379 lines
10 KiB
CMake
379 lines
10 KiB
CMake
# The project's name is VBA-M it uses C and C++ code
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PROJECT(VBA-M C CXX)
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cmake_minimum_required( VERSION 2.6.0 )
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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cmake_policy( SET CMP0005 OLD )
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endif( COMMAND cmake_policy )
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SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeScripts )
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#Output all binaries at top level
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
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option( ENABLE_SDL "Build the SDL port" ON )
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option( ENABLE_GTK "Build the GTK+ GUI" ON )
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option( ENABLE_WX "Build the wxWidgets port" OFF )
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option( ENABLE_DEBUGGER "Enable the debugger" ON )
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option( ENABLE_NLS "Enable translations" ON )
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option( ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF )
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option( ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" OFF )
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option( ENABLE_LINK "Enable GBA linking functionality" OFF )
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option( ENABLE_LIRC "Enable LIRC support" OFF )
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option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" OFF )
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if(ENABLE_ASM_SCALERS)
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option( ENABLE_MMX "Enable MMX" OFF )
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endif(ENABLE_ASM_SCALERS)
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option( ENABLE_GBA_LOGGING "Enable extended GBA logging" ON )
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if( ENABLE_GBA_LOGGING )
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ADD_DEFINITIONS (-DGBA_LOGGING )
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endif( ENABLE_GBA_LOGGING )
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if(ENABLE_MMX)
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ADD_DEFINITIONS (-DMMX)
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endif(ENABLE_MMX)
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# The SDL port can't be built without debugging support
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if( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
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message( SEND_ERROR "The SDL port can't be built without debugging support" )
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endif( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
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# Set the version number with -DVERSION=X.X.X-uber
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IF( NOT VERSION )
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SET( VERSION "1.8.0-SVN" )
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IF(EXISTS "${CMAKE_SOURCE_DIR}/.svn")
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FIND_PACKAGE(Subversion)
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IF(SUBVERSION_FOUND)
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Subversion_WC_INFO(${CMAKE_SOURCE_DIR} SVN_INFO)
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SET( VERSION "1.8.0-SVN${SVN_INFO_WC_REVISION}" )
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ENDIF(SUBVERSION_FOUND)
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ENDIF(EXISTS "${CMAKE_SOURCE_DIR}/.svn")
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ENDIF( NOT VERSION )
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# Fill in SDLMAIN_LIBRARY on OS X manually to avoid using SDLMain.m
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# OS X users will have to compile and install SDL from source.
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if( APPLE AND ENABLE_SDL )
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SET(SDLMAIN_LIBRARY "-lSDLmain")
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endif( APPLE AND ENABLE_SDL )
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# Check for nasm
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if( ENABLE_ASM_SCALERS )
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ENABLE_LANGUAGE( ASM_NASM )
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endif( ENABLE_ASM_SCALERS )
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# Look for some dependencies using CMake scripts
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FIND_PACKAGE ( ZLIB REQUIRED )
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FIND_PACKAGE ( PNG REQUIRED )
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FIND_PACKAGE ( OpenGL REQUIRED )
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FIND_PACKAGE ( SDL REQUIRED )
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if( ENABLE_LINK )
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FIND_PACKAGE ( SFML 2 COMPONENTS network system )
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endif( ENABLE_LINK )
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# set the standard libraries all ports use
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SET(VBAMCORE_LIBS
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vbamcore
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fex
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${SDL_LIBRARY}
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${SFML_LIBRARIES}
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${OPENGL_LIBRARIES}
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${ZLIB_LIBRARY}
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${PNG_LIBRARY}
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)
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if(ENABLE_FFMPEG)
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FIND_PACKAGE ( PkgConfig REQUIRED )
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PKG_CHECK_MODULES(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil)
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endif(ENABLE_FFMPEG)
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if(NOT ENABLE_FFMPEG)
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ADD_DEFINITIONS(-DNO_FFMPEG)
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endif(NOT ENABLE_FFMPEG)
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IF( ENABLE_LIRC )
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SET( WITHLIRC 1 )
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ELSE( ENABLE_LIRC )
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SET( WITHLIRC 0 )
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ENDIF( ENABLE_LIRC )
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# Set the default install dir
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IF( NOT DATA_INSTALL_DIR )
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SET( DATA_INSTALL_DIR "share/vbam" )
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ENDIF( NOT DATA_INSTALL_DIR )
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SET( PKGDATADIR ${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR} )
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# Set the configuration file location
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IF( NOT SYSCONFDIR )
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SET( SYSCONFDIR "/etc" )
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ENDIF( NOT SYSCONFDIR )
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# C defines
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ADD_DEFINITIONS (-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONFDIR='"${SYSCONFDIR}"' -DWITH_LIRC='${WITHLIRC}')
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ADD_DEFINITIONS (-DVERSION='"${VERSION}"' -DPKGDATADIR='"${PKGDATADIR}"' -DPACKAGE='')
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if( ENABLE_LINK )
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# IPC linking code needs sem_timedwait which can be either in librt or pthreads
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FIND_LIBRARY(RT_LIB rt)
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IF(RT_LIB)
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SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB})
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SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB})
