visualboyadvance-m/po/wxvbam/ja.po

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# Translators:
# Hinaloe <hina@hinaloe.net>, 2017
# Giovanni Schiano-Moriello, 2022
# Hinaloe <hina@hinaloe.net>, 2017
# Kuso Bully <aaadsaaads@yahoo.co.jp>, 2018
# Mach555 <aimmasayukitone@yahoo.co.jp>, 2015
# Mutuda Katuo <afetser@gmail.com>, 2017
# Okubo Shohei <stream.larn3@gmail.com>, 2021
# 田中康陽, 2022
# 色月 すみれ <nlive0107@gmail.com>, 2021
msgid ""
msgstr ""
"Project-Id-Version: VBA-M\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-03-06 18:49+0800\n"
"PO-Revision-Date: 2011-12-03 19:42+0000\n"
"Last-Translator: 田中康陽, 2022\n"
"Language-Team: Japanese (http://app.transifex.com/bgk/vba-m/language/ja/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: wxvbam.cpp:393 wxvbam.cpp:410
#, c-format
msgid "Invalid configuration file provided: %s"
msgstr ""
#: wxvbam.cpp:554
msgid "Could not create main window"
msgstr "メインウィンドウを作成できませんでした"
#: wxvbam.cpp:635
msgid "Save built-in XRC file and exit"
msgstr "XRCファイルを保存して終了"
#: wxvbam.cpp:638
msgid "Save built-in vba-over.ini and exit"
msgstr "vba-over.ini を保存して終了"
#: wxvbam.cpp:641
msgid "Print configuration path and exit"
msgstr "設定ファイルのパスを出力して終了"
#: wxvbam.cpp:644
msgid "Start in full-screen mode"
msgstr "全画面表示で開始"
#: wxvbam.cpp:647
msgid "Set a configuration file"
msgstr "設定ファイルをセット"
#: wxvbam.cpp:651
msgid "Delete shared link state first, if it exists"
msgstr "共有リンク状態が存在する場合は、最初に削除します"
#: wxvbam.cpp:658
msgid "List all settable options and exit"
msgstr "設定可能なオプションをすべてリストして終了します"
#: wxvbam.cpp:661
msgid "ROM file"
msgstr "ROMファイル"
#: wxvbam.cpp:663
msgid "<config>=<value>"
msgstr "<config>=<value>"
#: wxvbam.cpp:694
msgid "Configuration / build error: can't find built-in xrc"
msgstr ""
#: wxvbam.cpp:702
#, c-format
msgid ""
"Wrote built-in configuration to %s.\n"
"To override, remove all but changed root node(s). First found root node of correct name in any .xrc or .xrs files in following search path overrides built-in:"
msgstr ""
#: wxvbam.cpp:716
msgid "Configuration is read from, in order:"
msgstr "構成は、次の順序で読み取られます。"
#: wxvbam.cpp:730
#, c-format
msgid ""
"Wrote built-in override file to %s\n"
"To override, delete all but changed section. First found section is used from search path:"
msgstr ""
#: wxvbam.cpp:736
msgid ""
"\n"
"\tbuilt-in"
msgstr "\n\t組み込み"
#: wxvbam.cpp:751
msgid ""
"Options set from the command line are saved if any configuration changes are made in the user interface.\n"
"\n"
"For flag options, true and false are specified as 1 and 0, respectively.\n"
"\n"
msgstr "ユーザーインターフェイスで構成を変更するとコマンドラインからの設定されたオプションが保存されます。.\n\nフラグオプションの場合、trueとfalseにそれぞれ1と0を指定できます。\n\n"
#: wxvbam.cpp:759
msgid ""
"The commands available for the Keyboard/* option are:\n"
"\n"
msgstr "Keyboard / *オプションで使用できるコマンドは次のとおりです。\n\n"
#: wxvbam.cpp:770
msgid "Configuration file not found."
msgstr "設定ファイルが見つかりません。"
#: wxvbam.cpp:801
msgid "Bad configuration option or multiple ROM files given:\n"
msgstr "設定オプションが不正か、複数のロムファイルが読み込まれました。\n"
#: guiinit.cpp:104
msgid "Start!"
msgstr "開始!"
#: guiinit.cpp:123
msgid "Connect"
msgstr "接続"
#: guiinit.cpp:140
msgid "You must enter a valid host name"
msgstr "有効なホスト名を入力してください"
#: guiinit.cpp:141
msgid "Host name invalid"
msgstr "ホスト名が無効"
#: guiinit.cpp:159
msgid "Waiting for clients..."
msgstr "クライアントを待機中…"
#: guiinit.cpp:160
#, c-format
msgid "Server IP address is: %s\n"
msgstr "サーバーIPアドレスは: %s\n\n"
#: guiinit.cpp:162
msgid "Waiting for connection..."
msgstr "接続を待機中…"
#: guiinit.cpp:163
#, c-format
msgid "Connecting to %s\n"
msgstr "%s に接続中\n"
#: guiinit.cpp:196
msgid ""
"Error occurred.\n"
"Please try again."
msgstr "エラーが発生しました。\nもう一度試して下さい。"
#: guiinit.cpp:263 guiinit.cpp:316
msgid "Select cheat file"
msgstr "チートファイルを選択"
#: guiinit.cpp:264
msgid "VBA cheat lists (*.clt)|*.clt|CHT cheat lists (*.cht)|*.cht"
msgstr "VBA チートリスト (*.clt)|*.clt|CHT チートリスト (*.cht)|*.cht"
#: guiinit.cpp:283 panel.cpp:517
msgid "Loaded cheats"
msgstr "チートを読み込みました"
#: guiinit.cpp:317
msgid "VBA cheat lists (*.clt)|*.clt"
msgstr "VBAチートリスト (*.clt)|*.clt"
#: guiinit.cpp:335
msgid "Saved cheats"
msgstr "チートを保存しました"
#: guiinit.cpp:366 guiinit.cpp:385
msgid "Restore old values?"
msgstr "以前の値に戻しますか?"
#: guiinit.cpp:367 guiinit.cpp:386
msgid "Removing cheats"
msgstr "チートコードを消す"
#: guiinit.cpp:781
msgid "Generic Code"
msgstr "Generic Code"
#: guiinit.cpp:853 guiinit.cpp:1108
msgid "Number cannot be empty"
msgstr "値を空白にすることはできません"
#: guiinit.cpp:903
msgid "Search produced no results"
msgstr "検索結果は0件でした"
#: guiinit.cpp:1066
msgid "8-bit "
msgstr "8ビット "
#: guiinit.cpp:1070
msgid "16-bit "
msgstr "16ビット "
#: guiinit.cpp:1074
msgid "32-bit "
msgstr "32ビット "
#: guiinit.cpp:1080
msgid "signed decimal"
msgstr "符号付き10進数"
#: guiinit.cpp:1084
msgid "unsigned decimal"
msgstr "符号無し10進数"
#: guiinit.cpp:1088
msgid "unsigned hexadecimal"
msgstr "符号無し16進数"
#: guiinit.cpp:1489
#, c-format
msgid "%d frames = %.2f ms"
msgstr "%d フレーム = %.2f ms"
#: guiinit.cpp:1501
msgid "Default device"
msgstr "既定のデバイス"
#: guiinit.cpp:1920
msgid "Main icon not found"
msgstr "メインアイコンが見つかりません"
#: guiinit.cpp:1938
msgid "Main display panel not found"
msgstr "メインディスプレイパネルが見つかりませんでした"
#: guiinit.cpp:2197
#, c-format
msgid "Invalid menu item %s; removing"
msgstr "無効なメニュー項目%s;削除"
#: guiinit.cpp:2382
msgid "Code"
msgstr "コード"
#: guiinit.cpp:2391
msgid "Description"
msgstr "説明"
#: guiinit.cpp:2465 xrc/CheatAdd.xrc:31
msgid "Address"
msgstr "アドレス"
#: guiinit.cpp:2466
msgid "Old Value"
msgstr "以前の値"
#: guiinit.cpp:2467
msgid "New Value"
msgstr "新しい値"
#: guiinit.cpp:2796
msgid "JoyBus host invalid; disabling"
msgstr "JoyBusホストが無効です。使用停止"
#: viewers.cpp:561
msgid "Text files (*.txt;*.log)|*.txt;*.log|"
msgstr "テキストファイル (*.txt;*.log)|*.txt;*.log|"
#: viewers.cpp:563 viewers.cpp:773 gfxviewers.cpp:1603 gfxviewers.cpp:1746
#: cmdevents.cpp:670 cmdevents.cpp:748 cmdevents.cpp:818 cmdevents.cpp:889
#: viewsupt.cpp:1183
msgid "Select output file"
msgstr "出力ファイルを選択"
#: viewers.cpp:699 viewers.cpp:771
msgid "Memory dumps (*.dmp;*.bin)|*.dmp;*.bin|"
msgstr "メモリーダンプ (*.dmp;*.bin)|*.dmp;*.bin|"
#: viewers.cpp:701
msgid "Select memory dump file"
msgstr "メモリダンプファイルを選択"
#: gfxviewers.cpp:1143
msgid "Select output file and type"
msgstr "出力ファイルとその種類を選択"
#: gfxviewers.cpp:1144
msgid ""
"Windows Palette (*.pal)|*.pal|PaintShop Palette (*.pal)|*.pal|Adobe Color "
"Table (*.act)|*.act"
msgstr "Windowsパレット形式 (*.pal)|*.pal|PaintShopパレット形式 (*.pal)|*.pal|Adobe カラーテーブル形式 (*.act)|*.act"
#: gfxviewers.cpp:1604 gfxviewers.cpp:1747 cmdevents.cpp:671 viewsupt.cpp:1184
msgid "PNG images|*.png|BMP images|*.bmp"
msgstr "PNG画像|*.png|BMP画像|*.bmp"
#: cmdevents.cpp:129
msgid ""
"Game Boy Advance Files "
"(*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|*.agb;*.gba;*.bin;*.elf;*.mb;*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;*.zip;*.7z;*.rar|Game"
" Boy Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:140
msgid "Open ROM file"
msgstr "ROMファイルを開く"
#: cmdevents.cpp:161
msgid ""
"Game Boy Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:167
msgid "Open GB ROM file"
msgstr "ゲームボーイのROMファイルを開く"
#: cmdevents.cpp:188
msgid ""
"Game Boy Color Files "
"(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|"
msgstr ""
#: cmdevents.cpp:194
msgid "Open GBC ROM file"
msgstr "ゲームボーイカラーのROMファイルを開く"
#: cmdevents.cpp:359 cmdevents.cpp:381
msgid "Select Dot Code file"
msgstr "ドットコードファイルを選択"
#: cmdevents.cpp:361 cmdevents.cpp:383
msgid "e-Reader Dot Code (*.bin;*.raw)|*.bin;*.raw"
msgstr "カードe ドットコードファイル (*.bin;*.raw)|*.bin;*.raw"
#: cmdevents.cpp:402 cmdevents.cpp:597
msgid "Select battery file"
msgstr "バッテリーファイルを選択"
#: cmdevents.cpp:403 cmdevents.cpp:598
msgid "Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"
msgstr "バッテリーファイル (*.sav) | *. sav|フラッシュセーブファイル (*.dat) | * .dat"
#: cmdevents.cpp:411
msgid ""
"Importing a battery file will erase any saved games (permanently after the "
"next write). Do you want to continue?"
msgstr ""
#: cmdevents.cpp:412 cmdevents.cpp:440 cmdevents.cpp:560
msgid "Confirm import"
msgstr "取り込みを確認"
#: cmdevents.cpp:418 panel.cpp:460
#, c-format
msgid "Loaded battery %s"
msgstr "バッテリーファイル %s を読み込みました"
#: cmdevents.cpp:420
#, c-format
msgid "Error loading battery %s"
msgstr "%sのバッテリー読み込みエラーが発生しました"
#: cmdevents.cpp:429
msgid "Select code file"
msgstr "コードファイルを選択"
#: cmdevents.cpp:430
msgid "Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc"
msgstr ""
#: cmdevents.cpp:430
msgid "Game Shark Code File (*.gcf)|*.gcf"
msgstr ""
#: cmdevents.cpp:439
msgid ""
"Importing a code file will replace any loaded cheats. Do you want to "
"continue?"
msgstr ""
#: cmdevents.cpp:456
#, c-format
msgid "Cannot open file %s"
msgstr "ファイル %s を開けません"
#: cmdevents.cpp:466
#, c-format
msgid "Unsupported code file %s"
msgstr "サポートされていないコードファイル %s"
#: cmdevents.cpp:536
#, c-format
msgid "Loaded code file %s"
msgstr "コードファイル %s を読み込みました"
#: cmdevents.cpp:538
#, c-format
msgid "Error loading code file %s"
msgstr "コードファイル %s を読み込み中にエラー"
#: cmdevents.cpp:549 cmdevents.cpp:625
msgid "Select snapshot file"
msgstr "スナップショットファイルを選択"
#: cmdevents.cpp:550
msgid ""
"Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots"
" (*.gsv)|*.gsv"
msgstr ""
#: cmdevents.cpp:550
msgid "Game Boy Snapshot (*.gbs)|*.gbs"
msgstr ""
#: cmdevents.cpp:559
msgid ""
"Importing a snapshot file will erase any saved games (permanently after the "
"next write). Do you want to continue?"
