701 lines
27 KiB
C++
701 lines
27 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#pragma once
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include "../../SFML/System/Export.hpp"
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#include "../../SFML/System/Utf.hpp"
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#include <locale>
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#include <string>
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#include <cstddef>
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#include <cstdint>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// \brief Character traits for `std::uint8_t`
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///
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////////////////////////////////////////////////////////////
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struct SFML_SYSTEM_API U8StringCharTraits
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{
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// NOLINTBEGIN(readability-identifier-naming)
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using char_type = std::uint8_t;
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using int_type = std::char_traits<char>::int_type;
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using off_type = std::char_traits<char>::off_type;
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using pos_type = std::char_traits<char>::pos_type;
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using state_type = std::char_traits<char>::state_type;
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static void assign(char_type& c1, char_type c2) noexcept;
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static char_type* assign(char_type* s, std::size_t n, char_type c);
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static bool eq(char_type c1, char_type c2) noexcept;
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static bool lt(char_type c1, char_type c2) noexcept;
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static char_type* move(char_type* s1, const char_type* s2, std::size_t n);
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static char_type* copy(char_type* s1, const char_type* s2, std::size_t n);
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static int compare(const char_type* s1, const char_type* s2, std::size_t n);
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static std::size_t length(const char_type* s);
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static const char_type* find(const char_type* s, std::size_t n, const char_type& c);
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static char_type to_char_type(int_type i) noexcept;
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static int_type to_int_type(char_type c) noexcept;
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static bool eq_int_type(int_type i1, int_type i2) noexcept;
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static int_type eof() noexcept;
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static int_type not_eof(int_type i) noexcept;
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// NOLINTEND(readability-identifier-naming)
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};
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////////////////////////////////////////////////////////////
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/// \brief Portable replacement for `std::basic_string<std::uint8_t>`
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///
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/// While all major C++ implementations happen to define this
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/// as of early 2024, this specialization is not strictly speaking
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/// standard C++. Thus we can't depend on its continued existence.
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///
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////////////////////////////////////////////////////////////
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using U8String = std::basic_string<std::uint8_t, U8StringCharTraits>;
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////////////////////////////////////////////////////////////
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/// \brief Utility string class that automatically handles
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/// conversions between types and encodings
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///
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////////////////////////////////////////////////////////////
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class SFML_SYSTEM_API String
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{
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public:
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////////////////////////////////////////////////////////////
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// Types
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////////////////////////////////////////////////////////////
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using Iterator = std::u32string::iterator; //!< Iterator type
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using ConstIterator = std::u32string::const_iterator; //!< Read-only iterator type
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////////////////////////////////////////////////////////////
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// Static member data
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////////////////////////////////////////////////////////////
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// NOLINTBEGIN(readability-identifier-naming)
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/// Represents an invalid position in the string
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static const std::size_t InvalidPos{std::u32string::npos};
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// NOLINTEND(readability-identifier-naming)
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// This constructor creates an empty string.
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///
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////////////////////////////////////////////////////////////
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String() = default;
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////////////////////////////////////////////////////////////
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/// \brief Deleted `std::nullptr_t` constructor
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///
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/// Disallow construction from `nullptr` literal
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///
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////////////////////////////////////////////////////////////
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String(std::nullptr_t, const std::locale& = {}) = delete;
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////////////////////////////////////////////////////////////
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/// \brief Construct from a single ANSI character and a locale
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///
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/// The source character is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiChar ANSI character to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(char ansiChar, const std::locale& locale = {});
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////////////////////////////////////////////////////////////
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/// \brief Construct from single wide character
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///
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/// \param wideChar Wide character to convert
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///
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////////////////////////////////////////////////////////////
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String(wchar_t wideChar);
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////////////////////////////////////////////////////////////
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/// \brief Construct from single UTF-32 character
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///
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/// \param utf32Char UTF-32 character to convert
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///
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////////////////////////////////////////////////////////////
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String(char32_t utf32Char);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a null-terminated C-style ANSI string and a locale
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///
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/// The source string is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiString ANSI string to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(const char* ansiString, const std::locale& locale = {});
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////////////////////////////////////////////////////////////
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/// \brief Construct from an ANSI string and a locale
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///
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/// The source string is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiString ANSI string to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(const std::string& ansiString, const std::locale& locale = {});
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////////////////////////////////////////////////////////////
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/// \brief Construct from null-terminated C-style wide string
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///
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/// \param wideString Wide string to convert
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///
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////////////////////////////////////////////////////////////
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String(const wchar_t* wideString);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a wide string
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///
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/// \param wideString Wide string to convert
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///
