155 lines
5.6 KiB
CMake
155 lines
5.6 KiB
CMake
option(BUILD_TESTING "Build testing" ON)
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option(BUILD_SHARED_LIBS "Build dynamic libraries" OFF)
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option(TRANSLATIONS_ONLY "Build only the translations.zip" OFF)
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if(TRANSLATIONS_ONLY)
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set(BUILD_DEFAULT OFF)
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else()
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set(BUILD_DEFAULT ON)
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endif()
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option(ENABLE_SDL "Build the SDL port" ${BUILD_DEFAULT})
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option(ENABLE_WX "Build the wxWidgets port" ${BUILD_DEFAULT})
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option(ENABLE_DEBUGGER "Enable the debugger" ON)
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option(ENABLE_ASAN "Enable -fsanitize=address by default. Requires debug build with GCC/Clang" OFF)
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# Static linking
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set(VBAM_STATIC_DEFAULT OFF)
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if(VCPKG_TARGET_TRIPLET MATCHES -static OR CMAKE_TOOLCHAIN_FILE MATCHES "mxe|-static")
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set(VBAM_STATIC_DEFAULT ON)
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elseif(MINGW OR MSYS)
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# Default to static builds on MinGW and all MSYS2 envs.
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set(VBAM_STATIC_DEFAULT ON)
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endif()
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option(VBAM_STATIC "Try to link all libraries statically" ${VBAM_STATIC_DEFAULT})
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if(VBAM_STATIC)
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set(SDL2_STATIC ON)
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set(SFML_STATIC_LIBRARIES ON)
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set(FFMPEG_STATIC ON)
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set(OPENAL_STATIC ON)
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set_property(GLOBAL PROPERTY LINK_SEARCH_START_STATIC ON)
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set_property(GLOBAL PROPERTY LINK_SEARCH_END_STATIC ON)
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if(MSVC)
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set(CMAKE_FIND_LIBRARY_SUFFIXES .lib)
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else()
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list(INSERT CMAKE_FIND_LIBRARY_SUFFIXES 0 .a)
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endif()
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endif()
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option(ENABLE_ASM "Enable x86 ASM related options" OFF)
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# The ARM ASM core seems to be very buggy, see #98 and #54. Default to it being
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# OFF for the time being, until it is either fixed or replaced.
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option(ENABLE_ASM_CORE "Enable x86 ASM CPU cores (EXPERIMENTAL)" OFF)
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set(ASM_SCALERS_DEFAULT ${ENABLE_ASM})
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set(MMX_DEFAULT ${ENABLE_ASM})
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option(ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" ${ASM_SCALERS_DEFAULT})
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include(CMakeDependentOption)
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cmake_dependent_option(ENABLE_MMX "Enable MMX" ${MMX_DEFAULT} "ENABLE_ASM_SCALERS" OFF)
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option(ENABLE_LIRC "Enable LIRC support" OFF)
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# Link / SFML
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if(TRANSLATIONS_ONLY)
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set(ENABLE_LINK_DEFAULT OFF)
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else()
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find_package(SFML 2.4 COMPONENTS network system)
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if(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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if(SFML_STATIC_LIBRARIES AND SFML_NETWORK_LIBRARY_STATIC_DEBUG AND SFML_SYSTEM_LIBRARY_STATIC_DEBUG)
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set(SFML_LIBRARIES ${SFML_NETWORK_LIBRARY_STATIC_DEBUG} ${SFML_SYSTEM_LIBRARY_STATIC_DEBUG})
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elseif(SFML_NETWORK_LIBRARY_DYNAMIC_DEBUG AND SFML_SYSTEM_LIBRARY_DYNAMIC_DEBUG)
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set(SFML_LIBRARIES ${SFML_NETWORK_LIBRARY_DYNAMIC_DEBUG} ${SFML_SYSTEM_LIBRARY_DYNAMIC_DEBUG})
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endif()
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endif()
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set(ENABLE_LINK_DEFAULT OFF)
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if(SFML_FOUND)
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set(ENABLE_LINK_DEFAULT ON)
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endif()
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endif()
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option(ENABLE_LINK "Enable GBA linking functionality" ${ENABLE_LINK_DEFAULT})
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# FFMpeg
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set(FFMPEG_DEFAULT OFF)