msgstr ""
#: cmdevents.cpp:584
#, c-format
msgid "Loaded snapshot file %s"
msgstr "スナップショットファイル %s を読み込みました"
#: cmdevents.cpp:586
#, c-format
msgid "Error loading snapshot file %s"
msgstr "スナップショットファイル %s を読み込み中にエラー"
#: cmdevents.cpp:609
#, c-format
msgid "Wrote battery %s"
msgstr "記録しました%s"
#: cmdevents.cpp:611 panel.cpp:772
#, c-format
msgid "Error writing battery %s"
msgstr "記録に失敗しました%s"
#: cmdevents.cpp:619
msgid "EEPROM saves cannot be exported"
msgstr "EEPROMセーブはエクスポートできません"
#: cmdevents.cpp:626
msgid "Game Shark Snapshot (*.sps)|*.sps"
msgstr ""
#: cmdevents.cpp:640
msgid "Exported from Visual Boy Advance-M"
msgstr ""
#: cmdevents.cpp:652
#, c-format
msgid "Saved snapshot file %s"
msgstr "スナップショットファイル %s を保存しました"
#: cmdevents.cpp:654
#, c-format
msgid "Error saving snapshot file %s"
msgstr "スナップショットファイル %s を保存中にエラー"
#: cmdevents.cpp:695 sys.cpp:574
#, c-format
msgid "Wrote snapshot %s"
msgstr "スナップショット %s を書き出しました"
#: cmdevents.cpp:716 cmdevents.cpp:786 cmdevents.cpp:857 cmdevents.cpp:923
msgid " files ("
msgstr " ファイル ("
#: cmdevents.cpp:956
msgid "Select file"
msgstr "ファイルを選択"
#: cmdevents.cpp:1260 cmdevents.cpp:1353
msgid "Select state file"
msgstr "状態ファイルを選択"
#: cmdevents.cpp:1261 cmdevents.cpp:1354
msgid "Visual Boy Advance saved game files|*.sgm"
msgstr ""
#: cmdevents.cpp:1384 cmdevents.cpp:1394 cmdevents.cpp:1405
#, c-format
msgid "Current state slot #%d"
msgstr "現在のステートスロット番号 #%d"
#: cmdevents.cpp:1470
msgid "Cannot use Colorizer Hack when Game Boy BIOS File is enabled."
msgstr ""
#: cmdevents.cpp:1681
msgid "Sound enabled"
msgstr "音声を有効化"
#: cmdevents.cpp:1681
msgid "Sound disabled"
msgstr "音声を無効化"
#: cmdevents.cpp:1694 cmdevents.cpp:1708
#, c-format
msgid "Volume: %d %%"
msgstr ""
#: cmdevents.cpp:1777
msgid "Set to 0 for pseudo tty"
msgstr "仮想端末として0番を使用"
#: cmdevents.cpp:1779
msgid "Port to wait for connection:"
msgstr "接続を待機するポート番号:"
#: cmdevents.cpp:1780
msgid "GDB Connection"
msgstr "GDB Connection"
#: cmdevents.cpp:1832
#, c-format
msgid "Waiting for connection at %s"
msgstr "%s への接続を待機中"
#: cmdevents.cpp:1839
#, c-format
msgid "Waiting for connection on port %d"
msgstr "ポート %d での接続を待機中"
#: cmdevents.cpp:1842
msgid "Waiting for GDB..."
msgstr "GDBを待機しています…"
#: cmdevents.cpp:2207 panel.cpp:260 panel.cpp:372
msgid "Could not initialize the sound driver!"
msgstr "サウンドドライバを初期化できませんでした!"
#: cmdevents.cpp:2276
msgid ""
"YOUR CONFIGURATION WILL BE DELETED!\n"
"\n"
"Are you sure?"
msgstr ""
#: cmdevents.cpp:2277
msgid "FACTORY RESET"
msgstr ""
#: cmdevents.cpp:2312
msgid "Nintendo Game Boy / Color / Advance emulator."
msgstr ""
#: cmdevents.cpp:2313
msgid ""
"Copyright (C) 1999-2003 Forgotten\n"
"Copyright (C) 2004-2006 VBA development team\n"
"Copyright (C) 2007-2020 VBA-M development team"
msgstr "Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2020 VBA-M development team"
#: cmdevents.cpp:2315
msgid ""
"This program is free software: you can redistribute it and / or modify\n"
"it under the terms of the GNU General Public License as published by\n"
"the Free Software Foundation, either version 2 of the License, or\n"
"(at your option) any later version.\n"
"\n"
"This program is distributed in the hope that it will be useful,\n"
"but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n"
"GNU General Public License for more details.\n"
"\n"
"You should have received a copy of the GNU General Public License\n"
"along with this program. If not, see http://www.gnu.org/licenses ."
msgstr ""
#: cmdevents.cpp:2500
msgid "Cannot use Game Boy BIOS when Colorizer Hack is enabled."
msgstr ""
#: cmdevents.cpp:2566
msgid "LAN link is already active. Disable link mode to disconnect."
msgstr ""
#: cmdevents.cpp:2572
msgid "Network is not supported in local mode."
msgstr "ネットワークはローカルモードではサポートされません。"
#: extra-translations.cpp:12
msgid "&Apply"
msgstr ""
#: extra-translations.cpp:13
msgid "Artists"
msgstr ""
#: extra-translations.cpp:14
msgid "Cancel"
msgstr ""
#: extra-translations.cpp:15
msgid "Close"
msgstr ""
#: extra-translations.cpp:16
msgid "Developers"
msgstr ""
#: extra-translations.cpp:17
msgid "License"
msgstr ""
#: extra-translations.cpp:18
msgid "OK"
msgstr ""
#: opts.cpp:290
msgid ""
"The INI file was written for a more recent version of VBA-M. Some INI option"
" values may have been reset."
msgstr ""
#: opts.cpp:457 opts.cpp:477 opts.cpp:665
#, c-format
msgid "Invalid key binding %s for %s"
msgstr "%s キーを %s へ割り当てることはできません"
#: opts.cpp:601 opts.cpp:610 opts.cpp:619 opts.cpp:628 config/option.cpp:492
#, c-format
msgid "Invalid value %s for option %s"
msgstr ""
#: opts.cpp:687
#, c-format
msgid "Unknown option %s with value %s"
msgstr ""
#: sys.cpp:200 sys.cpp:261
msgid "No game in progress to record"
msgstr "記録する進行中のゲームは有りません"
#: sys.cpp:218
#, c-format
msgid "Cannot open output file %s"
msgstr "出力ファイル %s を開けません"
#: sys.cpp:225 sys.cpp:245 sys.cpp:395
msgid "Error writing game recording"
msgstr "ゲーム記録を書き出し中にエラー"
#: sys.cpp:266
msgid "Cannot play game recording while recording"
msgstr "記録中に新たに記録することはできません"
#: sys.cpp:281
#, c-format
msgid "Cannot open recording file %s"
msgstr "録画ファイル %s を開けません"
#: sys.cpp:290 sys.cpp:300
msgid "Error reading game recording"
msgstr "ゲーム記録を読み込み中にエラー"
#: sys.cpp:410 sys.cpp:429
msgid "Playback ended"
msgstr "プレイバック終了"
#: sys.cpp:453
#, c-format
msgid "%d %% (%d, %d fps)"
msgstr ""
#: sys.cpp:895 xrc/GBPrinter.xrc:65
msgid "&Discard"
msgstr "破棄"
#: sys.cpp:929
msgid "Image files (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|"
msgstr "イメージファイル (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|"
#: sys.cpp:938
msgid "Save printer image to"
msgstr "プリンターイメージを保存"
#: sys.cpp:952 sys.cpp:1136
#, c-format
msgid "Wrote printer output to %s"
msgstr "プリンタ出力を%sへ書き出しました"
#: sys.cpp:957 sys.cpp:1028
msgid "&Close"
msgstr "ROMを閉じる(&C)"
#: sys.cpp:1023
msgid "Printed"
msgstr "印刷"
#: sys.cpp:1326
#, c-format
msgid "Error opening pseudo tty: %s"
msgstr "仮想端末を開く際にエラーが発生しました: %s"
#: sys.cpp:1425
#, c-format
msgid "Error setting up server socket (%d)"
msgstr "サーバーソケットのセットアップ時にエラーが発生しました(%d)"
#: panel.cpp:183
#, c-format
msgid "%s is not a valid ROM file"
msgstr "%s は有効なROMファイルではありません"
#: panel.cpp:184 panel.cpp:245 panel.cpp:310
msgid "Problem loading file"
msgstr "ファイル読み込み中に問題が発生"
#: panel.cpp:244
#, c-format
msgid "Unable to load Game Boy ROM %s"
msgstr "ゲームボーイROM %s を読み込むことが出来ません"
#: panel.cpp:272
msgid ""
"Cannot use Game Boy BIOS file when Colorizer Hack is enabled, disabling Game"
" Boy BIOS file."
msgstr ""
#: panel.cpp:286 panel.cpp:386
#, c-format
msgid "Could not load BIOS %s"
msgstr "BIOS %s を読み込めませんでした"
#: panel.cpp:309
#, c-format
msgid "Unable to load Game Boy Advance ROM %s"
msgstr "ゲームボーイアドバンスROM %s を読み込むことが出来ません"
#: panel.cpp:554
msgid " player "
msgstr " プレイヤー "
#: panel.cpp:720
#, c-format
msgid "Loaded state %s"
msgstr "ロードされたステート%s"
#: panel.cpp:720
#, c-format
msgid "Error loading state %s"
msgstr "状態の読み込み中にエラーが発生しました%s"
#: panel.cpp:744
#, c-format
msgid "Saved state %s"
msgstr "セーブされたステート%s"
#: panel.cpp:744
#, c-format
msgid "Error saving state %s"
msgstr "状態の保存中にエラーが発生しました%s"
#: panel.cpp:948
#, c-format
msgid "Fullscreen mode %d x %d - %d @ %d not supported; looking for another"
msgstr ""
#: panel.cpp:986
#, c-format
msgid "Fullscreen mode %d x %d - %d @ %d not supported"
msgstr ""
#: panel.cpp:991
#, c-format
msgid "Valid mode: %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:999
#, c-format
msgid "Chose mode %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:1003
#, c-format
msgid "Failed to change mode to %d x %d - %d @ %d"
msgstr ""
#: panel.cpp:1094
msgid "Not a valid Game Boy Advance cartridge"
msgstr ""
#: panel.cpp:1257
msgid "No memory for rewinding"
msgstr "巻き戻しのためのメモリが有りません"
#: panel.cpp:1267
msgid "Error writing rewind state"
msgstr "巻き戻し状態を書き出し中にエラー"
#: panel.cpp:2299
msgid "Enabling EGL VSync."
msgstr ""
#: panel.cpp:2301
msgid "Disabling EGL VSync."
msgstr ""
#: panel.cpp:2308
msgid "Enabling GLX VSync."
msgstr ""
#: panel.cpp:2310
msgid "Disabling GLX VSync."
msgstr ""
#: panel.cpp:2328
msgid "Failed to set glXSwapIntervalEXT"
msgstr "glXSwapIntervalEXTの設定に失敗しました"
#: panel.cpp:2337
msgid "Failed to set glXSwapIntervalSGI"
msgstr "glXSwapIntervalSGIの設定に失敗しました"
#: panel.cpp:2346
msgid "Failed to set glXSwapIntervalMESA"
msgstr "glXSwapIntervalMESAの設定に失敗しました"
#: panel.cpp:2353
msgid "No support for wglGetExtensionsStringEXT"
msgstr "wglGetExtensionsStringEXTはサポートされていません"
#: panel.cpp:2356
msgid "No support for WGL_EXT_swap_control"
msgstr "WGL_EXT_swap_controlはサポートされていません"
#: panel.cpp:2365
msgid "Failed to set wglSwapIntervalEXT"
msgstr "wglSwapIntervalEXTの設定に失敗しました"
#: panel.cpp:2371
msgid "No VSYNC available on this platform"
msgstr "このプラットフォームでは垂直同期を使えません"
#: panel.cpp:2473
msgid "memory allocation error"
msgstr "メモリ確保エラー"
#: panel.cpp:2476
msgid "error initializing codec"
msgstr "コーデックの初期化に失敗しました"
#: panel.cpp:2479
msgid "error writing to output file"
msgstr "出力ファイルへの書き出し中にエラー"
#: panel.cpp:2482
msgid "can't guess output format from file name"
msgstr "ファイル名から出力形式を推定できません"
#: panel.cpp:2487
msgid "programming error; aborting!"
msgstr "プログラミングエラー。異常終了しました!"
