The continuing development of the legendary VBA gameboy advance emulator.
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skidau b410bc0314 Added portable mode. The emulator will attempt to use portable mode initially. If that fails, it will use the local user directories. The Directories settings now accept relative and absolute paths. Leave the directory blank to use the ROM directory.
Changed the logging to print to the status bar as well as the log file.
2015-06-03 13:36:54 +00:00
CMakeScripts Updated the FindSFML cmake script to the SFML-2.2 version 2015-05-06 01:27:09 +00:00
data Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering. 2015-05-16 07:48:02 +00:00
doc Fix some lintian warnings. Patch by sergio-br2. 2015-05-29 22:11:38 +00:00
fex test change for global static linking on msvc builds. 2015-05-23 02:55:05 +00:00
po Fixed the child windows appearing under the parent window with "Keep window on top" enabled. 2015-05-23 01:56:33 +00:00
project Added portable mode. The emulator will attempt to use portable mode initially. If that fails, it will use the local user directories. The Directories settings now accept relative and absolute paths. Leave the directory blank to use the ROM directory. 2015-06-03 13:36:54 +00:00
src Added portable mode. The emulator will attempt to use portable mode initially. If that fails, it will use the local user directories. The Directories settings now accept relative and absolute paths. Leave the directory blank to use the ROM directory. 2015-06-03 13:36:54 +00:00
CMakeLists.txt removed the cmake toolchain file, modified the cmakelists files to include an additional library to properly link with sfml and for linking statically with libgcc and stdc++ libs via mingw 2015-05-28 15:12:31 +00:00