visualboyadvance-m/src/win32/GDBConnection.h

115 lines
3.1 KiB
C++

// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if !defined(AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_)
#define AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GDBConnection.h : header file
//
#include <winsock.h>
/////////////////////////////////////////////////////////////////////////////
// GDBPortDlg dialog
class GDBPortDlg : public CDialog
{
int port;
SOCKET sock;
// Construction
public:
SOCKET getSocket();
int getPort();
GDBPortDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GDBPortDlg)
enum { IDD = IDD_GDB_PORT };
CEdit m_port;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GDBPortDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GDBPortDlg)
virtual BOOL OnInitDialog();
afx_msg void OnOk();
afx_msg void OnCancel();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// GDBWaitingDlg dialog
class GDBWaitingDlg : public CDialog
{
int port;
SOCKET listenSocket;
SOCKET sock;
// Construction
public:
SOCKET getSocket();
SOCKET getListenSocket();
afx_msg LRESULT OnSocketAccept(WPARAM wParam, LPARAM lParam);
GDBWaitingDlg(SOCKET s,int p, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GDBWaitingDlg)
enum { IDD = IDD_GDB_WAITING };
CStatic m_port;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GDBWaitingDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GDBWaitingDlg)
virtual BOOL OnInitDialog();
afx_msg void OnCancel();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GDBCONNECTION_H__DD73B298_E1A7_4A46_B282_E7A2B37FC9D9__INCLUDED_)