#: panel.cpp:2499 panel.cpp:2528
#, c-format
msgid "Unable to begin recording to %s (%s)"
msgstr "%sへの記録を開始できませんでした。(%s)"
#: panel.cpp:2556
#, c-format
msgid "Error in audio / video recording (%s); aborting"
msgstr ""
#: panel.cpp:2562
#, c-format
msgid "Error in audio recording (%s); aborting"
msgstr "録音中にエラー (%s) 、中断しています"
#: panel.cpp:2572
#, c-format
msgid "Error in video recording (%s); aborting"
msgstr "録画中にエラー (%s) 、中断しています"
#: viewsupt.cpp:778
msgid "Red:"
msgstr ""
#: viewsupt.cpp:787
msgid "Green:"
msgstr ""
#: viewsupt.cpp:796
msgid "Blue:"
msgstr ""
#: config/internal/option-internal.cpp:379
msgid "Use bilinear filter with 3d renderer"
msgstr ""
#: config/internal/option-internal.cpp:380
msgid "Full-screen filter to apply"
msgstr ""
#: config/internal/option-internal.cpp:381
msgid "Filter plugin library"
msgstr ""
#: config/internal/option-internal.cpp:382
msgid "Interframe blending function"
msgstr ""
#: config/internal/option-internal.cpp:383
msgid "Keep window on top"
msgstr ""
#: config/internal/option-internal.cpp:385
msgid "Maximum number of threads to run filters in"
msgstr ""
#: config/internal/option-internal.cpp:387
msgid "Render method; if unsupported, simple method will be used"
msgstr ""
#: config/internal/option-internal.cpp:388
msgid "Default scale factor"
msgstr ""
#: config/internal/option-internal.cpp:390
msgid "Retain aspect ratio when resizing"
msgstr ""
#: config/internal/option-internal.cpp:394
msgid "BIOS file to use for Game Boy, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:396
msgid "Game Boy color enhancement, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:398
msgid "Enable DX Colorization Hacks"
msgstr ""
#: config/internal/option-internal.cpp:400
#: config/internal/option-internal.cpp:426
msgid "Apply LCD filter, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:402
msgid "BIOS file to use for Game Boy Color, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:404
msgid ""
"The default palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:407
msgid ""
"The first user palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:410
msgid ""
"The second user palette, as 8 comma-separated 4-digit hex integers (rgb555)."
msgstr ""
#: config/internal/option-internal.cpp:413
msgid "Automatically gather a full page before printing"
msgstr ""
#: config/internal/option-internal.cpp:415
msgid "Automatically save printouts as screen captures with -print suffix"
msgstr ""
#: config/internal/option-internal.cpp:417
#: config/internal/option-internal.cpp:447
msgid "Directory to look for ROM files"
msgstr ""
#: config/internal/option-internal.cpp:419
msgid "Directory to look for Game Boy Color ROM files"
msgstr ""
#: config/internal/option-internal.cpp:422
msgid "BIOS file to use, if enabled"
msgstr ""
#: config/internal/option-internal.cpp:432
msgid "Enable link at boot"
msgstr ""
#: config/internal/option-internal.cpp:437
msgid "Enable faster network protocol by default"
msgstr ""
#: config/internal/option-internal.cpp:439
msgid "Default network link client host"
msgstr ""
#: config/internal/option-internal.cpp:440
msgid "Default network link server IP to bind"
msgstr ""
#: config/internal/option-internal.cpp:442
msgid "Default network link port (server and client)"
msgstr ""
#: config/internal/option-internal.cpp:443
msgid "Default network protocol"
msgstr ""
#: config/internal/option-internal.cpp:444
msgid "Link timeout (ms)"
msgstr ""
#: config/internal/option-internal.cpp:445
msgid "Link cable type"
msgstr ""
#: config/internal/option-internal.cpp:451
msgid "Automatically load last saved state"
msgstr ""
#: config/internal/option-internal.cpp:453
msgid ""
"Directory to store game save files (relative paths are relative to ROM; "
"blank is config dir)"
msgstr ""
#: config/internal/option-internal.cpp:455
msgid "Freeze recent load list"
msgstr ""
#: config/internal/option-internal.cpp:457
msgid ""
"Directory to store A / V and game recordings (relative paths are relative to"
" ROM)"
msgstr ""
#: config/internal/option-internal.cpp:460
msgid "Number of seconds between rewind snapshots (0 to disable)"
msgstr ""
#: config/internal/option-internal.cpp:462
msgid "Directory to store screenshots (relative paths are relative to ROM)"
msgstr ""
#: config/internal/option-internal.cpp:465
msgid ""
"Directory to store saved state files (relative paths are relative to "
"BatteryDir)"
msgstr ""
#: config/internal/option-internal.cpp:467
msgid "Enable status bar"
msgstr ""
#: config/internal/option-internal.cpp:468
msgid "INI file version (DO NOT MODIFY)"
msgstr ""
#: config/internal/option-internal.cpp:472
msgid ""
"The parameter Joypad/<n>/<button> contains a comma-separated list of key "
"names which map to joypad #<n> button <button>. Button is one of Up, Down, "
"Left, Right, A, B, L, R, Select, Start, MotionUp, MotionDown, MotionLeft, "
"MotionRight, AutoA, AutoB, Speed, Capture, GS"
msgstr ""
#: config/internal/option-internal.cpp:478
msgid "The autofire toggle period, in frames (1/60 s)"
msgstr ""
#: config/internal/option-internal.cpp:480
msgid "The number of the stick to use in single-player mode"
msgstr ""
#: config/internal/option-internal.cpp:484
msgid ""
"The parameter Keyboard/<cmd> contains a comma-separated list of key names "
"(e.g. Alt-Shift-F1). When the named key is pressed, the command <cmd> is "
"executed."
msgstr ""
#: config/internal/option-internal.cpp:490
msgid "Enable AGB debug print"
msgstr ""
#: config/internal/option-internal.cpp:492
msgid "Auto skip frames"
msgstr ""
#: config/internal/option-internal.cpp:494
msgid "Apply IPS / UPS / IPF patches if found"
msgstr ""
#: config/internal/option-internal.cpp:496
msgid "Automatically save and load cheat list"
msgstr ""
#: config/internal/option-internal.cpp:500
msgid "Automatically enable border for Super Game Boy games"
msgstr ""
#: config/internal/option-internal.cpp:502
msgid "Always enable border"
msgstr ""
#: config/internal/option-internal.cpp:504
msgid "Screen capture file format"
msgstr ""
#: config/internal/option-internal.cpp:505
msgid "Enable cheats"
msgstr ""
#: config/internal/option-internal.cpp:507
msgid "Disable on-screen status messages"
msgstr ""
#: config/internal/option-internal.cpp:508
msgid "Type of system to emulate"
msgstr ""
#: config/internal/option-internal.cpp:510
msgid "Flash size 0 = 64 KB 1 = 128 KB"
msgstr ""
#: config/internal/option-internal.cpp:512
msgid "Skip frames. Values are 0-9 or -1 to skip automatically based on time."
msgstr ""
#: config/internal/option-internal.cpp:514
msgid "The palette to use"
msgstr ""
#: config/internal/option-internal.cpp:516
msgid "Enable printer emulation"
msgstr ""
#: config/internal/option-internal.cpp:518
msgid "Break into GDB after loading the game."
msgstr ""
#: config/internal/option-internal.cpp:520
msgid "Port to connect GDB to"
msgstr ""
#: config/internal/option-internal.cpp:523
msgid "Number of players in network"
msgstr ""
#: config/internal/option-internal.cpp:526
msgid "Maximum scale factor (0 = no limit)"
msgstr ""
#: config/internal/option-internal.cpp:528
msgid "Pause game when main window loses focus"
msgstr ""
#: config/internal/option-internal.cpp:530
msgid "Enable RTC (vba-over.ini override is rtcEnabled"
msgstr ""
#: config/internal/option-internal.cpp:532
msgid "Native save (\"battery\") hardware type"
msgstr ""
#: config/internal/option-internal.cpp:533
msgid "Show speed indicator"
msgstr ""
#: config/internal/option-internal.cpp:535
msgid "Draw on-screen messages transparently"
msgstr ""
#: config/internal/option-internal.cpp:537
msgid "Skip BIOS initialization"
msgstr ""
#: config/internal/option-internal.cpp:539
msgid "Do not overwrite cheat list when loading state"
msgstr ""
#: config/internal/option-internal.cpp:541
msgid "Do not overwrite native (battery) save when loading state"
msgstr ""
#: config/internal/option-internal.cpp:543
msgid "Throttle game speed, even when accelerated (0-450 %, 0 = no throttle)"
msgstr ""
#: config/internal/option-internal.cpp:546
msgid "Set throttle for speedup key (0-3000 %, 0 = no throttle)"
msgstr ""
#: config/internal/option-internal.cpp:548
msgid "Number of frames to skip with speedup (instead of speedup throttle)"
msgstr ""
#: config/internal/option-internal.cpp:551
msgid "Use frame skip for speedup throttle"
msgstr ""
#: config/internal/option-internal.cpp:553
msgid "Use the specified BIOS file for Game Boy"
msgstr ""
#: config/internal/option-internal.cpp:555
msgid "Use the specified BIOS file"
msgstr ""
#: config/internal/option-internal.cpp:557
msgid "Use the specified BIOS file for Game Boy Color"
msgstr ""
#: config/internal/option-internal.cpp:558
msgid "Wait for vertical sync"
msgstr ""
#: config/internal/option-internal.cpp:562
msgid "Enter fullscreen mode at startup"
msgstr ""
#: config/internal/option-internal.cpp:563
msgid "Window maximized"
msgstr ""
#: config/internal/option-internal.cpp:565
msgid "Window height at startup"
msgstr ""
#: config/internal/option-internal.cpp:566
msgid "Window width at startup"
msgstr ""
#: config/internal/option-internal.cpp:567
msgid "Window axis X position at startup"
msgstr ""
#: config/internal/option-internal.cpp:568
msgid "Window axis Y position at startup"
msgstr ""
#: config/internal/option-internal.cpp:573
msgid "Capture key events while on background"
msgstr ""
#: config/internal/option-internal.cpp:576
msgid "Capture joy events while on background"
msgstr ""
#: config/internal/option-internal.cpp:577
msgid "Hide menu bar when mouse is inactive"
msgstr ""
#: config/internal/option-internal.cpp:578
msgid "Suspend screensaver when game is running"
msgstr ""
#: config/internal/option-internal.cpp:582
msgid "Sound API; if unsupported, default API will be used"
msgstr ""
#: config/internal/option-internal.cpp:584
msgid "Device ID of chosen audio device for chosen driver"
msgstr ""
#: config/internal/option-internal.cpp:585
msgid "Number of sound buffers"
msgstr ""
#: config/internal/option-internal.cpp:586
msgid "Bit mask of sound channels to enable"
msgstr ""
#: config/internal/option-internal.cpp:588
msgid "Game Boy Advance sound filtering (%)"
msgstr ""
#: config/internal/option-internal.cpp:590
msgid "Game Boy Advance sound interpolation"
msgstr ""
#: config/internal/option-internal.cpp:592
msgid "Game Boy sound declicking"
msgstr ""
#: config/internal/option-internal.cpp:593
msgid "Game Boy echo effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:595
msgid "Enable Game Boy sound effects"
msgstr ""
#: config/internal/option-internal.cpp:596
msgid "Game Boy stereo effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:598
msgid "Game Boy surround sound effect (%)"
msgstr ""
#: config/internal/option-internal.cpp:599
msgid "Sound sample rate (kHz)"
msgstr ""
#: config/internal/option-internal.cpp:600
msgid "Sound volume (%)"
msgstr ""
#: config/internal/option-internal.cpp:666
#: config/internal/option-internal.cpp:686
#: config/internal/option-internal.cpp:707
#: config/internal/option-internal.cpp:738
#: config/internal/option-internal.cpp:758
#, c-format
msgid "Invalid value %s for option %s; valid values are %s"
msgstr ""
#: config/option.cpp:327
#, c-format
msgid "Invalid value %f for option %s; valid values are %f - %f"
msgstr "%fは %sのオプションとして不正な値です。 有効な値は %f - %f"
#: config/option.cpp:345 config/option.cpp:363
#, c-format
msgid "Invalid value %d for option %s; valid values are %d - %d"
msgstr "%d は %sのオプションとして不正な値です。 有効な値は %d - %d"
#: config/option.cpp:455
#, c-format
msgid "Invalid value %d for option %s; valid values are %s"
msgstr ""
#: config/user-input.cpp:23
msgid "Backspace"
msgstr ""
#: config/user-input.cpp:24
msgid "Delete"
msgstr ""
#: config/user-input.cpp:25
msgid "Page Up"
msgstr ""
#: config/user-input.cpp:26
msgid "Page Down"
msgstr ""
#: config/user-input.cpp:27
msgid "Num Lock"
msgstr ""
#: config/user-input.cpp:28
msgid "Scroll Lock"
msgstr ""
#: config/user-input.cpp:31
msgid "Num Space"
msgstr ""
#: config/user-input.cpp:32
msgid "Num Tab"
msgstr ""
#: config/user-input.cpp:33
msgid "Num Enter"
msgstr ""
#: config/user-input.cpp:34
msgid "Num Home"
msgstr ""
#: config/user-input.cpp:35
msgid "Num left"
msgstr ""
#: config/user-input.cpp:36
msgid "Num Up"
msgstr ""
#: config/user-input.cpp:37
msgid "Num Right"
msgstr ""
#: config/user-input.cpp:38
msgid "Num Down"
msgstr ""
#: config/user-input.cpp:39
msgid "Num PageUp"
msgstr ""
#: config/user-input.cpp:40
msgid "Num PageDown"
msgstr ""
#: config/user-input.cpp:41
msgid "Num End"
msgstr ""
#: config/user-input.cpp:42
msgid "Num Begin"
msgstr ""
#: config/user-input.cpp:43
msgid "Num Insert"
msgstr ""
#: config/user-input.cpp:44
msgid "Num Delete"
msgstr ""
#: config/user-input.cpp:45
msgid "Num ="
msgstr ""
#: config/user-input.cpp:46
msgid "Num *"
msgstr ""
#: config/user-input.cpp:47
msgid "Num +"
msgstr ""
#: config/user-input.cpp:48
msgid "Num ,"
msgstr ""
#: config/user-input.cpp:49
msgid "Num -"
msgstr ""
#: config/user-input.cpp:50
msgid "Num ."
