3984 lines
93 KiB
C++
3984 lines
93 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005-2006 Forgotten and the VBA development team
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// Copyright (C) VBA-M development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <stdio.h>
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#include <stdlib.h>
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#include <memory.h>
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#include <stdarg.h>
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#include <string.h>
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#include "GBA.h"
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#include "GBAcpu.h"
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#include "GBAinline.h"
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#include "Globals.h"
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#include "Gfx.h"
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#include "EEprom.h"
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#include "Flash.h"
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#include "Sound.h"
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#include "Sram.h"
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#include "bios.h"
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#include "Cheats.h"
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#include "NLS.h"
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#include "elf.h"
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#include "Util.h"
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#include "Port.h"
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#include "agbprint.h"
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#ifdef PROFILING
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#include "prof/prof.h"
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#endif
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#ifdef __GNUC__
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#define _stricmp strcasecmp
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#endif
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extern int emulating;
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#ifdef LINK_EMULATION
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extern int linktime;
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extern void StartLink(u16);
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extern void StartJOYLink(u16);
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extern void StartGPLink(u16);
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extern void LinkSSend(u16);
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extern void LinkUpdate(int);
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extern int linktime2;
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#endif
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int SWITicks = 0;
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int IRQTicks = 0;
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u32 mastercode = 0;
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int layerEnableDelay = 0;
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bool busPrefetch = false;
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bool busPrefetchEnable = false;
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u32 busPrefetchCount = 0;
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int cpuDmaTicksToUpdate = 0;
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int cpuDmaCount = 0;
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bool cpuDmaHack = false;
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u32 cpuDmaLast = 0;
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int dummyAddress = 0;
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bool cpuBreakLoop = false;
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int cpuNextEvent = 0;
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int gbaSaveType = 0; // used to remember the save type on reset
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bool intState = false;
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bool stopState = false;
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bool holdState = false;
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int holdType = 0;
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bool cpuSramEnabled = true;
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bool cpuFlashEnabled = true;
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bool cpuEEPROMEnabled = true;
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bool cpuEEPROMSensorEnabled = false;
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u32 cpuPrefetch[2];
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int cpuTotalTicks = 0;
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#ifdef PROFILING
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int profilingTicks = 0;
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int profilingTicksReload = 0;
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static profile_segment *profilSegment = NULL;
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#endif
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#ifdef BKPT_SUPPORT
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u8 freezeWorkRAM[0x40000];
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u8 freezeInternalRAM[0x8000];
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u8 freezeVRAM[0x18000];
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u8 freezePRAM[0x400];
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u8 freezeOAM[0x400];
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bool debugger_last;
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#endif
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int lcdTicks = (useBios && !skipBios) ? 1008 : 208;
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u8 timerOnOffDelay = 0;
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u16 timer0Value = 0;
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bool timer0On = false;
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int timer0Ticks = 0;
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int timer0Reload = 0;
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int timer0ClockReload = 0;
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u16 timer1Value = 0;
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bool timer1On = false;
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int timer1Ticks = 0;
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int timer1Reload = 0;
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int timer1ClockReload = 0;
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u16 timer2Value = 0;
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bool timer2On = false;
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int timer2Ticks = 0;
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int timer2Reload = 0;
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int timer2ClockReload = 0;
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u16 timer3Value = 0;
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bool timer3On = false;
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int timer3Ticks = 0;
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int timer3Reload = 0;
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int timer3ClockReload = 0;
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u32 dma0Source = 0;
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u32 dma0Dest = 0;
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u32 dma1Source = 0;
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u32 dma1Dest = 0;
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u32 dma2Source = 0;
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u32 dma2Dest = 0;
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u32 dma3Source = 0;
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u32 dma3Dest = 0;
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void (*cpuSaveGameFunc)(u32,u8) = flashSaveDecide;
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void (*renderLine)() = mode0RenderLine;
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bool fxOn = false;
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bool windowOn = false;
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int frameCount = 0;
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char buffer[1024];
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FILE *out = NULL;
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u32 lastTime = 0;
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int count = 0;
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int capture = 0;
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int capturePrevious = 0;
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int captureNumber = 0;
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const int TIMER_TICKS[4] = {
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0,
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6,
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8,
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10
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};
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const u32 objTilesAddress [3] = {0x010000, 0x014000, 0x014000};
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const u8 gamepakRamWaitState[4] = { 4, 3, 2, 8 };
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const u8 gamepakWaitState[4] = { 4, 3, 2, 8 };
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const u8 gamepakWaitState0[2] = { 2, 1 };
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const u8 gamepakWaitState1[2] = { 4, 1 };
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const u8 gamepakWaitState2[2] = { 8, 1 };
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const bool isInRom [16]=
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{ false, false, false, false, false, false, false, false,
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true, true, true, true, true, true, false, false };
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u8 memoryWait[16] =
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{ 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 0 };
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u8 memoryWait32[16] =
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{ 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 4, 0 };
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u8 memoryWaitSeq[16] =
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{ 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4, 0 };
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u8 memoryWaitSeq32[16] =
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{ 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 4, 0 };
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// The videoMemoryWait constants are used to add some waitstates
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// if the opcode access video memory data outside of vblank/hblank
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// It seems to happen on only one ticks for each pixel.
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// Not used for now (too problematic with current code).
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//const u8 videoMemoryWait[16] =
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// {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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u8 biosProtected[4];
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#ifdef WORDS_BIGENDIAN
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bool cpuBiosSwapped = false;
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#endif
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u32 myROM[] = {
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0xEA000006,
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0xEA000093,
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0xEA000006,
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0x00000000,
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0x00000000,
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0x00000000,
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0xEA000088,
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0x00000000,
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0xE3A00302,
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0xE1A0F000,
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0xE92D5800,
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0xE55EC002,
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0xE28FB03C,
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0xE79BC10C,
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0xE14FB000,
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0xE92D0800,
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0xE20BB080,
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0xE38BB01F,
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0xE129F00B,
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0xE92D4004,
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0xE1A0E00F,
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0xE12FFF1C,
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0xE8BD4004,
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0xE3A0C0D3,
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0xE129F00C,
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0xE8BD0800,
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0xE169F00B,
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0xE8BD5800,
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0xE1B0F00E,
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0x0000009C,
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0x0000009C,
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0x0000009C,
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0x0000009C,
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0x000001F8,
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0x000001F0,
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0x000000AC,
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0x000000A0,
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0x000000FC,
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0x00000168,
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0xE12FFF1E,
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0xE1A03000,
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0xE1A00001,
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0xE1A01003,
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0xE2113102,
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0x42611000,
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0xE033C040,
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0x22600000,
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0xE1B02001,
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0xE15200A0,
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0x91A02082,
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0x3AFFFFFC,
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0xE1500002,
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0xE0A33003,
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0x20400002,
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0xE1320001,
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0x11A020A2,
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0x1AFFFFF9,
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0xE1A01000,
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0xE1A00003,
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0xE1B0C08C,
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0x22600000,
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0x42611000,
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0xE12FFF1E,
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0xE92D0010,
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0xE1A0C000,
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0xE3A01001,
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0xE1500001,
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0x81A000A0,
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0x81A01081,
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0x8AFFFFFB,
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0xE1A0000C,
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0xE1A04001,
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0xE3A03000,
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0xE1A02001,
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0xE15200A0,
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0x91A02082,
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0x3AFFFFFC,
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0xE1500002,
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0xE0A33003,
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0x20400002,
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0xE1320001,
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0x11A020A2,
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0x1AFFFFF9,
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0xE0811003,
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0xE1B010A1,
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0xE1510004,
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0x3AFFFFEE,
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0xE1A00004,
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0xE8BD0010,
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0xE12FFF1E,
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0xE0010090,
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0xE1A01741,
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0xE2611000,
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0xE3A030A9,
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0xE0030391,
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0xE1A03743,
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0xE2833E39,
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0xE0030391,
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0xE1A03743,
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0xE2833C09,
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0xE283301C,
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0xE0030391,
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0xE1A03743,
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0xE2833C0F,
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0xE28330B6,
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0xE0030391,
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0xE1A03743,
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0xE2833C16,
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0xE28330AA,
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0xE0030391,
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0xE1A03743,
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0xE2833A02,
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0xE2833081,
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0xE0030391,
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0xE1A03743,
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0xE2833C36,
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0xE2833051,
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0xE0030391,
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0xE1A03743,
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0xE2833CA2,
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0xE28330F9,
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0xE0000093,
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0xE1A00840,
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0xE12FFF1E,
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0xE3A00001,
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0xE3A01001,
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0xE92D4010,
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0xE3A03000,
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0xE3A04001,
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0xE3500000,
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0x1B000004,
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0xE5CC3301,
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0xEB000002,
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0x0AFFFFFC,
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0xE8BD4010,
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0xE12FFF1E,
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0xE3A0C301,
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0xE5CC3208,
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0xE15C20B8,
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0xE0110002,
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0x10222000,
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0x114C20B8,
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0xE5CC4208,
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0xE12FFF1E,
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0xE92D500F,
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0xE3A00301,
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0xE1A0E00F,
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0xE510F004,
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0xE8BD500F,
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0xE25EF004,
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0xE59FD044,
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0xE92D5000,
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0xE14FC000,
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0xE10FE000,
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0xE92D5000,
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0xE3A0C302,
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0xE5DCE09C,
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0xE35E00A5,
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0x1A000004,
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0x05DCE0B4,
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0x021EE080,
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0xE28FE004,
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0x159FF018,
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0x059FF018,
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0xE59FD018,
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0xE8BD5000,
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0xE169F00C,
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0xE8BD5000,
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0xE25EF004,
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0x03007FF0,
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0x09FE2000,
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0x09FFC000,
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0x03007FE0
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};
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variable_desc saveGameStruct[] = {