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////////////////////////////////////////////////////////////
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String(const std::wstring& wideString);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a null-terminated C-style UTF-32 string
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///
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/// \param utf32String UTF-32 string to assign
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///
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////////////////////////////////////////////////////////////
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String(const char32_t* utf32String);
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////////////////////////////////////////////////////////////
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/// \brief Construct from an UTF-32 string
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///
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/// \param utf32String UTF-32 string to assign
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///
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////////////////////////////////////////////////////////////
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String(std::u32string utf32String);
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////////////////////////////////////////////////////////////
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/// \brief Create a new `sf::String` from a UTF-8 encoded string
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///
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/// \param begin Forward iterator to the beginning of the UTF-8 sequence
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/// \param end Forward iterator to the end of the UTF-8 sequence
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///
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/// \return A `sf::String` containing the source string
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///
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/// \see `fromUtf16`, `fromUtf32`
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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[[nodiscard]] static String fromUtf8(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Create a new `sf::String` from a UTF-16 encoded string
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///
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/// \param begin Forward iterator to the beginning of the UTF-16 sequence
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/// \param end Forward iterator to the end of the UTF-16 sequence
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///
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/// \return A `sf::String` containing the source string
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///
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/// \see `fromUtf8`, `fromUtf32`
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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[[nodiscard]] static String fromUtf16(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Create a new `sf::String` from a UTF-32 encoded string
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///
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/// This function is provided for consistency, it is equivalent to
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/// using the constructors that takes a `const char32_t*` or
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/// a `std::u32string`.
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///
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/// \param begin Forward iterator to the beginning of the UTF-32 sequence
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/// \param end Forward iterator to the end of the UTF-32 sequence
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///
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/// \return A `sf::String` containing the source string
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///
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/// \see `fromUtf8`, `fromUtf16`
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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[[nodiscard]] static String fromUtf32(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Implicit conversion operator to `std::string` (ANSI string)
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///
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/// The current global locale is used for conversion. If you
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/// want to explicitly specify a locale, see toAnsiString.
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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/// This operator is defined for convenience, and is equivalent
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/// to calling `toAnsiString()`.
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///
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/// \return Converted ANSI string
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///
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/// \see `toAnsiString`, `operator std::wstring`
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///
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////////////////////////////////////////////////////////////
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operator std::string() const;
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////////////////////////////////////////////////////////////
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/// \brief Implicit conversion operator to `std::wstring` (wide string)
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///
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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/// This operator is defined for convenience, and is equivalent
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/// to calling `toWideString()`.
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///
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/// \return Converted wide string
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///
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/// \see `toWideString`, `operator std::string`
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///
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////////////////////////////////////////////////////////////
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operator std::wstring() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to an ANSI string
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///
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/// The UTF-32 string is converted to an ANSI string in
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/// the encoding defined by `locale`.
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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///
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/// \param locale Locale to use for conversion
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///
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/// \return Converted ANSI string
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///
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/// \see `toWideString`, `operator std::string`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::string toAnsiString(const std::locale& locale = {}) const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a wide string
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///
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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///
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/// \return Converted wide string
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///
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/// \see `toAnsiString`, `operator std::wstring`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::wstring toWideString() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-8 string
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///
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/// \return Converted UTF-8 string
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///
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/// \see `toUtf16`, `toUtf32`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] sf::U8String toUtf8() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-16 string
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///
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/// \return Converted UTF-16 string
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///
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/// \see `toUtf8`, `toUtf32`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::u16string toUtf16() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-32 string
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///
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/// This function doesn't perform any conversion, since the
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/// string is already stored as UTF-32 internally.
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///
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/// \return Converted UTF-32 string
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///
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/// \see `toUtf8`, `toUtf16`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::u32string toUtf32() const;
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////////////////////////////////////////////////////////////
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/// \brief Overload of `operator+=` to append an UTF-32 string
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///
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/// \param right String to append
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///
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/// \return Reference to self
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///
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////////////////////////////////////////////////////////////
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String& operator+=(const String& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of `operator[]` to access a character by its position
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///
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/// This function provides read-only access to characters.
