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ShuriZma
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visualboyadvance-m
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https://github.com/visualboyadvance-m/visualboyadvance-m.git
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The continuing development of the legendary VBA gameboy advance emulator.
1,299
Commits
33
Branches
21
Tags
77
MiB
C++
63.9%
C
22.5%
Assembly
5.7%
Shell
3.5%
CMake
3%
Other
1.1%
066f2e80d6
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skidau
066f2e80d6
Fixed the save type changing to SRAM on reset, if the game had been overridden to use EEPROM.
2015-05-24 14:49:28 +00:00
CMakeScripts
Updated the FindSFML cmake script to the SFML-2.2 version
2015-05-06 01:27:09 +00:00
data
Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering.
2015-05-16 07:48:02 +00:00
doc
Updated copyright year
2015-05-08 01:44:13 +00:00
fex
test change for global static linking on msvc builds.
2015-05-23 02:55:05 +00:00
po
Fixed the child windows appearing under the parent window with "Keep window on top" enabled.
2015-05-23 01:56:33 +00:00
project
added patch from mickdermack, fixes the xml and expat dependencies for wxrc
2015-05-23 16:11:25 +00:00
src
Fixed the save type changing to SRAM on reset, if the game had been overridden to use EEPROM.
2015-05-24 14:49:28 +00:00
CMakeLists.txt
some changes regarding static building via mingw
2015-05-21 18:42:02 +00:00