msgstr ""
#: config/user-input.cpp:51
msgid "Num /"
msgstr ""
#: config/user-input.cpp:55
msgid "Volume Mute"
msgstr ""
#: config/user-input.cpp:56
msgid "Volume Down"
msgstr ""
#: config/user-input.cpp:57
msgid "Volume Up"
msgstr ""
#: config/user-input.cpp:58
msgid "Next Track"
msgstr ""
#: config/user-input.cpp:59
msgid "Previous Track"
msgstr ""
#: config/user-input.cpp:60
msgid "Stop"
msgstr ""
#: config/user-input.cpp:61
msgid "Play/Pause"
msgstr ""
#: config/user-input.cpp:94
msgid "Alt+"
msgstr ""
#: config/user-input.cpp:97
msgid "Ctrl+"
msgstr ""
#: config/user-input.cpp:101
msgid "Rawctrl+"
msgstr ""
#: config/user-input.cpp:105
msgid "Shift+"
msgstr ""
#: config/user-input.cpp:108
msgid "Meta+"
msgstr "Meta+"
#: config/user-input.cpp:135
msgid "Alt"
msgstr ""
#: config/user-input.cpp:136
msgid "Shift"
msgstr ""
#: config/user-input.cpp:138 config/user-input.cpp:141
msgid "Ctrl"
msgstr ""
#: config/user-input.cpp:139
msgid "Cmd"
msgstr ""
#: dialogs/accel-config.cpp:156
msgid "Menu commands"
msgstr "メニューコマンド"
#: dialogs/accel-config.cpp:268
msgid "This will clear all user-defined accelerators. Are you sure?"
msgstr ""
#: dialogs/accel-config.cpp:268 dialogs/accel-config.cpp:305
msgid "Confirm"
msgstr "承認"
#: dialogs/accel-config.cpp:302
#, c-format
msgid "This will unassign \"%s\" from \"%s\". Are you sure?"
msgstr ""
#: dialogs/directories-config.cpp:50
msgid "Browse"
msgstr "ブラウズ"
#: dialogs/display-config.cpp:54
msgid "Invalid value for Default magnification."
msgstr ""
#: dialogs/display-config.cpp:341 xrc/DisplayConfig.xrc:86
#: xrc/DisplayConfig.xrc:136 xrc/DisplayConfig.xrc:222
#: xrc/GameBoyAdvanceConfig.xrc:32 xrc/GameBoyAdvanceConfig.xrc:204
#: xrc/SoundConfig.xrc:221 xrc/SoundConfig.xrc:311
msgid "None"
msgstr "なし"
#: dialogs/display-config.cpp:371
#, c-format
msgid "No usable rpi plugins found in %s"
msgstr "%s に使用可能なrpiプラグインが見つかりませんでした"
#: dialogs/display-config.cpp:410 dialogs/display-config.cpp:452
#: xrc/DisplayConfig.xrc:108
msgid "Plugin"
msgstr "プラグイン"
#: dialogs/display-config.cpp:417
#, c-format
msgid "Using pixel filter: %s"
msgstr ""
#: dialogs/display-config.cpp:424
#, c-format
msgid "Using interframe blending: %s"
msgstr ""
#: dialogs/game-boy-config.cpp:142 xrc/GameBoyAdvanceConfig.xrc:122
#: xrc/GameBoyConfig.xrc:138 xrc/GameBoyConfig.xrc:159
msgid "(None)"
msgstr "(なし)"
#: dialogs/game-maker.cpp:234 dialogs/gb-rom-info.cpp:63
msgid "Unknown"
msgstr "不明"
#: dialogs/game-maker.cpp:235
msgid "Invalid"
msgstr ""
#: dialogs/gb-rom-info.cpp:21
msgid "No mapper"
msgstr ""
#: dialogs/gb-rom-info.cpp:42
msgid "Pocket Camera"
msgstr ""
#: dialogs/gb-rom-info.cpp:67
msgid " + RAM"
msgstr ""
#: dialogs/gb-rom-info.cpp:68
msgid " + RTC"
msgstr ""
#: dialogs/gb-rom-info.cpp:69
msgid " + Battery"
msgstr ""
#: dialogs/gb-rom-info.cpp:70
msgid " + Rumble"
msgstr ""
#: dialogs/gb-rom-info.cpp:71
msgid " + Motion Sensor"
msgstr ""
#: dialogs/gb-rom-info.cpp:73
#, c-format
msgid "%02X (%s%s%s%s%s%s)"
msgstr ""
#: dialogs/gb-rom-info.cpp:80 dialogs/gb-rom-info.cpp:92
#, c-format
msgid "%02X (Supported)"
msgstr ""
#: dialogs/gb-rom-info.cpp:82 dialogs/gb-rom-info.cpp:90
#, c-format
msgid "%02X (Not supported)"
msgstr ""
#: dialogs/gb-rom-info.cpp:94
#, c-format
msgid "%02X (Required)"
msgstr ""
#: dialogs/gb-rom-info.cpp:106 dialogs/gb-rom-info.cpp:140
#, c-format
msgid "%02X (32 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:108 dialogs/gb-rom-info.cpp:144
#, c-format
msgid "%02X (64 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:110 dialogs/gb-rom-info.cpp:142
#, c-format
msgid "%02X (128 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:112
#, c-format
msgid "%02X (256 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:114
#, c-format
msgid "%02X (512 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:116
#, c-format
msgid "%02X (1 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:118
#, c-format
msgid "%02X (2 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:120
#, c-format
msgid "%02X (4 MiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:122 dialogs/gb-rom-info.cpp:146
#: dialogs/gb-rom-info.cpp:158
#, c-format
msgid "%02X (Unknown)"
msgstr ""
#: dialogs/gb-rom-info.cpp:130
#, c-format
msgid "%02X (None)"
msgstr ""
#: dialogs/gb-rom-info.cpp:132
#, c-format
msgid "%02X (256 B)"
msgstr ""
#: dialogs/gb-rom-info.cpp:134
#, c-format
msgid "%02X (512 B)"
msgstr ""
#: dialogs/gb-rom-info.cpp:136
#, c-format
msgid "%02X (2 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:138
#, c-format
msgid "%02X (8 KiB)"
msgstr ""
#: dialogs/gb-rom-info.cpp:154
#, c-format
msgid "%02X (Japan)"
msgstr ""
#: dialogs/gb-rom-info.cpp:156
#, c-format
msgid "%02X (World)"
msgstr ""
#: dialogs/gb-rom-info.cpp:208
#, c-format
msgid "%02X (Actual: %02X)"
msgstr ""
#: dialogs/gb-rom-info.cpp:211
#, c-format
msgid "%04X (Actual: %04X)"
msgstr ""
#: widgets/sdljoy.cpp:188
#, c-format
msgid "Connected %s: %s"
msgstr ""
#: widgets/sdljoy.cpp:203
#, c-format
msgid "Disconnected %s"
msgstr ""
#: xaudio2.cpp:34
msgid "XAudio2: Enumerating devices failed!"
msgstr "XAudio2: デバイスを列挙できませんでした!"
#: xaudio2.cpp:68 xaudio2.cpp:352
msgid "The XAudio2 interface failed to initialize!"
msgstr "XAudio2 インターフェースを初期化できませんでした!"
#: xaudio2.cpp:383
msgid "XAudio2: Creating mastering voice failed!"
msgstr "XAudio2: マスタリングボイスの作成に失敗しました!"
#: xaudio2.cpp:392
msgid "XAudio2: Creating source voice failed!"
msgstr "XAudio2: 音源の作成に失敗しました!"
#: faudio.cpp:31
msgid "FAudio: Enumerating devices failed!"
msgstr "FAudio2: デバイスを列挙できませんでした!"
#: faudio.cpp:66 faudio.cpp:351
msgid "The FAudio interface failed to initialize!"
msgstr "FAudioのインターフェースを初期化できませんでした!"
#: faudio.cpp:383
msgid "FAudio: Creating mastering voice failed!"
msgstr "FAudio2: マスタリングボイスの作成に失敗しました!"
#: faudio.cpp:394
msgid "FAudio: Creating source voice failed!"
msgstr "FAudio2: 音源の作成に失敗しました!"
#: dsound.cpp:89 dsound.cpp:103
#, c-format
msgid "Cannot create Direct Sound %08x"
msgstr ""
#: dsound.cpp:108
#, c-format
msgid "Cannot SetCooperativeLevel %08x"
msgstr "Cannot SetCooperativeLevel %08x"
#: dsound.cpp:122
#, c-format
msgid "Cannot CreateSoundBuffer %08x"
msgstr "Cannot CreateSoundBuffer %08x"
#: dsound.cpp:141
#, c-format
msgid "CreateSoundBuffer(primary) failed %08x"
msgstr "CreateSoundBuffer(primary) failed %08x"
#: dsound.cpp:158
#, c-format
msgid "CreateSoundBuffer(secondary) failed %08x"
msgstr "CreateSoundBuffer(secondary) failed %08x"
#: dsound.cpp:163
#, c-format
msgid "dsbSecondary->SetCurrentPosition failed %08x"
msgstr "dsbSecondary->SetCurrentPosition failed %08x"
#: dsound.cpp:186
#, c-format
msgid "Cannot Play primary %08x"
msgstr "Cannot Play primary %08x"
#: dsound.cpp:321
#, c-format
msgid "dsbSecondary->Lock() failed: %08x"
msgstr "dsbSecondary->Lock() failed: %08x"
#: viewsupt.h:61
#, c-format
msgid "Unable to load dialog %s from resources"
msgstr "リソースからダイアログ%sを読み込めませんでした"
#: xrc/AccelConfig.xrc:4
msgid "Key Shortcuts"
msgstr "キーショートカット"
#: xrc/AccelConfig.xrc:13
msgid "Co&mmands:"
msgstr "コマンド(&m):"
#: xrc/AccelConfig.xrc:34
msgid "Current Keys:"
msgstr "現在のキー:"
#: xrc/AccelConfig.xrc:53
msgid "&Assign"
msgstr "割り当て(&A)"
#: xrc/AccelConfig.xrc:60
msgid "&Remove"
msgstr "消去(&R)"
#: xrc/AccelConfig.xrc:67
msgid "Re&set All"
msgstr "全消去(&s)"
#: xrc/AccelConfig.xrc:81
msgid "Currently assigned to:"
msgstr "そのキーは以下のコマンドに割り当てられています:"
#: xrc/AccelConfig.xrc:96
msgid "Shortcut Key:"
msgstr "ショートカットキー:"
#: xrc/CheatAdd.xrc:4
msgid "Add Cheat"
msgstr "チートを追加"
#: xrc/CheatAdd.xrc:9 xrc/CheatEdit.xrc:9
msgid "&Description"
msgstr "説明(&D)"
#: xrc/CheatAdd.xrc:53
msgid "&Value"
msgstr "値(&V)"
#: xrc/CheatAdd.xrc:77
msgid "Format"
msgstr "フォーマット"
#: xrc/CheatCreate.xrc:4
msgid "Cheat Search"
msgstr "チートサーチ"
#: xrc/CheatCreate.xrc:23
msgid "E&qual"
msgstr "同じ値"
#: xrc/CheatCreate.xrc:31
msgid "&Not equal"
msgstr "違う値"
#: xrc/CheatCreate.xrc:38
msgid "&Less than"
msgstr "より小さい値"
#: xrc/CheatCreate.xrc:45
msgid "L&ess or equal"
msgstr "以下の値"
#: xrc/CheatCreate.xrc:52
msgid "&Greater than"
msgstr "より大きい値"
#: xrc/CheatCreate.xrc:59
msgid "G&reater or equal"
msgstr "以上の値"
#: xrc/CheatCreate.xrc:64
msgid "Compare type"
msgstr "比較タイプ"
#: xrc/CheatCreate.xrc:77
msgid "S&igned"
msgstr "符号付き"
#: xrc/CheatCreate.xrc:85
msgid "&Unsigned"
msgstr "符号無し"
#: xrc/CheatCreate.xrc:92
msgid "&Hexadecimal"
msgstr "16進数"
#: xrc/CheatCreate.xrc:97
msgid "Signed / Unsigned"
msgstr ""
#: xrc/CheatCreate.xrc:107
msgid "&8 bits"
msgstr "8ビット"
#: xrc/CheatCreate.xrc:115
msgid "&16 bits"
msgstr "16ビット"
#: xrc/CheatCreate.xrc:122
msgid "&32 bits"
msgstr "32ビット"
#: xrc/CheatCreate.xrc:127
msgid "Data size"
msgstr "データ量"
#: xrc/CheatCreate.xrc:144
msgid "Ol&d value"
msgstr "前回の値"
#: xrc/CheatCreate.xrc:152
msgid "Specific &value"
msgstr "特定の値"
#: xrc/CheatCreate.xrc:163
msgid "Search value"
msgstr "値を検索"
#: xrc/CheatCreate.xrc:181
msgid "&Search"
msgstr "検索(&S)"
#: xrc/CheatCreate.xrc:188
msgid "U&pdate Old"
msgstr "前回の値を更新(&p)"
#: xrc/CheatCreate.xrc:195 xrc/JoyPanel.xrc:29 xrc/JoyPanel.xrc:52
#: xrc/JoyPanel.xrc:75 xrc/JoyPanel.xrc:98 xrc/JoyPanel.xrc:121