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{ &DISPCNT , sizeof(u16) },
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{ &DISPSTAT , sizeof(u16) },
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{ &VCOUNT , sizeof(u16) },
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{ &BG0CNT , sizeof(u16) },
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{ &BG1CNT , sizeof(u16) },
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{ &BG2CNT , sizeof(u16) },
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{ &BG3CNT , sizeof(u16) },
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{ &BG0HOFS , sizeof(u16) },
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{ &BG0VOFS , sizeof(u16) },
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{ &BG1HOFS , sizeof(u16) },
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{ &BG1VOFS , sizeof(u16) },
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{ &BG2HOFS , sizeof(u16) },
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{ &BG2VOFS , sizeof(u16) },
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{ &BG3HOFS , sizeof(u16) },
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{ &BG3VOFS , sizeof(u16) },
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{ &BG2PA , sizeof(u16) },
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{ &BG2PB , sizeof(u16) },
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{ &BG2PC , sizeof(u16) },
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{ &BG2PD , sizeof(u16) },
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{ &BG2X_L , sizeof(u16) },
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{ &BG2X_H , sizeof(u16) },
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{ &BG2Y_L , sizeof(u16) },
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{ &BG2Y_H , sizeof(u16) },
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{ &BG3PA , sizeof(u16) },
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{ &BG3PB , sizeof(u16) },
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{ &BG3PC , sizeof(u16) },
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{ &BG3PD , sizeof(u16) },
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{ &BG3X_L , sizeof(u16) },
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{ &BG3X_H , sizeof(u16) },
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{ &BG3Y_L , sizeof(u16) },
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{ &BG3Y_H , sizeof(u16) },
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{ &WIN0H , sizeof(u16) },
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{ &WIN1H , sizeof(u16) },
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{ &WIN0V , sizeof(u16) },
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{ &WIN1V , sizeof(u16) },
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{ &WININ , sizeof(u16) },
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{ &WINOUT , sizeof(u16) },
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{ &MOSAIC , sizeof(u16) },
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{ &BLDMOD , sizeof(u16) },
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{ &COLEV , sizeof(u16) },
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{ &COLY , sizeof(u16) },
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{ &DM0SAD_L , sizeof(u16) },
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{ &DM0SAD_H , sizeof(u16) },
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{ &DM0DAD_L , sizeof(u16) },
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{ &DM0DAD_H , sizeof(u16) },
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{ &DM0CNT_L , sizeof(u16) },
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{ &DM0CNT_H , sizeof(u16) },
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{ &DM1SAD_L , sizeof(u16) },
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{ &DM1SAD_H , sizeof(u16) },
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{ &DM1DAD_L , sizeof(u16) },
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{ &DM1DAD_H , sizeof(u16) },
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{ &DM1CNT_L , sizeof(u16) },
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{ &DM1CNT_H , sizeof(u16) },
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{ &DM2SAD_L , sizeof(u16) },
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{ &DM2SAD_H , sizeof(u16) },
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{ &DM2DAD_L , sizeof(u16) },
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{ &DM2DAD_H , sizeof(u16) },
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{ &DM2CNT_L , sizeof(u16) },
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{ &DM2CNT_H , sizeof(u16) },
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{ &DM3SAD_L , sizeof(u16) },
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{ &DM3SAD_H , sizeof(u16) },
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{ &DM3DAD_L , sizeof(u16) },
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{ &DM3DAD_H , sizeof(u16) },
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{ &DM3CNT_L , sizeof(u16) },
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{ &DM3CNT_H , sizeof(u16) },
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{ &TM0D , sizeof(u16) },
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{ &TM0CNT , sizeof(u16) },
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{ &TM1D , sizeof(u16) },
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{ &TM1CNT , sizeof(u16) },
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{ &TM2D , sizeof(u16) },
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{ &TM2CNT , sizeof(u16) },
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{ &TM3D , sizeof(u16) },
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{ &TM3CNT , sizeof(u16) },
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{ &P1 , sizeof(u16) },
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{ &IE , sizeof(u16) },
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{ &IF , sizeof(u16) },
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{ &IME , sizeof(u16) },
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{ &holdState, sizeof(bool) },
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{ &holdType, sizeof(int) },
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{ &lcdTicks, sizeof(int) },
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{ &timer0On , sizeof(bool) },
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{ &timer0Ticks , sizeof(int) },
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{ &timer0Reload , sizeof(int) },
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{ &timer0ClockReload , sizeof(int) },
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{ &timer1On , sizeof(bool) },
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{ &timer1Ticks , sizeof(int) },
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{ &timer1Reload , sizeof(int) },
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{ &timer1ClockReload , sizeof(int) },
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{ &timer2On , sizeof(bool) },
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{ &timer2Ticks , sizeof(int) },
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{ &timer2Reload , sizeof(int) },
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{ &timer2ClockReload , sizeof(int) },
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{ &timer3On , sizeof(bool) },
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{ &timer3Ticks , sizeof(int) },
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{ &timer3Reload , sizeof(int) },
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{ &timer3ClockReload , sizeof(int) },
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{ &dma0Source , sizeof(u32) },
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{ &dma0Dest , sizeof(u32) },
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{ &dma1Source , sizeof(u32) },
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{ &dma1Dest , sizeof(u32) },
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{ &dma2Source , sizeof(u32) },
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{ &dma2Dest , sizeof(u32) },
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{ &dma3Source , sizeof(u32) },
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{ &dma3Dest , sizeof(u32) },
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{ &fxOn, sizeof(bool) },
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{ &windowOn, sizeof(bool) },
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{ &N_FLAG , sizeof(bool) },
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{ &C_FLAG , sizeof(bool) },
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{ &Z_FLAG , sizeof(bool) },
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{ &V_FLAG , sizeof(bool) },
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{ &armState , sizeof(bool) },
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{ &armIrqEnable , sizeof(bool) },
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{ &armNextPC , sizeof(u32) },
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{ &armMode , sizeof(int) },
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{ &saveType , sizeof(int) },
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{ NULL, 0 }
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};
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static int romSize = 0x2000000;
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|
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#ifdef PROFILING
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void cpuProfil(profile_segment *seg)
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{
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profilSegment = seg;
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}
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|
|
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void cpuEnableProfiling(int hz)
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{
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if(hz == 0)
|
|
hz = 100;
|
|
profilingTicks = profilingTicksReload = 16777216 / hz;
|
|
profSetHertz(hz);
|
|
}
|
|
#endif
|
|
|
|
|
|
inline int CPUUpdateTicks()
|
|
{
|
|
int cpuLoopTicks = lcdTicks;
|
|
|
|
if(soundTicks < cpuLoopTicks)
|
|
cpuLoopTicks = soundTicks;
|
|
|
|
if(timer0On && (timer0Ticks < cpuLoopTicks)) {
|
|
cpuLoopTicks = timer0Ticks;
|
|
}
|
|
if(timer1On && !(TM1CNT & 4) && (timer1Ticks < cpuLoopTicks)) {
|
|
cpuLoopTicks = timer1Ticks;
|
|
}
|
|
if(timer2On && !(TM2CNT & 4) && (timer2Ticks < cpuLoopTicks)) {
|
|
cpuLoopTicks = timer2Ticks;
|
|
}
|
|
if(timer3On && !(TM3CNT & 4) && (timer3Ticks < cpuLoopTicks)) {
|
|
cpuLoopTicks = timer3Ticks;
|
|
}
|
|
#ifdef PROFILING
|
|
if(profilingTicksReload != 0) {
|
|
if(profilingTicks < cpuLoopTicks) {
|
|
cpuLoopTicks = profilingTicks;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (SWITicks) {
|
|
if (SWITicks < cpuLoopTicks)
|
|
cpuLoopTicks = SWITicks;
|
|
}
|
|
|
|
if (IRQTicks) {
|
|
if (IRQTicks < cpuLoopTicks)
|
|
cpuLoopTicks = IRQTicks;
|
|
}
|
|
|
|
return cpuLoopTicks;
|
|
}
|
|
|
|
void CPUUpdateWindow0()
|
|
{
|
|
int x00 = WIN0H>>8;
|
|
int x01 = WIN0H & 255;
|
|
|
|
if(x00 <= x01) {
|
|
for(int i = 0; i < 240; i++) {
|
|
gfxInWin0[i] = (i >= x00 && i < x01);
|
|
}
|
|
} else {
|
|
for(int i = 0; i < 240; i++) {
|
|
gfxInWin0[i] = (i >= x00 || i < x01);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CPUUpdateWindow1()
|
|
{
|
|
int x00 = WIN1H>>8;
|
|
int x01 = WIN1H & 255;
|
|
|
|
if(x00 <= x01) {
|
|
for(int i = 0; i < 240; i++) {
|
|
gfxInWin1[i] = (i >= x00 && i < x01);
|
|
}
|
|
} else {
|
|
for(int i = 0; i < 240; i++) {
|
|
gfxInWin1[i] = (i >= x00 || i < x01);
|
|
}
|
|
}
|
|
}
|
|
|
|
extern u32 line0[240];
|
|
extern u32 line1[240];
|
|
extern u32 line2[240];
|
|
extern u32 line3[240];
|
|
|
|
#define CLEAR_ARRAY(a) \
|
|
{\
|
|
u32 *array = (a);\
|
|
for(int i = 0; i < 240; i++) {\
|
|
*array++ = 0x80000000;\
|
|
}\
|
|
}\
|
|
|
|
void CPUUpdateRenderBuffers(bool force)
|
|
{
|
|
if(!(layerEnable & 0x0100) || force) {
|
|
CLEAR_ARRAY(line0);
|
|
}
|
|
if(!(layerEnable & 0x0200) || force) {
|
|
CLEAR_ARRAY(line1);
|
|
}
|
|
if(!(layerEnable & 0x0400) || force) {
|
|
CLEAR_ARRAY(line2);
|
|
}
|
|
if(!(layerEnable & 0x0800) || force) {
|
|
CLEAR_ARRAY(line3);
|
|
}
|
|
}
|
|
|
|
static bool CPUWriteState(gzFile gzFile)
|
|
{
|
|
utilWriteInt(gzFile, SAVE_GAME_VERSION);
|
|
|
|
utilGzWrite(gzFile, &rom[0xa0], 16);
|
|
|
|
utilWriteInt(gzFile, useBios);
|
|
|
|
utilGzWrite(gzFile, ®[0], sizeof(reg));
|
|
|
|
utilWriteData(gzFile, saveGameStruct);
|
|
|
|
// new to version 0.7.1
|
|
utilWriteInt(gzFile, stopState);
|
|
// new to version 0.8
|
|
utilWriteInt(gzFile, IRQTicks);
|
|
|
|
utilGzWrite(gzFile, internalRAM, 0x8000);
|
|
utilGzWrite(gzFile, paletteRAM, 0x400);
|
|
utilGzWrite(gzFile, workRAM, 0x40000);
|
|
utilGzWrite(gzFile, vram, 0x20000);
|
|
utilGzWrite(gzFile, oam, 0x400);
|
|
utilGzWrite(gzFile, pix, 4*241*162);
|
|
utilGzWrite(gzFile, ioMem, 0x400);
|
|
|
|
eepromSaveGame(gzFile);
|
|
flashSaveGame(gzFile);
|
|
soundSaveGame(gzFile);
|
|
|
|
cheatsSaveGame(gzFile);
|
|
|
|
// version 1.5
|
|
rtcSaveGame(gzFile);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CPUWriteState(const char *file)
|
|
{
|
|
gzFile gzFile = utilGzOpen(file, "wb");
|
|
|
|
if(gzFile == NULL) {
|
|
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"), file);
|
|
return false;
|
|
}
|
|
|
|
bool res = CPUWriteState(gzFile);
|
|
|
|
utilGzClose(gzFile);
|
|
|
|
return res;
|
|
}
|
|
|
|
bool CPUWriteMemState(char *memory, int available)
|
|
{
|
|
gzFile gzFile = utilMemGzOpen(memory, available, "w");
|
|
|
|
if(gzFile == NULL) {
|
|
return false;
|
|
}
|
|
|
|
bool res = CPUWriteState(gzFile);
|
|
|
|
long pos = utilGzMemTell(gzFile)+8;
|
|
|
|
if(pos >= (available))
|
|
res = false;
|
|
|
|
utilGzClose(gzFile);
|
|
|
|
return res;
|
|
}
|
|
|
|
static bool CPUReadState(gzFile gzFile)
|
|
{
|
|
int version = utilReadInt(gzFile);
|
|
|
|
if(version > SAVE_GAME_VERSION || version < SAVE_GAME_VERSION_1) {
|
|
systemMessage(MSG_UNSUPPORTED_VBA_SGM,
|
|
N_("Unsupported VisualBoyAdvance save game version %d"),
|
|
version);
|
|
return false;
|
|
}
|
|
|
|
u8 romname[17];
|
|
|
|
utilGzRead(gzFile, romname, 16);
|
|
|
|
if(memcmp(&rom[0xa0], romname, 16) != 0) {
|
|
romname[16]=0;
|
|
for(int i = 0; i < 16; i++)
|
|
if(romname[i] < 32)
|
|
romname[i] = 32;
|
|
systemMessage(MSG_CANNOT_LOAD_SGM, N_("Cannot load save game for %s"), romname);
|
|
return false;
|
|
}
|
|
|
|
bool ub = utilReadInt(gzFile) ? true : false;
|
|
|
|
if(ub != useBios) {
|
|
if(useBios)
|
|
systemMessage(MSG_SAVE_GAME_NOT_USING_BIOS,
|
|
N_("Save game is not using the BIOS files"));
|
|
else
|
|
systemMessage(MSG_SAVE_GAME_USING_BIOS,
|
|
N_("Save game is using the BIOS file"));
|
|
return false;
|
|
}
|
|
|
|
utilGzRead(gzFile, ®[0], sizeof(reg));
|
|
|
|
utilReadData(gzFile, saveGameStruct);
|
|
|
|
if(version < SAVE_GAME_VERSION_3)
|
|
stopState = false;
|
|
else
|
|
stopState = utilReadInt(gzFile) ? true : false;
|
|
|
|
if(version < SAVE_GAME_VERSION_4)
|
|
{
|
|
IRQTicks = 0;
|
|
intState = false;
|
|
}
|
|
else
|
|
{
|
|
IRQTicks = utilReadInt(gzFile);
|
|
if (IRQTicks>0)
|
|
intState = true;
|
|
else
|
|
{
|
|
intState = false;
|
|
IRQTicks = 0;
|
|
}
|
|
}
|
|
|
|
utilGzRead(gzFile, internalRAM, 0x8000);
|
|
utilGzRead(gzFile, paletteRAM, 0x400);
|
|
utilGzRead(gzFile, workRAM, 0x40000);
|
|
utilGzRead(gzFile, vram, 0x20000);
|
|
utilGzRead(gzFile, oam, 0x400);
|
|
if(version < SAVE_GAME_VERSION_6)
|
|
utilGzRead(gzFile, pix, 4*240*160);
|
|
else
|
|
utilGzRead(gzFile, pix, 4*241*162);
|
|
utilGzRead(gzFile, ioMem, 0x400);
|
|
|
|
eepromReadGame(gzFile, version);
|
|
flashReadGame(gzFile, version);
|
|
soundReadGame(gzFile, version);
|
|
|
|
if(version > SAVE_GAME_VERSION_1) {
|
|
cheatsReadGame(gzFile, version);
|
|
}
|
|
if(version > SAVE_GAME_VERSION_6) {
|
|
rtcReadGame(gzFile);
|
|
}
|
|
|
|
if(version <= SAVE_GAME_VERSION_7) {
|
|
u32 temp;
|
|
#define SWAP(a,b,c) \
|
|
temp = (a);\
|
|
(a) = (b)<<16|(c);\
|
|
(b) = (temp) >> 16;\
|
|
(c) = (temp) & 0xFFFF;
|
|
|
|
SWAP(dma0Source, DM0SAD_H, DM0SAD_L);
|
|
SWAP(dma0Dest, DM0DAD_H, DM0DAD_L);
|
|
SWAP(dma1Source, DM1SAD_H, DM1SAD_L);
|
|
SWAP(dma1Dest, DM1DAD_H, DM1DAD_L);
|
|
SWAP(dma2Source, DM2SAD_H, DM2SAD_L);
|
|
SWAP(dma2Dest, DM2DAD_H, DM2DAD_L);
|
|
SWAP(dma3Source, DM3SAD_H, DM3SAD_L);
|
|
SWAP(dma3Dest, DM3DAD_H, DM3DAD_L);
|
|
}
|
|
|
|
if(version <= SAVE_GAME_VERSION_8) {
|
|
timer0ClockReload = TIMER_TICKS[TM0CNT & 3];
|
|
timer1ClockReload = TIMER_TICKS[TM1CNT & 3];
|
|
timer2ClockReload = TIMER_TICKS[TM2CNT & 3];
|
|
timer3ClockReload = TIMER_TICKS[TM3CNT & 3];
|
|
|
|
timer0Ticks = ((0x10000 - TM0D) << timer0ClockReload) - timer0Ticks;
|
|
timer1Ticks = ((0x10000 - TM1D) << timer1ClockReload) - timer1Ticks;
|
|
timer2Ticks = ((0x10000 - TM2D) << timer2ClockReload) - timer2Ticks;
|
|
timer3Ticks = ((0x10000 - TM3D) << timer3ClockReload) - timer3Ticks;
|
|
interp_rate();
|
|
}
|
|
|
|
// set pointers!
|
|
layerEnable = layerSettings & DISPCNT;
|
|
|
|
CPUUpdateRender();
|
|
CPUUpdateRenderBuffers(true);
|
|
CPUUpdateWindow0();
|
|
CPUUpdateWindow1();
|
|
gbaSaveType = 0;
|
|
switch(saveType) {
|
|
case 0:
|
|
cpuSaveGameFunc = flashSaveDecide;
|
|
break;
|
|
case 1:
|
|
cpuSaveGameFunc = sramWrite;
|
|
gbaSaveType = 1;
|
|
break;
|
|
case 2:
|
|
cpuSaveGameFunc = flashWrite;
|
|
gbaSaveType = 2;
|
|
break;
|
|
case 3:
|
|
break;
|
|
case 5:
|
|
gbaSaveType = 5;
|
|
break;
|
|
default:
|
|
systemMessage(MSG_UNSUPPORTED_SAVE_TYPE,
|
|
N_("Unsupported save type %d"), saveType);
|
|
break;
|
|
}
|
|
if(eepromInUse)
|
|
gbaSaveType = 3;
|
|
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
if(armState) {
|
|
ARM_PREFETCH;
|
|
} else {
|
|
THUMB_PREFETCH;
|
|
}
|
|
|
|
CPUUpdateRegister(0x204, CPUReadHalfWordQuick(0x4000204));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CPUReadMemState(char *memory, int available)
|
|
{
|
|
gzFile gzFile = utilMemGzOpen(memory, available, "r");
|
|
|
|
bool res = CPUReadState(gzFile);
|
|
|
|
utilGzClose(gzFile);
|
|
|
|
return res;
|
|
}
|
|
|
|
bool CPUReadState(const char * file)
|
|
{
|
|
gzFile gzFile = utilGzOpen(file, "rb");
|
|
|
|
if(gzFile == NULL)
|
|
return false;
|
|
|
|
bool res = CPUReadState(gzFile);
|
|
|
|
utilGzClose(gzFile);
|
|
|
|
return res;
|
|
}
|
|
|
|
bool CPUExportEepromFile(const char *fileName)
|
|
{
|
|
if(eepromInUse) {
|
|
FILE *file = fopen(fileName, "wb");
|
|
|
|
if(!file) {
|
|
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"),
|
|
fileName);
|
|
return false;
|
|
}
|
|
|
|
for(int i = 0; i < eepromSize;) {
|
|
for(int j = 0; j < 8; j++) {
|
|
if(fwrite(&eepromData[i+7-j], 1, 1, file) != 1) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
}
|
|
i += 8;
|
|
}
|
|
fclose(file);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CPUWriteBatteryFile(const char *fileName)
|
|
{
|
|
if(gbaSaveType == 0) {
|
|
if(eepromInUse)
|
|
gbaSaveType = 3;
|
|
else switch(saveType) {
|
|
case 1:
|
|
gbaSaveType = 1;
|
|
break;
|
|
case 2:
|
|
gbaSaveType = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if((gbaSaveType) && (gbaSaveType!=5)) {
|
|
FILE *file = fopen(fileName, "wb");
|
|
|
|
if(!file) {
|
|
systemMessage(MSG_ERROR_CREATING_FILE, N_("Error creating file %s"),
|
|
fileName);
|
|
return false;
|
|
}
|
|
|
|
// only save if Flash/Sram in use or EEprom in use
|
|
if(gbaSaveType != 3) {
|
|
if(gbaSaveType == 2) {
|
|
if(fwrite(flashSaveMemory, 1, flashSize, file) != (size_t)flashSize) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
} else {
|
|
if(fwrite(flashSaveMemory, 1, 0x10000, file) != 0x10000) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
}
|
|
} else {
|
|
if(fwrite(eepromData, 1, eepromSize, file) != (size_t)eepromSize) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
}
|
|
fclose(file);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CPUReadGSASnapshot(const char *fileName)
|
|
{
|
|
int i;
|
|
FILE *file = fopen(fileName, "rb");
|
|
|
|
if(!file) {
|
|
systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName);
|
|
return false;
|
|
}
|
|
|
|
// check file size to know what we should read
|
|
fseek(file, 0, SEEK_END);
|
|
|
|
// long size = ftell(file);
|
|
fseek(file, 0x0, SEEK_SET);
|
|
fread(&i, 1, 4, file);
|
|
fseek(file, i, SEEK_CUR); // Skip SharkPortSave
|
|
fseek(file, 4, SEEK_CUR); // skip some sort of flag
|
|
fread(&i, 1, 4, file); // name length
|
|
fseek(file, i, SEEK_CUR); // skip name
|
|
fread(&i, 1, 4, file); // desc length
|
|
fseek(file, i, SEEK_CUR); // skip desc
|
|
fread(&i, 1, 4, file); // notes length
|
|
fseek(file, i, SEEK_CUR); // skip notes
|
|
int saveSize;
|
|
fread(&saveSize, 1, 4, file); // read length
|
|
saveSize -= 0x1c; // remove header size
|
|
char buffer[17];
|
|
char buffer2[17];
|
|
fread(buffer, 1, 16, file);
|
|
buffer[16] = 0;
|
|
for(i = 0; i < 16; i++)
|
|
if(buffer[i] < 32)
|
|
buffer[i] = 32;
|
|
memcpy(buffer2, &rom[0xa0], 16);
|
|
buffer2[16] = 0;
|
|
for(i = 0; i < 16; i++)
|
|
if(buffer2[i] < 32)
|
|
buffer2[i] = 32;
|
|
if(memcmp(buffer, buffer2, 16)) {
|
|
systemMessage(MSG_CANNOT_IMPORT_SNAPSHOT_FOR,
|
|
N_("Cannot import snapshot for %s. Current game is %s"),
|
|
buffer,
|
|
buffer2);
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
fseek(file, 12, SEEK_CUR); // skip some flags
|
|
if(saveSize >= 65536) {
|
|
if(fread(flashSaveMemory, 1, saveSize, file) != (size_t)saveSize) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
} else {
|
|
systemMessage(MSG_UNSUPPORTED_SNAPSHOT_FILE,
|
|
N_("Unsupported snapshot file %s"),
|
|
fileName);
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
fclose(file);
|
|
CPUReset();
|
|
return true;
|
|
}
|
|
|
|
bool CPUWriteGSASnapshot(const char *fileName,
|
|
const char *title,
|
|
const char *desc,
|
|
const char *notes)
|
|
{
|
|
FILE *file = fopen(fileName, "wb");
|
|
|
|
if(!file) {
|
|
systemMessage(MSG_CANNOT_OPEN_FILE, N_("Cannot open file %s"), fileName);
|
|
return false;
|
|
}
|
|
|
|
u8 buffer[17];
|
|
|
|
utilPutDword(buffer, 0x0d); // SharkPortSave length
|
|
fwrite(buffer, 1, 4, file);
|
|
fwrite("SharkPortSave", 1, 0x0d, file);
|
|
utilPutDword(buffer, 0x000f0000);
|
|
fwrite(buffer, 1, 4, file); // save type 0x000f0000 = GBA save
|
|
utilPutDword(buffer, (u32)strlen(title));
|
|
fwrite(buffer, 1, 4, file); // title length
|
|
fwrite(title, 1, strlen(title), file);
|
|
utilPutDword(buffer, (u32)strlen(desc));
|
|
fwrite(buffer, 1, 4, file); // desc length
|
|
fwrite(desc, 1, strlen(desc), file);
|
|
utilPutDword(buffer, (u32)strlen(notes));
|
|
fwrite(buffer, 1, 4, file); // notes length
|
|
fwrite(notes, 1, strlen(notes), file);
|
|
int saveSize = 0x10000;
|
|
if(gbaSaveType == 2)
|
|
saveSize = flashSize;
|
|
int totalSize = saveSize + 0x1c;
|
|
|
|
utilPutDword(buffer, totalSize); // length of remainder of save - CRC
|
|
fwrite(buffer, 1, 4, file);
|
|
|
|
char temp[0x2001c];
|
|
memset(temp, 0, 28);
|
|
memcpy(temp, &rom[0xa0], 16); // copy internal name
|
|
temp[0x10] = rom[0xbe]; // reserved area (old checksum)
|
|
temp[0x11] = rom[0xbf]; // reserved area (old checksum)
|
|
temp[0x12] = rom[0xbd]; // complement check
|
|
temp[0x13] = rom[0xb0]; // maker
|
|
temp[0x14] = 1; // 1 save ?
