConfig.xrc:221
msgid "64 K"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:50 xrc/GameBoyAdvanceConfig.xrc:222
msgid "128 K"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:64
msgid "Detect Now"
msgstr "手動で判定"
#: xrc/GameBoyAdvanceConfig.xrc:69
msgid "Cartridge"
msgstr "カートリッジ"
#: xrc/GameBoyAdvanceConfig.xrc:77
msgid "Save type"
msgstr "セーブタイプ"
#: xrc/GameBoyAdvanceConfig.xrc:92
msgid "BIOS file:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:115
msgid "Current BIOS file:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:136 xrc/GameBoyConfig.xrc:168
msgid "Boot ROM"
msgstr "Boot ROM"
#: xrc/GameBoyAdvanceConfig.xrc:146
msgid "Game Code"
msgstr "ゲームコード"
#: xrc/GameBoyAdvanceConfig.xrc:160
msgid "Comment"
msgstr "コメント"
#: xrc/GameBoyAdvanceConfig.xrc:172
msgid "Real Time Clock:"
msgstr "現実の時計:"
#: xrc/GameBoyAdvanceConfig.xrc:180 xrc/GameBoyAdvanceConfig.xrc:198
#: xrc/GameBoyAdvanceConfig.xrc:220 xrc/GameBoyAdvanceConfig.xrc:238
#: xrc/GameBoyConfig.xrc:180
msgid "Default"
msgstr "既定値"
#: xrc/GameBoyAdvanceConfig.xrc:181 xrc/GameBoyAdvanceConfig.xrc:239
msgid "Disabled"
msgstr "無効"
#: xrc/GameBoyAdvanceConfig.xrc:182 xrc/GameBoyAdvanceConfig.xrc:240
msgid "Enabled"
msgstr "有効"
#: xrc/GameBoyAdvanceConfig.xrc:190
msgid "Save Type:"
msgstr "セーブタイプ:"
#: xrc/GameBoyAdvanceConfig.xrc:212
msgid "Flash Size:"
msgstr "メモリサイズ:"
#: xrc/GameBoyAdvanceConfig.xrc:230
msgid "Mirroring:"
msgstr "ミラーリング:"
#: xrc/GameBoyAdvanceConfig.xrc:254
msgid "&Defaults"
msgstr "デフォルト(&D)"
#: xrc/GameBoyAdvanceConfig.xrc:261
msgid "Game Overrides"
msgstr "タイトル別設定"
#: xrc/GameBoyConfig.xrc:4
msgid "Game Boy settings"
msgstr ""
#: xrc/GameBoyConfig.xrc:20
msgid "Emulated &system:"
msgstr ""
#: xrc/GameBoyConfig.xrc:48
msgid "Display &borders:"
msgstr ""
#: xrc/GameBoyConfig.xrc:57
msgid "Never"
msgstr "しない"
#: xrc/GameBoyConfig.xrc:58
msgid "Always"
msgstr "常に行う"
#: xrc/GameBoyConfig.xrc:72
msgid "System"
msgstr "システム"
#: xrc/GameBoyConfig.xrc:84
msgid "Game Boy Boot &ROM file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:91 xrc/GameBoyConfig.xrc:113
msgid "Select a File"
msgstr "ファイルを選択"
#: xrc/GameBoyConfig.xrc:106
msgid "Game Boy Color Boot ROM &file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:131
msgid "Current Game Boy BIOS file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:152
msgid "Current Game Boy Color BIOS file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:186
msgid "User 1"
msgstr "カスタム 1"
#: xrc/GameBoyConfig.xrc:192
msgid "User 2"
msgstr "カスタム 2"
#: xrc/GameBoyConfig.xrc:198
msgid "Custom Colors"
msgstr "配色のカスタム"
#: xrc/GeneralConfig.xrc:4
msgid "General settings"
msgstr "一般設定"
#: xrc/GeneralConfig.xrc:9
msgid "General"
msgstr "一般"
#: xrc/GeneralConfig.xrc:26
msgid "Screenshot Format:"
msgstr "スクリーンショットの形式:"
#: xrc/GeneralConfig.xrc:57
msgid "&Rewind interval:"
msgstr ""
#: xrc/GeneralConfig.xrc:58
msgid "If not empty or 0, enable rewind (seconds)"
msgstr "0または空白以外の値で有効(秒)"
#: xrc/GeneralConfig.xrc:67
msgid "Seconds (0-600); 0 = disable"
msgstr ""
#: xrc/GeneralConfig.xrc:78
msgid "&Throttle"
msgstr "スロットル"
#: xrc/GeneralConfig.xrc:96 xrc/SpeedupConfig.xrc:27
msgid "Percent of normal:"
msgstr ""
#: xrc/GeneralConfig.xrc:106
msgid "0 = no throttle"
msgstr "0 = 加速なし"
#: xrc/GeneralConfig.xrc:114
msgid "Unlimited"
msgstr "制限なし"
#: xrc/IOViewer.xrc:4
msgid "IO Viewer"
msgstr "IO ビュワー"
#: xrc/JoyPanel.xrc:8
msgid ""
"Click a field and press a key or move joystick to add. Press backspace to "
"delete last added key. Resize window or click inside and move pointer to see"
" entire contents if too small."
