visualboyadvance-m/src/wx/cmdevents.cpp

2959 lines
73 KiB
C++

#ifndef NO_FFMPEG
#define __STDC_LIMIT_MACROS // required for ffmpeg
#define __STDC_CONSTANT_MACROS // required for ffmpeg
#endif
#include "wxvbam.h"
#include <algorithm>
#include <wx/aboutdlg.h>
#include <wx/ffile.h>
#include <wx/wfstream.h>
#include <wx/sstream.h>
#include <wx/regex.h>
#include <wx/numdlg.h>
#include <wx/progdlg.h>
#include <wx/url.h>
#ifndef NO_FFMPEG
extern "C" {
#include <libavformat/avformat.h>
}
#endif
#include "../common/ConfigManager.h"
#include "../gb/gbPrinter.h"
#include "../gba/agbprint.h"
#include "../../version.h"
#if (wxMAJOR_VERSION < 3)
#define GetXRCDialog(n) \
wxStaticCast(wxGetApp().frame->FindWindow(XRCID(n)), wxDialog)
#else
#define GetXRCDialog(n) \
wxStaticCast(wxGetApp().frame->FindWindowByName(n), wxDialog)
#endif
void GDBBreak(MainFrame* mf);
bool cmditem_lt(const struct cmditem &cmd1, const struct cmditem &cmd2)
{
return wxStrcmp(cmd1.cmd, cmd2.cmd) < 0;
}
void MainFrame::GetMenuOptionBool(const char* menuName, bool &field)
{
field = !field;
int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));
for (int i = 0; i < checkable_mi.size(); i++)
{
if (checkable_mi[i].cmd != id)
continue;
field = checkable_mi[i].mi->IsChecked();
break;
}
}
void MainFrame::GetMenuOptionInt(const char* menuName, int &field, int mask)
{
int value = mask;
bool is_checked = ((field) & (mask)) != (value);
int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));
for (int i = 0; i < checkable_mi.size(); i++)
{
if (checkable_mi[i].cmd != id)
continue;
is_checked = checkable_mi[i].mi->IsChecked();
break;
}
field = ((field) & ~(mask)) | (is_checked ? (value) : 0);
}
void MainFrame::SetMenuOption(const char* menuName, int value)
{
int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));
for (int i = 0; i < checkable_mi.size(); i++)
{
if (checkable_mi[i].cmd != id)
continue;
checkable_mi[i].mi->Check(value);
break;
}
}
//// File menu
static int open_ft = 0;
static wxString open_dir;
EVT_HANDLER(wxID_OPEN, "Open ROM...")
{
open_dir = wxGetApp().GetAbsolutePath(gopts.gba_rom_dir);
// FIXME: ignore if non-existent or not a dir
wxString pats = _(
"GameBoy Advance Files (*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|"
"*.agb;*.gba;*.bin;*.elf;*.mb;"
"*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;"
"*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;"
"*.zip;*.7z;*.rar"
"|GameBoy Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
"*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
"*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
"*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
"*.zip;*.7z;*.rar"
"|"
);
pats.append(wxALL_FILES);
wxFileDialog dlg(this, _("Open ROM file"), open_dir, wxT(""),
pats,
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
dlg.SetFilterIndex(open_ft);
if (ShowModal(&dlg) == wxID_OK)
wxGetApp().pending_load = dlg.GetPath();
open_ft = dlg.GetFilterIndex();
open_dir = dlg.GetDirectory();
}
EVT_HANDLER(OpenGB, "Open GB...")
{
open_dir = wxGetApp().GetAbsolutePath(gopts.gb_rom_dir);
// FIXME: ignore if non-existent or not a dir
wxString pats = _(
"GameBoy Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
"*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
"*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
"*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
"*.zip;*.7z;*.rar"
"|"
);
pats.append(wxALL_FILES);
wxFileDialog dlg(this, _("Open GB ROM file"), open_dir, wxT(""),
pats,
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
dlg.SetFilterIndex(open_ft);
if (ShowModal(&dlg) == wxID_OK)
wxGetApp().pending_load = dlg.GetPath();
open_ft = dlg.GetFilterIndex();
open_dir = dlg.GetDirectory();
}
EVT_HANDLER(OpenGBC, "Open GBC...")
{
open_dir = wxGetApp().GetAbsolutePath(gopts.gbc_rom_dir);
// FIXME: ignore if non-existent or not a dir
wxString pats = _(
"GameBoy Color Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
"*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
"*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
"*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
"*.zip;*.7z;*.rar"
"|"
);
pats.append(wxALL_FILES);
wxFileDialog dlg(this, _("Open GBC ROM file"), open_dir, wxT(""),
pats,
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
dlg.SetFilterIndex(open_ft);
if (ShowModal(&dlg) == wxID_OK)
wxGetApp().pending_load = dlg.GetPath();
open_ft = dlg.GetFilterIndex();
open_dir = dlg.GetDirectory();
}
EVT_HANDLER(RecentReset, "Reset recent ROM list")
{
// only save config if there were items to remove
if (gopts.recent->GetCount())
{
while (gopts.recent->GetCount())
gopts.recent->RemoveFileFromHistory(0);
wxFileConfig* cfg = wxGetApp().cfg;
cfg->SetPath(wxT("/Recent"));
gopts.recent->Save(*cfg);
cfg->SetPath(wxT("/"));
cfg->Flush();
}
}
EVT_HANDLER(RecentFreeze, "Freeze recent ROM list (toggle)")
{
GetMenuOptionBool("RecentFreeze", gopts.recent_freeze);
update_opts();
}
// following 10 should really be a single ranged handler
// former names: Recent01 .. Recent10
EVT_HANDLER(wxID_FILE1, "Load recent ROM 1")
{
panel->LoadGame(gopts.recent->GetHistoryFile(0));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE2, "Load recent ROM 2")
{
panel->LoadGame(gopts.recent->GetHistoryFile(1));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE3, "Load recent ROM 3")
{
panel->LoadGame(gopts.recent->GetHistoryFile(2));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE4, "Load recent ROM 4")
{
panel->LoadGame(gopts.recent->GetHistoryFile(3));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE5, "Load recent ROM 5")
{
panel->LoadGame(gopts.recent->GetHistoryFile(4));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE6, "Load recent ROM 6")
{
panel->LoadGame(gopts.recent->GetHistoryFile(5));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE7, "Load recent ROM 7")
{
panel->LoadGame(gopts.recent->GetHistoryFile(6));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE8, "Load recent ROM 8")
{
panel->LoadGame(gopts.recent->GetHistoryFile(7));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE9, "Load recent ROM 9")
{
panel->LoadGame(gopts.recent->GetHistoryFile(8));
if (gdbBreakOnLoad)
GDBBreak();
}
EVT_HANDLER(wxID_FILE10, "Load recent ROM 10")
{
panel->LoadGame(gopts.recent->GetHistoryFile(9));
if (gdbBreakOnLoad)
GDBBreak();
}
static const struct rom_maker
{
const wxChar* code, *name;
} makers[] =
{
{ wxT("01"), wxT("Nintendo") },
{ wxT("02"), wxT("Rocket Games") },
{ wxT("08"), wxT("Capcom") },
{ wxT("09"), wxT("Hot B Co.") },
{ wxT("0A"), wxT("Jaleco") },
{ wxT("0B"), wxT("Coconuts Japan") },
{ wxT("0C"), wxT("Coconuts Japan/G.X.Media") },
{ wxT("0H"), wxT("Starfish") },
{ wxT("0L"), wxT("Warashi Inc.") },
{ wxT("0N"), wxT("Nowpro") },
{ wxT("0P"), wxT("Game Village") },
{ wxT("13"), wxT("Electronic Arts Japan") },
{ wxT("18"), wxT("Hudson Soft Japan") },
{ wxT("19"), wxT("S.C.P.") },
{ wxT("1A"), wxT("Yonoman") },
{ wxT("1G"), wxT("SMDE") },
{ wxT("1P"), wxT("Creatures Inc.") },
{ wxT("1Q"), wxT("TDK Deep Impresion") },
{ wxT("20"), wxT("Destination Software") },
{ wxT("22"), wxT("VR 1 Japan") },
{ wxT("25"), wxT("San-X") },
{ wxT("28"), wxT("Kemco Japan") },
{ wxT("29"), wxT("Seta") },
{ wxT("2H"), wxT("Ubisoft Japan") },
{ wxT("2K"), wxT("NEC InterChannel") },
{ wxT("2L"), wxT("Tam") },
{ wxT("2M"), wxT("Jordan") },
{ wxT("2N"), wxT("Smilesoft") },
{ wxT("2Q"), wxT("Mediakite") },
{ wxT("36"), wxT("Codemasters") },
{ wxT("37"), wxT("GAGA Communications") },
{ wxT("38"), wxT("Laguna") },
{ wxT("39"), wxT("Telstar Fun and Games") },
{ wxT("41"), wxT("Ubi Soft Entertainment") },
{ wxT("42"), wxT("Sunsoft") },
{ wxT("47"), wxT("Spectrum Holobyte") },
{ wxT("49"), wxT("IREM") },
{ wxT("4D"), wxT("Malibu Games") },
{ wxT("4F"), wxT("Eidos/U.S. Gold") },
{ wxT("4J"), wxT("Fox Interactive") },
{ wxT("4K"), wxT("Time Warner Interactive") },
{ wxT("4Q"), wxT("Disney") },
{ wxT("4S"), wxT("Black Pearl") },
{ wxT("4X"), wxT("GT Interactive") },