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/// Note: the behavior is undefined if `index` is out of range.
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///
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/// \param index Index of the character to get
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///
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/// \return Character at position `index`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] char32_t operator[](std::size_t index) const;
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////////////////////////////////////////////////////////////
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/// \brief Overload of `operator[]` to access a character by its position
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///
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/// This function provides read and write access to characters.
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/// Note: the behavior is undefined if `index` is out of range.
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///
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/// \param index Index of the character to get
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///
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/// \return Reference to the character at position `index`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] char32_t& operator[](std::size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Clear the string
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///
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/// This function removes all the characters from the string.
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///
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/// \see `isEmpty`, `erase`
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///
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////////////////////////////////////////////////////////////
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void clear();
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////////////////////////////////////////////////////////////
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/// \brief Get the size of the string
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///
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/// \return Number of characters in the string
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///
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/// \see `isEmpty`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::size_t getSize() const;
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////////////////////////////////////////////////////////////
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/// \brief Check whether the string is empty or not
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///
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/// \return `true` if the string is empty (i.e. contains no character)
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///
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/// \see `clear`, `getSize`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] bool isEmpty() const;
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////////////////////////////////////////////////////////////
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/// \brief Erase one or more characters from the string
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///
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/// This function removes a sequence of `count` characters
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/// starting from `position`.
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///
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/// \param position Position of the first character to erase
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/// \param count Number of characters to erase
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///
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////////////////////////////////////////////////////////////
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void erase(std::size_t position, std::size_t count = 1);
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////////////////////////////////////////////////////////////
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/// \brief Insert one or more characters into the string
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///
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/// This function inserts the characters of `str`
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/// into the string, starting from `position`.
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///
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/// \param position Position of insertion
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/// \param str Characters to insert
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///
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////////////////////////////////////////////////////////////
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void insert(std::size_t position, const String& str);
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////////////////////////////////////////////////////////////
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/// \brief Find a sequence of one or more characters in the string
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///
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/// This function searches for the characters of `str`
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/// in the string, starting from `start`.
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///
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/// \param str Characters to find
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/// \param start Where to begin searching
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///
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/// \return Position of `str` in the string, or `String::InvalidPos` if not found
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::size_t find(const String& str, std::size_t start = 0) const;
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////////////////////////////////////////////////////////////
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/// \brief Replace a substring with another string
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///
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/// This function replaces the substring that starts at index `position`
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/// and spans `length` characters with the string `replaceWith`.
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///
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/// \param position Index of the first character to be replaced
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/// \param length Number of characters to replace. You can pass InvalidPos to
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/// replace all characters until the end of the string.
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/// \param replaceWith String that replaces the given substring.
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///
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////////////////////////////////////////////////////////////
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void replace(std::size_t position, std::size_t length, const String& replaceWith);
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////////////////////////////////////////////////////////////
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/// \brief Replace all occurrences of a substring with a replacement string
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///
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/// This function replaces all occurrences of `searchFor` in this string
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/// with the string `replaceWith`.
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///
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/// \param searchFor The value being searched for
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/// \param replaceWith The value that replaces found `searchFor` values
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///
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////////////////////////////////////////////////////////////
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void replace(const String& searchFor, const String& replaceWith);
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////////////////////////////////////////////////////////////
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/// \brief Return a part of the string
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///
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/// This function returns the substring that starts at index `position`
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/// and spans `length` characters.
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///
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/// \param position Index of the first character
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/// \param length Number of characters to include in the substring (if
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/// the string is shorter, as many characters as possible
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/// are included). `InvalidPos` can be used to include all
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/// characters until the end of the string.
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///
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/// \return String object containing a substring of this object
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] String substring(std::size_t position, std::size_t length = InvalidPos) const;
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////////////////////////////////////////////////////////////
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/// \brief Get a pointer to the C-style array of characters
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///
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/// This functions provides a read-only access to a
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/// null-terminated C-style representation of the string.
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/// The returned pointer is temporary and is meant only for
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/// immediate use, thus it is not recommended to store it.