msgstr ""
#: xrc/JoyPanel.xrc:276
msgid "Autofire A"
msgstr "A連射"
#: xrc/JoyPanel.xrc:320
msgid "Autofire B"
msgstr "B連射"
#: xrc/JoyPanel.xrc:342
msgid "Motion Left / Dark"
msgstr ""
#: xrc/JoyPanel.xrc:386
msgid "Motion Right / Light"
msgstr ""
#: xrc/JoyPanel.xrc:408
msgid "Speed Up"
msgstr "スピードアップ"
#: xrc/JoyPanel.xrc:430
msgid "Spin Left"
msgstr "左スピン"
#: xrc/JoyPanel.xrc:461
msgid "Spin Right"
msgstr "右スピン"
#: xrc/JoyPanel.xrc:483
msgid "Screenshot"
msgstr "スクリーンショット"
#: xrc/JoyPanel.xrc:507
msgid "Special"
msgstr "特殊"
#: xrc/JoyPanel.xrc:515
msgid "Use as default"
msgstr "既定値として設定"
#: xrc/JoyPanel.xrc:522
msgid "Defaults"
msgstr "既定値"
#: xrc/JoyPanel.xrc:529
msgid "Clear All"
msgstr "全消去"
#: xrc/JoypadConfig.xrc:4
msgid "Joypad Configuration"
msgstr "コントローラ設定"
#: xrc/JoypadConfig.xrc:10
msgid "SDL GameController Mode"
msgstr ""
#: xrc/JoypadConfig.xrc:19
msgid "Player 1"
msgstr "プレイヤー 1"
#: xrc/JoypadConfig.xrc:25
msgid "Player 2"
msgstr "プレイヤー 2"
#: xrc/JoypadConfig.xrc:31
msgid "Player 3"
msgstr "プレイヤー 3"
#: xrc/JoypadConfig.xrc:37
msgid "Player 4"
msgstr "プレイヤー 4"
#: xrc/LinkConfig.xrc:4
msgid "Link configuration"
msgstr "通信の設定"
#: xrc/LinkConfig.xrc:11
msgid "Link timeout (in milliseconds)"
msgstr "タイムアウトまでの時間(ミリ秒)"
#: xrc/Logging.xrc:4
msgid "Logging"
msgstr "ログ"
#: xrc/Logging.xrc:20
msgid "Unaligned &memory"
msgstr "非同期メモリ"
#: xrc/Logging.xrc:27
msgid "Illegal &write"
msgstr "不正な書き込み"
#: xrc/Logging.xrc:34
msgid "Illegal &read"
msgstr "不正な読み込み"
#: xrc/Logging.xrc:69
msgid "&Undefined instruction"
msgstr "未定義の命令"
#: xrc/Logging.xrc:83
msgid "Soun&d output"
msgstr "Soun&d output"
#: xrc/Logging.xrc:88
msgid "Verbose"
msgstr "ログレベル"
#: xrc/MainMenu.xrc:5
msgid "&File"
msgstr "ファイル(&F)"
#: xrc/MainMenu.xrc:7
msgid "Open..."
