The continuing development of the legendary VBA gameboy advance emulator.
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squall-leonhart 5f5ddb11a4 Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels.
Also enables whole program optimisation (funnily i was only doing linker time optimisation so it wasn't as good as it could be.)
2011-04-26 07:25:16 +00:00
CMakeScripts SVN: Set more properties 2011-02-20 19:06:05 +00:00
debian GTK: Add a German translation, thanks to c-korn 2011-02-25 17:32:40 +00:00
doc SVN: Set more properties 2011-02-20 19:06:05 +00:00
fex FEX: Fix build for MinGW. No need to use the safe version (and non standard) of localtime here. 2011-03-13 15:08:36 +00:00
po GTK: Updated translations. 2011-03-05 07:37:11 +00:00
project Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels. 2011-04-26 07:25:16 +00:00
src Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels. 2011-04-26 07:25:16 +00:00
CMakeLists.txt CMAKE: Do not override system C/C++ compiler flags when no build type is defined. This will make things easiers for packaging. 2011-02-26 12:11:06 +00:00