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set(FFMPEG_COMPONENTS AVCODEC AVFORMAT SWSCALE AVUTIL SWRESAMPLE)
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set(FFMPEG_COMPONENT_VERSIONS AVCODEC>=58.18.100 AVFORMAT>=58.12.100 SWSCALE>=5.1.100 AVUTIL>=56.14.100 SWRESAMPLE>=3.1.100)
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if(NOT TRANSLATIONS_ONLY AND NOT DEFINED ENABLE_FFMPEG OR ENABLE_FFMPEG)
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set(FFMPEG_DEFAULT ON)
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find_package(FFmpeg COMPONENTS ${FFMPEG_COMPONENTS})
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# check versions, but only if pkgconfig is available
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if(FFMPEG_FOUND AND PKG_CONFIG_FOUND AND NOT CMAKE_TOOLCHAIN_FILE MATCHES vcpkg)
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foreach(component ${FFMPEG_COMPONENT_VERSIONS})
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string(REPLACE ">=" ";" parts ${component})
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list(GET parts 0 name)
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list(GET parts 1 version)
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if((NOT DEFINED ${name}_VERSION) OR ${name}_VERSION VERSION_LESS ${version})
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set(FFMPEG_FOUND OFF)
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endif()
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endforeach()
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endif()
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if(NOT FFMPEG_FOUND)
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set(FFMPEG_DEFAULT OFF)
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endif()
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endif()
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option(ENABLE_FFMPEG "Enable ffmpeg A/V recording" ${FFMPEG_DEFAULT})
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# Online Updates
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set(ONLINEUPDATES_DEFAULT OFF)
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if(DEFINED(UPSTREAM_RELEASE) AND UPSTREAM_RELEASE)
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set(ONLINEUPDATES_DEFAULT ON)
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endif()
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option(ENABLE_ONLINEUPDATES "Enable online update checks" ${ONLINEUPDATES_DEFAULT})
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option(HTTPS "Use https URL for winsparkle" ON)
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# We generally don't want LTO when debugging because it makes linking slow
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(LTO_DEFAULT OFF)
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else()
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set(LTO_DEFAULT ON)
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endif()
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option(ENABLE_LTO "Compile with Link Time Optimization" ${LTO_DEFAULT})
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option(ENABLE_GBA_LOGGING "Enable extended GBA logging" ON)
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# Add support for Homebrew, MacPorts and Fink on macOS
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option(DISABLE_MACOS_PACKAGE_MANAGERS "Set to TRUE to disable support for macOS Homebrew, MacPorts and Fink." FALSE)
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if(APPLE AND NOT DISABLE_MACOS_PACKAGE_MANAGERS)
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include(MacPackageManagers)
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endif()
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option(UPSTREAM_RELEASE "do some optimizations and release automation tasks" OFF)
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if(WIN32)
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# not yet implemented
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option(ENABLE_DIRECT3D "Enable Direct3D rendering for the wxWidgets port" OFF)
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set(XAUDIO2_DEFAULT ON)
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if (MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
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# TODO: We should update the XAudio headers to build with clang-cl. See
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# https://github.com/visualboyadvance-m/visualboyadvance-m/issues/1021
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set(XAUDIO2_DEFAULT OFF)
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endif()
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option(ENABLE_XAUDIO2 "Enable xaudio2 sound output for the wxWidgets port" ${XAUDIO2_DEFAULT})
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endif()
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option(ENABLE_FAUDIO "Enable FAudio sound output for the wxWidgets port" OFF)
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option(ZIP_SUFFIX [=[suffix for release zip files, e.g. "-somebranch".zip]=] OFF)
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# The SDL port can't be built without debugging support
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if(NOT ENABLE_DEBUGGER AND ENABLE_SDL)
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message(FATAL_ERROR "The SDL port can't be built without debugging support")
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endif()
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if(TRANSLATIONS_ONLY AND (ENABLE_SDL OR ENABLE_WX))
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message(FATAL_ERROR "The SDL and wxWidgets ports can't be built when TRANSLATIONS_ONLY is enabled")
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endif()
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