visualboyadvance-m/CMakeLists.txt

971 lines
26 KiB
CMake

if(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW) # link to full path of libs
cmake_policy(SET CMP0005 NEW) # escapes in add_definitions
if(POLICY CMP0077)
cmake_policy(SET CMP0077 NEW) # use vars for options
endif()
if(POLICY CMP0043)
cmake_policy(SET CMP0043 NEW) # for wxWidgets, use generator expressions
endif()
endif()
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
set(VCPKG_DEPS zlib libpng SDL2 SFML gettext wxWidgets)
include(Set-Toolchain-vcpkg)
project(VBA-M C CXX)
cmake_minimum_required(VERSION 2.8.12)
if(NOT CMAKE_PREFIX_PATH AND (NOT ("$ENV{CMAKE_PREFIX_PATH}" STREQUAL "")))
set(CMAKE_PREFIX_PATH "$ENV{CMAKE_PREFIX_PATH}")
endif()
if(CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build Type" FORCE)
endif()
set(ALL_TARGETS fex visualboyadvance-m vbamcore vbam)
#Output all binaries at top level
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
option(ENABLE_SDL "Build the SDL port" OFF)
option(ENABLE_WX "Build the wxWidgets port" ON)
option(ENABLE_DEBUGGER "Enable the debugger" ON)
option(ENABLE_ASAN "Enable -fsanitize=<option>, address by default, requires debug build" OFF)
option(VBAM_STATIC "Try to link all libraries statically" OFF)
if(VBAM_STATIC)
set(SDL2_STATIC ON)
set(SFML_STATIC_LIBRARIES ON)
set(FFMPEG_STATIC ON)
set(SSP_STATIC ON)
set(OPENAL_STATIC ON)
endif()
set(ENABLE_BUNDLED_LIBS_DEFAULT OFF)
# on visual studio use all bundled stuff
if(MSVC)
set(ENABLE_BUNDLED_LIBS_DEFAULT ON)
endif()
# XXX: do some stuff with this
#option(ENABLE_BUNDLED_LIBS "Use bundled libraries instead of system libraries" ${ENABLE_BUNDLED_LIBS_DEFAULT})
# use ccache if available, and not already enabled on the command line
# but not with ninja and msys ccache on msys2
if(NOT (WIN32 AND (NOT $ENV{MSYSTEM} STREQUAL "") AND CMAKE_GENERATOR STREQUAL Ninja))
if(NOT CMAKE_CXX_COMPILER_LAUNCHER AND NOT CMAKE_C_COMPILER_LAUNCHER)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif(CCACHE_FOUND)
endif()
endif()
set(SSP_DEFAULT OFF)
option(ENABLE_SSP "Enable gcc stack protector support" ${SSP_DEFAULT})
set(ASM_DEFAULT OFF)
include(Architecture)
option(ENABLE_ASM "Enable x86 ASM related options" ${ASM_DEFAULT})
# The ARM ASM core seems to be very buggy, see #98 and #54. Default to it being
# OFF for the time being, until it is either fixed or replaced.
option(ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF)
if(ENABLE_ASM_CORE)
message(WARNING "!!!!!! The x86 ASM cores are considered buggy and dangerous, use at your own risk. !!!!!!")