#: xrc/JoyPanel.xrc:144 xrc/JoyPanel.xrc:167 xrc/JoyPanel.xrc:191
#: xrc/JoyPanel.xrc:214 xrc/JoyPanel.xrc:237 xrc/JoyPanel.xrc:268
#: xrc/JoyPanel.xrc:290 xrc/JoyPanel.xrc:312 xrc/JoyPanel.xrc:334
#: xrc/JoyPanel.xrc:356 xrc/JoyPanel.xrc:378 xrc/JoyPanel.xrc:400
#: xrc/JoyPanel.xrc:422 xrc/JoyPanel.xrc:444 xrc/JoyPanel.xrc:475
#: xrc/JoyPanel.xrc:497 xrc/Logging.xrc:119
msgid "&Clear"
msgstr "消去(&C)"
#: xrc/CheatCreate.xrc:202
msgid "&Add cheat"
msgstr "チートを追加(&A)"
#: xrc/CheatEdit.xrc:4
msgid "Edit Cheat"
msgstr "チートを編集"
#: xrc/CheatEdit.xrc:31 xrc/MainMenu.xrc:275
msgid "&Type"
msgstr "タイプ(&T)"
#: xrc/CheatEdit.xrc:53
msgid "C&odes"
msgstr "コード(&o)"
#: xrc/CheatList.xrc:4
msgid "Cheat List"
msgstr "チートリスト"
#: xrc/CheatList.xrc:11
msgid "Open cheat list"
msgstr "チートリストを開く"
#: xrc/CheatList.xrc:15
msgid "Save cheat list"
msgstr "チートリストを保存"
#: xrc/CheatList.xrc:20
msgid "Add new cheat"
msgstr "新しいチートを追加"
#: xrc/CheatList.xrc:24
msgid "Delete selected cheat"
msgstr "選択したチートを削除"
#: xrc/CheatList.xrc:29
msgid "Delete all cheats"
msgstr "全てのチートを削除"
#: xrc/CheatList.xrc:35
msgid "Toggle all Cheats"
msgstr "全てのチートを切り替え"
#: xrc/DirectoriesConfig.xrc:4
msgid "Directories"
msgstr "フォルダ"
#: xrc/DirectoriesConfig.xrc:11 xrc/DirectoriesConfig.xrc:18
msgid "Game Boy Advance ROMs"
msgstr "ゲームボーイアドバンスROM"
#: xrc/DirectoriesConfig.xrc:27 xrc/DirectoriesConfig.xrc:34
msgid "Game Boy ROMs"
msgstr "ゲームボーイROM"
#: xrc/DirectoriesConfig.xrc:42 xrc/DirectoriesConfig.xrc:49
msgid "Game Boy Color ROMs"
msgstr "ゲームボーイカラーROM"
#: xrc/DirectoriesConfig.xrc:57 xrc/DirectoriesConfig.xrc:64
msgid "Native Saves"
msgstr "ゲームのセーブデータ"
#: xrc/DirectoriesConfig.xrc:72 xrc/DirectoriesConfig.xrc:79
msgid "Emulator Saves"
msgstr "ステートセーブデータ"
#: xrc/DirectoriesConfig.xrc:87 xrc/DirectoriesConfig.xrc:94
msgid "Screenshots"
msgstr "スクリーンショット"
#: xrc/DirectoriesConfig.xrc:102 xrc/DirectoriesConfig.xrc:109
msgid "Recordings"
msgstr "記録ファイル"
#: xrc/Disassemble.xrc:4
msgid "Disassemble"
msgstr "逆アセンブル"
#: xrc/Disassemble.xrc:15
msgid "&Automatic"
msgstr "自動認識(&A)"
#: xrc/Disassemble.xrc:45 xrc/GBDisassemble.xrc:18 xrc/MemViewer.xrc:47
msgid "&Go"
msgstr "ジャンプ"
#: xrc/Disassemble.xrc:414 xrc/MapViewer.xrc:76 xrc/OAMViewer.xrc:37
msgid "Mode:"
msgstr "モード:"
#: xrc/Disassemble.xrc:443 xrc/GBDisassemble.xrc:212 xrc/GBOAMViewer.xrc:93
#: xrc/GBPaletteViewer.xrc:105 xrc/GBTileViewer.xrc:75 xrc/IOViewer.xrc:318
#: xrc/MemViewer.xrc:72 xrc/OAMViewer.xrc:109 xrc/PaletteViewer.xrc:81
#: xrc/TileViewer.xrc:91
msgid "Automatic &update"
msgstr "自動更新(&u)"
#: xrc/Disassemble.xrc:453 xrc/GBDisassemble.xrc:222
msgid "G&oto PC"
msgstr "PCへジャンプ"
#: xrc/Disassemble.xrc:460 xrc/GBDisassemble.xrc:229
msgid "Re&fresh"
msgstr "更新"
#: xrc/Disassemble.xrc:467 xrc/GBDisassemble.xrc:236
msgid "&Next"
msgstr "次へ"
#: xrc/DisplayConfig.xrc:4
msgid "Display settings"
msgstr "描画の設定"
#: xrc/DisplayConfig.xrc:16
msgid "Output module"
msgstr "出力モジュール"
#: xrc/DisplayConfig.xrc:34
msgid "Simple"
msgstr "Simple"
#: xrc/DisplayConfig.xrc:66
msgid "Filters"
msgstr "フィルタ"
#: xrc/DisplayConfig.xrc:80
msgid "Display filter:"
msgstr ""
#: xrc/DisplayConfig.xrc:88
msgid "Super 2xSaI"
msgstr "Super 2xSaI"
#: xrc/DisplayConfig.xrc:89
msgid "Super Eagle"
msgstr "Super Eagle"
#: xrc/DisplayConfig.xrc:90
msgid "Pixelate"
msgstr "Pixelate"
#: xrc/DisplayConfig.xrc:91
msgid "Advance MAME Scale 2x"
msgstr ""
#: xrc/DisplayConfig.xrc:92
msgid "Bilinear"
msgstr "Bilinear"
#: xrc/DisplayConfig.xrc:93
msgid "Bilinear Plus"
msgstr "Bilinear Plus"
#: xrc/DisplayConfig.xrc:94
msgid "Scanlines"
msgstr "Scanlines"
#: xrc/DisplayConfig.xrc:95
msgid "TV Mode"
msgstr "TV Mode"
#: xrc/DisplayConfig.xrc:98
msgid "Simple 2x"
msgstr "Simple 2x"
#: xrc/DisplayConfig.xrc:99
msgid "Simple 3x"
msgstr "Simple 3x"
#: xrc/DisplayConfig.xrc:101
msgid "Simple 4x"
msgstr "Simple 4x"
#: xrc/DisplayConfig.xrc:116
msgid "Plugin:"
msgstr ""
#: xrc/DisplayConfig.xrc:128
msgid "Interframe blending:"
msgstr ""
#: xrc/DisplayConfig.xrc:137
msgid "Smart"
msgstr ""
#: xrc/DisplayConfig.xrc:138
msgid "Motion Blur"
msgstr ""
#: xrc/DisplayConfig.xrc:152 xrc/SoundConfig.xrc:93
msgid "Basic"
msgstr "基本"
#: xrc/DisplayConfig.xrc:160
msgid "Frame Skip"
msgstr "フレームスキップ"
#: xrc/DisplayConfig.xrc:178
msgid "&Number of frames to skip:"
msgstr ""
#: xrc/DisplayConfig.xrc:200
msgid "Speed"
msgstr "スピード"
#: xrc/DisplayConfig.xrc:216
msgid "Speed indicator:"
msgstr ""
#: xrc/DisplayConfig.xrc:223
msgid "Percentage"
msgstr "パーセントで表示()"
#: xrc/DisplayConfig.xrc:224
msgid "Detailed"
msgstr "詳細に表示"
#: xrc/DisplayConfig.xrc:238
msgid "On-Screen Display"
msgstr "画面上の表示"
#: xrc/DisplayConfig.xrc:248
msgid "Default magnification:"
msgstr ""
#: xrc/DisplayConfig.xrc:267
msgid "Maximum magnification factor:"
msgstr ""
#: xrc/DisplayConfig.xrc:268
msgid "0 = no maximum"
msgstr "0 = 上限なし"
#: xrc/DisplayConfig.xrc:276
msgid "0 = no limit"
msgstr "0 = 制限なし"
#: xrc/DisplayConfig.xrc:286
msgid "Zoom"
msgstr "拡大縮小"
#: xrc/ExportSPS.xrc:10
msgid "Title:"
msgstr "タイトル:"
#: xrc/ExportSPS.xrc:22
msgid "Description:"
msgstr "説明:"
#: xrc/ExportSPS.xrc:34
msgid "Notes:"
msgstr "注記:"
#: xrc/GBAROMInfo.xrc:4 xrc/GBROMInfo.xrc:4
msgid "Rom Information"
msgstr "ROM情報"
#: xrc/GBAROMInfo.xrc:11 xrc/GBROMInfo.xrc:12
msgid "Game title:"
msgstr "ゲームタイトル:"
#: xrc/GBAROMInfo.xrc:23
msgid "Internal title:"
msgstr "内部名称:"
#: xrc/GBAROMInfo.xrc:35
msgid "Scene Release:"
msgstr "シーンリリース:"
#: xrc/GBAROMInfo.xrc:47
msgid "Release Number:"
msgstr "リリース番号:"
#: xrc/GBAROMInfo.xrc:71
msgid "Game code:"
msgstr "ゲームコード:"
#: xrc/GBAROMInfo.xrc:83 xrc/GBROMInfo.xrc:24
msgid "Maker code:"
msgstr "メーカーコード:"
#: xrc/GBAROMInfo.xrc:95 xrc/GBROMInfo.xrc:36
msgid "Maker name:"
msgstr "メーカー名:"
#: xrc/GBAROMInfo.xrc:107
msgid "Main unit code:"
msgstr "メインユニットコード:"
#: xrc/GBAROMInfo.xrc:119
msgid "Device type:"
msgstr "デバイスタイプ:"
#: xrc/GBAROMInfo.xrc:131 xrc/GBROMInfo.xrc:132
msgid "ROM version:"
msgstr "ROMバージョン"
#: xrc/GBAROMInfo.xrc:150
msgid "ROM Information"
msgstr "ROM情報"
#: xrc/GBColorPrefPanel.xrc:9
msgid "Custom"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:10 xrc/JoyPanel.xrc:247
msgid "Standard"
msgstr "標準"
#: xrc/GBColorPrefPanel.xrc:11
msgid "Blue Sea"
msgstr "Blue Sea"
#: xrc/GBColorPrefPanel.xrc:12
msgid "Dark Night"
msgstr "Dark Night"
#: xrc/GBColorPrefPanel.xrc:13
msgid "Green Forest"
msgstr "Green Forest"
#: xrc/GBColorPrefPanel.xrc:14
msgid "Hot Desert"
msgstr "Hot Desert"
#: xrc/GBColorPrefPanel.xrc:15
msgid "Pink Dreams"
msgstr "Pink Dreams"
#: xrc/GBColorPrefPanel.xrc:16
msgid "Weird Colors"
msgstr "Weird Colors"
#: xrc/GBColorPrefPanel.xrc:17
msgid "Real Game Boy Colors"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:18
msgid "Real 'Game Boy on Game Boy Advance Special' Colors"
msgstr ""
#: xrc/GBColorPrefPanel.xrc:46 xrc/GBPaletteViewer.xrc:17 xrc/MapViewer.xrc:54
#: xrc/PaletteViewer.xrc:19
msgid "Background"
msgstr "背景"
#: xrc/GBColorPrefPanel.xrc:74
msgid "Sprites"
msgstr "スプライト"
#: xrc/GBColorPrefPanel.xrc:84
msgid "Use this palette"
msgstr "この配色を使用"
#: xrc/GBColorPrefPanel.xrc:94
msgid "Restore"
msgstr "元に戻す"
#: xrc/GBMapViewer.xrc:23 xrc/GBTileViewer.xrc:42 xrc/TileViewer.xrc:58
msgid "Char Base"
msgstr "キャラベース"
#: xrc/GBMapViewer.xrc:42
msgid "Map Base"
msgstr "マップベース"
#: xrc/GBMapViewer.xrc:54 xrc/GBOAMViewer.xrc:88 xrc/GBTileViewer.xrc:68
#: xrc/MapViewer.xrc:62 xrc/OAMViewer.xrc:104 xrc/TileViewer.xrc:84
msgid "Stretch to &fit"
msgstr "引き伸ばす"
#: xrc/GBMapViewer.xrc:59 xrc/MapViewer.xrc:67
msgid "Auto &update"
msgstr "自動更新"
#: xrc/GBMapViewer.xrc:74 xrc/GBTileViewer.xrc:99 xrc/MapViewer.xrc:144
#: xrc/MemSelRegion.xrc:10 xrc/PaletteViewer.xrc:50 xrc/TileViewer.xrc:115
msgid "Address:"
msgstr "アドレス:"
#: xrc/GBMapViewer.xrc:82 xrc/GBOAMViewer.xrc:37 xrc/GBTileViewer.xrc:91
#: xrc/MapViewer.xrc:152 xrc/OAMViewer.xrc:61 xrc/TileViewer.xrc:107
msgid "Tile:"
msgstr "タイル:"
#: xrc/GBMapViewer.xrc:90 xrc/MapViewer.xrc:160
msgid "Flip:"
msgstr "フリップ:"
#: xrc/GBMapViewer.xrc:98 xrc/GBTileViewer.xrc:50 xrc/MapViewer.xrc:168
#: xrc/TileViewer.xrc:66
msgid "Palette:"
msgstr "パレット:"
#: xrc/GBMapViewer.xrc:106 xrc/MapViewer.xrc:116
msgid "Priority:"
msgstr "優先度:"
#: xrc/GBMapViewer.xrc:152 xrc/GBOAMViewer.xrc:142 xrc/GBPaletteViewer.xrc:114
#: xrc/GBTileViewer.xrc:145 xrc/IOViewer.xrc:327 xrc/MapViewer.xrc:214
#: xrc/MemViewer.xrc:101 xrc/OAMViewer.xrc:155 xrc/PaletteViewer.xrc:100
#: xrc/TileViewer.xrc:161
msgid "&Refresh"
msgstr "更新(&R)"
#: xrc/GBMapViewer.xrc:157 xrc/Logging.xrc:112 xrc/MapViewer.xrc:219
msgid "&Save"
msgstr "保存(&S)"
#: xrc/GBOAMViewer.xrc:13 xrc/OAMViewer.xrc:14
msgid "Sprite:"
msgstr "スプライト番号:"
#: xrc/GBOAMViewer.xrc:29 xrc/OAMViewer.xrc:29
msgid "Pos:"
msgstr "Pos:"
#: xrc/GBOAMViewer.xrc:45 xrc/OAMViewer.xrc:69
msgid "Prio:"
msgstr "Prio:"
#: xrc/GBOAMViewer.xrc:61 xrc/OAMViewer.xrc:53
msgid "Pal:"
msgstr "Pal:"
#: xrc/GBOAMViewer.xrc:69 xrc/OAMViewer.xrc:93
msgid "Flags:"
msgstr "Flags:"
#: xrc/GBOAMViewer.xrc:77
msgid "Bank:"
msgstr "Bank:"
#: xrc/GBOAMViewer.xrc:149 xrc/GBTileViewer.xrc:152 xrc/MemViewer.xrc:115
#: xrc/OAMViewer.xrc:162 xrc/TileViewer.xrc:168
msgid "&Save..."