{ wxT("4Y"), wxT("RARE") },
{ wxT("4Z"), wxT("Crave Entertainment") },
{ wxT("50"), wxT("Absolute Entertainment") },
{ wxT("51"), wxT("Acclaim") },
{ wxT("52"), wxT("Activision") },
{ wxT("53"), wxT("American Sammy Corp.") },
{ wxT("54"), wxT("Take 2 Interactive") },
{ wxT("55"), wxT("Hi Tech") },
{ wxT("56"), wxT("LJN LTD.") },
{ wxT("58"), wxT("Mattel") },
{ wxT("5A"), wxT("Mindscape/Red Orb Ent.") },
{ wxT("5C"), wxT("Taxan") },
{ wxT("5D"), wxT("Midway") },
{ wxT("5F"), wxT("American Softworks") },
{ wxT("5G"), wxT("Majesco Sales Inc") },
{ wxT("5H"), wxT("3DO") },
{ wxT("5K"), wxT("Hasbro") },
{ wxT("5L"), wxT("NewKidCo") },
{ wxT("5M"), wxT("Telegames") },
{ wxT("5N"), wxT("Metro3D") },
{ wxT("5P"), wxT("Vatical Entertainment") },
{ wxT("5Q"), wxT("LEGO Media") },
{ wxT("5S"), wxT("Xicat Interactive") },
{ wxT("5T"), wxT("Cryo Interactive") },
{ wxT("5W"), wxT("Red Storm Ent./BKN Ent.") },
{ wxT("5X"), wxT("Microids") },
{ wxT("5Z"), wxT("Conspiracy Entertainment Corp.") },
{ wxT("60"), wxT("Titus Interactive Studios") },
{ wxT("61"), wxT("Virgin Interactive") },
{ wxT("62"), wxT("Maxis") },
{ wxT("64"), wxT("LucasArts Entertainment") },
{ wxT("67"), wxT("Ocean") },
{ wxT("69"), wxT("Electronic Arts") },
{ wxT("6E"), wxT("Elite Systems Ltd.") },
{ wxT("6F"), wxT("Electro Brain") },
{ wxT("6G"), wxT("The Learning Company") },
{ wxT("6H"), wxT("BBC") },
{ wxT("6J"), wxT("Software 2000") },
{ wxT("6L"), wxT("BAM! Entertainment") },
{ wxT("6M"), wxT("Studio 3") },
{ wxT("6Q"), wxT("Classified Games") },
{ wxT("6S"), wxT("TDK Mediactive") },
{ wxT("6U"), wxT("DreamCatcher") },
{ wxT("6V"), wxT("JoWood Productions") },
{ wxT("6W"), wxT("SEGA") },
{ wxT("6X"), wxT("Wannado Edition") },
{ wxT("6Y"), wxT("LSP") },
{ wxT("6Z"), wxT("ITE Media") },
{ wxT("70"), wxT("Infogrames") },
{ wxT("71"), wxT("Interplay") },
{ wxT("72"), wxT("JVC Musical Industries Inc") },
{ wxT("73"), wxT("Parker Brothers") },
{ wxT("75"), wxT("SCI") },
{ wxT("78"), wxT("THQ") },
{ wxT("79"), wxT("Accolade") },
{ wxT("7A"), wxT("Triffix Ent. Inc.") },
{ wxT("7C"), wxT("Microprose Software") },
{ wxT("7D"), wxT("Universal Interactive Studios") },
{ wxT("7F"), wxT("Kemco") },
{ wxT("7G"), wxT("Rage Software") },
{ wxT("7H"), wxT("Encore") },
{ wxT("7J"), wxT("Zoo") },
{ wxT("7K"), wxT("BVM") },
{ wxT("7L"), wxT("Simon & Schuster Interactive") },
{ wxT("7M"), wxT("Asmik Ace Entertainment Inc./AIA") },
{ wxT("7N"), wxT("Empire Interactive") },
{ wxT("7Q"), wxT("Jester Interactive") },
{ wxT("7T"), wxT("Scholastic") },
{ wxT("7U"), wxT("Ignition Entertainment") },
{ wxT("7W"), wxT("Stadlbauer") },
{ wxT("80"), wxT("Misawa") },
{ wxT("83"), wxT("LOZC") },
{ wxT("8B"), wxT("Bulletproof Software") },
{ wxT("8C"), wxT("Vic Tokai Inc.") },
{ wxT("8J"), wxT("General Entertainment") },
{ wxT("8N"), wxT("Success") },
{ wxT("8P"), wxT("SEGA Japan") },
{ wxT("91"), wxT("Chun Soft") },
{ wxT("92"), wxT("Video System") },
{ wxT("93"), wxT("BEC") },
{ wxT("96"), wxT("Yonezawa/S'pal") },
{ wxT("97"), wxT("Kaneko") },
{ wxT("99"), wxT("Victor Interactive Software") },
{ wxT("9A"), wxT("Nichibutsu/Nihon Bussan") },
{ wxT("9B"), wxT("Tecmo") },
{ wxT("9C"), wxT("Imagineer") },
{ wxT("9F"), wxT("Nova") },
{ wxT("9H"), wxT("Bottom Up") },
{ wxT("9L"), wxT("Hasbro Japan") },
{ wxT("9N"), wxT("Marvelous Entertainment") },
{ wxT("9P"), wxT("Keynet Inc.") },
{ wxT("9Q"), wxT("Hands-On Entertainment") },
{ wxT("A0"), wxT("Telenet") },
{ wxT("A1"), wxT("Hori") },
{ wxT("A4"), wxT("Konami") },
{ wxT("A6"), wxT("Kawada") },
{ wxT("A7"), wxT("Takara") },
{ wxT("A9"), wxT("Technos Japan Corp.") },
{ wxT("AA"), wxT("JVC") },
{ wxT("AC"), wxT("Toei Animation") },
{ wxT("AD"), wxT("Toho") },
{ wxT("AF"), wxT("Namco") },
{ wxT("AG"), wxT("Media Rings Corporation") },
{ wxT("AH"), wxT("J-Wing") },
{ wxT("AK"), wxT("KID") },
{ wxT("AL"), wxT("MediaFactory") },
{ wxT("AP"), wxT("Infogrames Hudson") },
{ wxT("AQ"), wxT("Kiratto. Ludic Inc") },
{ wxT("B0"), wxT("Acclaim Japan") },
{ wxT("B1"), wxT("ASCII") },
{ wxT("B2"), wxT("Bandai") },
{ wxT("B4"), wxT("Enix") },
{ wxT("B6"), wxT("HAL Laboratory") },
{ wxT("B7"), wxT("SNK") },
{ wxT("B9"), wxT("Pony Canyon Hanbai") },
{ wxT("BA"), wxT("Culture Brain") },
{ wxT("BB"), wxT("Sunsoft") },
{ wxT("BD"), wxT("Sony Imagesoft") },
{ wxT("BF"), wxT("Sammy") },
{ wxT("BG"), wxT("Magical") },
{ wxT("BJ"), wxT("Compile") },
{ wxT("BL"), wxT("MTO Inc.") },
{ wxT("BN"), wxT("Sunrise Interactive") },
{ wxT("BP"), wxT("Global A Entertainment") },
{ wxT("BQ"), wxT("Fuuki") },
{ wxT("C0"), wxT("Taito") },
{ wxT("C2"), wxT("Kemco") },
{ wxT("C3"), wxT("Square Soft") },
{ wxT("C5"), wxT("Data East") },
{ wxT("C6"), wxT("Tonkin House") },
{ wxT("C8"), wxT("Koei") },
{ wxT("CA"), wxT("Konami/Palcom/Ultra") },
{ wxT("CB"), wxT("Vapinc/NTVIC") },
{ wxT("CC"), wxT("Use Co.,Ltd.") },
{ wxT("CD"), wxT("Meldac") },
{ wxT("CE"), wxT("FCI/Pony Canyon") },
{ wxT("CF"), wxT("Angel") },
{ wxT("CM"), wxT("Konami Computer Entertainment Osaka") },
{ wxT("CP"), wxT("Enterbrain") },
{ wxT("D1"), wxT("Sofel") },
{ wxT("D2"), wxT("Quest") },
{ wxT("D3"), wxT("Sigma Enterprises") },
{ wxT("D4"), wxT("Ask Kodansa") },
{ wxT("D6"), wxT("Naxat") },
{ wxT("D7"), wxT("Copya System") },
{ wxT("D9"), wxT("Banpresto") },
{ wxT("DA"), wxT("TOMY") },
{ wxT("DB"), wxT("LJN Japan") },
{ wxT("DD"), wxT("NCS") },
{ wxT("DF"), wxT("Altron Corporation") },
{ wxT("DH"), wxT("Gaps Inc.") },
{ wxT("DN"), wxT("ELF") },
{ wxT("E2"), wxT("Yutaka") },
{ wxT("E3"), wxT("Varie") },
{ wxT("E5"), wxT("Epoch") },
{ wxT("E7"), wxT("Athena") },
{ wxT("E8"), wxT("Asmik Ace Entertainment Inc.") },
{ wxT("E9"), wxT("Natsume") },
{ wxT("EA"), wxT("King Records") },
{ wxT("EB"), wxT("Atlus") },
{ wxT("EC"), wxT("Epic/Sony Records") },
{ wxT("EE"), wxT("IGS") },
{ wxT("EL"), wxT("Spike") },
{ wxT("EM"), wxT("Konami Computer Entertainment Tokyo") },
{ wxT("EN"), wxT("Alphadream Corporation") },
{ wxT("F0"), wxT("A Wave") },
{ wxT("G1"), wxT("PCCW") },
{ wxT("G4"), wxT("KiKi Co Ltd") },
{ wxT("G5"), wxT("Open Sesame Inc.") },
{ wxT("G6"), wxT("Sims") },
{ wxT("G7"), wxT("Broccoli") },
{ wxT("G8"), wxT("Avex") },
{ wxT("G9"), wxT("D3 Publisher") },
{ wxT("GB"), wxT("Konami Computer Entertainment Japan") },
{ wxT("GD"), wxT("Square-Enix") },
{ wxT("HY"), wxT("Sachen") }
};
#define num_makers (sizeof(makers)/sizeof(makers[0]))
static bool maker_lt(const rom_maker &r1, const rom_maker &r2)
{
return wxStrcmp(r1.code, r2.code) < 0;
}
void SetDialogLabel(wxDialog* dlg, wxChar* id, wxString ts, size_t l)
{
ts.Replace(wxT("&"), wxT("&&"), true);
(dynamic_cast<wxControl*>((*dlg).FindWindow(wxXmlResource::GetXRCID(id))))->SetLabel(ts);
}
EVT_HANDLER_MASK(RomInformation, "ROM information...", CMDEN_GB | CMDEN_GBA)
{
wxString s;
#define setlab(id) do { \
/* SetLabelText is not in 2.8 */ \
s.Replace(wxT("&"), wxT("&&"), true); \
XRCCTRL(*dlg, id, wxControl)->SetLabel(s); \
} while(0)
#define setblab(id, b) do { \
s.Printf(wxT("%02x"), (unsigned int)b); \
setlab(id); \
} while(0)
#define setblabs(id, b, ts) do { \
s.Printf(wxT("%02x (%s)"), (unsigned int)b, ts); \
setlab(id); \
} while(0)
#define setlabs(id, ts, l) do { \
s = wxString((const char *)&(ts), wxConvLibc, l); \
setlab(id); \
} while(0)
switch (panel->game_type())
{
case IMAGE_GB:
{
wxDialog* dlg = GetXRCDialog("GBROMInfo");
setlabs("Title", gbRom[0x134], 15);
setblab("Color", gbRom[0x143]);
if (gbRom[0x14b] == 0x33)
s = wxString((const char*)&gbRom[0x144], wxConvUTF8, 2);
else
s.Printf(wxT("%02x"), gbRom[0x14b]);
setlab("MakerCode");
const rom_maker m = { s.c_str() }, *rm;
rm = std::lower_bound(&makers[0], &makers[num_makers], m, maker_lt);
if (rm < &makers[num_makers] && !wxStrcmp(m.code, rm->code))
s = rm->name;
else
s = _("Unknown");
setlab("MakerName");
setblab("UnitCode", gbRom[0x146]);
const wxChar* type;
switch (gbRom[0x147])
{
case 0x00:
type = _("ROM");
break;
case 0x01:
type = _("ROM+MBC1");
break;
case 0x02:
type = _("ROM+MBC1+RAM");
break;
case 0x03:
type = _("ROM+MBC1+RAM+BATT");