endif()
set(ASM_SCALERS_DEFAULT ${ENABLE_ASM})
set(MMX_DEFAULT ${ENABLE_ASM})
option(ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" ${ASM_SCALERS_DEFAULT})
if(ENABLE_ASM_SCALERS)
option(ENABLE_MMX "Enable MMX" ${MMX_DEFAULT})
endif()
option(ENABLE_LINK "Enable GBA linking functionality" ON)
option(ENABLE_LIRC "Enable LIRC support" OFF)
# currently completely broken
set(FFMPEG_DEFAULT OFF)
if(WIN32 AND NOT (MINGW AND MSYS))
set(FFMPEG_DEFAULT OFF)
endif()
option(ENABLE_FFMPEG "Enable ffmpeg A/V recording" ${FFMPEG_DEFAULT})
option(ENABLE_ONLINEUPDATES "Enable online update checks" ON)
set(LTO_DEFAULT ON)
# lto produces buggy binaries for 64 bit win32
# and we generally don't want it when debugging because it makes linking slow
if(CMAKE_BUILD_TYPE MATCHES Debug OR (WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND AMD64))
set(LTO_DEFAULT OFF)
endif()
option(ENABLE_LTO "Compile with Link Time Optimization (gcc and clang only)" ${LTO_DEFAULT})
if(WIN32 OR CMAKE_TOOLCHAIN_FILE MATCHES "[Mm][Ii][Nn][Gg][Ww]")
# Win32 deps submodule
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/dependencies/mingw-xaudio/include")
set(git_checkout FALSE)
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
set(git_checkout TRUE)
execute_process(
COMMAND git submodule update --init --remote --recursive
RESULT_VARIABLE git_status
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
)
endif()
if(NOT (git_checkout AND git_status EQUAL 0))
message(FATAL_ERROR "Please pull in git submodules, e.g.\nrun: git submodule update --init --remote --recursive")
endif()
endif()
endif()
if(MSVC)
include_directories("${CMAKE_SOURCE_DIR}/dependencies/msvc")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
option(ENABLE_GBA_LOGGING "Enable extended GBA logging" ON)
if(ENABLE_GBA_LOGGING)
add_definitions(-DGBA_LOGGING )
endif()
if(ENABLE_MMX)
add_definitions(-DMMX)
endif()
# The SDL port can't be built without debugging support
if(NOT ENABLE_DEBUGGER AND ENABLE_SDL)
message(SEND_ERROR "The SDL port can't be built without debugging support")
endif()
# this has to run after the toolchain is initialized so it can't be in
# Win32deps.cmake
if(MINGW)
include_directories("${CMAKE_SOURCE_DIR}/dependencies/mingw-include")
include_directories("${CMAKE_SOURCE_DIR}/dependencies/mingw-xaudio/include")
endif()
find_package(Git)
if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git")
include(GitTagVersion)
git_version(VERSION REVISION VERSION_RELEASE)
# only use the plugin to tie the configure state to the sha to force rebuilds
# of files that depend on version.h
include(GetGitRevisionDescription)
get_git_head_revision(REFSPEC COMMITHASH)
endif()
# no git or no tags, use ChangeLog
if(NOT VERSION)
include(ChangeLogVersion)
changelog_version(VERSION REVISION VERSION_RELEASE)
endif()
# generate version.h
include_directories(${CMAKE_BINARY_DIR})
configure_file("${CMAKE_SOURCE_DIR}/src/version.h.in" "${CMAKE_BINARY_DIR}/version.h" @ONLY)
if(CMAKE_BUILD_TYPE MATCHES Debug)
add_definitions(-DDEBUG)
else()
add_definitions(-DNDEBUG)
endif()
# hack for ninja in msys2
if(WIN32 AND CMAKE_GENERATOR STREQUAL Ninja AND (NOT $ENV{MSYSTEM} STREQUAL ""))
set(MSYS ON)
endif()
# Add support for Homebrew, MacPorts and Fink on OS X
if(APPLE)
include(MacPackageManagers)
endif()
# We do not support amd64 asm yet
if(AMD64 AND (ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS OR ENABLE_MMX))
message(FATAL_ERROR "The options ASM_CORE, ASM_SCALERS and MMX are not supported on AMD64 yet.")