msgstr "開く…"
#: xrc/MainMenu.xrc:10
msgid "Open &Game Boy..."
msgstr ""
#: xrc/MainMenu.xrc:13
msgid "Open Game Boy &Color..."
msgstr ""
#: xrc/MainMenu.xrc:16
msgid "Open rece&nt"
msgstr "最近開いたファイル(&n)"
#: xrc/MainMenu.xrc:18
msgid "&Reset recent list"
msgstr "最近開いたファイルのリストを消去(&R)"
#: xrc/MainMenu.xrc:21
msgid "&Freeze recent list"
msgstr "最近開いたファイルのリストを固定(&F)"
#: xrc/MainMenu.xrc:26
msgid "ROM in&formation..."
msgstr "ゲームROM情報...(&f)"
#: xrc/MainMenu.xrc:30
msgid "&e-Reader"
msgstr "カードeリーダー(&e)"
#: xrc/MainMenu.xrc:32
msgid "&Reset Loading Dot Code"
msgstr "読み込みしたドットコードをリセット(&R)"
#: xrc/MainMenu.xrc:35
msgid "&Load Dot Code..."
msgstr "ドットコードの読込...(&L)"
#: xrc/MainMenu.xrc:38
msgid "&Reset Saving Dot Code"
msgstr "保存したドットコードをリセット(&R)"
#: xrc/MainMenu.xrc:41
msgid "&Save Dot Code..."
msgstr "ドットコードの保存...(&S)"
#: xrc/MainMenu.xrc:47
msgid "Most &recent"
msgstr "最新のステート(&r)"
#: xrc/MainMenu.xrc:50
msgid "Load current state slot"
msgstr "現在のステートスロットからロードする"
#: xrc/MainMenu.xrc:53
msgid "&Auto load most recent"
msgstr "起動時に最新のステートをロード(&A)"
#: xrc/MainMenu.xrc:89
msgid "From &File..."
msgstr ""
#: xrc/MainMenu.xrc:93
msgid "Do not change &battery save"
msgstr "セーブデータを変更しない(&b)"
#: xrc/MainMenu.xrc:97
msgid "Do not change &cheat list"
msgstr "チートリストを変更しない(&c)"
#: xrc/MainMenu.xrc:100
msgid "&Load state"
msgstr "ステートロード(&L)"
#: xrc/MainMenu.xrc:104
msgid "&Oldest slot"
msgstr "最も古いスロット(&O)"
#: xrc/MainMenu.xrc:107
msgid "Save current state slot"
msgstr "現在のステートスロットにセーブ"
#: xrc/MainMenu.xrc:110
msgid "Increase state slot number and save"
msgstr "ステートスロット番号を増加させセーブ"
#: xrc/MainMenu.xrc:117
msgid "&2"
msgstr "&2"
#: xrc/MainMenu.xrc:120
msgid "&3"
msgstr "&3"
#: xrc/MainMenu.xrc:123
msgid "&4"
msgstr "&4"
#: xrc/MainMenu.xrc:126
msgid "&5"
msgstr "&5"
#: xrc/MainMenu.xrc:129
msgid "&6"
msgstr "&6"
#: xrc/MainMenu.xrc:132
msgid "&7"
msgstr "&7"
#: xrc/MainMenu.xrc:135
msgid "&8"
msgstr "&8"
#: xrc/MainMenu.xrc:138
msgid "&9"
msgstr "&9"
#: xrc/MainMenu.xrc:141
msgid "1&0"
msgstr "1&0"
#: xrc/MainMenu.xrc:145
msgid "To &File..."
msgstr ""
#: xrc/MainMenu.xrc:147
msgid "&Save state"
msgstr "ステートセーブ(&S)"
#: xrc/MainMenu.xrc:150
msgid "Increase state slot number"
msgstr "ステートスロットの値を増加"
#: xrc/MainMenu.xrc:153
msgid "Decrease state slot number"
msgstr "ステートスロットの値を減少"
#: xrc/MainMenu.xrc:158 xrc/MainMenu.xrc:170
msgid "&Battery file..."