break;
case 0x05:
type = _("ROM+MBC2");
break;
case 0x06:
type = _("ROM+MBC2+BATT");
break;
case 0x0b:
type = _("ROM+MMM01");
break;
case 0x0c:
type = _("ROM+MMM01+RAM");
break;
case 0x0d:
type = _("ROM+MMM01+RAM+BATT");
break;
case 0x0f:
type = _("ROM+MBC3+TIMER+BATT");
break;
case 0x10:
type = _("ROM+MBC3+TIMER+RAM+BATT");
break;
case 0x11:
type = _("ROM+MBC3");
break;
case 0x12:
type = _("ROM+MBC3+RAM");
break;
case 0x13:
type = _("ROM+MBC3+RAM+BATT");
break;
case 0x19:
type = _("ROM+MBC5");
break;
case 0x1a:
type = _("ROM+MBC5+RAM");
break;
case 0x1b:
type = _("ROM+MBC5+RAM+BATT");
break;
case 0x1c:
type = _("ROM+MBC5+RUMBLE");
break;
case 0x1d:
type = _("ROM+MBC5+RUMBLE+RAM");
break;
case 0x1e:
type = _("ROM+MBC5+RUMBLE+RAM+BATT");
break;
case 0x22:
type = _("ROM+MBC7+BATT");
break;
case 0x55:
type = _("GameGenie");
break;
case 0x56:
type = _("GameShark V3.0");
break;
case 0xfc:
type = _("ROM+POCKET CAMERA");
break;
case 0xfd:
type = _("ROM+BANDAI TAMA5");
break;
case 0xfe:
type = _("ROM+HuC-3");
break;
case 0xff:
type = _("ROM+HuC-1");
break;
default:
type = _("Unknown");
}
setblabs("DeviceType", gbRom[0x147], type);
switch (gbRom[0x148])
{
case 0:
type = wxT("32K");
break;
case 1:
type = wxT("64K");
break;
case 2:
type = wxT("128K");
break;
case 3:
type = wxT("256K");
break;
case 4:
type = wxT("512K");
break;
case 5:
type = wxT("1M");
break;
case 6:
type = wxT("2M");
break;
case 7:
type = wxT("4M");
break;
default:
type = _("Unknown");
}
setblabs("ROMSize", gbRom[0x148], type);
switch (gbRom[0x149])
{
case 0:
type = _("None");
break;
case 1:
type = wxT("2K");
break;
case 2:
type = wxT("8K");
break;
case 3:
type = wxT("32K");
break;
case 4:
type = wxT("128K");
break;
case 5:
type = wxT("64K");
break;
}
setblabs("RAMSize", gbRom[0x149], type);
setblab("DestCode", gbRom[0x14a]);
setblab("LicCode", gbRom[0x14b]);
setblab("Version", gbRom[0x14c]);
u8 crc = 25;
for (int i = 0x134; i < 0x14d; i++)
crc += gbRom[i];
crc = 256 - crc;
s.Printf(wxT("%02x (%02x)"), crc, gbRom[0x14d]);
setlab("CRC");
u16 crc16 = 0;
for (int i = 0; i < gbRomSize; i++)
crc16 += gbRom[i];
crc16 -= gbRom[0x14e] + gbRom[0x14f];
s.Printf(wxT("%04x (%04x)"), crc16, gbRom[0x14e] * 256 + gbRom[0x14f]);
setlab("Checksum");
dlg->Fit();
ShowModal(dlg);
}
break;
case IMAGE_GBA:
{
IdentifyRom();
wxDialog* dlg = GetXRCDialog("GBAROMInfo");
wxString rom_crc32;
rom_crc32.Printf(wxT("%08X"), panel->rom_crc32);
SetDialogLabel(dlg, wxT("Title"), panel->rom_name, 30);
setlabs("IntTitle", rom[0xa0], 12);
SetDialogLabel(dlg, wxT("Scene"), panel->rom_scene_rls_name, 30);
SetDialogLabel(dlg, wxT("Release"), panel->rom_scene_rls, 4);
SetDialogLabel(dlg, wxT("CRC32"), rom_crc32, 8);
setlabs("GameCode", rom[0xac], 4);
setlabs("MakerCode", rom[0xb0], 2);
const rom_maker m = { s.c_str() }, *rm;
rm = std::lower_bound(&makers[0], &makers[num_makers], m, maker_lt);
if (rm < &makers[num_makers] && !wxStrcmp(m.code, rm->code))
s = rm->name;
else
s = _("Unknown");
setlab("MakerName");
setblab("UnitCode", rom[0xb3]);
s.Printf(wxT("%02x"), (unsigned int)rom[0xb4]);
if (rom[0xb4] & 0x80)
s.append(wxT(" (DACS)"));
setlab("DeviceType");
setblab("Version", rom[0xbc]);
u8 crc = 0x19;
for (int i = 0xa0; i < 0xbd; i++)
crc += rom[i];
crc = -crc;
s.Printf(wxT("%02x (%02x)"), crc, rom[0xbd]);
setlab("CRC");
dlg->Fit();
ShowModal(dlg);
}
break;
}
}
static wxString loaddotcodefile_path;
static wxString savedotcodefile_path;
EVT_HANDLER_MASK(LoadDotCodeFile, "Load e-Reader Dot Code...", CMDEN_GBA)
{
wxFileDialog dlg(this, _("Select Dot Code file"), loaddotcodefile_path, wxEmptyString,
_(
"e-Reader Dot Code (*.bin;*.raw)|"
"*.bin;*.raw"
), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
if (ret != wxID_OK)
return;
loaddotcodefile_path = dlg.GetPath();
SetLoadDotCodeFile(loaddotcodefile_path.mb_str(wxConvUTF8));
}
EVT_HANDLER_MASK(SaveDotCodeFile, "Save e-Reader Dot Code...", CMDEN_GBA)
{
wxFileDialog dlg(this, _("Select Dot Code file"), savedotcodefile_path, wxEmptyString,
_(
"e-Reader Dot Code (*.bin;*.raw)|"
"*.bin;*.raw"
), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
int ret = ShowModal(&dlg);
if (ret != wxID_OK)
return;
savedotcodefile_path = dlg.GetPath();
SetSaveDotCodeFile(savedotcodefile_path.mb_str(wxConvUTF8));
}
static wxString batimp_path;
EVT_HANDLER_MASK(ImportBatteryFile, "Import battery file...", CMDEN_GB | CMDEN_GBA)
{
if (!batimp_path.size())
batimp_path = panel->bat_dir();
wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
_("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
batimp_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
ret = wxMessageBox(_("Importing a battery file will erase any saved games (permanently after the next write). Do you want to continue?"),
_("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);
if (ret == wxYES)
{
wxString msg;
if (panel->emusys->emuReadBattery(fn.mb_fn_str()))
msg.Printf(_("Loaded battery %s"), fn.c_str());
else
msg.Printf(_("Error loading battery %s"), fn.c_str());
systemScreenMessage(msg);
}
}
EVT_HANDLER_MASK(ImportGamesharkCodeFile, "Import GameShark code file...", CMDEN_GB | CMDEN_GBA)
{
static wxString path;
wxFileDialog dlg(this, _("Select code file"), path, wxEmptyString,
panel->game_type() == IMAGE_GBA ?
_("Gameshark Code File (*.spc;*.xpc)|*.spc;*.xpc") :
_("Gameshark Code File (*.gcf)|*.gcf"),
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
ret = wxMessageBox(_("Importing a code file will replace any loaded cheats. Do you want to continue?"),
_("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);
if (ret == wxYES)
{
wxString msg;
bool res;
if (panel->game_type() == IMAGE_GB)
// FIXME: this routine will not work on big-endian systems
// if the underlying file format is little-endian
// (fix in gb/gbCheats.cpp)
res = gbCheatReadGSCodeFile(fn.mb_fn_str());
else
{
// need to select game first
wxFFile f(fn, wxT("rb"));
if (!f.IsOpened())
{
wxLogError(_("Cannot open file %s"), fn.c_str());
return;
}
// FIXME: in my code, I assume file format is little-endian
// however, in core code, it is assumed to be native-endian
u32 len;
char buf[14];
if (f.Read(&len, sizeof(len)) != sizeof(len) ||
wxUINT32_SWAP_ON_BE(len) != 14 ||
f.Read(buf, 14) != 14 || memcmp(buf, "SharkPortCODES", 14))
{
wxLogError(_("Unsupported code file %s"), fn.c_str());
return;
}
f.Seek(0x1e);
if (f.Read(&len, sizeof(len)) != sizeof(len))
len = 0;
u32 game = 0;
if (len > 1)
{
wxDialog* seldlg = GetXRCDialog("CodeSelect");
wxControlWithItems* lst = XRCCTRL(*seldlg, "CodeList", wxControlWithItems);
lst->Clear();
while (len-- > 0)
{
u32 slen;
if (f.Read(&slen, sizeof(slen)) != sizeof(slen) ||
slen > 1024) // arbitrary upper bound
break;
char buf[1024];
if (f.Read(buf, slen) != slen)
break;
lst->Append(wxString(buf, wxConvLibc, slen));
u32 ncodes;
if (f.Read(&ncodes, sizeof(ncodes)) != sizeof(ncodes))
break;
for (; ncodes > 0; ncodes--)
{
if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
break;
f.Seek(slen, wxFromCurrent);
if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
break;
f.Seek(slen + 4, wxFromCurrent);
if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
break;
f.Seek(slen * 12, wxFromCurrent);
}
}
int sel = ShowModal(seldlg);
if (sel != wxID_OK)
return;
game = lst->GetSelection();
if (game == wxNOT_FOUND)
game = 0;
}
bool v3 = fn.size() >= 4 &&
wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".xpc"), false);
// FIXME: this routine will not work on big-endian systems
// if the underlying file format is little-endian
// (fix in gba/Cheats.cpp)
res = cheatsImportGSACodeFile(fn.mb_fn_str(), game, v3);
}
if (res)
msg.Printf(_("Loaded code file %s"), fn.c_str());
else
msg.Printf(_("Error loading code file %s"), fn.c_str());
systemScreenMessage(msg);
}
}
static wxString gss_path;
EVT_HANDLER_MASK(ImportGamesharkActionReplaySnapshot,
"Import GameShark Action Replay snapshot...", CMDEN_GB | CMDEN_GBA)
{
wxFileDialog dlg(this, _("Select snapshot file"), gss_path, wxEmptyString,
panel->game_type() == IMAGE_GBA ?