endif()
if(ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS)
enable_language(ASM_NASM)
set(ASM_ENABLED ON)
endif()
# Look for some dependencies using CMake scripts
find_package(ZLIB REQUIRED)
set(OpenGL_GL_PREFERENCE GLVND)
if(CMAKE_SYSTEM_NAME STREQUAL FreeBSD)
set(OpenGL_GL_PREFERENCE LEGACY)
endif()
find_package(OpenGL REQUIRED)
find_package(PNG REQUIRED)
if(EXISTS /etc/redhat-release)
set(FEDORA_HOST ON)
endif()
if((APPLE AND NOT MACPORTS) OR (WIN32 AND FEDORA_HOST))
set(SDL2_STATIC ON)
endif()
if(WIN32 AND SDL2_STATIC)
set(SDL2_BUILDING_LIBRARY TRUE) # try not to link SDL2main
endif()
find_package(SDL2 REQUIRED)
add_definitions(${SDL2_DEFINITIONS})
if(WIN32)
find_library(SETUPAPI_LIBRARY SetupAPI)
if(SETUPAPI_LIBRARY)
set(SDL2_LIBRARY ${SDL2_LIBRARY} ${SETUPAPI_LIBRARY})
endif()
endif()
if(ENABLE_LINK)
# msys2 does not have static sfml libs atm
# while on mxe we use static libs
if(WIN32 AND ((NOT (MINGW AND MSYS)) OR CMAKE_TOOLCHAIN_FILE MATCHES mxe) AND NOT CMAKE_TOOLCHAIN_FILE MATCHES vcpkg)
set(SFML_STATIC_LIBRARIES TRUE)
endif()
find_package(SFML 2 COMPONENTS network system)
if(NOT SFML_FOUND)
message(WARNING "SFML not found, LINK will be disabled")
set(ENABLE_LINK NO)
endif()
endif()
# set the standard libraries all ports use
set(
VBAMCORE_LIBS
vbamcore
fex
${SDL2_LIBRARY}
${SFML_LIBRARIES}
${OPENGL_LIBRARIES}
${ZLIB_LIBRARY}
${PNG_LIBRARY}
)
if(ENABLE_FFMPEG)
find_package(PkgConfig REQUIRED)
pkg_check_modules(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil libswresample)
if(FFMPEG_STATIC)
set(FFMPEG_LIBRARIES ${FFMPEG_STATIC_LIBRARIES})
set(FFMPEG_LDFLAGS ${FFMPEG_STATIC_LDFLAGS} ${FFMPEG_STATIC_OTHER_LDFLAGS})
if(APPLE)
set(FFMPEG_LDFLAGS ${FFMPEG_LDFLAGS} -framework CoreText -framework ApplicationServices)
endif()
else()
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES})
set(FFMPEG_LDFLAGS ${FFMPEG_LDFLAGS} ${FFMPEG_OTHER_LDFLAGS})
endif()
endif()
if(NOT ENABLE_ONLINEUPDATES)
add_definitions(-DNO_ONLINEUPDATES)
endif()
if(NOT ENABLE_FFMPEG)
add_definitions(-DNO_FFMPEG)
endif()
if(ENABLE_LIRC)
set(WITHLIRC 1)
else()
set(WITHLIRC 0)
endif()
include(GNUInstallDirs)
# C defines
add_definitions(-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONF_INSTALL_DIR="${CMAKE_INSTALL_FULL_SYSCONFDIR}" -DWITH_LIRC=${WITHLIRC})
add_definitions(-DPKGDATADIR="${CMAKE_INSTALL_FULL_DATADIR}/vbam" -DPACKAGE=)
if(ENABLE_LINK)
# IPC linking code needs sem_timedwait which can be either in librt or pthreads
if(NOT WIN32)
find_library(RT_LIB rt)
if(RT_LIB)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB})
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB})
endif()
endif()
if(NOT WIN32)
find_library(PTHREAD_LIB pthread)
if(PTHREAD_LIB)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB})
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB})
endif()
elseif(MINGW)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} -lpthread)
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} -lpthread)
endif()
include(CheckFunctionExists)
check_function_exists(sem_timedwait SEM_TIMEDWAIT)
