visualboyadvance-m/src/common
kode54 0bd675de7f SDL sound code now posts to semaphores no matter what, in case the other side is still waiting after a speedup transition
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1228 a31d4220-a93d-0410-bf67-fe4944624d44
2013-11-14 23:32:08 +00:00
..
Array.h Simplified the SDL audio driver by using a generic ring buffer (from Gambatte). Changed the A/V max delay and sound update framerate to saner values. Emulation smoothness and sound quality have improved on my system. Please report any issue. 2008-12-30 14:34:33 +00:00
Patch.cpp some small pvs warning fixes 2013-03-31 12:19:34 +00:00
Patch.h SVN: Applied proper properties to all files, mainly to get native end of lines. 2011-02-19 21:33:53 +00:00
Port.h Let's try that again. 2013-09-21 13:57:40 +00:00
RingBuffer.h Simplified the SDL audio driver by using a generic ring buffer (from Gambatte). Changed the A/V max delay and sound update framerate to saner values. Emulation smoothness and sound quality have improved on my system. Please report any issue. 2008-12-30 14:34:33 +00:00
SoundDriver.h update FSF address 2012-01-23 08:49:39 +00:00
SoundSDL.cpp SDL sound code now posts to semaphores no matter what, in case the other side is still waiting after a speedup transition 2013-11-14 23:32:08 +00:00
SoundSDL.h Rewrote SDL sound synchronization, using a very old patch as a base for some of the changes 2013-11-14 07:51:57 +00:00
Types.h update FSF address 2012-01-23 08:49:39 +00:00
ffmpeg.cpp commiting Tim Harders patch for libav/ffmpeg 2013-06-17 04:05:37 +00:00
ffmpeg.h buncha patches by darktjm 2011-05-24 07:39:29 +00:00
memgzio.c shuffles magic mush...... trunk MSVC2010 buildfix 2012-01-20 22:03:27 +00:00
memgzio.h Some fixes to help building on NetBSD 2011-12-27 15:34:39 +00:00