msgstr "セーブデータファイル… (&B)"
#: xrc/MainMenu.xrc:161
msgid "Game Shark &code file..."
msgstr ""
#: xrc/MainMenu.xrc:164 xrc/MainMenu.xrc:173
msgid "&Game Shark snapshot..."
msgstr ""
#: xrc/MainMenu.xrc:166
msgid "&Import"
msgstr "インポート(&I)"
#: xrc/MainMenu.xrc:175
msgid "&Export"
msgstr "エクスポート(&E)"
#: xrc/MainMenu.xrc:179
msgid "Screen capt&ure..."
msgstr "スクリーンショット...(&u)"
#: xrc/MainMenu.xrc:183
msgid "Start &sound recording..."
msgstr "サウンドの記録を開始...(&s)"
#: xrc/MainMenu.xrc:186
msgid "Stop s&ound recording"
msgstr "サウンドの記録を停止(&o)"
#: xrc/MainMenu.xrc:189
msgid "Start &video recording..."
msgstr "録画を開始...(&v)"
#: xrc/MainMenu.xrc:192
msgid "Stop v&ideo recording"
msgstr "録画を停止...(&i)"
#: xrc/MainMenu.xrc:195
msgid "Start &game recording..."
msgstr "ゲームプレイの記録を開始…(&g)"
#: xrc/MainMenu.xrc:198
msgid "Stop g&ame recording"
msgstr "ゲームプレイの記録を停止(&a)"
#: xrc/MainMenu.xrc:200
msgid "&Record"
msgstr "記録(&R)"
#: xrc/MainMenu.xrc:204
msgid "Start playing &movie..."
msgstr "ゲームプレイを再生(&m)"
#: xrc/MainMenu.xrc:207
msgid "Stop playing m&ovie"
msgstr "ゲームプレイを停止(&o)"
#: xrc/MainMenu.xrc:209
msgid "&Play"
msgstr "再開(&P)"
#: xrc/MainMenu.xrc:214
msgid "&Quit"
msgstr "終了(&Q)"
#: xrc/MainMenu.xrc:218
msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: xrc/MainMenu.xrc:220
msgid "&Pause"
msgstr "一時停止(&P)"
#: xrc/MainMenu.xrc:224
msgid "&Next frame"
msgstr "次のフレーム(&N)"
#: xrc/MainMenu.xrc:227
msgid "Re&wind"
msgstr "巻き戻し(&w)"
#: xrc/MainMenu.xrc:231
msgid "Toggle &full screen"
msgstr "全画面表示に切替(&f)"
#: xrc/MainMenu.xrc:238
msgid "&Turbo mode"
msgstr "ターボモード(&T)"
#: xrc/MainMenu.xrc:242
msgid "&VSync"
msgstr "垂直同期VSync(&V)"
#: xrc/MainMenu.xrc:246
msgid "&Auto skip frames"
msgstr "自動フレームスキップ(&A)"
#: xrc/MainMenu.xrc:251
msgid "&Skip BIOS"
msgstr "BIOSの起動を省略(&S)"
#: xrc/MainMenu.xrc:255
msgid "&Auto IPS / UPS / IPF patch"
msgstr ""
#: xrc/MainMenu.xrc:259
msgid "&Pause when inactive"
msgstr "非アクティブ時にポーズ(&P)"
#: xrc/MainMenu.xrc:264
msgid "&Reset"
msgstr "リセット(&R)"
#: xrc/MainMenu.xrc:268
msgid "&Options"
msgstr "設定(O&)"
#: xrc/MainMenu.xrc:270
msgid "&Link"
msgstr "通信(&L)"
#: xrc/MainMenu.xrc:272
msgid "Start &Network Link..."