_("GS & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|GameShark SP Snapshots (*.gsv)|*.gsv") :
_("Gameboy Snapshot (*.gbs)|*.gbs"),
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
gss_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
ret = wxMessageBox(_("Importing a snapshot file will erase any saved games (permanently after the next write). Do you want to continue?"),
_("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);
if (ret == wxYES)
{
wxString msg;
bool res;
if (panel->game_type() == IMAGE_GB)
res = gbReadGSASnapshot(fn.mb_fn_str());
else
{
bool gsv = fn.size() >= 4 &&
wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".gsv"), false);
if (gsv)
// FIXME: this will fail on big-endian machines if
// file format is little-endian
// fix in GBA.cpp
res = CPUReadGSASPSnapshot(fn.mb_fn_str());
else
// FIXME: this will fail on big-endian machines if
// file format is little-endian
// fix in GBA.cpp
res = CPUReadGSASnapshot(fn.mb_fn_str());
}
if (res)
msg.Printf(_("Loaded snapshot file %s"), fn.c_str());
else
msg.Printf(_("Error loading snapshot file %s"), fn.c_str());
systemScreenMessage(msg);
}
}
EVT_HANDLER_MASK(ExportBatteryFile, "Export battery file...", CMDEN_GB | CMDEN_GBA)
{
if (!batimp_path.size())
batimp_path = panel->bat_dir();
wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
_("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
int ret = ShowModal(&dlg);
batimp_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
wxString msg;
if (panel->emusys->emuWriteBattery(fn.mb_fn_str()))
msg.Printf(_("Wrote battery %s"), fn.c_str());
else
msg.Printf(_("Error writing battery %s"), fn.c_str());
systemScreenMessage(msg);
}
EVT_HANDLER_MASK(ExportGamesharkSnapshot, "Export GameShark snapshot...", CMDEN_GBA)
{
if (eepromInUse)
{
wxLogError(_("EEPROM saves cannot be exported"));
return;
}
wxString def_name = panel->game_name();
def_name.append(wxT(".sps"));
wxFileDialog dlg(this, _("Select snapshot file"), gss_path, def_name,
_("Gameshark Snapshot (*.sps)|*.sps"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
int ret = ShowModal(&dlg);
gss_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
wxDialog* infodlg = GetXRCDialog("ExportSPS");
wxTextCtrl* tit = XRCCTRL(*infodlg, "Title", wxTextCtrl),
*dsc = XRCCTRL(*infodlg, "Description", wxTextCtrl),
*n = XRCCTRL(*infodlg, "Notes", wxTextCtrl);
tit->SetValue(wxString((const char*)&rom[0xa0], wxConvLibc, 12));
dsc->SetValue(wxDateTime::Now().Format(wxT("%c")));
n->SetValue(_("Exported from VisualBoyAdvance-M"));
if (ShowModal(infodlg) != wxID_OK)
return;
wxString msg;
// FIXME: this will fail on big-endian machines if file format is
// little-endian
// fix in GBA.cpp
if (CPUWriteGSASnapshot(fn.mb_fn_str(), tit->GetValue().utf8_str(),
dsc->GetValue().utf8_str(), n->GetValue().utf8_str()))
msg.Printf(_("Saved snapshot file %s"), fn.c_str());
else
msg.Printf(_("Error saving snapshot file %s"), fn.c_str());
systemScreenMessage(msg);
}
EVT_HANDLER_MASK(ScreenCapture, "Screen capture...", CMDEN_GB | CMDEN_GBA)
{
wxString scap_path = GetGamePath(gopts.scrshot_dir);
wxString def_name = panel->game_name();
if (captureFormat == 0)
def_name.append(wxT(".png"));
else
def_name.append(wxT(".bmp"));
wxFileDialog dlg(this, _("Select output file"), scap_path, def_name,
_("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
dlg.SetFilterIndex(captureFormat);
int ret = ShowModal(&dlg);
scap_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
wxString fn = dlg.GetPath();
int fmt = dlg.GetFilterIndex();
if (fn.size() >= 4)
{
if (wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".bmp"), false))
fmt = 1;
else if (wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".png"), false))
fmt = 0;
}
if (fmt == 0)
panel->emusys->emuWritePNG(fn.mb_fn_str());
else
panel->emusys->emuWriteBMP(fn.mb_fn_str());
wxString msg;
msg.Printf(_("Wrote snapshot %s"), fn.c_str());
systemScreenMessage(msg);
}
EVT_HANDLER_MASK(RecordSoundStartRecording, "Start sound recording...", CMDEN_NSREC)
{
#ifndef NO_FFMPEG
static wxString sound_exts;
static int sound_extno;
static wxString sound_path;
if (!sound_exts.size())
{
sound_extno = -1;
int extno;
AVOutputFormat* fmt;
for (fmt = NULL, extno = 0; (fmt = av_oformat_next(fmt));)
{
if (!fmt->extensions)
continue;
if (fmt->audio_codec == CODEC_ID_NONE)
continue;
sound_exts.append(wxString(fmt->long_name ? fmt->long_name : fmt->name, wxConvLibc));
sound_exts.append(_(" files ("));
wxString ext(fmt->extensions, wxConvLibc);
ext.Replace(wxT(","), wxT(";*."));
ext.insert(0, wxT("*."));
if (sound_extno < 0 && ext.find(wxT("*.wav")) != wxString::npos)
sound_extno = extno;
sound_exts.append(ext);
sound_exts.append(wxT(")|"));
sound_exts.append(ext);
sound_exts.append(wxT('|'));
extno++;
}
sound_exts.append(wxALL_FILES);
if (sound_extno < 0)
sound_extno = extno;
}
sound_path = GetGamePath(gopts.recording_dir);
wxString def_name = panel->game_name();
const wxChar* extoff = sound_exts.c_str();
for (int i = 0; i < sound_extno; i++)
{
extoff = wxStrchr(extoff, wxT('|')) + 1;
extoff = wxStrchr(extoff, wxT('|')) + 1;
}
extoff = wxStrchr(extoff, wxT('|')) + 2; // skip *
def_name += wxString(extoff, wxStrcspn(extoff, wxT(";|")));
wxFileDialog dlg(this, _("Select output file"), sound_path, def_name,
sound_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
dlg.SetFilterIndex(sound_extno);
int ret = ShowModal(&dlg);
sound_extno = dlg.GetFilterIndex();
sound_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
panel->StartSoundRecording(dlg.GetPath());
#endif
}
EVT_HANDLER_MASK(RecordSoundStopRecording, "Stop sound recording", CMDEN_SREC)
{
#ifndef NO_FFMPEG
panel->StopSoundRecording();
#endif
}
EVT_HANDLER_MASK(RecordAVIStartRecording, "Start video recording...", CMDEN_NVREC)
{
#ifndef NO_FFMPEG
static wxString vid_exts;
static int vid_extno;
static wxString vid_path;
if (!vid_exts.size())
{
vid_extno = -1;
int extno;
AVOutputFormat* fmt;
for (fmt = NULL, extno = 0; (fmt = av_oformat_next(fmt));)
{
if (!fmt->extensions)
continue;
if (fmt->video_codec == CODEC_ID_NONE)
continue;
vid_exts.append(wxString(fmt->long_name ? fmt->long_name : fmt->name, wxConvLibc));
vid_exts.append(_(" files ("));
wxString ext(fmt->extensions, wxConvLibc);
ext.Replace(wxT(","), wxT(";*."));
ext.insert(0, wxT("*."));
if (vid_extno < 0 && ext.find(wxT("*.avi")) != wxString::npos)
vid_extno = extno;
vid_exts.append(ext);
vid_exts.append(wxT(")|"));
vid_exts.append(ext);
vid_exts.append(wxT('|'));
extno++;
}
vid_exts.append(wxALL_FILES);
if (vid_extno < 0)
vid_extno = extno;
}
vid_path = GetGamePath(gopts.recording_dir);
wxString def_name = panel->game_name();
const wxChar* extoff = vid_exts.c_str();
for (int i = 0; i < vid_extno; i++)
{
extoff = wxStrchr(extoff, wxT('|')) + 1;
extoff = wxStrchr(extoff, wxT('|')) + 1;
}
extoff = wxStrchr(extoff, wxT('|')) + 2; // skip *
def_name += wxString(extoff, wxStrcspn(extoff, wxT(";|")));
wxFileDialog dlg(this, _("Select output file"), vid_path, def_name,
vid_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
dlg.SetFilterIndex(vid_extno);
int ret = ShowModal(&dlg);
vid_extno = dlg.GetFilterIndex();
vid_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
panel->StartVidRecording(dlg.GetPath());
#endif
}
EVT_HANDLER_MASK(RecordAVIStopRecording, "Stop video recording", CMDEN_VREC)
{
#ifndef NO_FFMPEG
panel->StopVidRecording();
#endif
}
static wxString mov_path;
EVT_HANDLER_MASK(RecordMovieStartRecording, "Start game recording...", CMDEN_NGREC)
{
mov_path = GetGamePath(gopts.recording_dir);
wxString def_name = panel->game_name() + wxT(".vmv");
wxFileDialog dlg(this, _("Select output file"), mov_path, def_name,
_("VBA Movie files|*.vmv"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
int ret = ShowModal(&dlg);
mov_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
systemStartGameRecording(dlg.GetPath());
}
EVT_HANDLER_MASK(RecordMovieStopRecording, "Stop game recording", CMDEN_GREC)
{
systemStopGameRecording();
}
EVT_HANDLER_MASK(PlayMovieStartPlaying, "Start playing movie...", CMDEN_NGREC | CMDEN_NGPLAY)
{
mov_path = GetGamePath(gopts.recording_dir);
systemStopGamePlayback();
wxString def_name = panel->game_name() + wxT(".vmv");
wxFileDialog dlg(this, _("Select file"), mov_path, def_name,
_("VBA Movie files|*.vmv"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
mov_path = dlg.GetDirectory();
if (ret != wxID_OK)
return;
systemStartGamePlayback(dlg.GetPath());
}
EVT_HANDLER_MASK(PlayMovieStopPlaying, "Stop playing movie", CMDEN_GPLAY)
{
systemStopGamePlayback();
}
// formerly Close
EVT_HANDLER_MASK(wxID_CLOSE, "Close", CMDEN_GB | CMDEN_GBA)
{
panel->UnloadGame();
}
// formerly Exit
EVT_HANDLER(wxID_EXIT, "Exit")
{
Close(false);
}
// Emulation menu
EVT_HANDLER(Pause, "Pause (toggle)")
{
GetMenuOptionBool("Pause", paused);
if (paused)
panel->Pause();
else if (!IsPaused())
panel->Resume();
// undo next-frame's zeroing of frameskip
int fs = frameSkip;
if (fs >= 0)
systemFrameSkip = fs;
}
// new
EVT_HANDLER_MASK(EmulatorSpeedupToggle, "Turbo mode (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionBool("EmulatorSpeedupToggle", turbo);
}
EVT_HANDLER_MASK(Reset, "Reset", CMDEN_GB | CMDEN_GBA)
{
panel->emusys->emuReset();
// systemScreenMessage("Reset");
}
EVT_HANDLER(ToggleFullscreen, "Full screen (toggle)")
{
panel->ShowFullScreen(!IsFullScreen());
}
EVT_HANDLER(JoypadAutofireA, "Autofire A (toggle)")
{
GetMenuOptionInt("JoypadAutofireA", autofire, KEYM_A);
}
EVT_HANDLER(JoypadAutofireB, "Autofire B (toggle)")
{
GetMenuOptionInt("JoypadAutofireB", autofire, KEYM_B);
}
EVT_HANDLER(JoypadAutofireL, "Autofire L (toggle)")
{
GetMenuOptionInt("JoypadAutofireL", autofire, KEYM_LEFT);
}
EVT_HANDLER(JoypadAutofireR, "Autofire R (toggle)")
{
GetMenuOptionInt("JoypadAutofireR", autofire, KEYM_RIGHT);
}
EVT_HANDLER_MASK(LoadGameRecent, "Load most recent save", CMDEN_SAVST)
{
panel->LoadState();
}
EVT_HANDLER(LoadGameAutoLoad, "Auto load most recent save (toggle)")
{
GetMenuOptionBool("LoadGameAutoLoad", gopts.autoload_state);
update_opts();
}
EVT_HANDLER_MASK(LoadGame01, "Load saved state 1", CMDEN_SAVST)
{
panel->LoadState(1);
}
EVT_HANDLER_MASK(LoadGame02, "Load saved state 2", CMDEN_SAVST)
{
panel->LoadState(2);
}
EVT_HANDLER_MASK(LoadGame03, "Load saved state 3", CMDEN_SAVST)
{
panel->LoadState(3);
}
EVT_HANDLER_MASK(LoadGame04, "Load saved state 4", CMDEN_SAVST)
{
panel->LoadState(4);
}
EVT_HANDLER_MASK(LoadGame05, "Load saved state 5", CMDEN_SAVST)
{
panel->LoadState(5);
}