|
|
memcpy(&temp[0x1c], flashSaveMemory, saveSize); // copy save
|
|
fwrite(temp, 1, totalSize, file); // write save + header
|
|
u32 crc = 0;
|
|
|
|
for(int i = 0; i < totalSize; i++) {
|
|
crc += ((u32)temp[i] << (crc % 0x18));
|
|
}
|
|
|
|
utilPutDword(buffer, crc);
|
|
fwrite(buffer, 1, 4, file); // CRC?
|
|
|
|
fclose(file);
|
|
return true;
|
|
}
|
|
|
|
bool CPUImportEepromFile(const char *fileName)
|
|
{
|
|
FILE *file = fopen(fileName, "rb");
|
|
|
|
if(!file)
|
|
return false;
|
|
|
|
// check file size to know what we should read
|
|
fseek(file, 0, SEEK_END);
|
|
|
|
long size = ftell(file);
|
|
fseek(file, 0, SEEK_SET);
|
|
if(size == 512 || size == 0x2000) {
|
|
if(fread(eepromData, 1, size, file) != (size_t)size) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
for(int i = 0; i < size;) {
|
|
u8 tmp = eepromData[i];
|
|
eepromData[i] = eepromData[7-i];
|
|
eepromData[7-i] = tmp;
|
|
i++;
|
|
tmp = eepromData[i];
|
|
eepromData[i] = eepromData[7-i];
|
|
eepromData[7-i] = tmp;
|
|
i++;
|
|
tmp = eepromData[i];
|
|
eepromData[i] = eepromData[7-i];
|
|
eepromData[7-i] = tmp;
|
|
i++;
|
|
tmp = eepromData[i];
|
|
eepromData[i] = eepromData[7-i];
|
|
eepromData[7-i] = tmp;
|
|
i++;
|
|
i += 4;
|
|
}
|
|
} else
|
|
return false;
|
|
fclose(file);
|
|
return true;
|
|
}
|
|
|
|
bool CPUReadBatteryFile(const char *fileName)
|
|
{
|
|
FILE *file = fopen(fileName, "rb");
|
|
|
|
if(!file)
|
|
return false;
|
|
|
|
// check file size to know what we should read
|
|
fseek(file, 0, SEEK_END);
|
|
|
|
long size = ftell(file);
|
|
fseek(file, 0, SEEK_SET);
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
|
|
if(size == 512 || size == 0x2000) {
|
|
if(fread(eepromData, 1, size, file) != (size_t)size) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
} else {
|
|
if(size == 0x20000) {
|
|
if(fread(flashSaveMemory, 1, 0x20000, file) != 0x20000) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
flashSetSize(0x20000);
|
|
} else {
|
|
if(fread(flashSaveMemory, 1, 0x10000, file) != 0x10000) {
|
|
fclose(file);
|
|
return false;
|
|
}
|
|
flashSetSize(0x10000);
|
|
}
|
|
}
|
|
fclose(file);
|
|
return true;
|
|
}
|
|
|
|
bool CPUWritePNGFile(const char *fileName)
|
|
{
|
|
return utilWritePNGFile(fileName, 240, 160, pix);
|
|
}
|
|
|
|
bool CPUWriteBMPFile(const char *fileName)
|
|
{
|
|
return utilWriteBMPFile(fileName, 240, 160, pix);
|
|
}
|
|
|
|
bool CPUIsZipFile(const char * file)
|
|
{
|
|
if(strlen(file) > 4) {
|
|
const char * p = strrchr(file,'.');
|
|
|
|
if(p != NULL) {
|
|
if(_stricmp(p, ".zip") == 0)
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CPUIsGBAImage(const char * file)
|
|
{
|
|
cpuIsMultiBoot = false;
|
|
if(strlen(file) > 4) {
|
|
const char * p = strrchr(file,'.');
|
|
|
|
if(p != NULL) {
|
|
if(_stricmp(p, ".gba") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".agb") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".bin") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".elf") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".mb") == 0) {
|
|
cpuIsMultiBoot = true;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CPUIsGBABios(const char * file)
|
|
{
|
|
if(strlen(file) > 4) {
|
|
const char * p = strrchr(file,'.');
|
|
|
|
if(p != NULL) {
|
|
if(_stricmp(p, ".gba") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".agb") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".bin") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".bios") == 0)
|
|
return true;
|
|
if(_stricmp(p, ".rom") == 0)
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CPUIsELF(const char *file)
|
|
{
|
|
if(strlen(file) > 4) {
|
|
const char * p = strrchr(file,'.');
|
|
|
|
if(p != NULL) {
|
|
if(_stricmp(p, ".elf") == 0)
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CPUCleanUp()
|
|
{
|
|
#ifdef PROFILING
|
|
if(profilingTicksReload) {
|
|
profCleanup();
|
|
}
|
|
#endif
|
|
|
|
if(rom != NULL) {
|
|
free(rom);
|
|
rom = NULL;
|
|
}
|
|
|
|
if(vram != NULL) {
|
|
free(vram);
|
|
vram = NULL;
|
|
}
|
|
|
|
if(paletteRAM != NULL) {
|
|
free(paletteRAM);
|
|
paletteRAM = NULL;
|
|
}
|
|
|
|
if(internalRAM != NULL) {
|
|
free(internalRAM);
|
|
internalRAM = NULL;
|
|
}
|
|
|
|
if(workRAM != NULL) {
|
|
free(workRAM);
|
|
workRAM = NULL;
|
|
}
|
|
|
|
if(bios != NULL) {
|
|
free(bios);
|
|
bios = NULL;
|
|
}
|
|
|
|
if(pix != NULL) {
|
|
free(pix);
|
|
pix = NULL;
|
|
}
|
|
|
|
if(oam != NULL) {
|
|
free(oam);
|
|
oam = NULL;
|
|
}
|
|
|
|
if(ioMem != NULL) {
|
|
free(ioMem);
|
|
ioMem = NULL;
|
|
}
|
|
|
|
elfCleanUp();
|
|
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
|
|
emulating = 0;
|
|
}
|
|
|
|
int CPULoadRom(const char *szFile)
|
|
{
|
|
romSize = 0x2000000;
|
|
if(rom != NULL) {
|
|
CPUCleanUp();
|
|
}
|
|
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
|
|
rom = (u8 *)malloc(0x2000000);
|
|
if(rom == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"ROM");
|
|
return 0;
|
|
}
|
|
workRAM = (u8 *)calloc(1, 0x40000);
|
|
if(workRAM == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"WRAM");
|
|
return 0;
|
|
}
|
|
|
|
u8 *whereToLoad = cpuIsMultiBoot ? workRAM : rom;
|
|
|
|
if(CPUIsELF(szFile)) {
|
|
FILE *f = fopen(szFile, "rb");
|
|
if(!f) {
|
|
systemMessage(MSG_ERROR_OPENING_IMAGE, N_("Error opening image %s"),
|
|
szFile);
|
|
free(rom);
|
|
rom = NULL;
|
|
free(workRAM);
|
|
workRAM = NULL;
|
|
return 0;
|
|
}
|
|
bool res = elfRead(szFile, romSize, f);
|
|
if(!res || romSize == 0) {
|
|
free(rom);
|
|
rom = NULL;
|
|
free(workRAM);
|
|
workRAM = NULL;
|
|
elfCleanUp();
|
|
return 0;
|
|
}
|
|
} else if(!utilLoad(szFile,
|
|
utilIsGBAImage,
|
|
whereToLoad,
|
|
romSize)) {
|
|
free(rom);
|
|
rom = NULL;
|
|
free(workRAM);
|
|
workRAM = NULL;
|
|
return 0;
|
|
}
|
|
|
|
u16 *temp = (u16 *)(rom+((romSize+1)&~1));
|
|
int i;
|
|
for(i = (romSize+1)&~1; i < 0x2000000; i+=2) {
|
|
WRITE16LE(temp, (i >> 1) & 0xFFFF);
|
|
temp++;
|
|
}
|
|
|
|
bios = (u8 *)calloc(1,0x4000);
|
|
if(bios == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"BIOS");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
internalRAM = (u8 *)calloc(1,0x8000);
|
|
if(internalRAM == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"IRAM");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
paletteRAM = (u8 *)calloc(1,0x400);
|
|
if(paletteRAM == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"PRAM");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
vram = (u8 *)calloc(1, 0x20000);
|
|
if(vram == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"VRAM");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
oam = (u8 *)calloc(1, 0x400);
|
|
if(oam == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"OAM");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
pix = (u8 *)calloc(1, 4 * 241 * 162);
|
|
if(pix == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"PIX");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
ioMem = (u8 *)calloc(1, 0x400);
|
|
if(ioMem == NULL) {
|
|
systemMessage(MSG_OUT_OF_MEMORY, N_("Failed to allocate memory for %s"),
|
|
"IO");
|
|
CPUCleanUp();
|
|
return 0;
|
|
}
|
|
|
|
flashInit();
|
|
eepromInit();
|
|
|
|
CPUUpdateRenderBuffers(true);
|
|
|
|
return romSize;
|
|
}
|
|
|
|
void doMirroring (bool b)
|
|
{
|
|
u32 mirroredRomSize = (((romSize)>>20) & 0x3F)<<20;
|
|
u32 mirroredRomAddress = romSize;
|
|
if ((mirroredRomSize <=0x800000) && (b))
|
|
{
|
|
mirroredRomAddress = mirroredRomSize;
|
|
if (mirroredRomSize==0)
|
|
mirroredRomSize=0x100000;
|
|
while (mirroredRomAddress<0x01000000)
|
|
{
|
|
memcpy ((u16 *)(rom+mirroredRomAddress), (u16 *)(rom), mirroredRomSize);
|
|
mirroredRomAddress+=mirroredRomSize;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CPUUpdateRender()
|
|
{
|
|
switch(DISPCNT & 7) {
|
|
case 0:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode0RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode0RenderLineNoWindow;
|
|
else
|
|
renderLine = mode0RenderLineAll;
|
|
break;
|
|
case 1:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode1RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode1RenderLineNoWindow;
|
|
else
|
|
renderLine = mode1RenderLineAll;
|
|
break;
|
|
case 2:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode2RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode2RenderLineNoWindow;
|
|
else
|
|
renderLine = mode2RenderLineAll;
|
|
break;
|
|
case 3:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode3RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode3RenderLineNoWindow;
|
|
else
|
|
renderLine = mode3RenderLineAll;
|
|
break;
|
|
case 4:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode4RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode4RenderLineNoWindow;
|
|
else
|
|
renderLine = mode4RenderLineAll;
|
|
break;
|
|
case 5:
|
|
if((!fxOn && !windowOn && !(layerEnable & 0x8000)) ||
|
|
cpuDisableSfx)
|
|
renderLine = mode5RenderLine;
|
|
else if(fxOn && !windowOn && !(layerEnable & 0x8000))
|
|
renderLine = mode5RenderLineNoWindow;
|
|
else
|
|
renderLine = mode5RenderLineAll;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CPUUpdateCPSR()
|
|
{
|
|
u32 CPSR = reg[16].I & 0x40;
|
|
if(N_FLAG)
|
|
CPSR |= 0x80000000;
|
|
if(Z_FLAG)
|
|
CPSR |= 0x40000000;
|
|
if(C_FLAG)
|
|
CPSR |= 0x20000000;
|
|
if(V_FLAG)
|
|
CPSR |= 0x10000000;
|
|
if(!armState)
|
|
CPSR |= 0x00000020;
|
|
if(!armIrqEnable)
|
|
CPSR |= 0x80;
|
|
CPSR |= (armMode & 0x1F);
|
|
reg[16].I = CPSR;
|
|
}
|
|
|
|
void CPUUpdateFlags(bool breakLoop)
|
|
{
|
|
u32 CPSR = reg[16].I;
|
|
|
|
N_FLAG = (CPSR & 0x80000000) ? true: false;
|
|
Z_FLAG = (CPSR & 0x40000000) ? true: false;
|
|
C_FLAG = (CPSR & 0x20000000) ? true: false;
|
|
V_FLAG = (CPSR & 0x10000000) ? true: false;
|
|
armState = (CPSR & 0x20) ? false : true;
|
|
armIrqEnable = (CPSR & 0x80) ? false : true;
|
|
if(breakLoop) {
|
|
if (armIrqEnable && (IF & IE) && (IME & 1))
|
|
cpuNextEvent = cpuTotalTicks;
|
|
}
|
|
}
|
|
|
|
void CPUUpdateFlags()
|
|
{
|
|
CPUUpdateFlags(true);
|
|
}
|
|
|
|
#ifdef WORDS_BIGENDIAN
|
|
static void CPUSwap(volatile u32 *a, volatile u32 *b)
|
|
{
|
|
volatile u32 c = *b;
|
|
*b = *a;
|
|
*a = c;
|
|
}
|
|
#else
|
|
static void CPUSwap(u32 *a, u32 *b)
|
|
{
|
|
u32 c = *b;
|
|
*b = *a;
|
|
*a = c;
|
|
}
|
|
#endif
|
|
|
|
void CPUSwitchMode(int mode, bool saveState, bool breakLoop)
|
|
{
|
|
// if(armMode == mode)
|
|
// return;
|
|
|
|
CPUUpdateCPSR();
|
|
|
|
switch(armMode) {
|
|
case 0x10:
|
|
case 0x1F:
|
|
reg[R13_USR].I = reg[13].I;
|
|
reg[R14_USR].I = reg[14].I;
|
|
reg[17].I = reg[16].I;
|
|
break;
|
|
case 0x11:
|
|
CPUSwap(®[R8_FIQ].I, ®[8].I);
|
|
CPUSwap(®[R9_FIQ].I, ®[9].I);
|
|
CPUSwap(®[R10_FIQ].I, ®[10].I);
|
|
CPUSwap(®[R11_FIQ].I, ®[11].I);
|
|
CPUSwap(®[R12_FIQ].I, ®[12].I);
|