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ENDIF(RT_LIB)
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FIND_LIBRARY(PTHREAD_LIB pthread)
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IF(PTHREAD_LIB)
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SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB})
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SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB})
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ENDIF(PTHREAD_LIB)
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INCLUDE(CheckFunctionExists)
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CHECK_FUNCTION_EXISTS(sem_timedwait SEM_TIMEDWAIT)
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IF( SEM_TIMEDWAIT)
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ADD_DEFINITIONS (-DHAVE_SEM_TIMEDWAIT)
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ENDIF( SEM_TIMEDWAIT)
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else( ENABLE_LINK )
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ADD_DEFINITIONS (-DNO_LINK)
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endif( ENABLE_LINK )
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# The debugger is enabled by default
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if( NOT ENABLE_DEBUGGER )
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ADD_DEFINITIONS (-DNO_DEBUGGER)
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else( NOT ENABLE_DEBUGGER )
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ADD_DEFINITIONS (-DBKPT_SUPPORT)
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endif( NOT ENABLE_DEBUGGER )
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# The ASM core is disabled by default because we don't know on which platform we are
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IF( NOT ENABLE_ASM_CORE )
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ADD_DEFINITIONS (-DC_CORE)
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ENDIF( NOT ENABLE_ASM_CORE )
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# Enable internationalization
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if( ENABLE_NLS )
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SET( LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale )
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ADD_DEFINITIONS ( -DENABLE_NLS )
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ADD_DEFINITIONS ( -DLOCALEDIR=\\\"${LOCALEDIR}\\\" )
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# for now, only GBALink.cpp uses gettext() directly
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IF(ENABLE_LINK)
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FIND_PATH(LIBINTL_INC libintl.h )
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FIND_LIBRARY(LIBINTL_LIB intl )
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IF(LIBINTL_LIB)
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SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB})
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SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB})
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ENDIF(LIBINTL_LIB)
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INCLUDE(CheckFunctionExists)
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CHECK_FUNCTION_EXISTS(gettext GETTEXT_FN)
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IF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
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message( SEND_ERROR "NLS requires libintl" )
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ENDIF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
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INCLUDE_DIRECTORIES(${LIBINTL_INC})
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ENDIF(ENABLE_LINK)
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endif( ENABLE_NLS )
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# Compiler flags
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IF ( WIN32 )
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SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -w-orphan-labels")
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ELSE ( WIN32 )
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SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -DELF -w-orphan-labels")
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ENDIF ( WIN32 )
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SET( CMAKE_C_FLAGS_RELEASE "-O3")
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SET( CMAKE_CXX_FLAGS_RELEASE "-O3")
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SET( CMAKE_C_FLAGS_DEBUG "-g -Wall")
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SET( CMAKE_CXX_FLAGS_DEBUG "-g -Wall")
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add_subdirectory (fex)
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SET(SRC_MAIN
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src/Util.cpp
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src/common/ConfigManager.cpp
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src/common/dictionary.c
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src/common/iniparser.c
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src/common/Patch.cpp
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src/common/memgzio.c
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src/common/SoundSDL.cpp
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)
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if(ENABLE_FFMPEG)
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SET(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp)
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endif(ENABLE_FFMPEG)
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SET(SRC_GBA
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src/gba/agbprint.cpp
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src/gba/bios.cpp
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src/gba/BreakpointStructures.cpp
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src/gba/Cheats.cpp
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src/gba/CheatSearch.cpp
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src/gba/debugger-expr-lex.cpp
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src/gba/debugger-expr-yacc.cpp
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src/gba/EEprom.cpp
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src/gba/ereader.cpp
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src/gba/Flash.cpp
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src/gba/GBA.cpp
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src/gba/GBAGfx.cpp
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src/gba/GBALink.cpp
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src/gba/GBASockClient.cpp
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src/gba/GBA-thumb.cpp
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src/gba/GBA-arm.cpp
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src/gba/gbafilter.cpp
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src/gba/Globals.cpp
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src/gba/Mode0.cpp
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src/gba/Mode1.cpp
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src/gba/Mode2.cpp
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src/gba/Mode3.cpp
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src/gba/Mode4.cpp
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src/gba/Mode5.cpp
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src/gba/RTC.cpp
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src/gba/Sound.cpp
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src/gba/Sram.cpp
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)
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SET(SRC_GB
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src/gb/GB.cpp
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src/gb/gbCheats.cpp
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src/gb/gbDis.cpp
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src/gb/gbGfx.cpp
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src/gb/gbGlobals.cpp
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src/gb/gbMemory.cpp
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src/gb/gbPrinter.cpp
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src/gb/gbSGB.cpp
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src/gb/gbSound.cpp
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)
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SET(SRC_APU
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src/apu/Blip_Buffer.cpp
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src/apu/Effects_Buffer.cpp