if(SEM_TIMEDWAIT)
add_definitions(-DHAVE_SEM_TIMEDWAIT)
endif()
else()
add_definitions(-DNO_LINK)
endif()
# The debugger is enabled by default
if(NOT ENABLE_DEBUGGER)
add_definitions(-DNO_DEBUGGER)
else()
add_definitions(-DBKPT_SUPPORT)
endif()
# The ASM core is disabled by default because we don't know on which platform we are
if(NOT ENABLE_ASM_CORE)
add_definitions(-DC_CORE)
endif()
set(NLS_DEFAULT OFF)
if(NOT CMAKE_TOOLCHAIN_FILE MATCHES vcpkg)
set(NLS_DEFAULT ON)
endif()
option(ENABLE_NLS "Enable translations" ${NLS_DEFAULT})
# Enable internationalization
if(ENABLE_NLS)
set(LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale)
add_definitions(-DENABLE_NLS)
add_definitions(-DLOCALEDIR="${LOCALEDIR}")
# for now, only GBALink.cpp uses gettext() directly
if(APPLE)
# use Homebrew gettext if available
if(EXISTS "/usr/local/opt/gettext")
set(CMAKE_INCLUDE_PATH "${CMAKE_INCLUDE_PATH};/usr/local/opt/gettext/include")
set(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};/usr/local/opt/gettext/lib")
set(CMAKE_PROGRAM_PATH "${CMAKE_PROGRAM_PATH};/usr/local/opt/gettext/bin")
endif()
endif()
if(ENABLE_LINK)
find_path(LIBINTL_INC libintl.h)
find_library(LIBINTL_LIB intl)
find_library(LIBICONV_LIB iconv)
if(LIBINTL_LIB)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB})
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB})
endif()
if(LIBICONV_LIB)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBICONV_LIB})
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBICONV_LIB})
endif()
include(CheckFunctionExists)
check_function_exists(gettext GETTEXT_FN)
if(NOT (LIBINTL_INC OR GETTEXT_FN))
message(FATAL_ERROR "NLS requires libintl/gettext")
endif()
include_directories(${LIBINTL_INC})
endif()
endif()
include(ProcessorCount)
ProcessorCount(num_cpus)
# Compiler stuff
if(CMAKE_C_COMPILER_ID STREQUAL Clang AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
include(LLVMToolchain)
endif()
if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
unset(LTO_FLAGS)
if(ENABLE_LTO)
if(CMAKE_COMPILER_IS_GNUCXX)
if(num_cpus GREATER 1)
set(LTO_FLAGS -flto=${num_cpus} -ffat-lto-objects)
else()
set(LTO_FLAGS -flto -ffat-lto-objects)
endif()
else()
set(LTO_FLAGS -flto)
endif()
# check that LTO is not broken before enabling it
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${LTO_FLAGS}")
include(CheckCXXSourceCompiles)
check_cxx_source_compiles("int main(int argc, char** argv) { return 0; }" LTO_WORKS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(NOT LTO_WORKS)
message(WARNING "LTO does not seem to be working on your system, if using clang make sure LLVMGold is installed")
unset(LTO_FLAGS)
set(ENABLE_LTO OFF)
endif()
endif()
unset(MY_C_OPT_FLAGS)
if(X86_32 OR AMD64)
set(MY_C_OPT_FLAGS -mfpmath=sse -msse2)
endif()
# common optimization flags
if(NOT (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.3))
set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -O2 -fomit-frame-pointer ${LTO_FLAGS})
else()