|
reg[R13_FIQ].I = reg[13].I;
|
|
reg[R14_FIQ].I = reg[14].I;
|
|
reg[SPSR_FIQ].I = reg[17].I;
|
|
break;
|
|
case 0x12:
|
|
reg[R13_IRQ].I = reg[13].I;
|
|
reg[R14_IRQ].I = reg[14].I;
|
|
reg[SPSR_IRQ].I = reg[17].I;
|
|
break;
|
|
case 0x13:
|
|
reg[R13_SVC].I = reg[13].I;
|
|
reg[R14_SVC].I = reg[14].I;
|
|
reg[SPSR_SVC].I = reg[17].I;
|
|
break;
|
|
case 0x17:
|
|
reg[R13_ABT].I = reg[13].I;
|
|
reg[R14_ABT].I = reg[14].I;
|
|
reg[SPSR_ABT].I = reg[17].I;
|
|
break;
|
|
case 0x1b:
|
|
reg[R13_UND].I = reg[13].I;
|
|
reg[R14_UND].I = reg[14].I;
|
|
reg[SPSR_UND].I = reg[17].I;
|
|
break;
|
|
}
|
|
|
|
u32 CPSR = reg[16].I;
|
|
u32 SPSR = reg[17].I;
|
|
|
|
switch(mode) {
|
|
case 0x10:
|
|
case 0x1F:
|
|
reg[13].I = reg[R13_USR].I;
|
|
reg[14].I = reg[R14_USR].I;
|
|
reg[16].I = SPSR;
|
|
break;
|
|
case 0x11:
|
|
CPUSwap(®[8].I, ®[R8_FIQ].I);
|
|
CPUSwap(®[9].I, ®[R9_FIQ].I);
|
|
CPUSwap(®[10].I, ®[R10_FIQ].I);
|
|
CPUSwap(®[11].I, ®[R11_FIQ].I);
|
|
CPUSwap(®[12].I, ®[R12_FIQ].I);
|
|
reg[13].I = reg[R13_FIQ].I;
|
|
reg[14].I = reg[R14_FIQ].I;
|
|
if(saveState)
|
|
reg[17].I = CPSR;
|
|
else
|
|
reg[17].I = reg[SPSR_FIQ].I;
|
|
break;
|
|
case 0x12:
|
|
reg[13].I = reg[R13_IRQ].I;
|
|
reg[14].I = reg[R14_IRQ].I;
|
|
reg[16].I = SPSR;
|
|
if(saveState)
|
|
reg[17].I = CPSR;
|
|
else
|
|
reg[17].I = reg[SPSR_IRQ].I;
|
|
break;
|
|
case 0x13:
|
|
reg[13].I = reg[R13_SVC].I;
|
|
reg[14].I = reg[R14_SVC].I;
|
|
reg[16].I = SPSR;
|
|
if(saveState)
|
|
reg[17].I = CPSR;
|
|
else
|
|
reg[17].I = reg[SPSR_SVC].I;
|
|
break;
|
|
case 0x17:
|
|
reg[13].I = reg[R13_ABT].I;
|
|
reg[14].I = reg[R14_ABT].I;
|
|
reg[16].I = SPSR;
|
|
if(saveState)
|
|
reg[17].I = CPSR;
|
|
else
|
|
reg[17].I = reg[SPSR_ABT].I;
|
|
break;
|
|
case 0x1b:
|
|
reg[13].I = reg[R13_UND].I;
|
|
reg[14].I = reg[R14_UND].I;
|
|
reg[16].I = SPSR;
|
|
if(saveState)
|
|
reg[17].I = CPSR;
|
|
else
|
|
reg[17].I = reg[SPSR_UND].I;
|
|
break;
|
|
default:
|
|
systemMessage(MSG_UNSUPPORTED_ARM_MODE, N_("Unsupported ARM mode %02x"), mode);
|
|
break;
|
|
}
|
|
armMode = mode;
|
|
CPUUpdateFlags(breakLoop);
|
|
CPUUpdateCPSR();
|
|
}
|
|
|
|
void CPUSwitchMode(int mode, bool saveState)
|
|
{
|
|
CPUSwitchMode(mode, saveState, true);
|
|
}
|
|
|
|
void CPUUndefinedException()
|
|
{
|
|
u32 PC = reg[15].I;
|
|
bool savedArmState = armState;
|
|
CPUSwitchMode(0x1b, true, false);
|
|
reg[14].I = PC - (savedArmState ? 4 : 2);
|
|
reg[15].I = 0x04;
|
|
armState = true;
|
|
armIrqEnable = false;
|
|
armNextPC = 0x04;
|
|
ARM_PREFETCH;
|
|
reg[15].I += 4;
|
|
}
|
|
|
|
void CPUSoftwareInterrupt()
|
|
{
|
|
u32 PC = reg[15].I;
|
|
bool savedArmState = armState;
|
|
CPUSwitchMode(0x13, true, false);
|
|
reg[14].I = PC - (savedArmState ? 4 : 2);
|
|
reg[15].I = 0x08;
|
|
armState = true;
|
|
armIrqEnable = false;
|
|
armNextPC = 0x08;
|
|
ARM_PREFETCH;
|
|
reg[15].I += 4;
|
|
}
|
|
|
|
void CPUSoftwareInterrupt(int comment)
|
|
{
|
|
static bool disableMessage = false;
|
|
if(armState) comment >>= 16;
|
|
#ifdef BKPT_SUPPORT
|
|
if(comment == 0xff) {
|
|
extern void (*dbgOutput)(const char *, u32);
|
|
dbgOutput(NULL, reg[0].I);
|
|
return;
|
|
}
|
|
#endif
|
|
#ifdef PROFILING
|
|
if(comment == 0xfe) {
|
|
profStartup(reg[0].I, reg[1].I);
|
|
return;
|
|
}
|
|
if(comment == 0xfd) {
|
|
profControl(reg[0].I);
|
|
return;
|
|
}
|
|
if(comment == 0xfc) {
|
|
profCleanup();
|
|
return;
|
|
}
|
|
if(comment == 0xfb) {
|
|
profCount();
|
|
return;
|
|
}
|
|
#endif
|
|
if(comment == 0xfa) {
|
|
agbPrintFlush();
|
|
return;
|
|
}
|
|
#ifdef SDL
|
|
if(comment == 0xf9) {
|
|
emulating = 0;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
cpuBreakLoop = true;
|
|
return;
|
|
}
|
|
#endif
|
|
if(useBios) {
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("SWI: %08x at %08x (0x%08x,0x%08x,0x%08x,VCOUNT = %2d)\n", comment,
|
|
armState ? armNextPC - 4: armNextPC -2,
|
|
reg[0].I,
|
|
reg[1].I,
|
|
reg[2].I,
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
CPUSoftwareInterrupt();
|
|
return;
|
|
}
|
|
// This would be correct, but it causes problems if uncommented
|
|
// else {
|
|
// biosProtected = 0xe3a02004;
|
|
// }
|
|
|
|
switch(comment) {
|
|
case 0x00:
|
|
BIOS_SoftReset();
|
|
ARM_PREFETCH;
|
|
break;
|
|
case 0x01:
|
|
BIOS_RegisterRamReset();
|
|
break;
|
|
case 0x02:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("Halt: (VCOUNT = %2d)\n",
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
holdState = true;
|
|
holdType = -1;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x03:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("Stop: (VCOUNT = %2d)\n",
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
holdState = true;
|
|
holdType = -1;
|
|
stopState = true;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x04:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("IntrWait: 0x%08x,0x%08x (VCOUNT = %2d)\n",
|
|
reg[0].I,
|
|
reg[1].I,
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
CPUSoftwareInterrupt();
|
|
break;
|
|
case 0x05:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("VBlankIntrWait: (VCOUNT = %2d)\n",
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
CPUSoftwareInterrupt();
|
|
break;
|
|
case 0x06:
|
|
CPUSoftwareInterrupt();
|
|
break;
|
|
case 0x07:
|
|
CPUSoftwareInterrupt();
|
|
break;
|
|
case 0x08:
|
|
BIOS_Sqrt();
|
|
break;
|
|
case 0x09:
|
|
BIOS_ArcTan();
|
|
break;
|
|
case 0x0A:
|
|
BIOS_ArcTan2();
|
|
break;
|
|
case 0x0B:
|
|
{
|
|
int len = (reg[2].I & 0x1FFFFF) >>1;
|
|
if (!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + len) & 0xe000000) == 0))
|
|
{
|
|
if ((reg[2].I >> 24) & 1)
|
|
{
|
|
if ((reg[2].I >> 26) & 1)
|
|
SWITicks = (7 + memoryWait32[(reg[1].I>>24) & 0xF]) * (len>>1);
|
|
else
|
|
SWITicks = (8 + memoryWait[(reg[1].I>>24) & 0xF]) * (len);
|
|
}
|
|
else
|
|
{
|
|
if ((reg[2].I >> 26) & 1)
|
|
SWITicks = (10 + memoryWait32[(reg[0].I>>24) & 0xF] +
|
|
memoryWait32[(reg[1].I>>24) & 0xF]) * (len>>1);
|
|
else
|
|
SWITicks = (11 + memoryWait[(reg[0].I>>24) & 0xF] +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
}
|
|
}
|
|
BIOS_CpuSet();
|
|
break;
|
|
case 0x0C:
|
|
{
|
|
int len = (reg[2].I & 0x1FFFFF) >>5;
|
|
if (!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + len) & 0xe000000) == 0))
|
|
{
|
|
if ((reg[2].I >> 24) & 1)
|
|
SWITicks = (6 + memoryWait32[(reg[1].I>>24) & 0xF] +
|
|
7 * (memoryWaitSeq32[(reg[1].I>>24) & 0xF] + 1)) * len;
|
|
else
|
|
SWITicks = (9 + memoryWait32[(reg[0].I>>24) & 0xF] +
|
|
memoryWait32[(reg[1].I>>24) & 0xF] +
|
|
7 * (memoryWaitSeq32[(reg[0].I>>24) & 0xF] +
|
|
memoryWaitSeq32[(reg[1].I>>24) & 0xF] + 2)) * len;
|
|
}
|
|
}
|
|
BIOS_CpuFastSet();
|
|
break;
|
|
case 0x0D:
|
|
BIOS_GetBiosChecksum();
|
|
break;
|
|
case 0x0E:
|
|
BIOS_BgAffineSet();
|
|
break;
|
|
case 0x0F:
|
|
BIOS_ObjAffineSet();
|
|
break;
|
|
case 0x10:
|
|
{
|
|
int len = CPUReadHalfWord(reg[2].I);
|
|
if (!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + len) & 0xe000000) == 0))
|
|
SWITicks = (32 + memoryWait[(reg[0].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_BitUnPack();
|
|
break;
|
|
case 0x11:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 8;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (9 + memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_LZ77UnCompWram();
|
|
break;
|
|
case 0x12:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 8;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (19 + memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_LZ77UnCompVram();
|
|
break;
|
|
case 0x13:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 8;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (29 + (memoryWait[(reg[0].I>>24) & 0xF]<<1)) * len;
|
|
}
|
|
BIOS_HuffUnComp();
|
|
break;
|
|
case 0x14:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 8;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (11 + memoryWait[(reg[0].I>>24) & 0xF] +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_RLUnCompWram();
|
|
break;
|
|
case 0x15:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 9;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (34 + (memoryWait[(reg[0].I>>24) & 0xF] << 1) +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_RLUnCompVram();
|
|
break;
|
|
case 0x16:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 8;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (13 + memoryWait[(reg[0].I>>24) & 0xF] +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_Diff8bitUnFilterWram();
|
|
break;
|
|
case 0x17:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 9;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (39 + (memoryWait[(reg[0].I>>24) & 0xF]<<1) +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_Diff8bitUnFilterVram();
|
|
break;
|
|
case 0x18:
|
|
{
|
|
u32 len = CPUReadMemory(reg[0].I) >> 9;
|
|
if(!(((reg[0].I & 0xe000000) == 0) ||
|
|
((reg[0].I + (len & 0x1fffff)) & 0xe000000) == 0))
|
|
SWITicks = (13 + memoryWait[(reg[0].I>>24) & 0xF] +
|
|
memoryWait[(reg[1].I>>24) & 0xF]) * len;
|
|
}
|
|
BIOS_Diff16bitUnFilter();
|
|
break;
|
|
case 0x19:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("SoundBiasSet: 0x%08x (VCOUNT = %2d)\n",
|
|
reg[0].I,
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
if(reg[0].I)
|
|
systemSoundPause();
|
|
else
|
|
systemSoundResume();
|
|
break;
|
|
case 0x1F:
|
|
BIOS_MidiKey2Freq();
|
|
break;
|
|
case 0x2A:
|
|
BIOS_SndDriverJmpTableCopy();
|
|
// let it go, because we don't really emulate this function
|
|
default:
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_SWI) {
|
|
log("SWI: %08x at %08x (0x%08x,0x%08x,0x%08x,VCOUNT = %2d)\n", comment,
|
|
armState ? armNextPC - 4: armNextPC -2,
|
|
reg[0].I,
|
|
reg[1].I,
|
|
reg[2].I,
|
|
VCOUNT);
|
|
}
|
|
#endif
|
|
|
|
if(!disableMessage) {
|
|
systemMessage(MSG_UNSUPPORTED_BIOS_FUNCTION,
|
|
N_("Unsupported BIOS function %02x called from %08x. A BIOS file is needed in order to get correct behaviour."),
|
|
comment,
|
|
armMode ? armNextPC - 4: armNextPC - 2);
|
|
disableMessage = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CPUCompareVCOUNT()
|
|
{
|
|
if(VCOUNT == (DISPSTAT >> 8)) {
|
|
DISPSTAT |= 4;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
|
|
if(DISPSTAT & 0x20) {
|
|
IF |= 4;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
} else {
|
|
DISPSTAT &= 0xFFFB;
|
|
UPDATE_REG(0x4, DISPSTAT);
|
|
}
|
|
if (layerEnableDelay>0)
|
|
{
|
|
layerEnableDelay--;
|
|
if (layerEnableDelay==1)
|
|
layerEnable = layerSettings & DISPCNT;
|
|
}
|
|
|
|
}
|
|
|
|
void doDMA(u32 &s, u32 &d, u32 si, u32 di, u32 c, int transfer32)
|
|
{
|
|
int sm = s >> 24;
|
|
int dm = d >> 24;
|
|
int sw = 0;
|
|
int dw = 0;
|
|
int sc = c;
|
|
|
|
cpuDmaCount = c;
|
|
// This is done to get the correct waitstates.