msgstr ""
#: xrc/MainMenu.xrc:277
msgid "&Nothing"
msgstr "なし(&N)"
#: xrc/MainMenu.xrc:281
msgid "&Cable"
msgstr "通信ケーブル(&C)"
#: xrc/MainMenu.xrc:285
msgid "&Wireless"
msgstr "ワイヤレスアダプタ(&W)"
#: xrc/MainMenu.xrc:298
msgid "&Local mode"
msgstr "ローカル通信(&L)"
#: xrc/MainMenu.xrc:302
msgid "&Link at boot"
msgstr "起動時に通信を開始(&L)"
#: xrc/MainMenu.xrc:306
msgid "&Speed hack"
msgstr "&Speed hack"
#: xrc/MainMenu.xrc:310 xrc/MainMenu.xrc:316 xrc/MainMenu.xrc:383
#: xrc/MainMenu.xrc:417
msgid "&Configure..."
msgstr ""
#: xrc/MainMenu.xrc:314
msgid "&Video"
msgstr "描画(&V)"
#: xrc/MainMenu.xrc:320
msgid "&Start in full screen"
msgstr "全画面表示で開始(&S)"
#: xrc/MainMenu.xrc:324
msgid "&Scaled resize"
msgstr "拡大率を変更(&S)"
#: xrc/MainMenu.xrc:326
msgid "&1x"
msgstr "&1x"
#: xrc/MainMenu.xrc:329
msgid "&2x"
msgstr "&2x"
#: xrc/MainMenu.xrc:332
msgid "&3x"
msgstr "&3x"
#: xrc/MainMenu.xrc:335
msgid "&4x"
msgstr "&4x"
#: xrc/MainMenu.xrc:338
msgid "&5x"
msgstr "&5x"
#: xrc/MainMenu.xrc:341
msgid "&6x"
msgstr "&6x"
#: xrc/MainMenu.xrc:345
msgid "Change pixel filter"
msgstr "pixelフィルタを変更"
#: xrc/MainMenu.xrc:348
msgid "Change interframe blending"
msgstr "インターフェースブレンディングの変更"
#: xrc/MainMenu.xrc:351
msgid "&Retain aspect ratio"
msgstr "アスペクト比を固定(&R)"
#: xrc/MainMenu.xrc:356
msgid "&Bilinear filter"
msgstr "バイリニア補間(&B)"
#: xrc/MainMenu.xrc:367
msgid "&Keep window on top"
msgstr "ウィンドウを常に最前面に表示(&K)"
#: xrc/MainMenu.xrc:372
msgid "&Disable on-screen display"
msgstr "OSDを無効化(&D)"
#: xrc/MainMenu.xrc:376
msgid "&Transparent on-screen display"
msgstr "OSDを透過させて表示(&T)"
#: xrc/MainMenu.xrc:381
msgid "&Audio"
msgstr "サウンド(&A)"
#: xrc/MainMenu.xrc:386
msgid "&Increase volume"
msgstr "音量を上げる(&I)"
#: xrc/MainMenu.xrc:389
msgid "&Decrease volume"
msgstr "音量を下げる(&D)"
#: xrc/MainMenu.xrc:392
msgid "&Toggle sound"
msgstr "音声の出力切り替え"
#: xrc/MainMenu.xrc:397
msgid "&Game Boy Advance sound interpolation"
msgstr ""
#: xrc/MainMenu.xrc:402
msgid "&Game Boy sound enhancement"
msgstr ""
#: xrc/MainMenu.xrc:406
msgid "&Game Boy surround sound effect"
msgstr ""
#: xrc/MainMenu.xrc:410
msgid "&Game Boy sound declicking"
msgstr ""
#: xrc/MainMenu.xrc:415
msgid "&Input"
msgstr "入力(&I)"
#: xrc/MainMenu.xrc:420
msgid "Allow &keyboard background input"
msgstr "非アクティブ時のキーボード入力を許可"
#: xrc/MainMenu.xrc:424
msgid "Allow &joystick background input"
msgstr "非アクティブ時のパッド入力を許可"
#: xrc/MainMenu.xrc:429
msgid "&Autofire"
msgstr "ボタンの連射(&A)"
#: xrc/MainMenu.xrc:448
msgid "&Autohold"
msgstr "オートホールド"
#: xrc/MainMenu.xrc:466
msgid "&A"
msgstr "&A"
#: xrc/MainMenu.xrc:470
msgid "&B"
msgstr "&B"
#: xrc/MainMenu.xrc:474
msgid "&L"
msgstr "&L"
#: xrc/MainMenu.xrc:478
msgid "&R"
msgstr "&R"
#: xrc/MainMenu.xrc:494 xrc/MainMenu.xrc:517
msgid "Configure..."