EVT_HANDLER_MASK(LoadGame06, "Load saved state 6", CMDEN_SAVST)
{
panel->LoadState(6);
}
EVT_HANDLER_MASK(LoadGame07, "Load saved state 7", CMDEN_SAVST)
{
panel->LoadState(7);
}
EVT_HANDLER_MASK(LoadGame08, "Load saved state 8", CMDEN_SAVST)
{
panel->LoadState(8);
}
EVT_HANDLER_MASK(LoadGame09, "Load saved state 9", CMDEN_SAVST)
{
panel->LoadState(9);
}
EVT_HANDLER_MASK(LoadGame10, "Load saved state 10", CMDEN_SAVST)
{
panel->LoadState(10);
}
static wxString st_dir;
EVT_HANDLER_MASK(Load, "Load state...", CMDEN_GB | CMDEN_GBA)
{
if (st_dir.empty())
st_dir = panel->state_dir();
wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
_("VisualBoyAdvance saved game files|*.sgm"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
int ret = ShowModal(&dlg);
st_dir = dlg.GetDirectory();
if (ret != wxID_OK)
return;
panel->LoadState(dlg.GetPath());
}
// new
EVT_HANDLER(KeepSaves, "Do not load battery saves (toggle)")
{
GetMenuOptionInt("KeepSaves", skipSaveGameBattery, 1);
update_opts();
}
// new
EVT_HANDLER(KeepCheats, "Do not change cheat list (toggle)")
{
GetMenuOptionInt("KeepCheats", skipSaveGameCheats, 1);
update_opts();
}
EVT_HANDLER_MASK(SaveGameOldest, "Save state to oldest slot", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState();
}
EVT_HANDLER_MASK(SaveGame01, "Save state 1", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(1);
}
EVT_HANDLER_MASK(SaveGame02, "Save state 2", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(2);
}
EVT_HANDLER_MASK(SaveGame03, "Save state 3", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(3);
}
EVT_HANDLER_MASK(SaveGame04, "Save state 4", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(4);
}
EVT_HANDLER_MASK(SaveGame05, "Save state 5", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(5);
}
EVT_HANDLER_MASK(SaveGame06, "Save state 6", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(6);
}
EVT_HANDLER_MASK(SaveGame07, "Save state 7", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(7);
}
EVT_HANDLER_MASK(SaveGame08, "Save state 8", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(8);
}
EVT_HANDLER_MASK(SaveGame09, "Save state 9", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(9);
}
EVT_HANDLER_MASK(SaveGame10, "Save state 10", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(10);
}
EVT_HANDLER_MASK(Save, "Save state as...", CMDEN_GB | CMDEN_GBA)
{
if (st_dir.empty())
st_dir = panel->state_dir();
wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
_("VisualBoyAdvance saved game files|*.sgm"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
int ret = ShowModal(&dlg);
st_dir = dlg.GetDirectory();
if (ret != wxID_OK)
return;
panel->SaveState(dlg.GetPath());
}
static int state_slot = 0;
// new
EVT_HANDLER_MASK(LoadGameSlot, "Load current state slot", CMDEN_GB | CMDEN_GBA)
{
panel->LoadState(state_slot + 1);
}
// new
EVT_HANDLER_MASK(SaveGameSlot, "Save current state slot", CMDEN_GB | CMDEN_GBA)
{
panel->SaveState(state_slot + 1);
}
// new
EVT_HANDLER_MASK(IncrGameSlot, "Increase state slot number", CMDEN_GB | CMDEN_GBA)
{
state_slot = (state_slot + 1) % 10;
}
// new
EVT_HANDLER_MASK(DecrGameSlot, "Decrease state slot number", CMDEN_GB | CMDEN_GBA)
{
state_slot = (state_slot + 9) % 10;
}
// new
EVT_HANDLER_MASK(IncrGameSlotSave, "Increase state slot number and save", CMDEN_GB | CMDEN_GBA)
{
state_slot = (state_slot + 1) % 10;
panel->SaveState(state_slot + 1);
}
EVT_HANDLER_MASK(Rewind, "Rewind", CMDEN_REWIND)
{
MainFrame* mf = wxGetApp().frame;
GameArea* panel = mf->GetPanel();
int rew_st = (panel->next_rewind_state + NUM_REWINDS - 1) % NUM_REWINDS;
// if within 5 seconds of last one, and > 1 state, delete last state & move back
// FIXME: 5 should actually be user-configurable
// maybe instead of 5, 10% of rewind_interval
if (panel->num_rewind_states > 1 &&
(gopts.rewind_interval <= 5 ||
panel->rewind_time / 6 > gopts.rewind_interval - 5))
{
--panel->num_rewind_states;
panel->next_rewind_state = rew_st;
if (gopts.rewind_interval > 5)
rew_st = (rew_st + NUM_REWINDS - 1) % NUM_REWINDS;
}
panel->emusys->emuReadMemState(&panel->rewind_mem[rew_st * REWIND_SIZE],
REWIND_SIZE);
InterframeCleanup();
// FIXME: if(paused) blank screen
panel->do_rewind = false;
panel->rewind_time = gopts.rewind_interval * 6;
// systemScreenMessage(_("Rewinded"));
}
EVT_HANDLER_MASK(CheatsList, "List cheats...", CMDEN_GB | CMDEN_GBA)
{
wxDialog* dlg = GetXRCDialog("CheatList");
ShowModal(dlg);
}
EVT_HANDLER_MASK(CheatsSearch, "Create cheat...", CMDEN_GB | CMDEN_GBA)
{
wxDialog* dlg = GetXRCDialog("CheatCreate");
ShowModal(dlg);
}
// new
EVT_HANDLER(CheatsAutoSaveLoad, "Auto save/load cheats (toggle)")
{
GetMenuOptionBool("CheatsAutoSaveLoad", gopts.autoload_cheats);
update_opts();
}
// was CheatsDisable
// changed for convenience to match internal variable functionality
EVT_HANDLER(CheatsEnable, "Enable cheats (toggle)")
{
GetMenuOptionInt("CheatsEnable", cheatsEnabled, 1);
update_opts();
}
// Debug menu
EVT_HANDLER_MASK(VideoLayersBG0, "Video layer BG0 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersBG0", layerSettings, (1 << 8));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersBG1, "Video layer BG1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersBG1", layerSettings, (1 << 9));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersBG2, "Video layer BG2 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersBG2", layerSettings, (1 << 10));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersBG3, "Video layer BG3 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersBG3", layerSettings, (1 << 11));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersOBJ, "Video layer OBJ (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersOBJ", layerSettings, (1 << 12));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersWIN0, "Video layer WIN0 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersWIN0", layerSettings, (1 << 13));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersWIN1, "Video layer WIN1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersWIN1", layerSettings, (1 << 14));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(VideoLayersOBJWIN, "Video layer OBJWIN (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("VideoLayersOBJWIN", layerSettings, (1 << 15));
layerEnable = DISPCNT & layerSettings;
CPUUpdateRenderBuffers(false);
}
// not in menu
EVT_HANDLER_MASK(VideoLayersReset, "Show all video layers", CMDEN_GB | CMDEN_GBA)
{
#define set_vl(s) do { \
int id = XRCID(s); \
for(int i = 0; i < checkable_mi.size(); i++) \
if(checkable_mi[i].cmd == id) { \
checkable_mi[i].mi->Check(true); \
break; \
} \
} while(0)
layerSettings = 0x7f00;
layerEnable = DISPCNT & layerSettings;
set_vl("VideoLayersBG0");
set_vl("VideoLayersBG1");
set_vl("VideoLayersBG2");
set_vl("VideoLayersBG3");
set_vl("VideoLayersOBJ");
set_vl("VideoLayersWIN0");
set_vl("VideoLayersWIN1");
set_vl("VideoLayersOBJWIN");
CPUUpdateRenderBuffers(false);
}
EVT_HANDLER_MASK(SoundChannel1, "Sound Channel 1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("SoundChannel1", gopts.sound_en, (1 << 0));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER_MASK(SoundChannel2, "Sound Channel 2 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("SoundChannel2", gopts.sound_en, (1 << 1));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER_MASK(SoundChannel3, "Sound Channel 3 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("SoundChannel3", gopts.sound_en, (1 << 2));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER_MASK(SoundChannel4, "Sound Channel 4 (toggle)", CMDEN_GB | CMDEN_GBA)
{
GetMenuOptionInt("SoundChannel4", gopts.sound_en, (1 << 3));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER_MASK(DirectSoundA, "Direct Sound A (toggle)", CMDEN_GBA)
{
GetMenuOptionInt("DirectSoundA", gopts.sound_en, (1 << 8));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER_MASK(DirectSoundB, "Direct Sound B (toggle)", CMDEN_GBA)
{
GetMenuOptionInt("DirectSoundB", gopts.sound_en, (1 << 9));
soundSetEnable(gopts.sound_en);
update_opts();
}
EVT_HANDLER(ToggleSound, "Enable/disable all sound channels")
{
bool en = gopts.sound_en == 0;
gopts.sound_en = en ? 0x30f : 0;
SetMenuOption("SoundChannel1", en);
SetMenuOption("SoundChannel2", en);
SetMenuOption("SoundChannel3", en);
SetMenuOption("SoundChannel4", en);
SetMenuOption("DirectSoundA", en);
SetMenuOption("DirectSoundB", en);
soundSetEnable(gopts.sound_en);
update_opts();
systemScreenMessage(en ? _("Sound enabled") : _("Sound disabled"));
}
EVT_HANDLER(IncreaseVolume, "Increase volume")
{
gopts.sound_vol += 5;
if (gopts.sound_vol > 200)
gopts.sound_vol = 200;
update_opts();
soundSetVolume((float)gopts.sound_vol / 100.0);
wxString msg;
msg.Printf(_("Volume: %d%%"), gopts.sound_vol);
systemScreenMessage(msg);
}
EVT_HANDLER(DecreaseVolume, "Decrease volume")
{
gopts.sound_vol -= 5;
if (gopts.sound_vol < 0)
gopts.sound_vol = 0;
update_opts();
soundSetVolume((float)gopts.sound_vol / 100.0);
wxString msg;
msg.Printf(_("Volume: %d%%"), gopts.sound_vol);
systemScreenMessage(msg);
}
EVT_HANDLER_MASK(NextFrame, "Next Frame", CMDEN_GB | CMDEN_GBA)
{
SetMenuOption("Pause", true);
paused = true;
pause_next = true;
if (!IsPaused())
panel->Resume();
systemFrameSkip = 0;
}
EVT_HANDLER_MASK(Disassemble, "Disassemble...", CMDEN_GB | CMDEN_GBA)
{
Disassemble();
}
EVT_HANDLER(Logging, "Logging...")
{
wxDialog* dlg = wxGetApp().frame->logdlg;
dlg->SetWindowStyle(wxCAPTION | wxRESIZE_BORDER);
if (gopts.keep_on_top)
dlg->SetWindowStyle(dlg->GetWindowStyle() | wxSTAY_ON_TOP);
else
dlg->SetWindowStyle(dlg->GetWindowStyle() & ~wxSTAY_ON_TOP);
dlg->Show();
dlg->Raise();
}
EVT_HANDLER_MASK(IOViewer, "I/O Viewer...", CMDEN_GBA)
{
IOViewer();
}
EVT_HANDLER_MASK(MapViewer, "Map Viewer...", CMDEN_GB | CMDEN_GBA)
{
MapViewer();
}
EVT_HANDLER_MASK(MemoryViewer, "Memory Viewer...", CMDEN_GB | CMDEN_GBA)
{
MemViewer();
}
EVT_HANDLER_MASK(OAMViewer, "OAM Viewer...", CMDEN_GB | CMDEN_GBA)
{
OAMViewer();
}
EVT_HANDLER_MASK(PaletteViewer, "Palette Viewer...", CMDEN_GB | CMDEN_GBA)
{
PaletteViewer();
}
EVT_HANDLER_MASK(TileViewer, "Tile Viewer...", CMDEN_GB | CMDEN_GBA)
{
TileViewer();
}
extern int remotePort;
int GetGDBPort(MainFrame* mf)
{
ModalPause mp;
return wxGetNumberFromUser(
#ifdef __WXMSW__
wxEmptyString,
#else
_("Set to 0 for pseudo tty"),
#endif
_("Port to wait for connection:"),
_("GDB Connection"), gdbPort,
#ifdef __WXMSW__
1025,
#else
0,
#endif
65535, mf);
}
EVT_HANDLER(DebugGDBPort, "Configure port...")