|
|
if (sm>15)
|
|
sm=15;
|
|
if (dm>15)
|
|
dm=15;
|
|
|
|
//if ((sm>=0x05) && (sm<=0x07) || (dm>=0x05) && (dm <=0x07))
|
|
// blank = (((DISPSTAT | ((DISPSTAT>>1)&1))==1) ? true : false);
|
|
|
|
if(transfer32) {
|
|
s &= 0xFFFFFFFC;
|
|
if(s < 0x02000000 && (reg[15].I >> 24)) {
|
|
while(c != 0) {
|
|
CPUWriteMemory(d, 0);
|
|
d += di;
|
|
c--;
|
|
}
|
|
} else {
|
|
while(c != 0) {
|
|
cpuDmaLast = CPUReadMemory(s);
|
|
CPUWriteMemory(d, cpuDmaLast);
|
|
d += di;
|
|
s += si;
|
|
c--;
|
|
}
|
|
}
|
|
} else {
|
|
s &= 0xFFFFFFFE;
|
|
si = (int)si >> 1;
|
|
di = (int)di >> 1;
|
|
if(s < 0x02000000 && (reg[15].I >> 24)) {
|
|
while(c != 0) {
|
|
CPUWriteHalfWord(d, 0);
|
|
d += di;
|
|
c--;
|
|
}
|
|
} else {
|
|
while(c != 0) {
|
|
cpuDmaLast = CPUReadHalfWord(s);
|
|
CPUWriteHalfWord(d, cpuDmaLast);
|
|
cpuDmaLast |= (cpuDmaLast<<16);
|
|
d += di;
|
|
s += si;
|
|
c--;
|
|
}
|
|
}
|
|
}
|
|
|
|
cpuDmaCount = 0;
|
|
|
|
int totalTicks = 0;
|
|
|
|
if(transfer32) {
|
|
sw =1+memoryWaitSeq32[sm & 15];
|
|
dw =1+memoryWaitSeq32[dm & 15];
|
|
totalTicks = (sw+dw)*(sc-1) + 6 + memoryWait32[sm & 15] +
|
|
memoryWaitSeq32[dm & 15];
|
|
}
|
|
else
|
|
{
|
|
sw = 1+memoryWaitSeq[sm & 15];
|
|
dw = 1+memoryWaitSeq[dm & 15];
|
|
totalTicks = (sw+dw)*(sc-1) + 6 + memoryWait[sm & 15] +
|
|
memoryWaitSeq[dm & 15];
|
|
}
|
|
|
|
cpuDmaTicksToUpdate += totalTicks;
|
|
|
|
}
|
|
|
|
void CPUCheckDMA(int reason, int dmamask)
|
|
{
|
|
// DMA 0
|
|
if((DM0CNT_H & 0x8000) && (dmamask & 1)) {
|
|
if(((DM0CNT_H >> 12) & 3) == reason) {
|
|
u32 sourceIncrement = 4;
|
|
u32 destIncrement = 4;
|
|
switch((DM0CNT_H >> 7) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
sourceIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
sourceIncrement = 0;
|
|
break;
|
|
}
|
|
switch((DM0CNT_H >> 5) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
destIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
destIncrement = 0;
|
|
break;
|
|
}
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA0) {
|
|
int count = (DM0CNT_L ? DM0CNT_L : 0x4000) << 1;
|
|
if(DM0CNT_H & 0x0400)
|
|
count <<= 1;
|
|
log("DMA0: s=%08x d=%08x c=%04x count=%08x\n", dma0Source, dma0Dest,
|
|
DM0CNT_H,
|
|
count);
|
|
}
|
|
#endif
|
|
doDMA(dma0Source, dma0Dest, sourceIncrement, destIncrement,
|
|
DM0CNT_L ? DM0CNT_L : 0x4000,
|
|
DM0CNT_H & 0x0400);
|
|
cpuDmaHack = true;
|
|
|
|
if(DM0CNT_H & 0x4000) {
|
|
IF |= 0x0100;
|
|
UPDATE_REG(0x202, IF);
|
|
cpuNextEvent = cpuTotalTicks;
|
|
}
|
|
|
|
if(((DM0CNT_H >> 5) & 3) == 3) {
|
|
dma0Dest = DM0DAD_L | (DM0DAD_H << 16);
|
|
}
|
|
|
|
if(!(DM0CNT_H & 0x0200) || (reason == 0)) {
|
|
DM0CNT_H &= 0x7FFF;
|
|
UPDATE_REG(0xBA, DM0CNT_H);
|
|
}
|
|
}
|
|
}
|
|
|
|
// DMA 1
|
|
if((DM1CNT_H & 0x8000) && (dmamask & 2)) {
|
|
if(((DM1CNT_H >> 12) & 3) == reason) {
|
|
u32 sourceIncrement = 4;
|
|
u32 destIncrement = 4;
|
|
switch((DM1CNT_H >> 7) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
sourceIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
sourceIncrement = 0;
|
|
break;
|
|
}
|
|
switch((DM1CNT_H >> 5) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
destIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
destIncrement = 0;
|
|
break;
|
|
}
|
|
if(reason == 3) {
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA1) {
|
|
log("DMA1: s=%08x d=%08x c=%04x count=%08x\n", dma1Source, dma1Dest,
|
|
DM1CNT_H,
|
|
16);
|
|
}
|
|
#endif
|
|
doDMA(dma1Source, dma1Dest, sourceIncrement, 0, 4,
|
|
0x0400);
|
|
} else {
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA1) {
|
|
int count = (DM1CNT_L ? DM1CNT_L : 0x4000) << 1;
|
|
if(DM1CNT_H & 0x0400)
|
|
count <<= 1;
|
|
log("DMA1: s=%08x d=%08x c=%04x count=%08x\n", dma1Source, dma1Dest,
|
|
DM1CNT_H,
|
|
count);
|
|
}
|
|
#endif
|
|
doDMA(dma1Source, dma1Dest, sourceIncrement, destIncrement,
|
|
DM1CNT_L ? DM1CNT_L : 0x4000,
|
|
DM1CNT_H & 0x0400);
|
|
}
|
|
cpuDmaHack = true;
|
|
|
|
if(DM1CNT_H & 0x4000) {
|
|
IF |= 0x0200;
|
|
UPDATE_REG(0x202, IF);
|
|
cpuNextEvent = cpuTotalTicks;
|
|
}
|
|
|
|
if(((DM1CNT_H >> 5) & 3) == 3) {
|
|
dma1Dest = DM1DAD_L | (DM1DAD_H << 16);
|
|
}
|
|
|
|
if(!(DM1CNT_H & 0x0200) || (reason == 0)) {
|
|
DM1CNT_H &= 0x7FFF;
|
|
UPDATE_REG(0xC6, DM1CNT_H);
|
|
}
|
|
}
|
|
}
|
|
|
|
// DMA 2
|
|
if((DM2CNT_H & 0x8000) && (dmamask & 4)) {
|
|
if(((DM2CNT_H >> 12) & 3) == reason) {
|
|
u32 sourceIncrement = 4;
|
|
u32 destIncrement = 4;
|
|
switch((DM2CNT_H >> 7) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
sourceIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
sourceIncrement = 0;
|
|
break;
|
|
}
|
|
switch((DM2CNT_H >> 5) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
destIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
destIncrement = 0;
|
|
break;
|
|
}
|
|
if(reason == 3) {
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA2) {
|
|
int count = (4) << 2;
|
|
log("DMA2: s=%08x d=%08x c=%04x count=%08x\n", dma2Source, dma2Dest,
|
|
DM2CNT_H,
|
|
count);
|
|
}
|
|
#endif
|
|
doDMA(dma2Source, dma2Dest, sourceIncrement, 0, 4,
|
|
0x0400);
|
|
} else {
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA2) {
|
|
int count = (DM2CNT_L ? DM2CNT_L : 0x4000) << 1;
|
|
if(DM2CNT_H & 0x0400)
|
|
count <<= 1;
|
|
log("DMA2: s=%08x d=%08x c=%04x count=%08x\n", dma2Source, dma2Dest,
|
|
DM2CNT_H,
|
|
count);
|
|
}
|
|
#endif
|
|
doDMA(dma2Source, dma2Dest, sourceIncrement, destIncrement,
|
|
DM2CNT_L ? DM2CNT_L : 0x4000,
|
|
DM2CNT_H & 0x0400);
|
|
}
|
|
cpuDmaHack = true;
|
|
|
|
if(DM2CNT_H & 0x4000) {
|
|
IF |= 0x0400;
|
|
UPDATE_REG(0x202, IF);
|
|
cpuNextEvent = cpuTotalTicks;
|
|
}
|
|
|
|
if(((DM2CNT_H >> 5) & 3) == 3) {
|
|
dma2Dest = DM2DAD_L | (DM2DAD_H << 16);
|
|
}
|
|
|
|
if(!(DM2CNT_H & 0x0200) || (reason == 0)) {
|
|
DM2CNT_H &= 0x7FFF;
|
|
UPDATE_REG(0xD2, DM2CNT_H);
|
|
}
|
|
}
|
|
}
|
|
|
|
// DMA 3
|
|
if((DM3CNT_H & 0x8000) && (dmamask & 8)) {
|
|
if(((DM3CNT_H >> 12) & 3) == reason) {
|
|
u32 sourceIncrement = 4;
|
|
u32 destIncrement = 4;
|
|
switch((DM3CNT_H >> 7) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
sourceIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
sourceIncrement = 0;
|
|
break;
|
|
}
|
|
switch((DM3CNT_H >> 5) & 3) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
destIncrement = (u32)-4;
|
|
break;
|
|
case 2:
|
|
destIncrement = 0;
|
|
break;
|
|
}
|
|
#ifdef GBA_LOGGING
|
|
if(systemVerbose & VERBOSE_DMA3) {
|
|
int count = (DM3CNT_L ? DM3CNT_L : 0x10000) << 1;
|
|
if(DM3CNT_H & 0x0400)
|
|
count <<= 1;
|
|
log("DMA3: s=%08x d=%08x c=%04x count=%08x\n", dma3Source, dma3Dest,
|
|
DM3CNT_H,
|
|
count);
|
|
}
|
|
#endif
|
|
doDMA(dma3Source, dma3Dest, sourceIncrement, destIncrement,
|
|
DM3CNT_L ? DM3CNT_L : 0x10000,
|
|
DM3CNT_H & 0x0400);
|
|
if(DM3CNT_H & 0x4000) {
|
|
IF |= 0x0800;
|
|
UPDATE_REG(0x202, IF);
|
|
cpuNextEvent = cpuTotalTicks;
|
|
}
|
|
|
|
if(((DM3CNT_H >> 5) & 3) == 3) {
|
|
dma3Dest = DM3DAD_L | (DM3DAD_H << 16);
|
|
}
|
|
|
|
if(!(DM3CNT_H & 0x0200) || (reason == 0)) {
|
|
DM3CNT_H &= 0x7FFF;
|
|
UPDATE_REG(0xDE, DM3CNT_H);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CPUUpdateRegister(u32 address, u16 value)
|
|
{
|
|
switch(address) {
|
|
case 0x00:
|
|
{
|
|
if ((value & 7) >5)
|
|
DISPCNT = (value &7);
|
|
bool change = ((DISPCNT ^ value) & 0x80) ? true : false;
|
|
bool changeBG = ((DISPCNT ^ value) & 0x0F00) ? true : false;
|
|
u16 changeBGon = (((~DISPCNT) & value) & 0x0F00);
|
|
DISPCNT = (value & 0xFFF7);
|
|
UPDATE_REG(0x00, DISPCNT);
|
|
|
|
if (changeBGon)
|
|
{
|
|
layerEnableDelay=4;
|
|
layerEnable = layerSettings & value & (~changeBGon);
|
|
}
|
|
else
|
|
layerEnable = layerSettings & value;
|
|
// CPUUpdateTicks();
|
|
|
|
windowOn = (layerEnable & 0x6000) ? true : false;
|
|
if(change && !((value & 0x80))) {
|
|
if(!(DISPSTAT & 1)) {
|
|
lcdTicks = 1008;
|
|
// VCOUNT = 0;
|
|
// UPDATE_REG(0x06, VCOUNT);
|
|
DISPSTAT &= 0xFFFC;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
CPUCompareVCOUNT();
|
|
}
|
|
// (*renderLine)();
|
|
}
|
|
CPUUpdateRender();
|
|
// we only care about changes in BG0-BG3
|
|
if(changeBG)
|
|
CPUUpdateRenderBuffers(false);
|
|
}
|
|
break;
|
|
case 0x04:
|
|
DISPSTAT = (value & 0xFF38) | (DISPSTAT & 7);
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
break;
|
|
case 0x06:
|
|
// not writable
|
|
break;
|
|
case 0x08:
|
|
BG0CNT = (value & 0xDFCF);
|
|
UPDATE_REG(0x08, BG0CNT);
|
|
break;
|
|
case 0x0A:
|
|
BG1CNT = (value & 0xDFCF);
|
|
UPDATE_REG(0x0A, BG1CNT);
|
|
break;
|
|
case 0x0C:
|
|
BG2CNT = (value & 0xFFCF);
|
|
UPDATE_REG(0x0C, BG2CNT);
|
|
break;
|
|
case 0x0E:
|
|
BG3CNT = (value & 0xFFCF);
|
|
UPDATE_REG(0x0E, BG3CNT);
|
|
break;
|
|
case 0x10:
|
|
BG0HOFS = value & 511;
|
|
UPDATE_REG(0x10, BG0HOFS);
|
|
break;
|
|
case 0x12:
|
|
BG0VOFS = value & 511;
|
|
UPDATE_REG(0x12, BG0VOFS);
|
|
break;
|
|
case 0x14:
|
|
BG1HOFS = value & 511;
|
|
UPDATE_REG(0x14, BG1HOFS);
|
|
break;
|
|
case 0x16:
|
|
BG1VOFS = value & 511;
|
|
UPDATE_REG(0x16, BG1VOFS);
|
|
break;
|
|
case 0x18:
|
|
BG2HOFS = value & 511;
|
|
UPDATE_REG(0x18, BG2HOFS);
|
|
break;
|
|
case 0x1A:
|
|
BG2VOFS = value & 511;
|
|
UPDATE_REG(0x1A, BG2VOFS);
|
|
break;
|
|
case 0x1C:
|
|
BG3HOFS = value & 511;
|
|
UPDATE_REG(0x1C, BG3HOFS);
|
|
break;
|
|
case 0x1E:
|
|
BG3VOFS = value & 511;
|
|
UPDATE_REG(0x1E, BG3VOFS);
|
|
break;
|
|
case 0x20:
|
|
BG2PA = value;
|
|
UPDATE_REG(0x20, BG2PA);
|
|
break;
|
|
case 0x22:
|
|
BG2PB = value;
|
|
UPDATE_REG(0x22, BG2PB);
|
|
break;
|
|
case 0x24:
|
|
BG2PC = value;
|
|
UPDATE_REG(0x24, BG2PC);
|
|
break;
|
|
case 0x26:
|
|
BG2PD = value;
|
|
UPDATE_REG(0x26, BG2PD);
|
|
break;
|
|
case 0x28:
|
|
BG2X_L = value;
|
|
UPDATE_REG(0x28, BG2X_L);
|
|
gfxBG2Changed |= 1;
|
|
break;
|
|
case 0x2A:
|
|
BG2X_H = (value & 0xFFF);
|
|
UPDATE_REG(0x2A, BG2X_H);
|
|
gfxBG2Changed |= 1;
|
|
break;
|
|
case 0x2C:
|
|
BG2Y_L = value;
|
|
UPDATE_REG(0x2C, BG2Y_L);
|
|
gfxBG2Changed |= 2;
|
|
break;
|
|
case 0x2E:
|
|
BG2Y_H = value & 0xFFF;
|
|
UPDATE_REG(0x2E, BG2Y_H);
|
|
gfxBG2Changed |= 2;
|
|
break;
|
|
case 0x30:
|
|
BG3PA = value;
|
|
UPDATE_REG(0x30, BG3PA);
|
|
break;
|
|
case 0x32:
|
|
BG3PB = value;
|
|
UPDATE_REG(0x32, BG3PB);
