visualboyadvance-m/fex/7z_C/Ppmd.h

94 lines
2.6 KiB
C

/* Ppmd.h -- PPMD codec common code
2011-01-27 : Igor Pavlov : Public domain
This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */
#ifndef __PPMD_H
#define __PPMD_H
#include "CpuArch.h"
#include "Types.h"
EXTERN_C_BEGIN
#ifdef MY_CPU_32BIT
#define PPMD_32BIT
#endif
#define PPMD_INT_BITS 7
#define PPMD_PERIOD_BITS 7
#define PPMD_BIN_SCALE (1 << (PPMD_INT_BITS + PPMD_PERIOD_BITS))
#define PPMD_GET_MEAN_SPEC(summ, shift, round) (((summ) + (1 << ((shift) - (round)))) >> (shift))
#define PPMD_GET_MEAN(summ) PPMD_GET_MEAN_SPEC((summ), PPMD_PERIOD_BITS, 2)
#define PPMD_UPDATE_PROB_0(prob) ((prob) + (1 << PPMD_INT_BITS) - PPMD_GET_MEAN(prob))
#define PPMD_UPDATE_PROB_1(prob) ((prob)-PPMD_GET_MEAN(prob))
#define PPMD_N1 4
#define PPMD_N2 4
#define PPMD_N3 4
#define PPMD_N4 ((128 + 3 - 1 * PPMD_N1 - 2 * PPMD_N2 - 3 * PPMD_N3) / 4)
#define PPMD_NUM_INDEXES (PPMD_N1 + PPMD_N2 + PPMD_N3 + PPMD_N4)
#pragma pack(push, 1)
/* Most compilers works OK here even without #pragma pack(push, 1), but some GCC compilers need it. */
/* SEE-contexts for PPM-contexts with masked symbols */
typedef struct
{
UInt16 Summ; /* Freq */
Byte Shift; /* Speed of Freq change; low Shift is for fast change */
Byte Count; /* Count to next change of Shift */
} CPpmd_See;
#define Ppmd_See_Update(p) \
if ((p)->Shift < PPMD_PERIOD_BITS && --(p)->Count == 0) { \
(p)->Summ <<= 1; \
(p)->Count = (Byte)(3 << (p)->Shift++); \
}
typedef struct
{
Byte Symbol;
Byte Freq;
UInt16 SuccessorLow;
UInt16 SuccessorHigh;
} CPpmd_State;
#pragma pack(pop)
typedef
#ifdef PPMD_32BIT
CPpmd_State*
#else
UInt32
#endif
CPpmd_State_Ref;
typedef
#ifdef PPMD_32BIT
void*
#else
UInt32
#endif
CPpmd_Void_Ref;
typedef
#ifdef PPMD_32BIT
Byte*
#else
UInt32
#endif
CPpmd_Byte_Ref;
#define PPMD_SetAllBitsIn256Bytes(p) \
{ \
unsigned i; \
for (i = 0; i < 256 / sizeof(p[0]); i += 8) { \
p[i + 7] = p[i + 6] = p[i + 5] = p[i + 4] = p[i + 3] = p[i + 2] = p[i + 1] = p[i + 0] = ~(size_t)0; \
} \
}
EXTERN_C_END
#endif