91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#if !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_)
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#define AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// PaletteViewControl.h : header file
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//
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#define WM_PALINFO WM_APP+1
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/////////////////////////////////////////////////////////////////////////////
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// PaletteViewControl window
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class PaletteViewControl : public CWnd
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{
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int w;
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int h;
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int colors;
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u8 *data;
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BITMAPINFO bmpInfo;
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static bool isRegistered;
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int selected;
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protected:
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u16 palette[256];
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int paletteAddress;
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// Construction
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public:
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PaletteViewControl();
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virtual void updatePalette()=0;
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(PaletteViewControl)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void registerClass();
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void refresh();
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void render(u16 color, int x, int y);
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void setSelected(int s);
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void setPaletteAddress(int address);
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bool saveJASCPAL(const char *name);
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bool saveMSPAL(const char *name);
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bool saveAdobe(const char *name);
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void init(int c, int w, int h);
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virtual ~PaletteViewControl();
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// Generated message map functions
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protected:
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//{{AFX_MSG(PaletteViewControl)
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg void OnPaint();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_)
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