|
|
break;
|
|
case 0x34:
|
|
BG3PC = value;
|
|
UPDATE_REG(0x34, BG3PC);
|
|
break;
|
|
case 0x36:
|
|
BG3PD = value;
|
|
UPDATE_REG(0x36, BG3PD);
|
|
break;
|
|
case 0x38:
|
|
BG3X_L = value;
|
|
UPDATE_REG(0x38, BG3X_L);
|
|
gfxBG3Changed |= 1;
|
|
break;
|
|
case 0x3A:
|
|
BG3X_H = value & 0xFFF;
|
|
UPDATE_REG(0x3A, BG3X_H);
|
|
gfxBG3Changed |= 1;
|
|
break;
|
|
case 0x3C:
|
|
BG3Y_L = value;
|
|
UPDATE_REG(0x3C, BG3Y_L);
|
|
gfxBG3Changed |= 2;
|
|
break;
|
|
case 0x3E:
|
|
BG3Y_H = value & 0xFFF;
|
|
UPDATE_REG(0x3E, BG3Y_H);
|
|
gfxBG3Changed |= 2;
|
|
break;
|
|
case 0x40:
|
|
WIN0H = value;
|
|
UPDATE_REG(0x40, WIN0H);
|
|
CPUUpdateWindow0();
|
|
break;
|
|
case 0x42:
|
|
WIN1H = value;
|
|
UPDATE_REG(0x42, WIN1H);
|
|
CPUUpdateWindow1();
|
|
break;
|
|
case 0x44:
|
|
WIN0V = value;
|
|
UPDATE_REG(0x44, WIN0V);
|
|
break;
|
|
case 0x46:
|
|
WIN1V = value;
|
|
UPDATE_REG(0x46, WIN1V);
|
|
break;
|
|
case 0x48:
|
|
WININ = value & 0x3F3F;
|
|
UPDATE_REG(0x48, WININ);
|
|
break;
|
|
case 0x4A:
|
|
WINOUT = value & 0x3F3F;
|
|
UPDATE_REG(0x4A, WINOUT);
|
|
break;
|
|
case 0x4C:
|
|
MOSAIC = value;
|
|
UPDATE_REG(0x4C, MOSAIC);
|
|
break;
|
|
case 0x50:
|
|
BLDMOD = value & 0x3FFF;
|
|
UPDATE_REG(0x50, BLDMOD);
|
|
fxOn = ((BLDMOD>>6)&3) != 0;
|
|
CPUUpdateRender();
|
|
break;
|
|
case 0x52:
|
|
COLEV = value & 0x1F1F;
|
|
UPDATE_REG(0x52, COLEV);
|
|
break;
|
|
case 0x54:
|
|
COLY = value & 0x1F;
|
|
UPDATE_REG(0x54, COLY);
|
|
break;
|
|
case 0x60:
|
|
case 0x62:
|
|
case 0x64:
|
|
case 0x68:
|
|
case 0x6c:
|
|
case 0x70:
|
|
case 0x72:
|
|
case 0x74:
|
|
case 0x78:
|
|
case 0x7c:
|
|
case 0x80:
|
|
case 0x84:
|
|
soundEvent(address&0xFF, (u8)(value & 0xFF));
|
|
soundEvent((address&0xFF)+1, (u8)(value>>8));
|
|
break;
|
|
case 0x82:
|
|
case 0x88:
|
|
case 0xa0:
|
|
case 0xa2:
|
|
case 0xa4:
|
|
case 0xa6:
|
|
case 0x90:
|
|
case 0x92:
|
|
case 0x94:
|
|
case 0x96:
|
|
case 0x98:
|
|
case 0x9a:
|
|
case 0x9c:
|
|
case 0x9e:
|
|
soundEvent(address&0xFF, value);
|
|
break;
|
|
case 0xB0:
|
|
DM0SAD_L = value;
|
|
UPDATE_REG(0xB0, DM0SAD_L);
|
|
break;
|
|
case 0xB2:
|
|
DM0SAD_H = value & 0x07FF;
|
|
UPDATE_REG(0xB2, DM0SAD_H);
|
|
break;
|
|
case 0xB4:
|
|
DM0DAD_L = value;
|
|
UPDATE_REG(0xB4, DM0DAD_L);
|
|
break;
|
|
case 0xB6:
|
|
DM0DAD_H = value & 0x07FF;
|
|
UPDATE_REG(0xB6, DM0DAD_H);
|
|
break;
|
|
case 0xB8:
|
|
DM0CNT_L = value & 0x3FFF;
|
|
UPDATE_REG(0xB8, 0);
|
|
break;
|
|
case 0xBA:
|
|
{
|
|
bool start = ((DM0CNT_H ^ value) & 0x8000) ? true : false;
|
|
value &= 0xF7E0;
|
|
|
|
DM0CNT_H = value;
|
|
UPDATE_REG(0xBA, DM0CNT_H);
|
|
|
|
if(start && (value & 0x8000)) {
|
|
dma0Source = DM0SAD_L | (DM0SAD_H << 16);
|
|
dma0Dest = DM0DAD_L | (DM0DAD_H << 16);
|
|
CPUCheckDMA(0, 1);
|
|
}
|
|
}
|
|
break;
|
|
case 0xBC:
|
|
DM1SAD_L = value;
|
|
UPDATE_REG(0xBC, DM1SAD_L);
|
|
break;
|
|
case 0xBE:
|
|
DM1SAD_H = value & 0x0FFF;
|
|
UPDATE_REG(0xBE, DM1SAD_H);
|
|
break;
|
|
case 0xC0:
|
|
DM1DAD_L = value;
|
|
UPDATE_REG(0xC0, DM1DAD_L);
|
|
break;
|
|
case 0xC2:
|
|
DM1DAD_H = value & 0x07FF;
|
|
UPDATE_REG(0xC2, DM1DAD_H);
|
|
break;
|
|
case 0xC4:
|
|
DM1CNT_L = value & 0x3FFF;
|
|
UPDATE_REG(0xC4, 0);
|
|
break;
|
|
case 0xC6:
|
|
{
|
|
bool start = ((DM1CNT_H ^ value) & 0x8000) ? true : false;
|
|
value &= 0xF7E0;
|
|
|
|
DM1CNT_H = value;
|
|
UPDATE_REG(0xC6, DM1CNT_H);
|
|
|
|
if(start && (value & 0x8000)) {
|
|
dma1Source = DM1SAD_L | (DM1SAD_H << 16);
|
|
dma1Dest = DM1DAD_L | (DM1DAD_H << 16);
|
|
CPUCheckDMA(0, 2);
|
|
}
|
|
}
|
|
break;
|
|
case 0xC8:
|
|
DM2SAD_L = value;
|
|
UPDATE_REG(0xC8, DM2SAD_L);
|
|
break;
|
|
case 0xCA:
|
|
DM2SAD_H = value & 0x0FFF;
|
|
UPDATE_REG(0xCA, DM2SAD_H);
|
|
break;
|
|
case 0xCC:
|
|
DM2DAD_L = value;
|
|
UPDATE_REG(0xCC, DM2DAD_L);
|
|
break;
|
|
case 0xCE:
|
|
DM2DAD_H = value & 0x07FF;
|
|
UPDATE_REG(0xCE, DM2DAD_H);
|
|
break;
|
|
case 0xD0:
|
|
DM2CNT_L = value & 0x3FFF;
|
|
UPDATE_REG(0xD0, 0);
|
|
break;
|
|
case 0xD2:
|
|
{
|
|
bool start = ((DM2CNT_H ^ value) & 0x8000) ? true : false;
|
|
|
|
value &= 0xF7E0;
|
|
|
|
DM2CNT_H = value;
|
|
UPDATE_REG(0xD2, DM2CNT_H);
|
|
|
|
if(start && (value & 0x8000)) {
|
|
dma2Source = DM2SAD_L | (DM2SAD_H << 16);
|
|
dma2Dest = DM2DAD_L | (DM2DAD_H << 16);
|
|
|
|
CPUCheckDMA(0, 4);
|
|
}
|
|
}
|
|
break;
|
|
case 0xD4:
|
|
DM3SAD_L = value;
|
|
UPDATE_REG(0xD4, DM3SAD_L);
|
|
break;
|
|
case 0xD6:
|
|
DM3SAD_H = value & 0x0FFF;
|
|
UPDATE_REG(0xD6, DM3SAD_H);
|
|
break;
|
|
case 0xD8:
|
|
DM3DAD_L = value;
|
|
UPDATE_REG(0xD8, DM3DAD_L);
|
|
break;
|
|
case 0xDA:
|
|
DM3DAD_H = value & 0x0FFF;
|
|
UPDATE_REG(0xDA, DM3DAD_H);
|
|
break;
|
|
case 0xDC:
|
|
DM3CNT_L = value;
|
|
UPDATE_REG(0xDC, 0);
|
|
break;
|
|
case 0xDE:
|
|
{
|
|
bool start = ((DM3CNT_H ^ value) & 0x8000) ? true : false;
|
|
|
|
value &= 0xFFE0;
|
|
|
|
DM3CNT_H = value;
|
|
UPDATE_REG(0xDE, DM3CNT_H);
|
|
|
|
if(start && (value & 0x8000)) {
|
|
dma3Source = DM3SAD_L | (DM3SAD_H << 16);
|
|
dma3Dest = DM3DAD_L | (DM3DAD_H << 16);
|
|
CPUCheckDMA(0,8);
|
|
}
|
|
}
|
|
break;
|
|
case 0x100:
|
|
timer0Reload = value;
|
|
interp_rate();
|
|
break;
|
|
case 0x102:
|
|
timer0Value = value;
|
|
timerOnOffDelay|=1;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x104:
|
|
timer1Reload = value;
|
|
interp_rate();
|
|
break;
|
|
case 0x106:
|
|
timer1Value = value;
|
|
timerOnOffDelay|=2;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x108:
|
|
timer2Reload = value;
|
|
break;
|
|
case 0x10A:
|
|
timer2Value = value;
|
|
timerOnOffDelay|=4;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x10C:
|
|
timer3Reload = value;
|
|
break;
|
|
case 0x10E:
|
|
timer3Value = value;
|
|
timerOnOffDelay|=8;
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x128:
|
|
#ifdef LINK_EMULATION
|
|
if (linkenable)
|
|
{
|
|
StartLink(value);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if(value & 0x80) {
|
|
value &= 0xff7f;
|
|
if(value & 1 && (value & 0x4000)) {
|
|
UPDATE_REG(0x12a, 0xFF);
|
|
IF |= 0x80;
|
|
UPDATE_REG(0x202, IF);
|
|
value &= 0x7f7f;
|
|
}
|
|
}
|
|
UPDATE_REG(0x128, value);
|
|
}
|
|
break;
|
|
case 0x12a:
|
|
#ifdef LINK_EMULATION
|
|
if(linkenable && lspeed)
|
|
LinkSSend(value);
|
|
#endif
|
|
{
|
|
UPDATE_REG(0x134, value);
|
|
}
|
|
break;
|
|
case 0x130:
|
|
P1 |= (value & 0x3FF);
|
|
UPDATE_REG(0x130, P1);
|
|
break;
|
|
case 0x132:
|
|
UPDATE_REG(0x132, value & 0xC3FF);
|
|
break;
|
|
case 0x134:
|
|
#ifdef LINK_EMULATION
|
|
if (linkenable)
|
|
StartGPLink(value);
|
|
else
|
|
#endif
|
|
UPDATE_REG(0x134, value);
|
|
|
|
break;
|
|
case 0x140:
|
|
#ifdef LINK_EMULATION
|
|
if (linkenable)
|
|
StartJOYLink(value);
|
|
else
|
|
#endif
|
|
UPDATE_REG(0x140, value);
|
|
|
|
break;
|
|
case 0x200:
|
|
IE = value & 0x3FFF;
|
|
UPDATE_REG(0x200, IE);
|
|
if ((IME & 1) && (IF & IE) && armIrqEnable)
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x202:
|
|
IF ^= (value & IF);
|
|
UPDATE_REG(0x202, IF);
|
|
break;
|
|
case 0x204:
|
|
{
|
|
memoryWait[0x0e] = memoryWaitSeq[0x0e] = gamepakRamWaitState[value & 3];
|
|
|
|
if(!speedHack) {
|
|
memoryWait[0x08] = memoryWait[0x09] = gamepakWaitState[(value >> 2) & 3];
|
|
memoryWaitSeq[0x08] = memoryWaitSeq[0x09] =
|
|
gamepakWaitState0[(value >> 4) & 1];
|
|
|
|
memoryWait[0x0a] = memoryWait[0x0b] = gamepakWaitState[(value >> 5) & 3];
|
|
memoryWaitSeq[0x0a] = memoryWaitSeq[0x0b] =
|
|
gamepakWaitState1[(value >> 7) & 1];
|
|
|
|
memoryWait[0x0c] = memoryWait[0x0d] = gamepakWaitState[(value >> 8) & 3];
|
|
memoryWaitSeq[0x0c] = memoryWaitSeq[0x0d] =
|
|
gamepakWaitState2[(value >> 10) & 1];
|
|
} else {
|
|
memoryWait[0x08] = memoryWait[0x09] = 3;
|
|
memoryWaitSeq[0x08] = memoryWaitSeq[0x09] = 1;
|
|
|
|
memoryWait[0x0a] = memoryWait[0x0b] = 3;
|
|
memoryWaitSeq[0x0a] = memoryWaitSeq[0x0b] = 1;
|
|
|
|
memoryWait[0x0c] = memoryWait[0x0d] = 3;
|
|
memoryWaitSeq[0x0c] = memoryWaitSeq[0x0d] = 1;
|
|
}
|
|
|
|
for(int i = 8; i < 15; i++) {
|
|
memoryWait32[i] = memoryWait[i] + memoryWaitSeq[i] + 1;
|
|
memoryWaitSeq32[i] = memoryWaitSeq[i]*2 + 1;
|
|
}
|
|
|
|
if((value & 0x4000) == 0x4000) {
|
|
busPrefetchEnable = true;
|
|
busPrefetch = false;
|
|
busPrefetchCount = 0;
|
|
} else {
|
|
busPrefetchEnable = false;
|
|
busPrefetch = false;
|
|
busPrefetchCount = 0;
|
|
}
|
|
UPDATE_REG(0x204, value & 0x7FFF);
|
|
|
|
}
|
|
break;
|
|
case 0x208:
|
|
IME = value & 1;
|
|
UPDATE_REG(0x208, IME);
|
|
if ((IME & 1) && (IF & IE) && armIrqEnable)
|
|
cpuNextEvent = cpuTotalTicks;
|
|
break;
|
|
case 0x300:
|
|
if(value != 0)
|
|
value &= 0xFFFE;
|
|
UPDATE_REG(0x300, value);
|
|
break;
|
|
default:
|
|
UPDATE_REG(address&0x3FE, value);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void applyTimer ()
|
|
{
|
|
if (timerOnOffDelay & 1)
|
|
{
|
|
timer0ClockReload = TIMER_TICKS[timer0Value & 3];
|
|
if(!timer0On && (timer0Value & 0x80)) {
|
|
// reload the counter
|
|
TM0D = timer0Reload;
|
|
timer0Ticks = (0x10000 - TM0D) << timer0ClockReload;
|
|
UPDATE_REG(0x100, TM0D);
|
|
}
|
|
timer0On = timer0Value & 0x80 ? true : false;
|
|
TM0CNT = timer0Value & 0xC7;
|
|
interp_rate();
|
|
UPDATE_REG(0x102, TM0CNT);
|
|
// CPUUpdateTicks();
|
|
}
|
|
if (timerOnOffDelay & 2)
|
|
{
|
|
timer1ClockReload = TIMER_TICKS[timer1Value & 3];
|
|
if(!timer1On && (timer1Value & 0x80)) {
|
|
// reload the counter
|
|
TM1D = timer1Reload;
|
|
timer1Ticks = (0x10000 - TM1D) << timer1ClockReload;
|
|
UPDATE_REG(0x104, TM1D);
|
|
}
|
|
timer1On = timer1Value & 0x80 ? true : false;
|
|
TM1CNT = timer1Value & 0xC7;
|
|
interp_rate();
|
|
UPDATE_REG(0x106, TM1CNT);
|
|
}
|
|
if (timerOnOffDelay & 4)
|
|
{
|
|
timer2ClockReload = TIMER_TICKS[timer2Value & 3];
|
|
if(!timer2On && (timer2Value & 0x80)) {
|
|
// reload the counter
|
|
TM2D = timer2Reload;
|
|
timer2Ticks = (0x10000 - TM2D) << timer2ClockReload;
|
|
UPDATE_REG(0x108, TM2D);
|
|
}
|
|
timer2On = timer2Value & 0x80 ? true : false;
|
|
TM2CNT = timer2Value & 0xC7;
|
|
UPDATE_REG(0x10A, TM2CNT);
|
|
}
|
|
if (timerOnOffDelay & 8)
|
|
{
|
|
timer3ClockReload = TIMER_TICKS[timer3Value & 3];
|
|
if(!timer3On && (timer3Value & 0x80)) {
|
|
// reload the counter
|
|
TM3D = timer3Reload;
|
|
timer3Ticks = (0x10000 - TM3D) << timer3ClockReload;