# LTO and -fomit-frame-pointer generate broken binaries on Lion with XCode 4.2 tools
set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -O2)
endif()
# only use -mtune=generic on PC architectures
if(X86_32 OR AMD64)
set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -mtune=generic)
endif()
# common debug flags
if(CMAKE_COMPILER_IS_GNUCXX)
set(MY_C_DBG_FLAGS -ggdb3 -Og -fno-omit-frame-pointer)
else()
set(MY_C_DBG_FLAGS -g -fno-omit-frame-pointer)
endif()
if(ENABLE_ASAN)
string(TOLOWER ${CMAKE_BUILD_TYPE} build)
if(NOT build STREQUAL "debug")
message(FATAL_ERROR "asan requires debug build, set -DCMAKE_BUILD_TYPE=Debug")
endif()
string(TOLOWER ${ENABLE_ASAN} SANITIZER)
if(SANITIZER STREQUAL "on" OR SANITIZER STREQUAL "true")
set(SANITIZER address)
endif()
set(MY_C_DBG_FLAGS ${MY_C_DBG_FLAGS} -fsanitize=${SANITIZER} -lasan)
endif()
# common flags
set(MY_C_FLAGS -pipe -Wformat -Wformat-security -D_FORTIFY_SOURCE=2 -feliminate-unused-debug-types)
if(NOT (WIN32 OR X86_32)) # inline asm is not allowed with -fPIC
set(MY_C_FLAGS ${MY_C_FLAGS} -fPIC)
endif()
include(CheckCXXCompilerFlag)
# check if ssp flags are supported for this version of gcc
if(CMAKE_COMPILER_IS_GNUCXX)
if(ENABLE_SSP)
check_cxx_compiler_flag(-fstack-protector-strong F_STACK_PROTECTOR_STRONG_FLAG)
if(F_STACK_PROTECTOR_STRONG_FLAG)
set(MY_C_FLAGS ${MY_C_FLAGS} -fstack-protector-strong)
check_cxx_compiler_flag("--param ssp-buffer-size=4" SSP_BUFFER_SIZE_FLAG)
if(SSP_BUFFER_SIZE_FLAG)
# we do not add it to MY_C_FLAGS because this breaks things like CMAKE_REQUIRED_LIBRARIES
# which misinterpret compiler flags without leading dashes
add_compile_options(--param ssp-buffer-size=4)
endif()
endif()
endif()
set(MY_C_FLAGS ${MY_C_FLAGS} -fopenmp)
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
unset(COMPILER_COLOR_DIAGNOSTICS)
check_cxx_compiler_flag(-fdiagnostics-color=always COMPILER_COLOR_DIAGNOSTICS)
if(COMPILER_COLOR_DIAGNOSTICS)
add_compile_options(-fdiagnostics-color=always)
else()
unset(COMPILER_COLOR_DIAGNOSTICS)
check_cxx_compiler_flag(-fdiagnostics-color COMPILER_COLOR_DIAGNOSTICS)
if(COMPILER_COLOR_DIAGNOSTICS)
add_compile_options(-fdiagnostics-color)
endif()
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL Clang)
unset(COMPILER_COLOR_DIAGNOSTICS)
check_cxx_compiler_flag(-fcolor-diagnostics COMPILER_COLOR_DIAGNOSTICS)
if(COMPILER_COLOR_DIAGNOSTICS)
add_compile_options(-fcolor-diagnostics)
endif()
endif()
if(MINGW)
set(MY_C_FLAGS ${MY_C_FLAGS} -static-libgcc -static-libstdc++)
endif()
if(CMAKE_BUILD_TYPE MATCHES Debug)
set(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_DBG_FLAGS} -Wall -Wextra)
else()
set(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_OPT_FLAGS} -Wno-error)
endif()
# for some reason this is necessary
if(CMAKE_SYSTEM_NAME STREQUAL FreeBSD)
set(MY_C_FLAGS -I/usr/local/include ${MY_C_FLAGS})
endif()
foreach(C_COMPILE_FLAG ${MY_C_FLAGS})
add_compile_options(${C_COMPILE_FLAG})
endforeach()
set(MY_CXX_FLAGS -std=gnu++11 -fexceptions)
foreach(ARG ${MY_CXX_FLAGS})
set(MY_CXX_FLAGS_STR "${MY_CXX_FLAGS_STR} ${ARG}")
endforeach()
