The continuing development of the legendary VBA gameboy advance emulator.
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skidau 55e1dad514 Integrated the VBA-SDL-H2 code into the GDB function.
This allows breakpoints, memory views and watches to be controlled from the GDB interface.  The VBA-SDL-H2 commands can be entered via the GDB monitor (type "help" into the monitor for a list of commands).  Made minor changes to the GDB interface so that the GDB port does not need to be entered every session.  A "Break on Load" option has been added allowing GDB to be connected before the ROM starts executing.

VBA-SDL-H2 credits: Labmaster, kenobi, DevZ, richq, JPAN, Griever
2015-04-02 05:53:57 +00:00
CMakeScripts NLS: Improve translations build 2011-12-03 20:29:05 +00:00
debian DEBIAN: Add manpages for gvbam and wxvbam, thanks to Jeremy Newton for writing them. 2012-04-27 14:30:15 +00:00
doc updated readme 2013-09-24 07:09:56 +00:00
fex cmakelists changes, wxwidgets interface build fix to follow. 2015-03-27 17:48:42 +00:00
po NLS: Update translations from Transifex 2013-02-03 13:36:37 +00:00
project Integrated the VBA-SDL-H2 code into the GDB function. 2015-04-02 05:53:57 +00:00
src Integrated the VBA-SDL-H2 code into the GDB function. 2015-04-02 05:53:57 +00:00
CMakeLists.txt Integrated the VBA-SDL-H2 code into the GDB function. 2015-04-02 05:53:57 +00:00