|
|
UPDATE_REG(0x10C, TM3D);
|
|
}
|
|
timer3On = timer3Value & 0x80 ? true : false;
|
|
TM3CNT = timer3Value & 0xC7;
|
|
UPDATE_REG(0x10E, TM3CNT);
|
|
}
|
|
cpuNextEvent = CPUUpdateTicks();
|
|
timerOnOffDelay = 0;
|
|
}
|
|
|
|
u8 cpuBitsSet[256];
|
|
u8 cpuLowestBitSet[256];
|
|
|
|
void CPUInit(const char *biosFileName, bool useBiosFile)
|
|
{
|
|
#ifdef WORDS_BIGENDIAN
|
|
if(!cpuBiosSwapped) {
|
|
for(unsigned int i = 0; i < sizeof(myROM)/4; i++) {
|
|
WRITE32LE(&myROM[i], myROM[i]);
|
|
}
|
|
cpuBiosSwapped = true;
|
|
}
|
|
#endif
|
|
gbaSaveType = 0;
|
|
eepromInUse = 0;
|
|
saveType = 0;
|
|
useBios = false;
|
|
|
|
if(useBiosFile) {
|
|
int size = 0x4000;
|
|
if(utilLoad(biosFileName,
|
|
CPUIsGBABios,
|
|
bios,
|
|
size)) {
|
|
if(size == 0x4000)
|
|
useBios = true;
|
|
else
|
|
systemMessage(MSG_INVALID_BIOS_FILE_SIZE, N_("Invalid BIOS file size"));
|
|
}
|
|
}
|
|
|
|
if(!useBios) {
|
|
memcpy(bios, myROM, sizeof(myROM));
|
|
}
|
|
|
|
int i = 0;
|
|
|
|
biosProtected[0] = 0x00;
|
|
biosProtected[1] = 0xf0;
|
|
biosProtected[2] = 0x29;
|
|
biosProtected[3] = 0xe1;
|
|
|
|
for(i = 0; i < 256; i++) {
|
|
int count = 0;
|
|
int j;
|
|
for(j = 0; j < 8; j++)
|
|
if(i & (1 << j))
|
|
count++;
|
|
cpuBitsSet[i] = count;
|
|
|
|
for(j = 0; j < 8; j++)
|
|
if(i & (1 << j))
|
|
break;
|
|
cpuLowestBitSet[i] = j;
|
|
}
|
|
|
|
for(i = 0; i < 0x400; i++)
|
|
ioReadable[i] = true;
|
|
for(i = 0x10; i < 0x48; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x4c; i < 0x50; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x54; i < 0x60; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x8c; i < 0x90; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0xa0; i < 0xb8; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0xbc; i < 0xc4; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0xc8; i < 0xd0; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0xd4; i < 0xdc; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0xe0; i < 0x100; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x110; i < 0x120; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x12c; i < 0x130; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x138; i < 0x140; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x144; i < 0x150; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x15c; i < 0x200; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x20c; i < 0x300; i++)
|
|
ioReadable[i] = false;
|
|
for(i = 0x304; i < 0x400; i++)
|
|
ioReadable[i] = false;
|
|
|
|
if(romSize < 0x1fe2000) {
|
|
*((u16 *)&rom[0x1fe209c]) = 0xdffa; // SWI 0xFA
|
|
*((u16 *)&rom[0x1fe209e]) = 0x4770; // BX LR
|
|
} else {
|
|
agbPrintEnable(false);
|
|
}
|
|
}
|
|
|
|
void CPUReset()
|
|
{
|
|
if(gbaSaveType == 0) {
|
|
if(eepromInUse)
|
|
gbaSaveType = 3;
|
|
else
|
|
switch(saveType) {
|
|
case 1:
|
|
gbaSaveType = 1;
|
|
break;
|
|
case 2:
|
|
gbaSaveType = 2;
|
|
break;
|
|
}
|
|
}
|
|
rtcReset();
|
|
// clean registers
|
|
memset(®[0], 0, sizeof(reg));
|
|
// clean OAM
|
|
memset(oam, 0, 0x400);
|
|
// clean palette
|
|
memset(paletteRAM, 0, 0x400);
|
|
// clean picture
|
|
memset(pix, 0, 4*160*240);
|
|
// clean vram
|
|
memset(vram, 0, 0x20000);
|
|
// clean io memory
|
|
memset(ioMem, 0, 0x400);
|
|
|
|
DISPCNT = 0x0080;
|
|
DISPSTAT = 0x0000;
|
|
VCOUNT = (useBios && !skipBios) ? 0 :0x007E;
|
|
BG0CNT = 0x0000;
|
|
BG1CNT = 0x0000;
|
|
BG2CNT = 0x0000;
|
|
BG3CNT = 0x0000;
|
|
BG0HOFS = 0x0000;
|
|
BG0VOFS = 0x0000;
|
|
BG1HOFS = 0x0000;
|
|
BG1VOFS = 0x0000;
|
|
BG2HOFS = 0x0000;
|
|
BG2VOFS = 0x0000;
|
|
BG3HOFS = 0x0000;
|
|
BG3VOFS = 0x0000;
|
|
BG2PA = 0x0100;
|
|
BG2PB = 0x0000;
|
|
BG2PC = 0x0000;
|
|
BG2PD = 0x0100;
|
|
BG2X_L = 0x0000;
|
|
BG2X_H = 0x0000;
|
|
BG2Y_L = 0x0000;
|
|
BG2Y_H = 0x0000;
|
|
BG3PA = 0x0100;
|
|
BG3PB = 0x0000;
|
|
BG3PC = 0x0000;
|
|
BG3PD = 0x0100;
|
|
BG3X_L = 0x0000;
|
|
BG3X_H = 0x0000;
|
|
BG3Y_L = 0x0000;
|
|
BG3Y_H = 0x0000;
|
|
WIN0H = 0x0000;
|
|
WIN1H = 0x0000;
|
|
WIN0V = 0x0000;
|
|
WIN1V = 0x0000;
|
|
WININ = 0x0000;
|
|
WINOUT = 0x0000;
|
|
MOSAIC = 0x0000;
|
|
BLDMOD = 0x0000;
|
|
COLEV = 0x0000;
|
|
COLY = 0x0000;
|
|
DM0SAD_L = 0x0000;
|
|
DM0SAD_H = 0x0000;
|
|
DM0DAD_L = 0x0000;
|
|
DM0DAD_H = 0x0000;
|
|
DM0CNT_L = 0x0000;
|
|
DM0CNT_H = 0x0000;
|
|
DM1SAD_L = 0x0000;
|
|
DM1SAD_H = 0x0000;
|
|
DM1DAD_L = 0x0000;
|
|
DM1DAD_H = 0x0000;
|
|
DM1CNT_L = 0x0000;
|
|
DM1CNT_H = 0x0000;
|
|
DM2SAD_L = 0x0000;
|
|
DM2SAD_H = 0x0000;
|
|
DM2DAD_L = 0x0000;
|
|
DM2DAD_H = 0x0000;
|
|
DM2CNT_L = 0x0000;
|
|
DM2CNT_H = 0x0000;
|
|
DM3SAD_L = 0x0000;
|
|
DM3SAD_H = 0x0000;
|
|
DM3DAD_L = 0x0000;
|
|
DM3DAD_H = 0x0000;
|
|
DM3CNT_L = 0x0000;
|
|
DM3CNT_H = 0x0000;
|
|
TM0D = 0x0000;
|
|
TM0CNT = 0x0000;
|
|
TM1D = 0x0000;
|
|
TM1CNT = 0x0000;
|
|
TM2D = 0x0000;
|
|
TM2CNT = 0x0000;
|
|
TM3D = 0x0000;
|
|
TM3CNT = 0x0000;
|
|
P1 = 0x03FF;
|
|
IE = 0x0000;
|
|
IF = 0x0000;
|
|
IME = 0x0000;
|
|
|
|
armMode = 0x1F;
|
|
|
|
if(cpuIsMultiBoot) {
|
|
reg[13].I = 0x03007F00;
|
|
reg[15].I = 0x02000000;
|
|
reg[16].I = 0x00000000;
|
|
reg[R13_IRQ].I = 0x03007FA0;
|
|
reg[R13_SVC].I = 0x03007FE0;
|
|
armIrqEnable = true;
|
|
} else {
|
|
if(useBios && !skipBios) {
|
|
reg[15].I = 0x00000000;
|
|
armMode = 0x13;
|
|
armIrqEnable = false;
|
|
} else {
|
|
reg[13].I = 0x03007F00;
|
|
reg[15].I = 0x08000000;
|
|
reg[16].I = 0x00000000;
|
|
reg[R13_IRQ].I = 0x03007FA0;
|
|
reg[R13_SVC].I = 0x03007FE0;
|
|
armIrqEnable = true;
|
|
}
|
|
}
|
|
armState = true;
|
|
C_FLAG = V_FLAG = N_FLAG = Z_FLAG = false;
|
|
UPDATE_REG(0x00, DISPCNT);
|
|
UPDATE_REG(0x06, VCOUNT);
|
|
UPDATE_REG(0x20, BG2PA);
|
|
UPDATE_REG(0x26, BG2PD);
|
|
UPDATE_REG(0x30, BG3PA);
|
|
UPDATE_REG(0x36, BG3PD);
|
|
UPDATE_REG(0x130, P1);
|
|
UPDATE_REG(0x88, 0x200);
|
|
|
|
// disable FIQ
|
|
reg[16].I |= 0x40;
|
|
|
|
CPUUpdateCPSR();
|
|
|
|
armNextPC = reg[15].I;
|
|
reg[15].I += 4;
|
|
|
|
// reset internal state
|
|
holdState = false;
|
|
holdType = 0;
|
|
|
|
biosProtected[0] = 0x00;
|
|
biosProtected[1] = 0xf0;
|
|
biosProtected[2] = 0x29;
|
|
biosProtected[3] = 0xe1;
|
|
|
|
lcdTicks = (useBios && !skipBios) ? 1008 : 208;
|
|
timer0On = false;
|
|
timer0Ticks = 0;
|
|
timer0Reload = 0;
|
|
timer0ClockReload = 0;
|
|
timer1On = false;
|
|
timer1Ticks = 0;
|
|
timer1Reload = 0;
|
|
timer1ClockReload = 0;
|
|
timer2On = false;
|
|
timer2Ticks = 0;
|
|
timer2Reload = 0;
|
|
timer2ClockReload = 0;
|
|
timer3On = false;
|
|
timer3Ticks = 0;
|
|
timer3Reload = 0;
|
|
timer3ClockReload = 0;
|
|
dma0Source = 0;
|
|
dma0Dest = 0;
|
|
dma1Source = 0;
|
|
dma1Dest = 0;
|
|
dma2Source = 0;
|
|
dma2Dest = 0;
|
|
dma3Source = 0;
|
|
dma3Dest = 0;
|
|
cpuSaveGameFunc = flashSaveDecide;
|
|
renderLine = mode0RenderLine;
|
|
fxOn = false;
|
|
windowOn = false;
|
|
frameCount = 0;
|
|
saveType = 0;
|
|
layerEnable = DISPCNT & layerSettings;
|
|
|
|
CPUUpdateRenderBuffers(true);
|
|
|
|
for(int i = 0; i < 256; i++) {
|
|
map[i].address = (u8 *)&dummyAddress;
|
|
map[i].mask = 0;
|
|
}
|
|
|
|
map[0].address = bios;
|
|
map[0].mask = 0x3FFF;
|
|
map[2].address = workRAM;
|
|
map[2].mask = 0x3FFFF;
|
|
map[3].address = internalRAM;
|
|
map[3].mask = 0x7FFF;
|
|
map[4].address = ioMem;
|
|
map[4].mask = 0x3FF;
|
|
map[5].address = paletteRAM;
|
|
map[5].mask = 0x3FF;
|
|
map[6].address = vram;
|
|
map[6].mask = 0x1FFFF;
|
|
map[7].address = oam;
|
|
map[7].mask = 0x3FF;
|
|
map[8].address = rom;
|
|
map[8].mask = 0x1FFFFFF;
|
|
map[9].address = rom;
|
|
map[9].mask = 0x1FFFFFF;
|
|
map[10].address = rom;
|
|
map[10].mask = 0x1FFFFFF;
|
|
map[12].address = rom;
|
|
map[12].mask = 0x1FFFFFF;
|
|
map[14].address = flashSaveMemory;
|
|
map[14].mask = 0xFFFF;
|
|
|
|
eepromReset();
|
|
flashReset();
|
|
|
|
soundReset();
|
|
|
|
CPUUpdateWindow0();
|
|
CPUUpdateWindow1();
|
|
|
|
// make sure registers are correctly initialized if not using BIOS
|
|
if(!useBios) {
|
|
if(cpuIsMultiBoot)
|
|
BIOS_RegisterRamReset(0xfe);
|
|
else
|
|
BIOS_RegisterRamReset(0xff);
|
|
} else {
|
|
if(cpuIsMultiBoot)
|
|
BIOS_RegisterRamReset(0xfe);
|
|
}
|
|
|
|
switch(cpuSaveType) {
|
|
case 0: // automatic
|
|
cpuSramEnabled = true;
|
|
cpuFlashEnabled = true;
|
|
cpuEEPROMEnabled = true;
|
|
cpuEEPROMSensorEnabled = false;
|
|
saveType = gbaSaveType = 0;
|
|
break;
|
|
case 1: // EEPROM
|
|
cpuSramEnabled = false;
|
|
cpuFlashEnabled = false;
|
|
cpuEEPROMEnabled = true;
|
|
cpuEEPROMSensorEnabled = false;
|
|
saveType = gbaSaveType = 3;
|
|
// EEPROM usage is automatically detected
|
|
break;
|
|
case 2: // SRAM
|
|
cpuSramEnabled = true;
|
|
cpuFlashEnabled = false;
|
|
cpuEEPROMEnabled = false;
|
|
cpuEEPROMSensorEnabled = false;
|
|
cpuSaveGameFunc = sramDelayedWrite; // to insure we detect the write
|
|
saveType = gbaSaveType = 1;
|
|
break;
|
|
case 3: // FLASH
|
|
cpuSramEnabled = false;
|
|
cpuFlashEnabled = true;
|
|
cpuEEPROMEnabled = false;
|
|
cpuEEPROMSensorEnabled = false;
|
|
cpuSaveGameFunc = flashDelayedWrite; // to insure we detect the write
|
|
saveType = gbaSaveType = 2;
|
|
break;
|
|
case 4: // EEPROM+Sensor
|
|
cpuSramEnabled = false;
|
|
cpuFlashEnabled = false;
|
|
cpuEEPROMEnabled = true;
|
|
cpuEEPROMSensorEnabled = true;
|
|
// EEPROM usage is automatically detected
|
|
saveType = gbaSaveType = 3;
|
|
break;
|
|
case 5: // NONE
|
|
cpuSramEnabled = false;
|
|
cpuFlashEnabled = false;
|
|
cpuEEPROMEnabled = false;
|
|
cpuEEPROMSensorEnabled = false;
|
|
// no save at all
|
|
saveType = gbaSaveType = 5;
|
|
break;
|
|
}
|
|
|
|
ARM_PREFETCH;
|
|
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
|
|
cpuDmaHack = false;
|
|
|
|
lastTime = systemGetClock();
|
|
|
|
SWITicks = 0;
|
|
}
|
|
|
|
void CPUInterrupt()
|
|
{
|
|
u32 PC = reg[15].I;
|
|
bool savedState = armState;
|
|
CPUSwitchMode(0x12, true, false);
|
|
reg[14].I = PC;
|
|
if(!savedState)
|
|
reg[14].I += 2;
|
|
reg[15].I = 0x18;
|
|
armState = true;
|
|
armIrqEnable = false;
|
|
|
|
armNextPC = reg[15].I;
|
|
reg[15].I += 4;
|
|
ARM_PREFETCH;
|
|
|
|
// if(!holdState)
|
|
biosProtected[0] = 0x02;
|
|
biosProtected[1] = 0xc0;
|
|
biosProtected[2] = 0x5e;
|
|
biosProtected[3] = 0xe5;
|
|
}
|
|
|
|
#ifdef SDL
|
|
void log(const char *defaultMsg, ...)