# These must be set for C++ only, and we can't use generator expressions in
# ADD_COMPILE_OPTIONS because that's a cmake 3.3 feature and we need 2.8.12
# compat for Ubuntu 14.
string(REGEX REPLACE "<FLAGS>" "<FLAGS> ${MY_CXX_FLAGS_STR} " CMAKE_CXX_COMPILE_OBJECT ${CMAKE_CXX_COMPILE_OBJECT})
foreach(ARG ${MY_C_FLAGS})
set(MY_C_FLAGS_STR "${MY_C_FLAGS_STR} ${ARG}")
endforeach()
# need all flags for linking, because of -flto etc.
set(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${MY_C_FLAGS_STR}")
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${MY_C_FLAGS_STR}")
# for the gcc -fstack-protector* flags we need libssp
# we also have to use the gcc- binutils for LTO to work
if(CMAKE_COMPILER_IS_GNUCXX)
if(ENABLE_LTO)
include(UseGCCBinUtilsWrappers)
endif()
if(WIN32)
set(SSP_STATIC ON)
endif()
if(ENABLE_SSP)
find_package(SSP)
if(SSP_LIBRARY)
set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} ${SSP_LIBRARY})
endif()
endif()
set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} -Wl,-allow-multiple-definition)
if(CMAKE_PREFIX_PATH)
list(GET CMAKE_PREFIX_PATH 0 prefix_path_first)
set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} "-Wl,-rpath-link=${prefix_path_first}/lib")
endif()
endif()
# set linker flags
foreach(ARG ${MY_C_LINKER_FLAGS})
set(MY_C_LINKER_FLAGS_STR "${MY_C_LINKER_FLAGS_STR} ${ARG}")
endforeach()
set(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${MY_C_LINKER_FLAGS_STR}")
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${MY_C_LINKER_FLAGS_STR}")
endif()
# Assembler flags
if(ASM_ENABLED)
string(REGEX REPLACE "<FLAGS>" "-I${CMAKE_SOURCE_DIR}/src/filters/hq/asm/ -O1 -w-orphan-labels" CMAKE_ASM_NASM_COMPILE_OBJECT ${CMAKE_ASM_NASM_COMPILE_OBJECT})
endif()
if(APPLE)
add_definitions(-DMACHO)
elseif("${CMAKE_SYSTEM}" MATCHES "Linux")
add_definitions(-DELF)
endif()
if(AMD64)
add_definitions(-D__AMD64__)
endif()
add_subdirectory (fex)
set(
SRC_MAIN
src/Util.cpp
src/common/ConfigManager.cpp
src/common/dictionary.c
src/common/iniparser.c
src/common/Patch.cpp
src/common/memgzio.c
src/common/SoundSDL.cpp
)
if(MSVC)
set(SRC_MAIN ${SRC_MAIN} "dependencies/msvc/getopt.c")
endif()
set(
HDR_MAIN
src/System.h
src/Util.h
src/common/array.h
src/common/ConfigManager.h
src/common/dictionary.h
src/common/iniparser.h
src/common/memgzio.h
src/common/Port.h
src/common/SoundDriver.h
src/common/SoundSDL.h
)
if(MSVC)
set(HDR_MAIN ${HDR_MAIN} "dependencies/msvc/getopt.h")
endif()
if(ENABLE_FFMPEG)
set(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp)
set(HDR_MAIN ${HDR_MAIN} src/common/ffmpeg.h)
endif()
if(ENABLE_NLS)
set(HDR_MAIN ${HDR_MAIN} src/NLS.h)
endif()
set(
SRC_GBA
src/gba/agbprint.cpp
src/gba/bios.cpp
src/gba/BreakpointStructures.cpp
src/gba/Cheats.cpp
src/gba/CheatSearch.cpp
src/gba/debugger-expr-lex.cpp
src/gba/debugger-expr-yacc.cpp