{
int port_selected = GetGDBPort(this);
if (port_selected != -1)
{
gdbPort = port_selected;
update_opts();
}
}
EVT_HANDLER(DebugGDBBreakOnLoad, "Break on load")
{
GetMenuOptionInt("DebugGDBBreakOnLoad", gdbBreakOnLoad, 1);
update_opts();
}
void MainFrame::GDBBreak()
{
ModalPause mp;
if (gdbPort == 0)
{
int port_selected = GetGDBPort(this);
if (port_selected != -1)
{
gdbPort = port_selected;
update_opts();
}
}
if (gdbPort > 0)
{
if (!remotePort)
{
wxString msg;
#ifndef __WXMSW__
if (!gdbPort)
{
if (!debugOpenPty())
return;
msg.Printf(_("Waiting for connection at %s"), debugGetSlavePty().c_str());
}
else
#endif
{
if (!debugStartListen(gdbPort))
return;
msg.Printf(_("Waiting for connection on port %d"), gdbPort);
}
wxProgressDialog dlg(_("Waiting for GDB..."), msg, 100, this,
wxPD_APP_MODAL | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME);
bool connected = false;
while (dlg.Pulse())
{
#ifndef __WXMSW__
if (!gdbPort)
connected = debugWaitPty();
else
#endif
connected = debugWaitSocket();
if (connected)
break;
// sleep a bit more in case of infinite loop
wxMilliSleep(10);
}
if (connected)
{
remotePort = gdbPort;
debugger = true;
emulating = 1;
dbgMain = remoteStubMain;
dbgSignal = remoteStubSignal;
dbgOutput = remoteOutput;
cmd_enable &= ~(CMDEN_NGDB_ANY | CMDEN_NGDB_GBA);
cmd_enable |= CMDEN_GDB;
enable_menus();
}
else
{
remoteCleanUp();
}
}
else
{
if (armState)
{
armNextPC -= 4;
reg[15].I -= 4;
}
else
{
armNextPC -= 2;
reg[15].I -= 2;
}
debugger = true;
}
}
}
EVT_HANDLER_MASK(DebugGDBBreak, "Break into GDB", CMDEN_NGDB_GBA | CMDEN_GDB)
{
GDBBreak();
}
EVT_HANDLER_MASK(DebugGDBDisconnect, "Disconnect GDB", CMDEN_GDB)
{
debugger = false;
dbgMain = NULL;
dbgSignal = NULL;
dbgOutput = NULL;
remoteCleanUp();
cmd_enable &= ~CMDEN_GDB;
cmd_enable |= CMDEN_NGDB_GBA | CMDEN_NGDB_ANY;
enable_menus();
}
// Options menu
EVT_HANDLER(GeneralConfigure, "General options...")
{
int rew = gopts.rewind_interval;
wxDialog* dlg = GetXRCDialog("GeneralConfig");
if (ShowModal(dlg) == wxID_OK)
update_opts();
if (panel->game_type() != IMAGE_UNKNOWN)
soundSetThrottle(throttle);
if (rew != gopts.rewind_interval)
{
if (!gopts.rewind_interval)
{
if (panel->num_rewind_states)
{
cmd_enable &= ~CMDEN_REWIND;
enable_menus();
}
panel->num_rewind_states = 0;
panel->do_rewind = false;
}
else
{
if (!panel->num_rewind_states)
panel->do_rewind = true;
panel->rewind_time = gopts.rewind_interval * 6;
}
}
}
EVT_HANDLER(GameBoyConfigure, "Game Boy options...")
{
wxDialog* dlg = GetXRCDialog("GameBoyConfig");
wxChoice* c = XRCCTRL(*dlg, "Borders", wxChoice);
bool borderon = gbBorderOn;
if (!gbBorderOn && !gbBorderAutomatic)
c->SetSelection(0);
else if (gbBorderOn)
c->SetSelection(1);
else
c->SetSelection(2);
if (ShowModal(dlg) != wxID_OK)
return;
switch (c->GetSelection())
{
case 0:
gbBorderOn = gbBorderAutomatic = false;
break;
case 1:
gbBorderOn = true;
break;
case 2:
gbBorderOn = false;
gbBorderAutomatic = true;
break;
}
// this value might have been overwritten by FrameSkip
if (panel->game_type() == IMAGE_GB)
{
if (borderon != gbBorderOn)
{
if (gbBorderOn)
{
panel->AddBorder();
gbSgbRenderBorder();
}
else
panel->DelBorder();
}
// don't want to have to reset to change colors
memcpy(gbPalette, &systemGbPalette[gbPaletteOption * 8], 8 * sizeof(systemGbPalette[0]));
}
update_opts();
}
EVT_HANDLER(GameBoyAdvanceConfigure, "Game Boy Advance options...")
{
wxDialog* dlg = GetXRCDialog("GameBoyAdvanceConfig");
wxTextCtrl* ovcmt = XRCCTRL(*dlg, "Comment", wxTextCtrl);
wxString cmt;
wxChoice* ovrtc = XRCCTRL(*dlg, "OvRTC", wxChoice),
*ovst = XRCCTRL(*dlg, "OvSaveType", wxChoice),
*ovfs = XRCCTRL(*dlg, "OvFlashSize", wxChoice),
*ovmir = XRCCTRL(*dlg, "OvMirroring", wxChoice);
if (panel->game_type() == IMAGE_GBA)
{
wxString s = wxString((const char*)&rom[0xac], wxConvLibc, 4);
XRCCTRL(*dlg, "GameCode", wxControl)->SetLabel(s);
cmt = wxString((const char*)&rom[0xa0], wxConvLibc, 12);
wxFileConfig* cfg = wxGetApp().overrides;
if (cfg->HasGroup(s))
{
cfg->SetPath(s);
cmt = cfg->Read(wxT("comment"), cmt);
ovcmt->SetValue(cmt);
ovrtc->SetSelection(cfg->Read(wxT("rtcEnabled"), -1) + 1);
ovst->SetSelection(cfg->Read(wxT("saveType"), -1) + 1);
ovfs->SetSelection((cfg->Read(wxT("flashSize"), -1) >> 17) + 1);
ovmir->SetSelection(cfg->Read(wxT("mirroringEnabled"), -1) + 1);
cfg->SetPath(wxT("/"));
}
else
{
ovcmt->SetValue(cmt);
ovrtc->SetSelection(0);
ovst->SetSelection(0);
ovfs->SetSelection(0);
ovmir->SetSelection(0);
}
}
else
{
XRCCTRL(*dlg, "GameCode", wxControl)->SetLabel(wxEmptyString);
ovcmt->SetValue(wxEmptyString);
ovrtc->SetSelection(0);
ovst->SetSelection(0);
ovfs->SetSelection(0);
ovmir->SetSelection(0);
}
if (ShowModal(dlg) != wxID_OK)
return;
if (panel->game_type() == IMAGE_GBA)
{
agbPrintEnable(agbPrint);
wxString s = wxString((const char*)&rom[0xac], wxConvLibc, 4);
wxFileConfig* cfg = wxGetApp().overrides;
bool chg;
if (cfg->HasGroup(s))
{
cfg->SetPath(s);
chg =
ovcmt->GetValue() != cmt ||
ovrtc->GetSelection() != cfg->Read(wxT("rtcEnabled"), -1) + 1 ||
ovst->GetSelection() != cfg->Read(wxT("saveType"), -1) + 1 ||
ovfs->GetSelection() != (cfg->Read(wxT("flashSize"), -1) >> 17) + 1 ||
ovmir->GetSelection() != cfg->Read(wxT("mirroringEnabled"), -1) + 1;
cfg->SetPath(wxT("/"));
}
else
chg = ovrtc->GetSelection() != 0 || ovst->GetSelection() != 0 ||
ovfs->GetSelection() != 0 || ovmir->GetSelection() != 0;
if (chg)
{
wxString vba_over;
wxFileName fn(wxGetApp().GetConfigurationPath(), wxT("vba-over.ini"));
if (fn.FileExists())
{
wxFileInputStream fis(fn.GetFullPath());
wxStringOutputStream sos(&vba_over);
fis.Read(sos);
}
if (cfg->HasGroup(s))
{
cfg->SetPath(s);
if (cfg->Read(wxT("path"), wxEmptyString) == fn.GetPath())
{
// EOL can be either \n (unix), \r\n (dos), or \r (old mac)
wxString res(wxT("(^|[\n\r])" // a new line
L"(" // capture group as \2
L"(#[^\n\r]*(\r?\n|\r))?" // an optional comment line
L"\\[")); // the group header
res += s;
res += wxT("\\]"
L"([^[#]" // non-comment non-group-start chars
L"|[^\r\n \t][ \t]*[[#]" // or comment/grp start chars in middle of line
L"|#[^\n\r]*(\r?\n|\r)[^[]" // or comments not followed by grp start
L")*"
L")" // end of group
// no need to try to describe what's next
// as the regex should maximize match size
);
wxRegEx re(res);
// there may be more than one group if it was hand-edited
// so remove them all
// could use re.Replace(), but this is more reliable
while (re.Matches(vba_over))
{
size_t beg, end;
re.GetMatch(&beg, &end, 2);
vba_over.erase(beg, end - beg);
}
}
cfg->SetPath(wxT("/"));
cfg->DeleteGroup(s);
}
cfg->SetPath(s);
cfg->Write(wxT("path"), fn.GetPath());
cfg->Write(wxT("comment"), ovcmt->GetValue());
vba_over.append(wxT("# "));
vba_over.append(ovcmt->GetValue());
vba_over.append(wxTextFile::GetEOL());
vba_over.append(wxT('['));
vba_over.append(s);
vba_over.append(wxT(']'));
vba_over.append(wxTextFile::GetEOL());
int sel;
#define appendval(n) do { \
vba_over.append(wxT(n)); \
vba_over.append(wxT('=')); \
vba_over.append((wxChar)(wxT('0') + sel - 1)); \
vba_over.append(wxTextFile::GetEOL()); \
cfg->Write(wxT(n), sel - 1); \
} while(0)
if ((sel = ovrtc->GetSelection()) > 0)
appendval("rtcEnabled");
if ((sel = ovst->GetSelection()) > 0)
appendval("saveType");
if ((sel = ovfs->GetSelection()) > 0)
{
vba_over.append(wxT("flashSize="));
vba_over.append(sel == 1 ? wxT("65536") : wxT("131072"));
vba_over.append(wxTextFile::GetEOL());
cfg->Write(wxT("flashSize"), 0x10000 << (sel - 1));
}
if ((sel = ovmir->GetSelection()) > 0)
appendval("mirroringEnabled");
cfg->SetPath(wxT("/"));
vba_over.append(wxTextFile::GetEOL());
fn.Mkdir(0777, wxPATH_MKDIR_FULL);
wxTempFileOutputStream fos(fn.GetFullPath());
fos.Write(vba_over.mb_str(), vba_over.size());
fos.Commit();
}
}
update_opts();
}
EVT_HANDLER_MASK(DisplayConfigure, "Display options...", CMDEN_NREC_ANY)
{
bool fs = fullScreen;
wxVideoMode dm = gopts.fs_mode;
if (gopts.max_threads != 1)
{
gopts.max_threads = wxThread::GetCPUCount();
}
//Just in case GetCPUCount() returns 0
if (!gopts.max_threads)
gopts.max_threads = 1;
wxDialog* dlg = GetXRCDialog("DisplayConfig");
if (ShowModal(dlg) != wxID_OK)
return;
if (frameSkip >= 0)
systemFrameSkip = frameSkip;
if (fs != fullScreen)
{
panel->ShowFullScreen(fullScreen);
}
else if (panel->IsFullScreen() && dm != gopts.fs_mode)
{
// maybe not the best way to do this..