msgstr "保存...(&S)"
#: xrc/GBPaletteViewer.xrc:8 xrc/PaletteViewer.xrc:9
msgid "Click on a color for more information"
msgstr "色をクリックして詳細を確認"
#: xrc/GBPaletteViewer.xrc:27 xrc/PaletteViewer.xrc:105
msgid "Save &BG..."
msgstr "BGを保存…"
#: xrc/GBPaletteViewer.xrc:38 xrc/PaletteViewer.xrc:33
msgid "Sprite"
msgstr "スプライト"
#: xrc/GBPaletteViewer.xrc:48 xrc/PaletteViewer.xrc:111
msgid "Save &Sprite..."
msgstr "スプライトを保存…"
#: xrc/GBPaletteViewer.xrc:67
msgid "Index:"
msgstr "インデックス:"
#: xrc/GBPaletteViewer.xrc:79 xrc/IOViewer.xrc:21 xrc/PaletteViewer.xrc:62
msgid "Value:"
msgstr "値:"
#: xrc/GBPrinter.xrc:21
msgid "Print Si&ze"
msgstr "サイズを出力"
#: xrc/GBPrinter.xrc:29
msgid "1x"
msgstr "1x"
#: xrc/GBPrinter.xrc:30
msgid "2x"
msgstr "2x"
#: xrc/GBPrinter.xrc:31
msgid "3x"
msgstr "3x"
#: xrc/GBPrinter.xrc:32
msgid "4x"
msgstr "4x"
#: xrc/GBPrinter.xrc:58
msgid "C&ontinue"
msgstr "続ける"
#: xrc/GBROMInfo.xrc:48
msgid "Cartridge type:"
msgstr "カートリッジタイプ:"
#: xrc/GBROMInfo.xrc:60
msgid "SGB code:"
msgstr ""
#: xrc/GBROMInfo.xrc:72
msgid "CGB code:"
msgstr ""
#: xrc/GBROMInfo.xrc:84
msgid "ROM size:"
msgstr "ROM size:"
#: xrc/GBROMInfo.xrc:96
msgid "RAM size:"
msgstr "RAM size:"
#: xrc/GBROMInfo.xrc:108
msgid "Dest. code:"
msgstr "Dest.code:"
#: xrc/GBROMInfo.xrc:120
msgid "License code:"
msgstr "ライセンスコード:"
#: xrc/GBROMInfo.xrc:144
msgid "Header checksum:"
msgstr ""
#: xrc/GBROMInfo.xrc:156
msgid "Cartridge checksum:"
msgstr ""
#: xrc/GBTileViewer.xrc:23
msgid "VRAM Bank"
msgstr "VRAM Bank"
#: xrc/GameBoyAdvanceConfig.xrc:4
msgid "Game Boy Advance settings"
msgstr "ゲームボーイアドバンスの設定"
#: xrc/GameBoyAdvanceConfig.xrc:21
msgid "Save type:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:27 xrc/GameBoyAdvanceConfig.xrc:199
#: xrc/GameBoyConfig.xrc:29 xrc/GameBoyConfig.xrc:59
msgid "Automatic"
msgstr "自動"
#: xrc/GameBoyAdvanceConfig.xrc:29 xrc/GameBoyAdvanceConfig.xrc:201
msgid "SRAM"
msgstr "SRAM"
#: xrc/GameBoyAdvanceConfig.xrc:30 xrc/GameBoyAdvanceConfig.xrc:202
msgid "Flash"
msgstr "Flash"
#: xrc/GameBoyAdvanceConfig.xrc:31 xrc/GameBoyAdvanceConfig.xrc:203
msgid "EEPROM + Sensor"
msgstr "EEPROM + Sensor"
#: xrc/GameBoyAdvanceConfig.xrc:43
msgid "Flash size:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:49 xrc/GameBoyAdvanceConfig.xrc:221
msgid "64 K"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:50 xrc/GameBoyAdvanceConfig.xrc:222
msgid "128 K"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:64
msgid "Detect Now"
msgstr "手動で判定"
#: xrc/GameBoyAdvanceConfig.xrc:69
msgid "Cartridge"
msgstr "カートリッジ"
#: xrc/GameBoyAdvanceConfig.xrc:77
msgid "Save type"
msgstr "セーブタイプ"
#: xrc/GameBoyAdvanceConfig.xrc:92
msgid "BIOS file:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:115
msgid "Current BIOS file:"
msgstr ""
#: xrc/GameBoyAdvanceConfig.xrc:136 xrc/GameBoyConfig.xrc:168
msgid "Boot ROM"
msgstr "Boot ROM"
#: xrc/GameBoyAdvanceConfig.xrc:146
msgid "Game Code"
msgstr "ゲームコード"
#: xrc/GameBoyAdvanceConfig.xrc:160
msgid "Comment"
msgstr "コメント"
#: xrc/GameBoyAdvanceConfig.xrc:172
msgid "Real Time Clock:"
msgstr "現実の時計:"
#: xrc/GameBoyAdvanceConfig.xrc:180 xrc/GameBoyAdvanceConfig.xrc:198
#: xrc/GameBoyAdvanceConfig.xrc:220 xrc/GameBoyAdvanceConfig.xrc:238
#: xrc/GameBoyConfig.xrc:180
msgid "Default"
msgstr "既定値"
#: xrc/GameBoyAdvanceConfig.xrc:181 xrc/GameBoyAdvanceConfig.xrc:239
msgid "Disabled"
msgstr "無効"
#: xrc/GameBoyAdvanceConfig.xrc:182 xrc/GameBoyAdvanceConfig.xrc:240
msgid "Enabled"
msgstr "有効"
#: xrc/GameBoyAdvanceConfig.xrc:190
msgid "Save Type:"
msgstr "セーブタイプ:"
#: xrc/GameBoyAdvanceConfig.xrc:212
msgid "Flash Size:"
msgstr "メモリサイズ:"
#: xrc/GameBoyAdvanceConfig.xrc:230
msgid "Mirroring:"
msgstr "ミラーリング:"
#: xrc/GameBoyAdvanceConfig.xrc:254
msgid "&Defaults"
msgstr "デフォルト(&D)"
#: xrc/GameBoyAdvanceConfig.xrc:261
msgid "Game Overrides"
msgstr "タイトル別設定"
#: xrc/GameBoyConfig.xrc:4
msgid "Game Boy settings"
msgstr ""
#: xrc/GameBoyConfig.xrc:20
msgid "Emulated &system:"
msgstr ""
#: xrc/GameBoyConfig.xrc:48
msgid "Display &borders:"
msgstr ""
#: xrc/GameBoyConfig.xrc:57
msgid "Never"
msgstr "しない"
#: xrc/GameBoyConfig.xrc:58
msgid "Always"
msgstr "常に行う"
#: xrc/GameBoyConfig.xrc:72
msgid "System"
msgstr "システム"
#: xrc/GameBoyConfig.xrc:84
msgid "Game Boy Boot &ROM file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:91 xrc/GameBoyConfig.xrc:113
msgid "Select a File"
msgstr "ファイルを選択"
#: xrc/GameBoyConfig.xrc:106
msgid "Game Boy Color Boot ROM &file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:131
msgid "Current Game Boy BIOS file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:152
msgid "Current Game Boy Color BIOS file:"
msgstr ""
#: xrc/GameBoyConfig.xrc:186
msgid "User 1"
msgstr "カスタム 1"
#: xrc/GameBoyConfig.xrc:192
msgid "User 2"
msgstr "カスタム 2"
#: xrc/GameBoyConfig.xrc:198
msgid "Custom Colors"
msgstr "配色のカスタム"
#: xrc/GeneralConfig.xrc:4
msgid "General settings"
msgstr "一般設定"
#: xrc/GeneralConfig.xrc:9
msgid "General"
msgstr "一般"
#: xrc/GeneralConfig.xrc:26
msgid "Screenshot Format:"
msgstr "スクリーンショットの形式:"
#: xrc/GeneralConfig.xrc:57
msgid "&Rewind interval:"
msgstr ""
#: xrc/GeneralConfig.xrc:58
msgid "If not empty or 0, enable rewind (seconds)"
msgstr "0または空白以外の値で有効(秒)"
#: xrc/GeneralConfig.xrc:67
msgid "seconds (0-600); 0 = disable"
msgstr "秒数(0~600) 0=無効"
#: xrc/GeneralConfig.xrc:78
msgid "&Throttle"
msgstr "スロットル"
#: xrc/GeneralConfig.xrc:96 xrc/SpeedupConfig.xrc:27
msgid "percent of normal:"
msgstr ""
#: xrc/GeneralConfig.xrc:106
msgid "0 = no throttle"
msgstr "0 = 加速なし"
#: xrc/GeneralConfig.xrc:114
msgid "Unlimited"
msgstr "制限なし"
#: xrc/IOViewer.xrc:4
msgid "IO Viewer"
msgstr "IO ビュワー"
#: xrc/JoyPanel.xrc:8
msgid ""
"Click a field and press a key or move joystick to add. Press backspace to "
"delete last added key. Resize window or click inside and move pointer to see"
" entire contents if too small."