src/gba/EEprom.cpp
src/gba/ereader.cpp
src/gba/Flash.cpp
src/gba/GBA.cpp
src/gba/GBAGfx.cpp
src/gba/GBALink.cpp
src/gba/GBASockClient.cpp
src/gba/GBA-thumb.cpp
src/gba/GBA-arm.cpp
src/gba/gbafilter.cpp
src/gba/Globals.cpp
src/gba/Mode0.cpp
src/gba/Mode1.cpp
src/gba/Mode2.cpp
src/gba/Mode3.cpp
src/gba/Mode4.cpp
src/gba/Mode5.cpp
src/gba/RTC.cpp
src/gba/Sound.cpp
src/gba/Sram.cpp
)
set(
HDR_GBA
src/gba/agbprint.h
src/gba/bios.h
src/gba/BreakpointStructures.h
src/gba/Cheats.h
src/gba/CheatSearch.h
src/gba/debugger-expr-yacc.hpp
src/gba/EEprom.h
src/gba/ereader.h
src/gba/Flash.h
src/gba/GBA.h
src/gba/GBAcpu.h
src/gba/gbafilter.h
src/gba/GBAGfx.h
src/gba/GBAinline.h
src/gba/GBALink.h
src/gba/GBASockClient.h
src/gba/Globals.h
src/gba/RTC.h
src/gba/Sound.h
src/gba/Sram.h
)
set(
SRC_GB
src/gb/GB.cpp
src/gb/gbCheats.cpp
src/gb/gbDis.cpp
src/gb/gbGfx.cpp
src/gb/gbGlobals.cpp
src/gb/gbMemory.cpp
src/gb/gbPrinter.cpp
src/gb/gbSGB.cpp
src/gb/gbSound.cpp
)
set(
HDR_GB
src/gb/gb.h
src/gb/gbCheats.h
src/gb/gbCodes.h
src/gb/gbCodesCB.h
src/gb/gbGlobals.h
src/gb/gbMemory.h
src/gb/gbPrinter.h
src/gb/gbSGB.h
src/gb/gbSound.h
)
set(
SRC_APU
src/apu/Blip_Buffer.cpp
src/apu/Effects_Buffer.cpp
src/apu/Gb_Apu.cpp
src/apu/Gb_Apu_State.cpp
src/apu/Gb_Oscs.cpp
src/apu/Multi_Buffer.cpp
)
set(
HDR_APU
src/apu/blargg_common.h #Unused(?) but in the VS projects
src/apu/blargg_config.h #Unused(?) but in the VS projects
src/apu/blargg_source.h
src/apu/Blip_Buffer.h
src/apu/Effects_Buffer.h
src/apu/Gb_Apu.h
src/apu/Gb_Oscs.h
src/apu/Multi_Buffer.h
)
set(
SRC_SDL
src/sdl/SDL.cpp
src/sdl/filters.cpp
src/sdl/text.cpp
src/sdl/inputSDL.cpp
src/sdl/expr.cpp
src/sdl/exprNode.cpp
src/sdl/expr-lex.cpp
)
set(
HDR_SDL
src/sdl/filters.h
src/sdl/text.h
src/sdl/inputSDL.h
src/sdl/expr.cpp.h
src/sdl/exprNode.h
)
set(
SRC_FILTERS
src/filters/2xSaI.cpp
src/filters/admame.cpp
src/filters/bilinear.cpp
src/filters/hq2x.cpp
src/filters/interframe.cpp
src/filters/pixel.cpp
src/filters/scanline.cpp
src/filters/simpleFilter.cpp
src/filters/xbrzfilter.cpp
src/filters/xBRZ/xbrz.cpp
)
set(
HDR_FILTERS
src/filters/hq2x.h
src/filters/interp.h
src/filters/lq2x.h
src/filters/xBRZ/config.h
src/filters/xBRZ/xbrz.h
)
set(
SRC_HQ_C
src/filters/hq/c/hq_implementation.cpp
)
set(
HDR_HQ_C
src/filters/hq/c/hq3x_pattern.h
src/filters/hq/c/hq4x_pattern.h
src/filters/hq/c/hq_base.h
src/filters/hq/c/hq_shared.h
)
set(
SRC_HQ_ASM
src/filters/hq/asm/hq3x_16.asm
src/filters/hq/asm/hq3x_32.asm
src/filters/hq/asm/hq4x_16.asm
src/filters/hq/asm/hq4x_32.asm
src/filters/hq/asm/hq3x32.cpp
)
if(ENABLE_ASM_SCALERS)
set(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM})
if(ENABLE_MMX)
set(SRC_FILTERS ${SRC_FILTERS} src/filters/2xSaImmx.asm)
endif()
else()
set(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C})
set(HDR_FILTERS ${HDR_FILTERS} ${HDR_HQ_C})
