267 lines
6.1 KiB
C++
267 lines
6.1 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// GBDisassemble.cpp : implementation file
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//
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#include "stdafx.h"
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#include "vba.h"
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#include "GBDisassemble.h"
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#include "../System.h"
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#include "../gb/GB.h"
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#include "../gb/gbGlobals.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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extern gbRegister AF;
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extern gbRegister BC;
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extern gbRegister DE;
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extern gbRegister HL;
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extern gbRegister SP;
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extern gbRegister PC;
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extern u8 register_LY;
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extern u16 IFF;
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extern int gbDis(char *, u16);
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/////////////////////////////////////////////////////////////////////////////
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// GBDisassemble dialog
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GBDisassemble::GBDisassemble(CWnd* pParent /*=NULL*/)
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: ResizeDlg(GBDisassemble::IDD, pParent)
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{
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//{{AFX_DATA_INIT(GBDisassemble)
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m_c = FALSE;
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m_h = FALSE;
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m_n = FALSE;
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m_z = FALSE;
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//}}AFX_DATA_INIT
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address = 0;
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autoUpdate = false;
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count = 1;
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lastAddress = 0;
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}
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void GBDisassemble::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(GBDisassemble)
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DDX_Control(pDX, IDC_ADDRESS, m_address);
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DDX_Control(pDX, IDC_DISASSEMBLE, m_list);
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DDX_Check(pDX, IDC_C, m_c);
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DDX_Check(pDX, IDC_H, m_h);
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DDX_Check(pDX, IDC_N, m_n);
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DDX_Check(pDX, IDC_Z, m_z);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(GBDisassemble, CDialog)
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//{{AFX_MSG_MAP(GBDisassemble)
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ON_BN_CLICKED(IDC_CLOSE, OnClose)
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ON_BN_CLICKED(IDC_REFRESH, OnRefresh)
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ON_BN_CLICKED(IDC_NEXT, OnNext)
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ON_BN_CLICKED(IDC_GO, OnGo)
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ON_BN_CLICKED(IDC_GOPC, OnGopc)
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ON_BN_CLICKED(IDC_AUTO_UPDATE, OnAutoUpdate)
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ON_WM_VSCROLL()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// GBDisassemble message handlers
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void GBDisassemble::OnClose()
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{
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theApp.winRemoveUpdateListener(this);
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DestroyWindow();
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}
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void GBDisassemble::OnRefresh()
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{
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refresh();
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}
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void GBDisassemble::OnNext()
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{
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gbEmulate(1);
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if(PC.W < address || PC.W >= lastAddress)
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OnGopc();
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refresh();
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}
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void GBDisassemble::OnGo()
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{
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CString buffer;
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m_address.GetWindowText(buffer);
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sscanf(buffer, "%hx", &address);
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refresh();
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}
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void GBDisassemble::OnGopc()
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{
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address = PC.W;
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refresh();
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}
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void GBDisassemble::OnAutoUpdate()
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{
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autoUpdate = !autoUpdate;
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if(autoUpdate) {
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theApp.winAddUpdateListener(this);
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} else {
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theApp.winRemoveUpdateListener(this);
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}
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}
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BOOL GBDisassemble::OnInitDialog()
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{
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CDialog::OnInitDialog();
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DIALOG_SIZER_START( sz )
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DIALOG_SIZER_ENTRY( IDC_DISASSEMBLE, DS_SizeY)
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DIALOG_SIZER_ENTRY( IDC_REFRESH, DS_MoveY)
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DIALOG_SIZER_ENTRY( IDC_CLOSE, DS_MoveY)
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DIALOG_SIZER_ENTRY( IDC_NEXT, DS_MoveY)
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DIALOG_SIZER_ENTRY( IDC_AUTO_UPDATE, DS_MoveY)
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DIALOG_SIZER_ENTRY( IDC_GOPC, DS_MoveY)
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DIALOG_SIZER_ENTRY( IDC_VSCROLL, DS_SizeY)
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DIALOG_SIZER_END()
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SetData(sz,
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TRUE,
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HKEY_CURRENT_USER,
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"Software\\Emulators\\VisualBoyAdvance\\Viewer\\GBDisassembleView",
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NULL);
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SCROLLINFO si;
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ZeroMemory(&si, sizeof(si));
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si.cbSize = sizeof(si);
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si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS;
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si.nMin = 0;
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si.nMax = 100;
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si.nPos = 50;
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si.nPage = 0;
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GetDlgItem(IDC_VSCROLL)->SetScrollInfo(SB_CTL, &si, TRUE);
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CFont *font = CFont::FromHandle((HFONT)GetStockObject(SYSTEM_FIXED_FONT));
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m_list.SetFont(font);
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for(int i = 0; i < 6; i++)
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GetDlgItem(IDC_R0+i)->SetFont(font);
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m_address.LimitText(4);
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refresh();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void GBDisassemble::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
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{
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char buffer[80];
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switch(nSBCode) {
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case SB_LINEDOWN:
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address += gbDis(buffer, address);
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break;
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case SB_LINEUP:
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address--;
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break;
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case SB_PAGEDOWN:
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address = lastAddress;
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break;
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case SB_PAGEUP:
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address -= count;
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break;
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}
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refresh();
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CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
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}
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void GBDisassemble::refresh()
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{
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if(gbRom == NULL)
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return;
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int h = m_list.GetItemHeight(0);
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RECT r;
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m_list.GetClientRect(&r);
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count = (r.bottom - r.top+1)/h;
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m_list.ResetContent();
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if(!emulating || theApp.cartridgeType != 1)
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return;
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char buffer[80];
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u16 addr = address;
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int i;
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int sel = -1;
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for(i = 0; i < count; i++) {
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if(addr == PC.W)
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sel = i;
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addr += gbDis(buffer, addr);
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m_list.InsertString(-1, buffer);
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}
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lastAddress = addr-1;
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if(sel != -1)
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m_list.SetCurSel(sel);
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sprintf(buffer, "%04x", AF.W);
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GetDlgItem(IDC_R0)->SetWindowText(buffer);
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sprintf(buffer, "%04x", BC.W);
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GetDlgItem(IDC_R1)->SetWindowText(buffer);
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sprintf(buffer, "%04x", DE.W);
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GetDlgItem(IDC_R2)->SetWindowText(buffer);
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sprintf(buffer, "%04x", HL.W);
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GetDlgItem(IDC_R3)->SetWindowText(buffer);
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sprintf(buffer, "%04x", SP.W);
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GetDlgItem(IDC_R4)->SetWindowText(buffer);
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sprintf(buffer, "%04x", PC.W);
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GetDlgItem(IDC_R5)->SetWindowText(buffer);
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sprintf(buffer, "%04x", IFF);
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GetDlgItem(IDC_R6)->SetWindowText(buffer);
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sprintf(buffer, "%04x", register_LY);
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GetDlgItem(IDC_LY)->SetWindowText(buffer);
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m_z = (AF.B.B0 & 0x80) != 0;
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m_n = (AF.B.B0 & 0x40) != 0;
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m_h = (AF.B.B0 & 0x20) != 0;
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m_c = (AF.B.B0 & 0x10) != 0;
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UpdateData(FALSE);
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}
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void GBDisassemble::update()
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{
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OnGopc();
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refresh();
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}
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void GBDisassemble::PostNcDestroy()
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{
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delete this;
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}
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