90 lines
2.9 KiB
Plaintext
90 lines
2.9 KiB
Plaintext
_ _ _ _______ ___ _ ___ ___
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| | | (_) | | ___ \ / _ \ | | | \/ |
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| | | |_ ___ _ _ __ _| | |_/ / ___ _ _ / /_\ \ __| |_ ____ _ _ __ ___ ___ ______| . . |
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| | | | / __| | | |/ _` | | ___ \/ _ \| | | | | _ |/ _` \ \ / / _` | '_ \ / __/ _ \______| |\/| |
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\ \_/ / \__ \ |_| | (_| | | |_/ / (_) | |_| | | | | | (_| |\ V / (_| | | | | (_| __/ | | | |
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\___/|_|___/\__,_|\__,_|_\____/ \___/ \__, | \_| |_/\__,_| \_/ \__,_|_| |_|\___\___| \_| |_/
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__/ |
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|___/
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VisualBoyAdvance-M
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Nintendo Game Boy & Game Boy Advance Emulator
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Project Homepage: http://vba-m.com
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This program is distributed under the GNU General Public License Version 2.0
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http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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Based on the official VisualBoyAdvance by Forgotten & the VBA development team
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Original Project Homepage: vba.ngemu.com
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VBA-M is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. It is an improved fork from the inactive VisualBoyAdvance project, adding several features as well as maintaining an up-to-date codebase. After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Gameboy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the M in VBA-M stands for Merge.
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=======
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Credits
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=======
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Mudlord
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Nach
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Squall Leonhart
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Spacy
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DJRobX
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Jonas Quinn
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kode54
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Normmatt
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Arthur Moore
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==============
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Special Thanks
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==============
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Forgotten & the VBA development team:
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- For creating VisualBoyAdvance
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- Couldn't you have written cleaner code???
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chrono:
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- Fixed a bug in the HQ3x/4x filters
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- Made HQ3x/4x and Bilinear filters (ASM versions) thread-safe
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- Many other fixes....
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bgKu:
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- GTK GUI port
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- Various assistance with Linux issues
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xKiv
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- Assistance with Linux SDL port
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blargg:
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- Assistance with the implementation of his highly accurate GB audio core
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- Implemented his unreleased File_Extractor library
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- Cleanup of the audio core interface
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kode64:
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- Implemented LZMA2 in FEX
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- GB_APU tweaks and fixes
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- cmake corrections
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shuffle2:
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- SFML library
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- various build fixes
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Squarepusher
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- Libretro merge
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==============
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Changes from Official SVN
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(This list is non inclusive)
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==============
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wxvbam now compiles on modern Linux systems
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-Now compiles on wxwidgets 2.8
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-Now properly Selects wxwidgets 2.8 if 3.0 is also installed
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Cmake Build System has been cleaned up, and is now more modular
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Art Assets have been updated
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wxvbam code cleanup
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-Still in the process of removing C macros
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Filter system is currently being rewritten
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-At the least I've changed the variable names so it's obvious what's going on now
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