msgstr ""
#: xrc/MainMenu.xrc:498
msgid "&Real-time clock"
msgstr "PC時刻を使用"
#: xrc/MainMenu.xrc:502
msgid "&Use BIOS file"
msgstr "BIOSファイルを使用(&U)"
#: xrc/MainMenu.xrc:506
msgid "&Debug print"
msgstr "デバッグ情報を出力"
#: xrc/MainMenu.xrc:510 xrc/MainMenu.xrc:525
msgid "&LCD Filter"
msgstr "LCDフィルタ"
#: xrc/MainMenu.xrc:521
msgid "&Game Boy color option"
msgstr ""
#: xrc/MainMenu.xrc:529
msgid "&Game Boy Colorizer Hack (requires restart)"
msgstr ""
#: xrc/MainMenu.xrc:533
msgid "&Game Boy printer"
msgstr ""
#: xrc/MainMenu.xrc:537
msgid "&Gather a full page before printing"
msgstr "プリント前にページ全体を収集"
#: xrc/MainMenu.xrc:541
msgid "&Save printouts as screen captures"
msgstr "プリントアウトをスクリーンキャプチャとして保存"
#: xrc/MainMenu.xrc:546
msgid "&Use Game Boy BIOS file (requires restart)"
msgstr ""
#: xrc/MainMenu.xrc:550
msgid "&Use Game Boy Color BIOS file"
msgstr ""
#: xrc/MainMenu.xrc:555
msgid "&General..."
msgstr ""
#: xrc/MainMenu.xrc:558
msgid "&Speedup / Turbo..."
msgstr ""
#: xrc/MainMenu.xrc:561
msgid "D&irectories..."
msgstr ""
#: xrc/MainMenu.xrc:564
msgid "&Key Shortcuts..."
msgstr ""
#: xrc/MainMenu.xrc:567
msgid "UI Settings"
msgstr ""
#: xrc/MainMenu.xrc:569
msgid "Enable &Status bar"
msgstr ""
#: xrc/MainMenu.xrc:573
msgid "Hide &Menu Bar"
msgstr ""
#: xrc/MainMenu.xrc:577
msgid "Suspend &Screen Saver"
msgstr ""
#: xrc/MainMenu.xrc:583
msgid "&Tools"
msgstr "ツール(&T)"
#: xrc/MainMenu.xrc:585
msgid "&Cheats"
msgstr "チート(&C)"
#: xrc/MainMenu.xrc:587
msgid "List &cheats..."
msgstr ""
#: xrc/MainMenu.xrc:590
msgid "Find c&heat..."
msgstr ""
#: xrc/MainMenu.xrc:594
msgid "A&utomatically save / load cheats"
msgstr ""
#: xrc/MainMenu.xrc:598
msgid "&Enable cheats"
msgstr "チートの有効化(&E)"
#: xrc/MainMenu.xrc:605
msgid "&Break into GDB"
msgstr "GDBに接続"
#: xrc/MainMenu.xrc:609
msgid "&Configure port..."
msgstr "ポート設定…"
#: xrc/MainMenu.xrc:612
msgid "&Break on load"
msgstr "読み込みの中断"
#: xrc/MainMenu.xrc:617
msgid "&Disconnect"
msgstr "切断"
#: xrc/MainMenu.xrc:622
msgid "&Disassemble..."
msgstr "逆アセンブル…(&D)"
#: xrc/MainMenu.xrc:625
msgid "&Logging..."
msgstr "ログウィンドウ...(&L)"
#: xrc/MainMenu.xrc:628
msgid "&IO Viewer..."
msgstr "&IO ビュワー…"
#: xrc/MainMenu.xrc:631
msgid "&Map Viewer..."