panel->ShowFullScreen(false);
panel->ShowFullScreen(true);
}
if (panel->panel)
{
panel->panel->Delete();
panel->panel = NULL;
}
update_opts();
}
EVT_HANDLER_MASK(ChangeFilter, "Change Pixel Filter", CMDEN_NREC_ANY)
{
int filt = gopts.filter;
if (filt == FF_PLUGIN ||
++gopts.filter == FF_PLUGIN && gopts.filter_plugin.empty())
{
gopts.filter = 0;
}
update_opts();
if (panel->panel)
{
panel->panel->Delete();
panel->panel = NULL;
}
}
EVT_HANDLER_MASK(ChangeIFB, "Change Interframe Blending", CMDEN_NREC_ANY)
{
gopts.ifb = (gopts.ifb + 1) % 3;
update_opts();
if (panel->panel)
{
panel->panel->Delete();
panel->panel = NULL;
}
}
EVT_HANDLER_MASK(SoundConfigure, "Sound options...", CMDEN_NREC_ANY)
{
int oqual = gopts.sound_qual, oapi = gopts.audio_api;
bool oupmix = gopts.upmix, ohw = gopts.dsound_hw_accel;
wxString odev = gopts.audio_dev;
wxDialog* dlg = GetXRCDialog("SoundConfig");
if (ShowModal(dlg) != wxID_OK)
return;
switch (panel->game_type())
{
case IMAGE_GB:
gb_effects_config.echo = (float)gopts.gb_echo / 100.0;
gb_effects_config.stereo = (float)gopts.gb_stereo / 100.0;
// note that setting declick may reset gb sound engine
gbSoundSetDeclicking(gopts.gb_declick);
gbSoundSetSampleRate(!gopts.sound_qual ? 48000 :
44100 / (1 << (gopts.sound_qual - 1)));
break;
case IMAGE_GBA:
case IMAGE_UNKNOWN:
soundSetSampleRate(!gopts.sound_qual ? 48000 :
44100 / (1 << (gopts.sound_qual - 1)));
break;
}
// changing sample rate causes driver reload, so no explicit reload needed
if (oqual == gopts.sound_qual &&
// otherwise reload if API changes
(oapi != gopts.audio_api || odev != gopts.audio_dev ||
// or init-only options
(oapi == AUD_XAUDIO2 && oupmix != gopts.upmix) ||
(oapi == AUD_DIRECTSOUND && ohw != gopts.dsound_hw_accel)))
{
soundShutdown();
soundInit();
}
soundSetVolume((float)gopts.sound_vol / 100.0);
update_opts();
if (emulating)
soundReset();
}
EVT_HANDLER(EmulatorDirectories, "Directories...")
{
wxDialog* dlg = GetXRCDialog("DirectoriesConfig");
if (ShowModal(dlg) == wxID_OK)
update_opts();
}
EVT_HANDLER(JoypadConfigure, "Joypad options...")
{
wxDialog* dlg = GetXRCDialog("JoypadConfig");
joy.Attach(NULL);
joy.Add();
if (ShowModal(dlg) == wxID_OK)
update_opts();
SetJoystick();
}
EVT_HANDLER(Customize, "Customize UI...")
{
wxDialog* dlg = GetXRCDialog("AccelConfig");
if (ShowModal(dlg) == wxID_OK)
update_opts();
}
EVT_HANDLER(BugReport, "Report bugs...")
{
wxLaunchDefaultBrowser(wxT("http://sourceforge.net/tracker/?group_id=212795&atid=1023154"));
}
EVT_HANDLER(FAQ, "VBA-M support forum")
{
wxLaunchDefaultBrowser(wxT("http://vba-m.com/forum/"));
}
EVT_HANDLER(Translate, "Translations")
{
wxLaunchDefaultBrowser(wxT("http://www.transifex.com/projects/p/vba-m"));
}
EVT_HANDLER(UpdateRDB, "Update ROM database")
{
int ret = wxMessageBox(_("This will download and update three GBA No-Intro DAT files. Do you want to continue?"),
_("Confirm Update"), wxYES_NO | wxICON_EXCLAMATION);
if (ret == wxYES)
{
DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Nintendo%20-%20Game%20Boy%20Advance.zip?format=raw"));
DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Nintendo%20-%20Game%20Boy%20Advance%20%28Scene%29.zip?format=raw"));
DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Official%20No-Intro%20Nintendo%20Gameboy%20Advance%20Number%20%28Date%29.zip?format=raw"));
}
}
EVT_HANDLER(UpdateEmu, "Check for updates")
{
if (!CheckForUpdates())
{
wxMessageBox(_("There are no new updates at this time."),
_("Check for updates"), wxOK | wxICON_INFORMATION);
}
}
// was About
EVT_HANDLER(wxID_ABOUT, "About...")
{
wxAboutDialogInfo ai;
ai.SetName(wxT("VisualBoyAdvance-M"));
wxString version = wxT("");
#ifndef FINAL_BUILD
if (!version.IsEmpty())
version = version + wxT("-");
version = version + wxT(SVN_REV_STR);
#endif
ai.SetVersion(version);
// setting website, icon, license uses custom aboutbox on win32 & macosx
// but at least win32 standard about is nothing special
ai.SetWebSite(wxT("http://www.vba-m.com/"));
ai.SetIcon(GetIcon());
ai.SetDescription(_("Nintendo GameBoy (+Color+Advance) emulator."));
ai.SetCopyright(_("Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2015 VBA-M development team"));
ai.SetLicense(_("This program is free software: you can redistribute it and/or modify\n"
"it under the terms of the GNU General Public License as published by\n"
"the Free Software Foundation, either version 2 of the License, or\n"
"(at your option) any later version.\n\n"
"This program is distributed in the hope that it will be useful,\n"
"but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"
"GNU General Public License for more details.\n\n"
"You should have received a copy of the GNU General Public License\n"
"along with this program. If not, see http://www.gnu.org/licenses ."));
// from gtk
ai.AddDeveloper(wxT("Forgotten"));
ai.AddDeveloper(wxT("kxu"));
ai.AddDeveloper(wxT("Pokemonhacker"));
ai.AddDeveloper(wxT("Spacy51"));
ai.AddDeveloper(wxT("mudlord"));
ai.AddDeveloper(wxT("Nach"));
ai.AddDeveloper(wxT("jbo_85"));
ai.AddDeveloper(wxT("bgK"));
ai.AddArtist(wxT("Matteo Drera"));
ai.AddArtist(wxT("Jakub Steiner"));
ai.AddArtist(wxT("Jones Lee"));
// from win32
ai.AddDeveloper(wxT("Jonas Quinn"));
ai.AddDeveloper(wxT("DJRobX"));
ai.AddDeveloper(wxT("Spacy"));
ai.AddDeveloper(wxT("Squall Leonhart"));
// wx
ai.AddDeveloper(wxT("Thomas J. Moore"));
// from win32 "thanks"
ai.AddDeveloper(wxT("blargg"));
ai.AddDeveloper(wxT("Costis"));
ai.AddDeveloper(wxT("chrono"));
ai.AddDeveloper(wxT("xKiv"));
ai.AddDeveloper(wxT("skidau"));
ai.AddDeveloper(wxT("TheCanadianBacon"));
ai.AddDeveloper(wxT("Orig. VBA team"));
wxAboutBox(ai);
}
EVT_HANDLER(Bilinear, "Use bilinear filter with 3d renderer")
{
GetMenuOptionBool("Bilinear", gopts.bilinear);
update_opts();
}
EVT_HANDLER(RetainAspect, "Retain aspect ratio when resizing")
{
GetMenuOptionBool("RetainAspect", gopts.retain_aspect);
update_opts();
}
EVT_HANDLER(Printer, "Enable printer emulation")
{
GetMenuOptionInt("Printer", winGbPrinterEnabled, 1);
#if (defined __WIN32__ || defined _WIN32)
gbSerialFunction = gbStartLink;
#else
gbSerialFunction = NULL;
#endif
if (winGbPrinterEnabled)
gbSerialFunction = gbPrinterSend;
update_opts();
}
EVT_HANDLER(PrintGather, "Automatically gather a full page before printing")
{
GetMenuOptionBool("PrintGather", gopts.print_auto_page);
update_opts();
}
EVT_HANDLER(PrintSnap, "Automatically save printouts as screen captures with -print suffix")
{
GetMenuOptionBool("PrintSnap", gopts.print_screen_cap);
update_opts();
}
EVT_HANDLER(GBASoundInterpolation, "GBA sound interpolation")
{
GetMenuOptionBool("GBASoundInterpolation", gopts.soundInterpolation);
update_opts();
}
EVT_HANDLER(GBDeclicking, "GB sound declicking")
{
GetMenuOptionBool("GBDeclicking", gopts.gb_declick);
update_opts();
}
EVT_HANDLER(GBEnhanceSound, "Enable GB sound effects")
{
GetMenuOptionBool("GBEnhanceSound", gopts.gb_effects_config_enabled);
update_opts();
}
EVT_HANDLER(GBSurround, "GB surround sound effect (%)")
{
GetMenuOptionBool("GBSurround", gopts.gb_effects_config_surround);
update_opts();
}
EVT_HANDLER(AGBPrinter, "Enable AGB printer")
{
GetMenuOptionInt("AGBPrinter", agbPrint, 1);
update_opts();
}
EVT_HANDLER(ApplyPatches, "Apply IPS/UPS/IPF patches if found")
{
GetMenuOptionInt("ApplyPatches", autoPatch, 1);
update_opts();
}
EVT_HANDLER(MMX, "Enable MMX")
{
GetMenuOptionInt("MMX", disableMMX, 1);
update_opts();
}
EVT_HANDLER(KeepOnTop, "Keep window on top")
{
GetMenuOptionBool("KeepOnTop", gopts.keep_on_top);
MainFrame* mf = wxGetApp().frame;
if (gopts.keep_on_top)
mf->SetWindowStyle(mf->GetWindowStyle() | wxSTAY_ON_TOP);
else
mf->SetWindowStyle(mf->GetWindowStyle() & ~wxSTAY_ON_TOP);
update_opts();
}
EVT_HANDLER(StatusBar, "Enable status bar")
{
GetMenuOptionInt("StatusBar", gopts.statusbar, 1);
update_opts();
MainFrame* mf = wxGetApp().frame;
if (gopts.statusbar)
mf->GetStatusBar()->Show();
else
mf->GetStatusBar()->Hide();
mf->SendSizeEvent();
panel->AdjustSize(true);
}
EVT_HANDLER(NoStatusMsg, "Disable on-screen status messages")
{
GetMenuOptionInt("NoStatusMsg", disableStatusMessages, 1);
update_opts();
}
EVT_HANDLER(FrameSkipAuto, "Auto Skip frames.")