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///
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/// \return Read-only pointer to the array of characters
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] const char32_t* getData() const;
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the beginning of the string
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///
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/// \return Read-write iterator to the beginning of the string characters
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///
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/// \see `end`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Iterator begin();
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the beginning of the string
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///
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/// \return Read-only iterator to the beginning of the string characters
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///
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/// \see `end`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] ConstIterator begin() const;
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the end of the string
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///
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/// The end iterator refers to 1 position past the last character;
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/// thus it represents an invalid character and should never be
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/// accessed.
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///
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/// \return Read-write iterator to the end of the string characters
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///
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/// \see `begin`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Iterator end();
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the end of the string
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///
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/// The end iterator refers to 1 position past the last character;
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/// thus it represents an invalid character and should never be
|
|
/// accessed.
|
|
///
|
|
/// \return Read-only iterator to the end of the string characters
|
|
///
|
|
/// \see `begin`
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] ConstIterator end() const;
|
|
|
|
private:
|
|
friend SFML_SYSTEM_API bool operator==(const String& left, const String& right);
|
|
friend SFML_SYSTEM_API bool operator<(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// Member data
|
|
////////////////////////////////////////////////////////////
|
|
std::u32string m_string; //!< Internal string of UTF-32 characters
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator==` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if both strings are equal
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator==(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator!=` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if both strings are different
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator!=(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator<` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if `left` is lexicographically before `right`
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator<(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator>` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if `left` is lexicographically after `right`
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator>(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator<=` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if `left` is lexicographically before or equivalent to `right`
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator<=(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of `operator>=` to compare two UTF-32 strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return `true` if `left` is lexicographically after or equivalent to `right`
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API bool operator>=(const String& left, const String& right);
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \relates String
|
|
/// \brief Overload of binary `operator+` to concatenate two strings
|
|
///
|
|
/// \param left Left operand (a string)
|
|
/// \param right Right operand (a string)
|
|
///
|
|
/// \return Concatenated string
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
[[nodiscard]] SFML_SYSTEM_API String operator+(const String& left, const String& right);
|
|
|
|
} // namespace sf
|
|
|
|
#include "../../SFML/System/String.inl"
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// \class sf::String
|
|
/// \ingroup system
|
|
///
|
|
/// `sf::String` is a utility string class defined mainly for
|
|
/// convenience. It is a Unicode string (implemented using
|
|
/// UTF-32), thus it can store any character in the world
|
|
/// (European, Chinese, Arabic, Hebrew, etc.).
|
|
///
|
|
/// It automatically handles conversions from/to ANSI and
|
|
/// wide strings, so that you can work with standard string
|
|
/// classes and still be compatible with functions taking a
|
|
/// `sf::String`.
|
|
///
|
|
/// \code
|
|
/// sf::String s;
|
|
///
|
|
/// std::string s1 = s; // automatically converted to ANSI string
|
|
/// std::wstring s2 = s; // automatically converted to wide string
|
|
/// s = "hello"; // automatically converted from ANSI string
|
|
/// s = L"hello"; // automatically converted from wide string
|
|
/// s += 'a'; // automatically converted from ANSI string
|
|
/// s += L'a'; // automatically converted from wide string
|
|
/// \endcode
|
|
///
|
|
/// Conversions involving ANSI strings use the default user locale. However
|
|
/// it is possible to use a custom locale if necessary:
|
|
/// \code
|
|
/// std::locale locale;
|
|
/// sf::String s;
|
|
/// ...
|
|
/// std::string s1 = s.toAnsiString(locale);
|
|
/// s = sf::String("hello", locale);
|
|
/// \endcode
|
|
///
|
|
/// `sf::String` defines the most important functions of the
|
|
/// standard `std::string` class: removing, random access, iterating,
|
|
/// appending, comparing, etc. However it is a simple class
|
|
/// provided for convenience, and you may have to consider using
|
|
/// a more optimized class if your program requires complex string
|
|
/// handling. The automatic conversion functions will then take
|
|
/// care of converting your string to `sf::String` whenever SFML
|
|
/// requires it.
|
|
///
|
|
/// Please note that SFML also defines a low-level, generic
|
|
/// interface for Unicode handling, see the `sf::Utf` classes.
|
|
///
|
|
////////////////////////////////////////////////////////////
|