msgstr "マップビュワー…"
#: xrc/MainMenu.xrc:634
msgid "M&emory Viewer..."
msgstr "メモリビュワー…"
#: xrc/MainMenu.xrc:637
msgid "&OAM Viewer..."
msgstr "&OAM ビュワー…"
#: xrc/MainMenu.xrc:640
msgid "&Palette Viewer..."
msgstr "パレットビュワー…"
#: xrc/MainMenu.xrc:643
msgid "&Tile Viewer..."
msgstr "タイルビュワー…"
#: xrc/MainMenu.xrc:648
msgid "Show all video layers"
msgstr "すべてのビデオレイヤーを表示"
#: xrc/MainMenu.xrc:691
msgid "&View Layers"
msgstr "&View Layers"
#: xrc/MainMenu.xrc:695
msgid "Channel &1"
msgstr "Channel &1"
#: xrc/MainMenu.xrc:700
msgid "Channel &2"
msgstr "Channel &2"
#: xrc/MainMenu.xrc:705
msgid "Channel &3"
msgstr "Channel &3"
#: xrc/MainMenu.xrc:710
msgid "Channel &4"
msgstr "Channel &4"
#: xrc/MainMenu.xrc:715
msgid "Direct Sound &A"
msgstr "Direct Sound &A"
#: xrc/MainMenu.xrc:720
msgid "Direct Sound &B"
msgstr "Direct Sound &B"
#: xrc/MainMenu.xrc:724
msgid "&Sound Channels"
msgstr "&Sound Channels"
#: xrc/MainMenu.xrc:728
msgid "&Help"
msgstr "ヘルプ(&H)"
#: xrc/MainMenu.xrc:730
msgid "Report &Bugs"
msgstr "バグの報告(&B)"
#: xrc/MainMenu.xrc:733
msgid "Visual Boy Advance-M Support &Forum"
msgstr ""
#: xrc/MainMenu.xrc:736
msgid "Translations"
msgstr "翻訳に参加"
#: xrc/MainMenu.xrc:744
msgid "Check for updates"
msgstr "アップデートを確認"
#: xrc/MainMenu.xrc:747
msgid "&Factory Reset..."
msgstr "設定を初期化…(&F)"
#: xrc/MainMenu.xrc:751
msgid "&About..."
msgstr "バージョン情報 (&A)"
#: xrc/MapViewer.xrc:4
msgid "Map Viewer"
msgstr "マップビュワー"
#: xrc/MapViewer.xrc:16
msgid "Frame 0"
msgstr "フレーム 0"
#: xrc/MapViewer.xrc:22
msgid "Frame 1"
msgstr "フレーム 1"
#: xrc/MapViewer.xrc:25
msgid "Frame"
msgstr "フレーム"
#: xrc/MapViewer.xrc:84
msgid "Map Base:"
msgstr "マップベース:"
#: xrc/MapViewer.xrc:92
msgid "Char Base:"
msgstr "キャラベース:"
#: xrc/MapViewer.xrc:100 xrc/MemSelRegion.xrc:22 xrc/OAMViewer.xrc:77
msgid "Size:"
msgstr "サイズ:"
#: xrc/MapViewer.xrc:108 xrc/OAMViewer.xrc:45
msgid "Colors:"
msgstr "色:"
#: xrc/MapViewer.xrc:124
msgid "Mosaic:"
msgstr "モザイク:"
#: xrc/MapViewer.xrc:132
msgid "Overflow:"
msgstr "オーバーフロー:"
#: xrc/MemViewer.xrc:4
msgid "Memory Viewer"
msgstr "Memory Viewer"
#: xrc/MemViewer.xrc:17
msgid "&8-bit"
msgstr "8ビット"
#: xrc/MemViewer.xrc:25
msgid "&16-bit"
msgstr "16ビット"
#: xrc/MemViewer.xrc:32
msgid "&32-bit"
msgstr "32ビット"
#: xrc/MemViewer.xrc:83
msgid "Current address:"
msgstr "現在のアドレス:"
#: xrc/MemViewer.xrc:108
msgid "&Load..."