{
GetMenuOptionInt("FrameSkipAuto", autoFrameSkip, 1);
update_opts();
}
EVT_HANDLER(Fullscreen, "Enter fullscreen mode at startup")
{
GetMenuOptionInt("Fullscreen", fullScreen, 1);
update_opts();
}
EVT_HANDLER(PauseWhenInactive, "Pause game when main window loses focus")
{
GetMenuOptionInt("PauseWhenInactive", pauseWhenInactive, 1);
update_opts();
}
EVT_HANDLER(RTC, "Enable RTC (vba-over.ini override is rtcEnabled")
{
GetMenuOptionInt("RTC", rtcEnabled, 1);
update_opts();
}
EVT_HANDLER(Transparent, "Draw on-screen messages transparently")
{
GetMenuOptionInt("Transparent", showSpeedTransparent, 1);
update_opts();
}
EVT_HANDLER(SkipIntro, "Skip BIOS initialization")
{
GetMenuOptionInt("SkipIntro", skipBios, 1);
update_opts();
}
EVT_HANDLER(BootRomEn, "Use the specified BIOS file for GBA")
{
GetMenuOptionInt("BootRomEn", useBiosFileGBA, 1);
update_opts();
}
EVT_HANDLER(BootRomGB, "Use the specified BIOS file for GB")
{
GetMenuOptionInt("BootRomGB", useBiosFileGB, 1);
update_opts();
}
EVT_HANDLER(BootRomGBC, "Use the specified BIOS file for GBC")
{
GetMenuOptionInt("BootRomGBC", useBiosFileGBC, 1);
update_opts();
}
EVT_HANDLER(VSync, "Wait for vertical sync")
{
GetMenuOptionInt("VSync", vsync, 1);
update_opts();
}
void MainFrame::EnableNetworkMenu()
{
cmd_enable &= ~CMDEN_LINK_ANY;
if (gopts.gba_link_type != 0)
cmd_enable |= CMDEN_LINK_ANY;
if (gopts.link_proto)
cmd_enable &= ~CMDEN_LINK_ANY;
enable_menus();
}
void SetLinkTypeMenu(const char* type, int value)
{
MainFrame* mf = wxGetApp().frame;
mf->SetMenuOption("LinkType0Nothing", 0);
mf->SetMenuOption("LinkType1Cable", 0);
mf->SetMenuOption("LinkType2Wireless", 0);
mf->SetMenuOption("LinkType3GameCube", 0);
mf->SetMenuOption("LinkType4Gameboy", 0);
mf->SetMenuOption(type, 1);
gopts.gba_link_type = value;
update_opts();
mf->EnableNetworkMenu();
}
EVT_HANDLER_MASK(LanLink, "Start Network link", CMDEN_LINK_ANY)
{
#ifndef NO_LINK
LinkMode mode = GetLinkMode();
if (mode != LINK_DISCONNECTED)
{
// while we could deactivate the command when connected, it is more
// user-friendly to display a message indidcating why
wxLogError(_("LAN link is already active. Disable link mode to disconnect."));
return;
}
if (gopts.link_proto)
{
// see above comment
wxLogError(_("Network is not supported in local mode."));
return;
}
wxDialog* dlg = GetXRCDialog("NetLink");
ShowModal(dlg);
panel->SetFrameTitle();
#endif
}
EVT_HANDLER(LinkType0Nothing, "Link nothing")
{
SetLinkTypeMenu("LinkType0Nothing", 0);
}
EVT_HANDLER(LinkType1Cable, "Link cable")
{
SetLinkTypeMenu("LinkType1Cable", 1);
}
EVT_HANDLER(LinkType2Wireless, "Link wireless")
{
SetLinkTypeMenu("LinkType2Wireless", 2);
}
EVT_HANDLER(LinkType3GameCube, "Link GameCube")
{
SetLinkTypeMenu("LinkType3GameCube", 3);
}
EVT_HANDLER(LinkType4Gameboy, "Link Gameboy")
{
SetLinkTypeMenu("LinkType4Gameboy", 4);
}
EVT_HANDLER(LinkAuto, "Enable link at boot")
{
GetMenuOptionBool("LinkAuto", gopts.link_auto);
update_opts();
}
EVT_HANDLER(SpeedOn, "Enable faster network protocol by default")
{
GetMenuOptionInt("SpeedOn", linkHacks, 1);
update_opts();
}
EVT_HANDLER(LinkProto, "Local host IPC")
{
GetMenuOptionInt("LinkProto", gopts.link_proto, 1);
update_opts();
enable_menus();
EnableNetworkMenu();
}
EVT_HANDLER(LinkConfigure, "Link options...")
{
#ifndef NO_LINK
wxDialog* dlg = GetXRCDialog("LinkConfig");
if (ShowModal(dlg) != wxID_OK)
return;
SetLinkTimeout(linkTimeout);
update_opts();
EnableNetworkMenu();
#endif
}
// Dummy for disabling system key bindings
EVT_HANDLER_MASK(NOOP, "Do nothing", CMDEN_NEVER)
{
}
// The following have been moved to dialogs
// I will not implement as command unless there is great demand
// CheatsList
//EVT_HANDLER(CheatsLoad, "Load Cheats...")
//EVT_HANDLER(CheatsSave, "Save Cheats...")
//GeneralConfigure
//EVT_HANDLER(EmulatorRewindInterval, "EmulatorRewindInterval")
//EVT_HANDLER(EmulatorAutoApplyPatchFiles, "EmulatorAutoApplyPatchFiles")
//EVT_HANDLER(ThrottleNone, "ThrottleNone")
//EVT_HANDLER(Throttle025%, "Throttle025%")
//EVT_HANDLER(Throttle050%, "Throttle050%")
//EVT_HANDLER(Throttle100%, "Throttle100%")
//EVT_HANDLER(Throttle150%, "Throttle150%")
//EVT_HANDLER(Throttle200%, "Throttle200%")
//EVT_HANDLER(ThrottleOther, "ThrottleOther")
//GameBoyConfigure/GameBoyAdvanceConfigure
//EVT_HANDLER(FrameSkip0, "FrameSkip0")
//EVT_HANDLER(FrameSkip1, "FrameSkip1")
//EVT_HANDLER(FrameSkip2, "FrameSkip2")
//EVT_HANDLER(FrameSkip3, "FrameSkip3")
//EVT_HANDLER(FrameSkip4, "FrameSkip4")
//EVT_HANDLER(FrameSkip5, "FrameSkip5")
//EVT_HANDLER(FrameSkip6, "FrameSkip6")
//EVT_HANDLER(FrameSkip7, "FrameSkip7")
//EVT_HANDLER(FrameSkip8, "FrameSkip8")
//EVT_HANDLER(FrameSkip9, "FrameSkip9")
// GameBoyConfigure
//EVT_HANDLER(GameboyBorder, "GameboyBorder")
//EVT_HANDLER(GameboyBorderAutomatic, "GameboyBorderAutomatic")
//EVT_HANDLER(GameboyColors, "GameboyColors")
//GameBoyAdvanceConfigure
//EVT_HANDLER(EmulatorAGBPrint, "EmulatorAGBPrint")
//EVT_HANDLER(EmulatorSaveAuto, "EmulatorSaveAuto")
//EVT_HANDLER(EmulatorSaveEEPROM, "EmulatorSaveEEPROM")
//EVT_HANDLER(EmulatorSaveSRAM, "EmulatorSaveSRAM")
//EVT_HANDLER(EmulatorSaveFLASH, "EmulatorSaveFLASH")
//EVT_HANDLER(EmulatorSaveEEPROMSensor, "EmulatorSaveEEPROMSensor")
//EVT_HANDLER(EmulatorSaveFlash64K, "EmulatorSaveFlash64K")
//EVT_HANDLER(EmulatorSaveFlash128K, "EmulatorSaveFlash128K")
//EVT_HANDLER(EmulatorSaveDetectNow, "EmulatorSaveDetectNow")
//EVT_HANDLER(EmulatorRTC, "EmulatorRTC")
//DisplayConfigure
//EVT_HANDLER(EmulatorShowSpeedNone, "EmulatorShowSpeedNone")
//EVT_HANDLER(EmulatorShowSpeedPercentage, "EmulatorShowSpeedPercentage")
//EVT_HANDLER(EmulatorShowSpeedDetailed, "EmulatorShowSpeedDetailed")
//EVT_HANDLER(EmulatorShowSpeedTransparent, "EmulatorShowSpeedTransparent")
//EVT_HANDLER(VideoX1, "VideoX1")
//EVT_HANDLER(VideoX2, "VideoX2")
//EVT_HANDLER(VideoX3, "VideoX3")
//EVT_HANDLER(VideoX4, "VideoX4")
//EVT_HANDLER(VideoX5, "VideoX5")
//EVT_HANDLER(VideoX6, "VideoX6")
//EVT_HANDLER(Video320x240, "Video320x240")
//EVT_HANDLER(Video640x480, "Video640x480")
//EVT_HANDLER(Video800x600, "Video800x600")
//EVT_HANDLER(VideoFullscreen, "VideoFullscreen")
//EVT_HANDLER(VideoFullscreenMaxScale, "VideoFullscreenMaxScale")
//EVT_HANDLER(VideoRenderDDRAW, "VideoRenderDDRAW")
//EVT_HANDLER(VideoRenderD3D, "VideoRenderD3D")
//EVT_HANDLER(VideoRenderOGL, "VideoRenderOGL")
//EVT_HANDLER(VideoVsync, "VideoVsync")
//EVT_HANDLER(FilterNormal, "FilterNormal")
//EVT_HANDLER(FilterTVMode, "FilterTVMode")
//EVT_HANDLER(Filter2xSaI, "Filter2xSaI")
//EVT_HANDLER(FilterSuper2xSaI, "FilterSuper2xSaI")
//EVT_HANDLER(FilterSuperEagle, "FilterSuperEagle")
//EVT_HANDLER(FilterPixelate, "FilterPixelate")
//EVT_HANDLER(FilterMotionBlur, "FilterMotionBlur")
//EVT_HANDLER(FilterAdMameScale2x, "FilterAdMameScale2x")
//EVT_HANDLER(FilterSimple2x, "FilterSimple2x")
//EVT_HANDLER(FilterBilinear, "FilterBilinear")
//EVT_HANDLER(FilterBilinearPlus, "FilterBilinearPlus")
//EVT_HANDLER(FilterScanlines, "FilterScanlines")
//EVT_HANDLER(FilterHq2x, "FilterHq2x")
//EVT_HANDLER(FilterLq2x, "FilterLq2x")
//EVT_HANDLER(FilterIFBNone, "FilterIFBNone")
//EVT_HANDLER(FilterIFBMotionBlur, "FilterIFBMotionBlur")
//EVT_HANDLER(FilterIFBSmart, "FilterIFBSmart")
//EVT_HANDLER(FilterDisableMMX, "FilterDisableMMX")
//JoypadConfigure
//EVT_HANDLER(JoypadConfigure1, "JoypadConfigure1")
//EVT_HANDLER(JoypadConfigure2, "JoypadConfigure2")
//EVT_HANDLER(JoypadConfigure3, "JoypadConfigure3")
//EVT_HANDLER(JoypadConfigure4, "JoypadConfigure4")
//EVT_HANDLER(JoypadMotionConfigure, "JoypadMotionConfigure")
// The following functionality has been removed
// It should be done in OS, rather than in vbam
//EVT_HANDLER(EmulatorAssociate, "EmulatorAssociate")
// The following functionality has been removed
// It should be done at OS level (e.g. window manager)
//EVT_HANDLER(SystemMinimize, "SystemMinimize")