add_definitions(-DNO_ASM)
endif()
if(ENABLE_DEBUGGER)
set(
SRC_DEBUGGER
src/gba/armdis.cpp
src/gba/elf.cpp
src/gba/remote.cpp
)
set(
HDR_DEBUGGER
src/gba/armdis.h
src/gba/elf.h
src/gba/remote.h
)
endif()
include_directories(
${ZLIB_INCLUDE_DIR}
fex
${PNG_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
)
if(ENABLE_FFMPEG)
include_directories(
${FFMPEG_INCLUDE_DIRS}
)
endif()
add_library(
vbamcore
STATIC
${PROJECT_SRCS}
${SRC_MAIN}
${HDR_MAIN}
${SRC_GBA}
${HDR_GBA}
${SRC_GB}
${HDR_GB}
${SRC_APU}
${HDR_APU}
${SRC_FILTERS}
${HDR_FILTERS}
${SRC_DEBUGGER}
${HDR_DEBUGGER}
)
set_property(TARGET vbamcore PROPERTY CXX_STANDARD 11)
set_property(TARGET vbamcore PROPERTY CXX_STANDARD_REQUIRED ON)
if(ENABLE_SDL)
add_executable(
vbam
WIN32
${SRC_SDL}
${HDR_SDL}
)
set_property(TARGET vbam PROPERTY CXX_STANDARD 11)
set_property(TARGET vbam PROPERTY CXX_STANDARD_REQUIRED ON)
if(WIN32)
set(WIN32_LIBRARIES wsock32 ws2_32)
endif()
if(ENABLE_LIRC)
set(LIRC_CLIENT_LIBRARY lirc_client)
endif()
target_link_libraries(
vbam
${VBAMCORE_LIBS}
${WIN32_LIBRARIES}
${LIRC_CLIENT_LIBRARY}
)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam${CMAKE_EXECUTABLE_SUFFIX} DESTINATION ${CMAKE_INSTALL_FULL_BINDIR})
if(WIN32)
install(
FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example
DESTINATION ${CMAKE_INSTALL_FULL_SYSCONFDIR}
RENAME vbam.cfg
)
else()
install(
FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example
DESTINATION ${CMAKE_INSTALL_FULL_SYSCONFDIR}
RENAME vbam.cfg
)
endif()
endif()
if(ENABLE_WX)
add_subdirectory(src/wx)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/visualboyadvance-m${CMAKE_EXECUTABLE_SUFFIX} DESTINATION ${CMAKE_INSTALL_FULL_BINDIR})
endif()
if(ENABLE_WX)
# Native Language Support
if(ENABLE_NLS)
add_subdirectory(po)
endif()
endif()
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${CMAKE_INSTALL_FULL_DATADIR}/vbam)
# manual pages
if(UNIX)
if(ENABLE_SDL)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/vbam.6 DESTINATION ${CMAKE_INSTALL_FULL_MANDIR}/man6)
endif()
if(ENABLE_WX)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/visualboyadvance-m.6 DESTINATION ${CMAKE_INSTALL_FULL_MANDIR}/man6)
endif()
endif()
# linux data and icon files
if(NOT WIN32 AND NOT APPLE)
if(ENABLE_WX)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/wxvbam.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/wxvbam.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/appdata)
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/icons/sizes/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor)
endif()
endif()
set(CPACK_GENERATOR "ZIP")
set(CPACK_SOURCE_GENERATOR "TGZ")
set(CPACK_PACKAGE_VERSION_MAJOR "2")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0-Git-" ${COMMITHASH})
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/dependencies")
include(CPack)