msgstr ""
#: xrc/JoyPanel.xrc:14 xrc/MainMenu.xrc:452
msgid "Up"
msgstr "上"
#: xrc/JoyPanel.xrc:37
msgid "A"
msgstr "A"
#: xrc/JoyPanel.xrc:60 xrc/MainMenu.xrc:456
msgid "Down"
msgstr "下"
#: xrc/JoyPanel.xrc:83
msgid "B"
msgstr "B"
#: xrc/JoyPanel.xrc:106 xrc/MainMenu.xrc:460
msgid "Left"
msgstr "左"
#: xrc/JoyPanel.xrc:129
msgid "L"
msgstr "L"
#: xrc/JoyPanel.xrc:152 xrc/MainMenu.xrc:464
msgid "Right"
msgstr "右"
#: xrc/JoyPanel.xrc:175
msgid "R"
msgstr "R"
#: xrc/JoyPanel.xrc:199 xrc/MainMenu.xrc:484
msgid "Select"
msgstr "セレクト"
#: xrc/JoyPanel.xrc:222 xrc/MainMenu.xrc:488
msgid "Start"
msgstr "スタート"
#: xrc/JoyPanel.xrc:254
msgid "Motion Up"
msgstr "上(モーションセンサー)"
#: xrc/JoyPanel.xrc:276
msgid "Autofire A"
msgstr "A連射"
#: xrc/JoyPanel.xrc:298
msgid "Motion Down"
msgstr "下(モーションセンサー)"
#: xrc/JoyPanel.xrc:320
msgid "Autofire B"
msgstr "B連射"
#: xrc/JoyPanel.xrc:342
msgid "Motion Left / Dark"
msgstr ""
#: xrc/JoyPanel.xrc:386
msgid "Motion Right / Light"
msgstr ""
#: xrc/JoyPanel.xrc:408
msgid "Speed Up"
msgstr "スピードアップ"
#: xrc/JoyPanel.xrc:430
msgid "Spin Left"
msgstr "左スピン"
#: xrc/JoyPanel.xrc:461
msgid "Spin Right"
msgstr "右スピン"
#: xrc/JoyPanel.xrc:483
msgid "Screenshot"
msgstr "スクリーンショット"
#: xrc/JoyPanel.xrc:507
msgid "Special"
msgstr "特殊"
#: xrc/JoyPanel.xrc:515
msgid "Use as default"
msgstr "既定値として設定"
#: xrc/JoyPanel.xrc:522
msgid "Defaults"
msgstr "既定値"
#: xrc/JoyPanel.xrc:529
msgid "Clear All"
msgstr "全消去"
#: xrc/JoypadConfig.xrc:4
msgid "Joypad Configuration"
msgstr "コントローラ設定"
#: xrc/JoypadConfig.xrc:13
msgid "Player 1"
msgstr "プレイヤー 1"
#: xrc/JoypadConfig.xrc:19
msgid "Player 2"
msgstr "プレイヤー 2"
#: xrc/JoypadConfig.xrc:25
msgid "Player 3"
msgstr "プレイヤー 3"
#: xrc/JoypadConfig.xrc:31
msgid "Player 4"
msgstr "プレイヤー 4"
#: xrc/LinkConfig.xrc:4
msgid "Link configuration"
msgstr "通信の設定"
#: xrc/LinkConfig.xrc:11
msgid "Link timeout (in milliseconds)"
msgstr "タイムアウトまでの時間(ミリ秒)"
#: xrc/Logging.xrc:4
msgid "Logging"
msgstr "ログ"
#: xrc/Logging.xrc:20
msgid "Unaligned &memory"
msgstr "非同期メモリ"
#: xrc/Logging.xrc:27
msgid "Illegal &write"
msgstr "不正な書き込み"
#: xrc/Logging.xrc:34
msgid "Illegal &read"
msgstr "不正な読み込み"
#: xrc/Logging.xrc:69
msgid "&Undefined instruction"
msgstr "未定義の命令"
#: xrc/Logging.xrc:83
msgid "Soun&d output"
msgstr "Soun&d output"
#: xrc/Logging.xrc:88
msgid "Verbose"
msgstr "ログレベル"
#: xrc/MainMenu.xrc:5
msgid "&File"
msgstr "ファイル(&F)"
#: xrc/MainMenu.xrc:7
msgid "Open..."
msgstr "開く…"
#: xrc/MainMenu.xrc:10
msgid "Open &Game Boy..."
msgstr ""
#: xrc/MainMenu.xrc:13
msgid "Open Game Boy &Color..."
msgstr ""
#: xrc/MainMenu.xrc:16
msgid "Open rece&nt"
msgstr "最近開いたファイル(&n)"
#: xrc/MainMenu.xrc:18
msgid "&Reset recent list"
msgstr "最近開いたファイルのリストを消去(&R)"
#: xrc/MainMenu.xrc:21
msgid "&Freeze recent list"
msgstr "最近開いたファイルのリストを固定(&F)"
#: xrc/MainMenu.xrc:26
msgid "ROM in&formation..."
msgstr "ゲームROM情報...(&f)"
#: xrc/MainMenu.xrc:30
msgid "&e-Reader"
msgstr "カードeリーダー(&e)"
#: xrc/MainMenu.xrc:32
msgid "&Reset Loading Dot Code"
msgstr "読み込みしたドットコードをリセット(&R)"
#: xrc/MainMenu.xrc:35
msgid "&Load Dot Code..."
msgstr "ドットコードの読込...(&L)"
#: xrc/MainMenu.xrc:38
msgid "&Reset Saving Dot Code"
msgstr "保存したドットコードをリセット(&R)"
#: xrc/MainMenu.xrc:41
msgid "&Save Dot Code..."
msgstr "ドットコードの保存...(&S)"
#: xrc/MainMenu.xrc:47
msgid "Most &recent"
msgstr "最新のステート(&r)"
#: xrc/MainMenu.xrc:50
msgid "Load current state slot"
msgstr "現在のステートスロットからロードする"
#: xrc/MainMenu.xrc:53
msgid "&Auto load most recent"
msgstr "起動時に最新のステートをロード(&A)"
#: xrc/MainMenu.xrc:89
msgid "From &File..."
msgstr ""
#: xrc/MainMenu.xrc:93
msgid "Do not change &battery save"
msgstr "セーブデータを変更しない(&b)"
#: xrc/MainMenu.xrc:97
msgid "Do not change &cheat list"
msgstr "チートリストを変更しない(&c)"
#: xrc/MainMenu.xrc:100
msgid "&Load state"
msgstr "ステートロード(&L)"
#: xrc/MainMenu.xrc:104
msgid "&Oldest slot"
msgstr "最も古いスロット(&O)"
#: xrc/MainMenu.xrc:107
msgid "Save current state slot"
msgstr "現在のステートスロットにセーブ"
#: xrc/MainMenu.xrc:110
msgid "Increase state slot number and save"
msgstr "ステートスロット番号を増加させセーブ"
#: xrc/MainMenu.xrc:117
msgid "&2"
msgstr "&2"
#: xrc/MainMenu.xrc:120
msgid "&3"
msgstr "&3"
#: xrc/MainMenu.xrc:123
msgid "&4"
msgstr "&4"
#: xrc/MainMenu.xrc:126
msgid "&5"
msgstr "&5"
#: xrc/MainMenu.xrc:129
msgid "&6"
msgstr "&6"
#: xrc/MainMenu.xrc:132
msgid "&7"
msgstr "&7"
#: xrc/MainMenu.xrc:135
msgid "&8"
msgstr "&8"
#: xrc/MainMenu.xrc:138
msgid "&9"
msgstr "&9"
#: xrc/MainMenu.xrc:141
msgid "1&0"
msgstr "1&0"
#: xrc/MainMenu.xrc:145
msgid "To &File..."
msgstr ""
#: xrc/MainMenu.xrc:147
msgid "&Save state"
msgstr "ステートセーブ(&S)"
#: xrc/MainMenu.xrc:150
msgid "Increase state slot number"
msgstr "ステートスロットの値を増加"
#: xrc/MainMenu.xrc:153
msgid "Decrease state slot number"
msgstr "ステートスロットの値を減少"
#: xrc/MainMenu.xrc:158 xrc/MainMenu.xrc:170
msgid "&Battery file..."
msgstr "セーブデータファイル… (&B)"
#: xrc/MainMenu.xrc:161
msgid "Game Shark &code file..."
msgstr ""
#: xrc/MainMenu.xrc:164 xrc/MainMenu.xrc:173
msgid "&Game Shark snapshot..."
msgstr ""
#: xrc/MainMenu.xrc:166
msgid "&Import"
msgstr "インポート(&I)"
#: xrc/MainMenu.xrc:175
msgid "&Export"
msgstr "エクスポート(&E)"
#: xrc/MainMenu.xrc:179
msgid "Screen capt&ure..."
msgstr "スクリーンショット...(&u)"
#: xrc/MainMenu.xrc:183
msgid "Start &sound recording..."
msgstr "サウンドの記録を開始...(&s)"
#: xrc/MainMenu.xrc:186
msgid "Stop s&ound recording"
msgstr "サウンドの記録を停止(&o)"
#: xrc/MainMenu.xrc:189
msgid "Start &video recording..."
msgstr "録画を開始...(&v)"
#: xrc/MainMenu.xrc:192
msgid "Stop v&ideo recording"
msgstr "録画を停止...(&i)"
#: xrc/MainMenu.xrc:195
msgid "Start &game recording..."
msgstr "ゲームプレイの記録を開始…(&g)"
#: xrc/MainMenu.xrc:198
msgid "Stop g&ame recording"
msgstr "ゲームプレイの記録を停止(&a)"
#: xrc/MainMenu.xrc:200
msgid "&Record"
msgstr "記録(&R)"
#: xrc/MainMenu.xrc:204
msgid "Start playing &movie..."
msgstr "ゲームプレイを再生(&m)"
#: xrc/MainMenu.xrc:207
msgid "Stop playing m&ovie"
msgstr "ゲームプレイを停止(&o)"
#: xrc/MainMenu.xrc:209
msgid "&Play"
msgstr "再開(&P)"
#: xrc/MainMenu.xrc:214
msgid "&Quit"
msgstr "終了(&Q)"
#: xrc/MainMenu.xrc:218
msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: xrc/MainMenu.xrc:220
msgid "&Pause"
msgstr "一時停止(&P)"
#: xrc/MainMenu.xrc:224
msgid "&Next frame"
msgstr "次のフレーム(&N)"
#: xrc/MainMenu.xrc:227
msgid "Re&wind"
msgstr "巻き戻し(&w)"
#: xrc/MainMenu.xrc:231
msgid "Toggle &full screen"
msgstr "全画面表示に切替(&f)"
#: xrc/MainMenu.xrc:238
msgid "&Turbo mode"
msgstr "ターボモード(&T)"
#: xrc/MainMenu.xrc:242
msgid "&VSync"
msgstr "垂直同期VSync(&V)"
#: xrc/MainMenu.xrc:246
msgid "&Auto skip frames"
msgstr "自動フレームスキップ(&A)"
#: xrc/MainMenu.xrc:251
msgid "&Skip BIOS"
msgstr "BIOSの起動を省略(&S)"
#: xrc/MainMenu.xrc:255
msgid "&Auto IPS / UPS / IPF patch"
msgstr ""
#: xrc/MainMenu.xrc:259
msgid "&Pause when inactive"
msgstr "非アクティブ時にポーズ(&P)"
#: xrc/MainMenu.xrc:264
msgid "&Reset"
msgstr "リセット(&R)"
#: xrc/MainMenu.xrc:268
msgid "&Options"
msgstr "設定(O&)"
#: xrc/MainMenu.xrc:270
msgid "&Link"
msgstr "通信(&L)"
#: xrc/MainMenu.xrc:272
msgid "Start &Network Link..."
msgstr ""
#: xrc/MainMenu.xrc:277
msgid "&Nothing"
msgstr "なし(&N)"
#: xrc/MainMenu.xrc:281
msgid "&Cable"
msgstr "通信ケーブル(&C)"
#: xrc/MainMenu.xrc:285
msgid "&Wireless"
msgstr "ワイヤレスアダプタ(&W)"
#: xrc/MainMenu.xrc:298
msgid "&Local mode"
msgstr "ローカル通信(&L)"
#: xrc/MainMenu.xrc:302
msgid "&Link at boot"
msgstr "起動時に通信を開始(&L)"
#: xrc/MainMenu.xrc:306
msgid "&Speed hack"
msgstr "&Speed hack"
#: xrc/MainMenu.xrc:310 xrc/MainMenu.xrc:316 xrc/MainMenu.xrc:383
#: xrc/MainMenu.xrc:419
msgid "&Configure..."
msgstr ""
#: xrc/MainMenu.xrc:314
msgid "&Video"
msgstr "描画(&V)"
#: xrc/MainMenu.xrc:320
msgid "&Start in full screen"
msgstr "全画面表示で開始(&S)"
#: xrc/MainMenu.xrc:324
msgid "&Scaled resize"
msgstr "拡大率を変更(&S)"
#: xrc/MainMenu.xrc:326
msgid "&1x"
msgstr "&1x"
#: xrc/MainMenu.xrc:329
msgid "&2x"
msgstr "&2x"
#: xrc/MainMenu.xrc:332
msgid "&3x"
msgstr "&3x"
#: xrc/MainMenu.xrc:335
msgid "&4x"
msgstr "&4x"
#: xrc/MainMenu.xrc:338
msgid "&5x"
msgstr "&5x"
#: xrc/MainMenu.xrc:341
msgid "&6x"
msgstr "&6x"
#: xrc/MainMenu.xrc:345
msgid "Change pixel filter"
msgstr "pixelフィルタを変更"
#: xrc/MainMenu.xrc:348
msgid "Change interframe blending"
msgstr "インターフェースブレンディングの変更"
#: xrc/MainMenu.xrc:351
msgid "&Retain aspect ratio"
msgstr "アスペクト比を固定(&R)"
#: xrc/MainMenu.xrc:356
msgid "&Bilinear filter"
msgstr "バイリニア補間(&B)"
#: xrc/MainMenu.xrc:367
msgid "&Keep window on top"
msgstr "ウィンドウを常に最前面に表示(&K)"
#: xrc/MainMenu.xrc:372
msgid "&Disable on-screen display"
msgstr "OSDを無効化(&D)"
#: xrc/MainMenu.xrc:376
msgid "&Transparent on-screen display"
msgstr "OSDを透過させて表示(&T)"
#: xrc/MainMenu.xrc:381
msgid "&Audio"
msgstr "サウンド(&A)"
#: xrc/MainMenu.xrc:386
msgid "&Increase volume"
msgstr "音量を上げる(&I)"
#: xrc/MainMenu.xrc:390
msgid "&Decrease volume"
msgstr "音量を下げる(&D)"
#: xrc/MainMenu.xrc:394
msgid "&Toggle sound"
msgstr "音声の出力切り替え"
#: xrc/MainMenu.xrc:399
msgid "&Game Boy Advance sound interpolation"
msgstr ""
#: xrc/MainMenu.xrc:404
msgid "&Game Boy sound enhancement"
msgstr ""
#: xrc/MainMenu.xrc:408
msgid "&Game Boy surround sound effect"
msgstr ""
#: xrc/MainMenu.xrc:412
msgid "&Game Boy sound declicking"
msgstr ""
#: xrc/MainMenu.xrc:417
msgid "&Input"
msgstr "入力(&I)"
#: xrc/MainMenu.xrc:422
msgid "Allow &keyboard background input"
msgstr "非アクティブ時のキーボード入力を許可"
#: xrc/MainMenu.xrc:426
msgid "Allow &joystick background input"
msgstr "非アクティブ時のパッド入力を許可"
#: xrc/MainMenu.xrc:431
msgid "&Autofire"
msgstr "ボタンの連射(&A)"
#: xrc/MainMenu.xrc:450
msgid "&Autohold"
msgstr "オートホールド"
#: xrc/MainMenu.xrc:468
msgid "&A"
msgstr "&A"
#: xrc/MainMenu.xrc:472
msgid "&B"
msgstr "&B"
#: xrc/MainMenu.xrc:476
msgid "&L"
msgstr "&L"
#: xrc/MainMenu.xrc:480
msgid "&R"
msgstr "&R"
#: xrc/MainMenu.xrc:496 xrc/MainMenu.xrc:519
msgid "Configure..."