|
|
{
|
|
char buffer[2048];
|
|
va_list valist;
|
|
|
|
va_start(valist, defaultMsg);
|
|
vsprintf(buffer, defaultMsg, valist);
|
|
|
|
if(out == NULL) {
|
|
out = fopen("trace.log","w");
|
|
}
|
|
|
|
fputs(buffer, out);
|
|
|
|
va_end(valist);
|
|
}
|
|
#else
|
|
extern void winlog(const char *, ...);
|
|
#endif
|
|
|
|
void CPULoop(int ticks)
|
|
{
|
|
int clockTicks;
|
|
int timerOverflow = 0;
|
|
// variable used by the CPU core
|
|
cpuTotalTicks = 0;
|
|
#ifdef LINK_EMULATION
|
|
if(linkenable)
|
|
cpuNextEvent = 1;
|
|
#endif
|
|
cpuBreakLoop = false;
|
|
cpuNextEvent = CPUUpdateTicks();
|
|
if(cpuNextEvent > ticks)
|
|
cpuNextEvent = ticks;
|
|
|
|
|
|
for(;;) {
|
|
#ifndef FINAL_VERSION
|
|
if(systemDebug) {
|
|
if(systemDebug >= 10 && !holdState) {
|
|
CPUUpdateCPSR();
|
|
#ifdef BKPT_SUPPORT
|
|
if (debugger_last)
|
|
{
|
|
sprintf(buffer, "R00=%08x R01=%08x R02=%08x R03=%08x R04=%08x R05=%08x R06=%08x R07=%08x R08=%08x R09=%08x R10=%08x R11=%08x R12=%08x R13=%08x R14=%08x R15=%08x R16=%08x R17=%08x\n",
|
|
oldreg[0], oldreg[1], oldreg[2], oldreg[3], oldreg[4], oldreg[5],
|
|
oldreg[6], oldreg[7], oldreg[8], oldreg[9], oldreg[10], oldreg[11],
|
|
oldreg[12], oldreg[13], oldreg[14], oldreg[15], oldreg[16],
|
|
oldreg[17]);
|
|
}
|
|
#endif
|
|
sprintf(buffer, "R00=%08x R01=%08x R02=%08x R03=%08x R04=%08x R05=%08x R06=%08x R07=%08x R08=%08x R09=%08x R10=%08x R11=%08x R12=%08x R13=%08x R14=%08x R15=%08x R16=%08x R17=%08x\n",
|
|
reg[0].I, reg[1].I, reg[2].I, reg[3].I, reg[4].I, reg[5].I,
|
|
reg[6].I, reg[7].I, reg[8].I, reg[9].I, reg[10].I, reg[11].I,
|
|
reg[12].I, reg[13].I, reg[14].I, reg[15].I, reg[16].I,
|
|
reg[17].I);
|
|
#ifdef SDL
|
|
log(buffer);
|
|
#else
|
|
winlog(buffer);
|
|
#endif
|
|
} else if(!holdState) {
|
|
sprintf(buffer, "PC=%08x\n", armNextPC);
|
|
#ifdef SDL
|
|
log(buffer);
|
|
#else
|
|
winlog(buffer);
|
|
#endif
|
|
}
|
|
}
|
|
#endif /* FINAL_VERSION */
|
|
|
|
if(!holdState && !SWITicks) {
|
|
if(armState) {
|
|
if (!armExecute())
|
|
return;
|
|
} else {
|
|
if (!thumbExecute())
|
|
return;
|
|
}
|
|
clockTicks = 0;
|
|
} else
|
|
clockTicks = CPUUpdateTicks();
|
|
|
|
cpuTotalTicks += clockTicks;
|
|
|
|
|
|
if(cpuTotalTicks >= cpuNextEvent) {
|
|
int remainingTicks = cpuTotalTicks - cpuNextEvent;
|
|
|
|
if (SWITicks)
|
|
{
|
|
SWITicks-=clockTicks;
|
|
if (SWITicks<0)
|
|
SWITicks = 0;
|
|
}
|
|
|
|
clockTicks = cpuNextEvent;
|
|
cpuTotalTicks = 0;
|
|
cpuDmaHack = false;
|
|
|
|
updateLoop:
|
|
|
|
if (IRQTicks)
|
|
{
|
|
IRQTicks -= clockTicks;
|
|
if (IRQTicks<0)
|
|
IRQTicks = 0;
|
|
}
|
|
|
|
lcdTicks -= clockTicks;
|
|
|
|
|
|
if(lcdTicks <= 0) {
|
|
if(DISPSTAT & 1) { // V-BLANK
|
|
// if in V-Blank mode, keep computing...
|
|
if(DISPSTAT & 2) {
|
|
lcdTicks += 1008;
|
|
VCOUNT++;
|
|
UPDATE_REG(0x06, VCOUNT);
|
|
DISPSTAT &= 0xFFFD;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
CPUCompareVCOUNT();
|
|
} else {
|
|
lcdTicks += 224;
|
|
DISPSTAT |= 2;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
if(DISPSTAT & 16) {
|
|
IF |= 2;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
|
|
if(VCOUNT >= 228) { //Reaching last line
|
|
DISPSTAT &= 0xFFFC;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
VCOUNT = 0;
|
|
UPDATE_REG(0x06, VCOUNT);
|
|
CPUCompareVCOUNT();
|
|
}
|
|
} else {
|
|
int framesToSkip = systemFrameSkip;
|
|
if(speedup)
|
|
framesToSkip = 9; // try 6 FPS during speedup
|
|
|
|
if(DISPSTAT & 2) {
|
|
// if in H-Blank, leave it and move to drawing mode
|
|
VCOUNT++;
|
|
UPDATE_REG(0x06, VCOUNT);
|
|
|
|
lcdTicks += 1008;
|
|
DISPSTAT &= 0xFFFD;
|
|
if(VCOUNT == 160) {
|
|
count++;
|
|
systemFrame();
|
|
|
|
if((count % 10) == 0) {
|
|
system10Frames(60);
|
|
}
|
|
if(count == 60) {
|
|
u32 time = systemGetClock();
|
|
if(time != lastTime) {
|
|
u32 t = 100000/(time - lastTime);
|
|
systemShowSpeed(t);
|
|
} else
|
|
systemShowSpeed(0);
|
|
lastTime = time;
|
|
count = 0;
|
|
}
|
|
u32 joy = 0;
|
|
// update joystick information
|
|
if(systemReadJoypads())
|
|
// read default joystick
|
|
joy = systemReadJoypad(-1);
|
|
P1 = 0x03FF ^ (joy & 0x3FF);
|
|
if(cpuEEPROMSensorEnabled)
|
|
systemUpdateMotionSensor();
|
|
UPDATE_REG(0x130, P1);
|
|
u16 P1CNT = READ16LE(((u16 *)&ioMem[0x132]));
|
|
// this seems wrong, but there are cases where the game
|
|
// can enter the stop state without requesting an IRQ from
|
|
// the joypad.
|
|
if((P1CNT & 0x4000) || stopState) {
|
|
u16 p1 = (0x3FF ^ P1) & 0x3FF;
|
|
if(P1CNT & 0x8000) {
|
|
if(p1 == (P1CNT & 0x3FF)) {
|
|
IF |= 0x1000;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
} else {
|
|
if(p1 & P1CNT) {
|
|
IF |= 0x1000;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
}
|
|
|
|
u32 ext = (joy >> 10);
|
|
// If no (m) code is enabled, apply the cheats at each LCDline
|
|
if((cheatsEnabled) && (mastercode==0))
|
|
remainingTicks += cheatsCheckKeys(P1^0x3FF, ext);
|
|
speedup = (ext & 1) ? true : false;
|
|
capture = (ext & 2) ? true : false;
|
|
|
|
if(capture && !capturePrevious) {
|
|
captureNumber++;
|
|
systemScreenCapture(captureNumber);
|
|
}
|
|
capturePrevious = capture;
|
|
|
|
DISPSTAT |= 1;
|
|
DISPSTAT &= 0xFFFD;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
if(DISPSTAT & 0x0008) {
|
|
IF |= 1;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
CPUCheckDMA(1, 0x0f);
|
|
if(frameCount >= framesToSkip) {
|
|
systemDrawScreen();
|
|
frameCount = 0;
|
|
} else
|
|
frameCount++;
|
|
if(systemPauseOnFrame())
|
|
ticks = 0;
|
|
}
|
|
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
CPUCompareVCOUNT();
|
|
|
|
} else {
|
|
if(frameCount >= framesToSkip)
|
|
{
|
|
(*renderLine)();
|
|
switch(systemColorDepth) {
|
|
case 16:
|
|
{
|
|
u16 *dest = (u16 *)pix + 242 * (VCOUNT+1);
|
|
for(int x = 0; x < 240;) {
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
*dest++ = systemColorMap16[lineMix[x++]&0xFFFF];
|
|
}
|
|
// for filters that read past the screen
|
|
*dest++ = 0;
|
|
}
|
|
break;
|
|
case 24:
|
|
{
|
|
u8 *dest = (u8 *)pix + 240 * VCOUNT * 3;
|
|
for(int x = 0; x < 240;) {
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
*((u32 *)dest) = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
dest += 3;
|
|
}
|
|
}
|
|
break;
|
|
case 32:
|
|
{
|
|
u32 *dest = (u32 *)pix + 241 * (VCOUNT+1);
|
|
for(int x = 0; x < 240; ) {
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
*dest++ = systemColorMap32[lineMix[x++] & 0xFFFF];
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
// entering H-Blank
|
|
DISPSTAT |= 2;
|
|
UPDATE_REG(0x04, DISPSTAT);
|
|
lcdTicks += 224;
|
|
CPUCheckDMA(2, 0x0f);
|
|
if(DISPSTAT & 16) {
|
|
IF |= 2;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// we shouldn't be doing sound in stop state, but we loose synchronization
|
|
// if sound is disabled, so in stop state, soundTick will just produce
|
|
// mute sound
|
|
soundTicks -= clockTicks;
|
|
if(soundTicks <= 0) {
|
|
psoundTickfn();
|
|
soundTicks += SOUND_CLOCK_TICKS;
|
|
}
|
|
|
|
if(!stopState) {
|
|
if(timer0On) {
|
|
timer0Ticks -= clockTicks;
|
|
if(timer0Ticks <= 0) {
|
|
timer0Ticks += (0x10000 - timer0Reload) << timer0ClockReload;
|
|
timerOverflow |= 1;
|
|
soundTimerOverflow(0);
|
|
if(TM0CNT & 0x40) {
|
|
IF |= 0x08;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
TM0D = 0xFFFF - (timer0Ticks >> timer0ClockReload);
|
|
UPDATE_REG(0x100, TM0D);
|
|
}
|
|
|
|
if(timer1On) {
|
|
if(TM1CNT & 4) {
|
|
if(timerOverflow & 1) {
|
|
TM1D++;
|
|
if(TM1D == 0) {
|
|
TM1D += timer1Reload;
|
|
timerOverflow |= 2;
|
|
soundTimerOverflow(1);
|
|
if(TM1CNT & 0x40) {
|
|
IF |= 0x10;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
UPDATE_REG(0x104, TM1D);
|
|
}
|
|
} else {
|
|
timer1Ticks -= clockTicks;
|
|
if(timer1Ticks <= 0) {
|
|
timer1Ticks += (0x10000 - timer1Reload) << timer1ClockReload;
|
|
timerOverflow |= 2;
|
|
soundTimerOverflow(1);
|
|
if(TM1CNT & 0x40) {
|
|
IF |= 0x10;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
TM1D = 0xFFFF - (timer1Ticks >> timer1ClockReload);
|
|
UPDATE_REG(0x104, TM1D);
|
|
}
|
|
}
|
|
|
|
if(timer2On) {
|
|
if(TM2CNT & 4) {
|
|
if(timerOverflow & 2) {
|
|
TM2D++;
|
|
if(TM2D == 0) {
|
|
TM2D += timer2Reload;
|
|
timerOverflow |= 4;
|
|
if(TM2CNT & 0x40) {
|
|
IF |= 0x20;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
UPDATE_REG(0x108, TM2D);
|
|
}
|
|
} else {
|
|
timer2Ticks -= clockTicks;
|
|
if(timer2Ticks <= 0) {
|
|
timer2Ticks += (0x10000 - timer2Reload) << timer2ClockReload;
|
|
timerOverflow |= 4;
|
|
if(TM2CNT & 0x40) {
|
|
IF |= 0x20;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
TM2D = 0xFFFF - (timer2Ticks >> timer2ClockReload);
|
|
UPDATE_REG(0x108, TM2D);
|
|
}
|
|
}
|
|
|
|
if(timer3On) {
|
|
if(TM3CNT & 4) {
|
|
if(timerOverflow & 4) {
|
|
TM3D++;
|
|
if(TM3D == 0) {
|
|
TM3D += timer3Reload;
|
|
if(TM3CNT & 0x40) {
|
|
IF |= 0x40;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
UPDATE_REG(0x10C, TM3D);
|
|
}
|
|
} else {
|
|
timer3Ticks -= clockTicks;
|
|
if(timer3Ticks <= 0) {
|
|
timer3Ticks += (0x10000 - timer3Reload) << timer3ClockReload;
|
|
if(TM3CNT & 0x40) {
|
|
IF |= 0x40;
|
|
UPDATE_REG(0x202, IF);
|
|
}
|
|
}
|
|
TM3D = 0xFFFF - (timer3Ticks >> timer3ClockReload);
|
|
UPDATE_REG(0x10C, TM3D);
|
|
}
|
|
}
|
|
}
|
|
|
|
timerOverflow = 0;
|
|
|
|
|
|
|
|
#ifdef PROFILING
|
|
profilingTicks -= clockTicks;
|
|
if(profilingTicks <= 0) {
|
|
profilingTicks += profilingTicksReload;
|
|
if(profilSegment) {
|
|
profile_segment *seg = profilSegment;
|
|
do {
|
|
u16 *b = (u16 *)seg->sbuf;
|
|
int pc = ((reg[15].I - seg->s_lowpc) * seg->s_scale)/0x10000;
|
|
if(pc >= 0 && pc < seg->ssiz) {
|
|
b[pc]++;
|
|
break;
|
|
}
|
|
|
|
seg = seg->next;
|
|
} while(seg);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
ticks -= clockTicks;
|
|
#ifdef LINK_EMULATION
|
|
if (linkenable)
|
|
LinkUpdate(clockTicks);
|
|
#endif
|
|
cpuNextEvent = CPUUpdateTicks();
|
|
|
|
if(cpuDmaTicksToUpdate > 0) {
|
|
if(cpuDmaTicksToUpdate > cpuNextEvent)
|
|
clockTicks = cpuNextEvent;
|
|
else
|
|
clockTicks = cpuDmaTicksToUpdate;
|
|
cpuDmaTicksToUpdate -= clockTicks;
|
|
if(cpuDmaTicksToUpdate < 0)
|
|
cpuDmaTicksToUpdate = 0;
|
|
cpuDmaHack = true;
|
|
goto updateLoop;
|
|
}
|
|
#ifdef LINK_EMULATION
|
|
if(linkenable)
|
|
cpuNextEvent = 1;
|
|
#endif
|
|
if(IF && (IME & 1) && armIrqEnable) {
|
|
int res = IF & IE;
|
|
if(stopState)
|
|
res &= 0x3080;
|
|
if(res) {
|
|
if (intState)
|
|
{
|
|
if (!IRQTicks)
|
|
{
|
|
CPUInterrupt();
|
|
intState = false;
|
|
holdState = false;
|
|
stopState = false;
|
|
holdType = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!holdState)
|
|
{
|
|
intState = true;
|
|
IRQTicks=7;
|
|
if (cpuNextEvent> IRQTicks)
|
|
cpuNextEvent = IRQTicks;
|
|
}
|
|
else
|
|
{
|
|
CPUInterrupt();
|
|
holdState = false;
|
|
stopState = false;
|
|
holdType = 0;
|
|
}
|
|
}
|
|
|
|
// Stops the SWI Ticks emulation if an IRQ is executed
|
|
//(to avoid problems with nested IRQ/SWI)
|
|
if (SWITicks)
|
|
SWITicks = 0;
|
|
}
|
|
}
|
|
|
|
if(remainingTicks > 0) {
|
|
if(remainingTicks > cpuNextEvent)
|
|
clockTicks = cpuNextEvent;
|
|
else
|
|
clockTicks = remainingTicks;
|
|
remainingTicks -= clockTicks;
|
|
if(remainingTicks < 0)
|
|
remainingTicks = 0;
|
|
goto updateLoop;
|
|
}
|
|
|
|
if (timerOnOffDelay)
|
|
applyTimer();
|
|
|
|
if(cpuNextEvent > ticks)
|
|
cpuNextEvent = ticks;
|
|
|
|
if(ticks <= 0 || cpuBreakLoop)
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
struct EmulatedSystem GBASystem = {
|
|
// emuMain
|
|
CPULoop,
|
|
// emuReset
|
|
CPUReset,
|
|
// emuCleanUp
|
|
CPUCleanUp,
|
|
// emuReadBattery
|
|
CPUReadBatteryFile,
|
|
// emuWriteBattery
|
|
CPUWriteBatteryFile,
|
|
// emuReadState
|
|
CPUReadState,
|
|
// emuWriteState
|
|
CPUWriteState,
|
|
// emuReadMemState
|
|
CPUReadMemState,
|
|
// emuWriteMemState
|
|
CPUWriteMemState,
|
|
// emuWritePNG
|
|
CPUWritePNGFile,
|
|
// emuWriteBMP
|
|
CPUWriteBMPFile,
|
|
// emuUpdateCPSR
|
|
CPUUpdateCPSR,
|
|
// emuHasDebugger
|
|
true,
|
|
// emuCount
|
|
#ifdef FINAL_VERSION
|
|
250000
|
|
#else
|
|
5000
|
|
#endif
|
|
};
|