visualboyadvance-m/src/common/ConfigManager.h

176 lines
4.5 KiB
C

#ifndef _CONFIGMANAGER_H
#define _CONFIGMANAGER_H
#pragma once
#include <stdio.h>
#include "../sdl/filters.h"
#ifndef __GNUC__
# define HAVE_DECL_GETOPT 0
# define __STDC__ 1
# include "getopt.h"
#else // ! __GNUC__
# define HAVE_DECL_GETOPT 1
# include <getopt.h>
#endif // ! __GNUC__
extern bool cpuIsMultiBoot;
extern bool mirroringEnable;
extern bool parseDebug;
extern bool speedHack;
extern bool speedup;
extern char* rewindMemory;
extern char* aviRecordDir;
extern char* biosFileNameGB;
extern char* biosFileNameGBA;
extern char* biosFileNameGBC;
extern char* loadDotCodeFile;
extern char* saveDotCodeFile;
extern char* linkHostAddr;
extern char* movieRecordDir;
extern char* romDirGB;
extern char* romDirGBA;
extern char* romDirGBC;
extern char* soundRecordDir;
extern int* rewindSerials;
extern int active;
extern int agbPrint;
extern int autoFire;
extern int autoFireMaxCount;
extern int autoFireToggle;
extern int autoFrameSkip;
extern int autoLoadMostRecent;
extern int autoPatch;
extern int autoSaveLoadCheatList;
extern int aviRecording;
extern int captureFormat;
extern int cheatsEnabled;
extern int cpuDisableSfx;
extern int cpuSaveType;
extern int dinputKeyFocus;
extern int disableMMX;
extern int disableStatusMessages;
extern int dsoundDisableHardwareAcceleration;
extern int filterHeight;
extern int filterMagnification;
extern int filterMT; // enable multi-threading for pixel filters
extern int filter;
extern int filterWidth;
extern int frameSkip;
extern int frameskipadjust;
extern int fsAdapter;
extern int fsColorDepth;
extern int fsForceChange;
extern int fsFrequency;
extern int fsHeight;
extern int fsWidth;
extern int fullScreen;
extern int fullScreenStretch;
extern int gdbBreakOnLoad;
extern int gdbPort;
extern int glFilter;
extern int ifbType;
extern int joypadDefault;
extern int languageOption;
extern int layerEnable;
extern int layerSettings;
extern int linkAuto;
extern int linkHacks;
extern int linkMode;
extern int linkNumPlayers;
extern int linkTimeout;
extern int maxScale;
extern int movieFrame;
extern int moviePlayFrame;
extern int moviePlaying;
extern int movieRecording;
extern int openGL;
extern int autoPatch;
extern int optFlashSize;
extern int optPrintUsage;
extern int paused;
extern int pauseWhenInactive;
extern int recentFreeze;
extern int renderedFrames;
extern int rewindCount;
extern int rewindCounter;
extern int rewindPos;
extern int rewindSaveNeeded;
extern int rewindTimer;
extern int rewindTopPos;
//extern int romSize;
extern int rtcEnabled;
extern int saveType;
extern int screenMessage;
extern int sensorX;
extern int sensorY;
extern int showRenderedFrames;
extern int showSpeed;
extern int showSpeedTransparent;
extern int sizeX;
extern int sizeY;
extern int skipBios;
extern int skipSaveGameBattery;
extern int skipSaveGameCheats;
extern int soundRecording;
extern int speedupToggle;
extern int sunBars;
extern int surfaceSizeX;
extern int surfaceSizeY;
extern int synchronize;
extern int threadPriority;
extern int tripleBuffering;
extern int useBios;
extern int useBiosFileGB;
extern int useBiosFileGBA;
extern int useBiosFileGBC;
extern int videoOption;
extern int vsync;
extern int wasPaused;
extern int windowPositionX;
extern int windowPositionY;
extern int winFlashSize;
extern int winGbBorderOn;
extern int winGbPrinterEnabled;
extern int winPauseNextFrame;
extern u32 autoFrameSkipLastTime;
extern u32 movieLastJoypad;
extern u32 movieNextJoypad;
extern int throttle;
#define MAX_CHEATS 100
extern int preparedCheats;
extern const char* preparedCheatCodes[MAX_CHEATS];
// allow up to 100 IPS/UPS/PPF patches given on commandline
#define PATCH_MAX_NUM 100
extern int patchNum;
extern char *(patchNames[PATCH_MAX_NUM]); // and so on
extern int mouseCounter;
extern FilterFunc filterFunction;
extern IFBFilterFunc ifbFunction;
extern char* homeDir;
extern char* screenShotDir;
extern char* saveDir;
extern char* batteryDir;
// Directory within homedir to use for default save location.
#define DOT_DIR ".vbam"
void SetHome(char *_arg0);
void SaveConfigFile();
void CloseConfig();
u32 ReadPrefHex(char* pref_key);
u32 ReadPref(char* pref_key, int default_value);
u32 ReadPref(char* pref_key);
char* ReadPrefString(char* pref_key, char* default_value);
char* ReadPrefString(char* pref_key);
void LoadConfigFile(int argc, char ** argv);
void LoadConfig();
int ReadOpts(int argc, char ** argv);
#endif