msgstr "読み込む…"
#: xrc/NetLink.xrc:4
msgid "Start Network Link"
msgstr "通信を開始...(&N)"
#: xrc/NetLink.xrc:13
msgid "WARNING: Link will likely not work over the internet or LAN."
msgstr ""
#: xrc/NetLink.xrc:38
msgid "Server"
msgstr "サーバー"
#: xrc/NetLink.xrc:47
msgid "Client"
msgstr "クライアント"
#: xrc/NetLink.xrc:66
msgid "Players:"
msgstr "プレイヤー:"
#: xrc/NetLink.xrc:83
msgid "2"
msgstr ""
#: xrc/NetLink.xrc:107
msgid "Server:"
msgstr "サーバー:"
#: xrc/NetLink.xrc:124
msgid "Port:"
msgstr "ポート番号:"
#: xrc/OAMViewer.xrc:4
msgid "OAM Viewer"
msgstr "OAM ビュワー"
#: xrc/OAMViewer.xrc:85
msgid "Rot.:"
msgstr "回転:"
#: xrc/PaletteViewer.xrc:4
msgid "Palette Viewer"
msgstr "パレットビュワー"
#: xrc/PaletteViewer.xrc:88
msgid "C&hange backdrop color..."
msgstr "背景色を変更…(&h)"
#: xrc/SoundConfig.xrc:4
msgid "Sound Settings"
msgstr "サウンド設定"
#: xrc/SoundConfig.xrc:18
msgid "Volume:"
msgstr ""
#: xrc/SoundConfig.xrc:36
msgid "Mute"
msgstr "消音"
#: xrc/SoundConfig.xrc:56 xrc/SoundConfig.xrc:314
msgid "Maximum"
msgstr "最大"
#: xrc/SoundConfig.xrc:73
msgid "Sample rate:"
msgstr ""
#: xrc/SoundConfig.xrc:79
msgid "48 KHz"
msgstr "48 KHz"
#: xrc/SoundConfig.xrc:80
msgid "44.1 KHz"
msgstr "44.1 KHz"
#: xrc/SoundConfig.xrc:81
msgid "22 KHz"
msgstr "22 KHz"
#: xrc/SoundConfig.xrc:82
msgid "11 KHz"
msgstr "11 KHz"
#: xrc/SoundConfig.xrc:112
msgid "Direct Sound"
msgstr ""
#: xrc/SoundConfig.xrc:140
msgid "Device"
msgstr "デバイス"
#: xrc/SoundConfig.xrc:148
msgid "Enable stereo upmixing"
msgstr "ステレオアップミキシングを有効化"
#: xrc/SoundConfig.xrc:155
msgid "Enable hardware acceleration"
msgstr "ハードウェアアクセラレーションを有効化"
#: xrc/SoundConfig.xrc:184
msgid "Number of sound buffers:"
msgstr "スキップするフレーム数:"
#: xrc/SoundConfig.xrc:192
msgid "Advanced"
msgstr "高度"
#: xrc/SoundConfig.xrc:224
msgid "Lots"
msgstr "多い"
#: xrc/SoundConfig.xrc:233
msgid "Echo"
msgstr "エコー"
#: xrc/SoundConfig.xrc:241
msgid "Stereo"
msgstr "ステレオ"
#: xrc/SoundConfig.xrc:252
msgid "Center"
msgstr "中央"
#: xrc/SoundConfig.xrc:263
msgid "Left / Right"
msgstr ""
#: xrc/SoundConfig.xrc:292
msgid "Sound filtering"
msgstr "サウンドフィルタ"
#: xrc/TileViewer.xrc:4
msgid "Tile Viewer"
msgstr "Tile Viewer"
#: xrc/TileViewer.xrc:24
msgid "Colors"
msgstr "色"
#: xrc/SpeedupConfig.xrc:4
msgid "SpeedUp / Turbo Settings"
msgstr "速度とターボの設定"
#: xrc/SpeedupConfig.xrc:9
msgid "Speedup Throttle"
msgstr "速度"
#: xrc/SpeedupConfig.xrc:50
msgid "Frame skip"
msgstr "フレームスキップ"