msgstr ""
#: xrc/MainMenu.xrc:500
msgid "&Real-time clock"
msgstr "PC時刻を使用"
#: xrc/MainMenu.xrc:504
msgid "&Use BIOS file"
msgstr "BIOSファイルを使用(&U)"
#: xrc/MainMenu.xrc:508
msgid "&Debug print"
msgstr "デバッグ情報を出力"
#: xrc/MainMenu.xrc:512 xrc/MainMenu.xrc:527
msgid "&LCD Filter"
msgstr "LCDフィルタ"
#: xrc/MainMenu.xrc:523
msgid "&Game Boy color option"
msgstr ""
#: xrc/MainMenu.xrc:531
msgid "&Game Boy Colorizer Hack (requires restart)"
msgstr ""
#: xrc/MainMenu.xrc:535
msgid "&Game Boy printer"
msgstr ""
#: xrc/MainMenu.xrc:539
msgid "&Gather a full page before printing"
msgstr "プリント前にページ全体を収集"
#: xrc/MainMenu.xrc:543
msgid "&Save printouts as screen captures"
msgstr "プリントアウトをスクリーンキャプチャとして保存"
#: xrc/MainMenu.xrc:548
msgid "&Use Game Boy BIOS file (requires restart)"
msgstr ""
#: xrc/MainMenu.xrc:552
msgid "&Use Game Boy Color BIOS file"
msgstr ""
#: xrc/MainMenu.xrc:557
msgid "&General..."
msgstr ""
#: xrc/MainMenu.xrc:560
msgid "&Speedup / Turbo..."
msgstr ""
#: xrc/MainMenu.xrc:563
msgid "D&irectories..."
msgstr ""
#: xrc/MainMenu.xrc:566
msgid "&Key Shortcuts..."
msgstr ""
#: xrc/MainMenu.xrc:569
msgid "UI Settings"
msgstr ""
#: xrc/MainMenu.xrc:571
msgid "Enable &Status bar"
msgstr ""
#: xrc/MainMenu.xrc:575
msgid "Hide &Menu Bar"
msgstr ""
#: xrc/MainMenu.xrc:579
msgid "Suspend &Screen Saver"
msgstr ""
#: xrc/MainMenu.xrc:585
msgid "&Tools"
msgstr "ツール(&T)"
#: xrc/MainMenu.xrc:587
msgid "&Cheats"
msgstr "チート(&C)"
#: xrc/MainMenu.xrc:589
msgid "List &cheats..."
msgstr ""
#: xrc/MainMenu.xrc:592
msgid "Find c&heat..."
msgstr ""
#: xrc/MainMenu.xrc:596
msgid "A&utomatically save / load cheats"
msgstr ""
#: xrc/MainMenu.xrc:600
msgid "&Enable cheats"
msgstr "チートの有効化(&E)"
#: xrc/MainMenu.xrc:607
msgid "&Break into GDB"
msgstr "GDBに接続"
#: xrc/MainMenu.xrc:611
msgid "&Configure port..."
msgstr "ポート設定…"
#: xrc/MainMenu.xrc:614
msgid "&Break on load"
msgstr "読み込みの中断"
#: xrc/MainMenu.xrc:619
msgid "&Disconnect"
msgstr "切断"
#: xrc/MainMenu.xrc:624
msgid "&Disassemble..."
msgstr "逆アセンブル…(&D)"
#: xrc/MainMenu.xrc:627
msgid "&Logging..."
msgstr "ログウィンドウ...(&L)"
#: xrc/MainMenu.xrc:630
msgid "&IO Viewer..."
msgstr "&IO ビュワー…"
#: xrc/MainMenu.xrc:633
msgid "&Map Viewer..."
msgstr "マップビュワー…"
#: xrc/MainMenu.xrc:636
msgid "M&emory Viewer..."
msgstr "メモリビュワー…"
#: xrc/MainMenu.xrc:639
msgid "&OAM Viewer..."
msgstr "&OAM ビュワー…"
#: xrc/MainMenu.xrc:642
msgid "&Palette Viewer..."
msgstr "パレットビュワー…"
#: xrc/MainMenu.xrc:645
msgid "&Tile Viewer..."
msgstr "タイルビュワー…"
#: xrc/MainMenu.xrc:650
msgid "Show all video layers"
msgstr "すべてのビデオレイヤーを表示"
#: xrc/MainMenu.xrc:693
msgid "&View Layers"
msgstr "&View Layers"
#: xrc/MainMenu.xrc:697
msgid "Channel &1"
msgstr "Channel &1"
#: xrc/MainMenu.xrc:702
msgid "Channel &2"
msgstr "Channel &2"
#: xrc/MainMenu.xrc:707
msgid "Channel &3"
msgstr "Channel &3"
#: xrc/MainMenu.xrc:712
msgid "Channel &4"
msgstr "Channel &4"
#: xrc/MainMenu.xrc:717
msgid "Direct Sound &A"
msgstr "Direct Sound &A"
#: xrc/MainMenu.xrc:722
msgid "Direct Sound &B"
msgstr "Direct Sound &B"
#: xrc/MainMenu.xrc:726
msgid "&Sound Channels"
msgstr "&Sound Channels"
#: xrc/MainMenu.xrc:730
msgid "&Help"
msgstr "ヘルプ(&H)"
#: xrc/MainMenu.xrc:732
msgid "Report &Bugs"
msgstr "バグの報告(&B)"
#: xrc/MainMenu.xrc:735
msgid "Visual Boy Advance-M Support &Forum"
msgstr ""
#: xrc/MainMenu.xrc:738
msgid "Translations"
msgstr "翻訳に参加"
#: xrc/MainMenu.xrc:746
msgid "Check for updates"
msgstr "アップデートを確認"
#: xrc/MainMenu.xrc:749
msgid "&Factory Reset..."
msgstr "設定を初期化…(&F)"
#: xrc/MainMenu.xrc:753
msgid "&About..."
msgstr "バージョン情報 (&A)"
#: xrc/MapViewer.xrc:4
msgid "Map Viewer"
msgstr "マップビュワー"
#: xrc/MapViewer.xrc:16
msgid "Frame 0"
msgstr "フレーム 0"
#: xrc/MapViewer.xrc:22
msgid "Frame 1"
msgstr "フレーム 1"
#: xrc/MapViewer.xrc:25
msgid "Frame"
msgstr "フレーム"
#: xrc/MapViewer.xrc:84
msgid "Map Base:"
msgstr "マップベース:"
#: xrc/MapViewer.xrc:92
msgid "Char Base:"
msgstr "キャラベース:"
#: xrc/MapViewer.xrc:100 xrc/MemSelRegion.xrc:22 xrc/OAMViewer.xrc:77
msgid "Size:"
msgstr "サイズ:"
#: xrc/MapViewer.xrc:108 xrc/OAMViewer.xrc:45
msgid "Colors:"
msgstr "色:"
#: xrc/MapViewer.xrc:124
msgid "Mosaic:"
msgstr "モザイク:"
#: xrc/MapViewer.xrc:132
msgid "Overflow:"
msgstr "オーバーフロー:"
#: xrc/MemViewer.xrc:4
msgid "Memory Viewer"
msgstr "Memory Viewer"
#: xrc/MemViewer.xrc:17
msgid "&8-bit"
msgstr "8ビット"
#: xrc/MemViewer.xrc:25
msgid "&16-bit"
msgstr "16ビット"
#: xrc/MemViewer.xrc:32
msgid "&32-bit"
msgstr "32ビット"
#: xrc/MemViewer.xrc:83
msgid "Current address:"
msgstr "現在のアドレス:"
#: xrc/MemViewer.xrc:108
msgid "&Load..."
msgstr "読み込む…"
#: xrc/NetLink.xrc:4
msgid "Start Network Link"
msgstr "通信を開始...(&N)"
#: xrc/NetLink.xrc:13
msgid "WARNING: Link will likely not work over the internet or LAN."
msgstr ""
#: xrc/NetLink.xrc:38
msgid "Server"
msgstr "サーバー"
#: xrc/NetLink.xrc:47
msgid "Client"
msgstr "クライアント"
#: xrc/NetLink.xrc:66
msgid "Players:"
msgstr "プレイヤー:"
#: xrc/NetLink.xrc:83
msgid "2"
msgstr ""
#: xrc/NetLink.xrc:107
msgid "Server:"
msgstr "サーバー:"
#: xrc/NetLink.xrc:124
msgid "Port:"
msgstr "ポート番号:"
#: xrc/OAMViewer.xrc:4
msgid "OAM Viewer"
msgstr "OAM ビュワー"
#: xrc/OAMViewer.xrc:85
msgid "Rot.:"
msgstr "回転:"
#: xrc/PaletteViewer.xrc:4
msgid "Palette Viewer"
msgstr "パレットビュワー"
#: xrc/PaletteViewer.xrc:88
msgid "C&hange backdrop color..."
msgstr "背景色を変更…(&h)"
#: xrc/SoundConfig.xrc:4
msgid "Sound Settings"
msgstr "サウンド設定"
#: xrc/SoundConfig.xrc:18
msgid "Volume:"
msgstr ""
#: xrc/SoundConfig.xrc:36
msgid "Mute"
msgstr "消音"
#: xrc/SoundConfig.xrc:56 xrc/SoundConfig.xrc:322
msgid "Maximum"
msgstr "最大"
#: xrc/SoundConfig.xrc:73
msgid "Sample rate:"
msgstr ""
#: xrc/SoundConfig.xrc:79
msgid "48 KHz"
msgstr "48 KHz"
#: xrc/SoundConfig.xrc:80
msgid "44.1 KHz"
msgstr "44.1 KHz"
#: xrc/SoundConfig.xrc:81
msgid "22 KHz"
msgstr "22 KHz"
#: xrc/SoundConfig.xrc:82
msgid "11 KHz"
msgstr "11 KHz"
#: xrc/SoundConfig.xrc:120
msgid "Direct Sound"
msgstr ""
#: xrc/SoundConfig.xrc:148
msgid "Device"
msgstr "デバイス"
#: xrc/SoundConfig.xrc:156
msgid "Enable stereo upmixing"
msgstr "ステレオアップミキシングを有効化"
#: xrc/SoundConfig.xrc:163
msgid "Enable hardware acceleration"
msgstr "ハードウェアアクセラレーションを有効化"
#: xrc/SoundConfig.xrc:192
msgid "Number of sound buffers:"
msgstr "スキップするフレーム数:"
#: xrc/SoundConfig.xrc:200
msgid "Advanced"
msgstr "高度"
#: xrc/SoundConfig.xrc:232
msgid "Lots"
msgstr "多い"
#: xrc/SoundConfig.xrc:241
msgid "Echo"
msgstr "エコー"
#: xrc/SoundConfig.xrc:249
msgid "Stereo"
msgstr "ステレオ"
#: xrc/SoundConfig.xrc:260
msgid "Center"
msgstr "中央"
#: xrc/SoundConfig.xrc:271
msgid "Left / Right"
msgstr ""
#: xrc/SoundConfig.xrc:300
msgid "Sound filtering"
msgstr "サウンドフィルタ"
#: xrc/TileViewer.xrc:4
msgid "Tile Viewer"
msgstr "Tile Viewer"
#: xrc/TileViewer.xrc:24
msgid "Colors"
msgstr "色"
#: xrc/SpeedupConfig.xrc:4
msgid "SpeedUp / Turbo Settings"
msgstr "速度とターボの設定"
#: xrc/SpeedupConfig.xrc:9
msgid "Speedup Throttle"
msgstr "速度"
#: xrc/SpeedupConfig.xrc:50
msgid "Frame skip"
msgstr "フレームスキップ"