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src/apu/Gb_Apu.cpp
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src/apu/Gb_Apu_State.cpp
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src/apu/Gb_Oscs.cpp
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src/apu/Multi_Buffer.cpp
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)
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SET(SRC_SDL
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src/sdl/SDL.cpp
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src/sdl/filters.cpp
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src/sdl/text.cpp
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src/sdl/inputSDL.cpp
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src/sdl/expr.cpp
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src/sdl/exprNode.cpp
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src/sdl/expr-lex.cpp
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)
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SET(SRC_FILTERS
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src/filters/2xSaI.cpp
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src/filters/admame.cpp
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src/filters/bilinear.cpp
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src/filters/hq2x.cpp
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src/filters/interframe.cpp
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src/filters/pixel.cpp
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src/filters/scanline.cpp
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src/filters/simpleFilter.cpp
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src/filters/xbrzfilter.cpp
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src/filters/xBRZ/xbrz.cpp
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)
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SET(SRC_HQ_C
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src/filters/hq/c/hq_implementation.cpp
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)
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SET(SRC_HQ_ASM
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src/filters/hq/asm/hq3x_16.asm
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src/filters/hq/asm/hq3x_32.asm
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src/filters/hq/asm/hq4x_16.asm
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src/filters/hq/asm/hq4x_32.asm
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src/filters/hq/asm/hq3x32.cpp
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)
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if( ENABLE_ASM_SCALERS )
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SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM})
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else( ENABLE_ASM_SCALERS )
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SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C})
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ADD_DEFINITIONS ( -DNO_ASM )
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endif( ENABLE_ASM_SCALERS )
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if( ENABLE_DEBUGGER )
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SET(SRC_DEBUGGER
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src/gba/armdis.cpp
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src/gba/elf.cpp
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src/gba/remote.cpp
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)
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endif( ENABLE_DEBUGGER )
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INCLUDE_DIRECTORIES(
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${ZLIB_INCLUDE_DIR}
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fex
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${PNG_INCLUDE_DIR}
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${SDL_INCLUDE_DIR}
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)
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IF( ENABLE_FFMPEG )
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INCLUDE_DIRECTORIES(
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${FFMPEG_INCLUDE_DIRS}
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)
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ENDIF( ENABLE_FFMPEG )
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ADD_LIBRARY (
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vbamcore
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STATIC
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${PROJECT_SRCS}
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${SRC_MAIN}
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${SRC_GBA}
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${SRC_GB}
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${SRC_APU}
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${SRC_FILTERS}
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${SRC_DEBUGGER}
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)
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IF( ENABLE_SDL )
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ADD_EXECUTABLE (
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vbam
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WIN32
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${SRC_SDL}
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)
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IF( WIN32 )
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SET( WIN32_LIBRARIES wsock32 )
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ENDIF( WIN32 )
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IF( ENABLE_LIRC )
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SET( LIRC_CLIENT_LIBRARY lirc_client )
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ENDIF( ENABLE_LIRC )
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TARGET_LINK_LIBRARIES (
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vbam
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${VBAMCORE_LIBS}
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${WIN32_LIBRARIES}
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${LIRC_CLIENT_LIBRARY}
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)
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IF( WIN32 )
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INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam${CMAKE_EXECUTABLE_SUFFIX} DESTINATION bin)
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ELSE( WIN32 )
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INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam DESTINATION bin)
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ENDIF( WIN32 )
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INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example
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DESTINATION ${SYSCONFDIR}
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RENAME vbam.cfg)
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ENDIF( ENABLE_SDL )
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IF( ENABLE_GTK )
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add_subdirectory (src/gtk)
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ENDIF( ENABLE_GTK )
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IF( ENABLE_WX )
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add_subdirectory(src/wx)
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ENDIF( ENABLE_WX )
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if( ENABLE_GTK OR ENABLE_WX )
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# Native Language Support
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if( ENABLE_NLS )
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add_subdirectory(po)
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endif( ENABLE_NLS )
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endif( ENABLE_GTK OR ENABLE_WX )
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INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${DATA_INSTALL_DIR})
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IF(NOT APPLE)
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INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/gtk/icons/ DESTINATION share/icons/hicolor PATTERN ".svn" EXCLUDE)
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ENDIF(NOT APPLE)
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SET(CPACK_GENERATOR "ZIP")
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SET(CPACK_PACKAGE_VERSION_MAJOR "1")
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SET(CPACK_PACKAGE_VERSION_MINOR "8")
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SET(CPACK_PACKAGE_VERSION_PATCH "0-SVN1292")
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INCLUDE(CPack) |