project(VBA-M C CXX) cmake_minimum_required(VERSION 2.8.12) if(NOT CMAKE_PREFIX_PATH AND (NOT ("$ENV{CMAKE_PREFIX_PATH}" STREQUAL ""))) set(CMAKE_PREFIX_PATH "$ENV{CMAKE_PREFIX_PATH}") endif() if(CMAKE_BUILD_TYPE STREQUAL "") set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build Type" FORCE) endif() set(ALL_TARGETS fex visualboyadvance-m vbamcore vbam) if(COMMAND cmake_policy) cmake_policy(SET CMP0003 NEW) # link to full path of libs cmake_policy(SET CMP0005 NEW) # escapes in add_definitions endif() set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) #Output all binaries at top level set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}) option(ENABLE_SDL "Build the SDL port" OFF) option(ENABLE_WX "Build the wxWidgets port" ON) option(ENABLE_DEBUGGER "Enable the debugger" ON) option(ENABLE_NLS "Enable translations" ON) option(VBAM_STATIC "Try to link all libraries statically" OFF) if(VBAM_STATIC) set(SDL2_STATIC ON) set(SFML_STATIC_LIBRARIES ON) set(FFMPEG_STATIC ON) set(SSP_STATIC ON) set(OPENAL_STATIC ON) endif() set(ASM_DEFAULT OFF) # use ccache if available, and not already enabled on the command line if(NOT CMAKE_CXX_COMPILER_LAUNCHER AND NOT CMAKE_C_COMPILER_LAUNCHER) find_program(CCACHE_FOUND ccache) if(CCACHE_FOUND) set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache) set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache) endif(CCACHE_FOUND) endif() if(NOT CMAKE_SYSTEM_PROCESSOR) if(NOT CMAKE_TOOLCHAIN_FILE AND CMAKE_HOST_SYSTEM_PROCESSOR) set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR}) elseif(CMAKE_TOOLCHAIN_FILE MATCHES mxe) if(CMAKE_TOOLCHAIN_FILE MATCHES "i[3-9]86") set(CMAKE_SYSTEM_PROCESSOR i686) else() set(CMAKE_SYSTEM_PROCESSOR x86_64) endif() endif() endif() # turn asm on by default on 32bit x86 if(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|i[3-9]86|[aA][mM][dD]64") if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit set(ASM_DEFAULT ON) set(X86_32 ON) else() set(AMD64 ON) endif() endif() option(ENABLE_ASM "Enable x86 ASM related options" ${ASM_DEFAULT}) # The ARM ASM core seems to be very buggy, see #98 and #54. Default to it being # OFF for the time being, until it is either fixed or replaced. option(ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF) if(ENABLE_ASM_CORE) message(WARNING "!!!!!! The x86 ASM cores are considered buggy and dangerous, use at your own risk. !!!!!!") endif() set(ASM_SCALERS_DEFAULT ${ENABLE_ASM}) set(MMX_DEFAULT ${ENABLE_ASM}) option(ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" ${ASM_SCALERS_DEFAULT}) if(ENABLE_ASM_SCALERS) option(ENABLE_MMX "Enable MMX" ${MMX_DEFAULT}) endif() option(ENABLE_LINK "Enable GBA linking functionality" ON) option(ENABLE_LIRC "Enable LIRC support" OFF) # currently completely broken set(FFMPEG_DEFAULT OFF) if(WIN32 AND NOT (MINGW AND MSYS)) set(FFMPEG_DEFAULT OFF) endif() option(ENABLE_FFMPEG "Enable ffmpeg A/V recording" ${FFMPEG_DEFAULT}) set(LTO_DEFAULT ON) if(WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND AMD64) # lto produces buggy binaries for 64 bit win32 set(LTO_DEFAULT OFF) endif() option(ENABLE_LTO "Compile with Link Time Optimization (gcc and clang only)" ${LTO_DEFAULT}) if(MSVC) add_definitions(-D_CRT_SECURE_NO_WARNINGS) endif() option(ENABLE_GBA_LOGGING "Enable extended GBA logging" ON) if(ENABLE_GBA_LOGGING) add_definitions(-DGBA_LOGGING ) endif() if(ENABLE_MMX) add_definitions(-DMMX) endif() # The SDL port can't be built without debugging support if(NOT ENABLE_DEBUGGER AND ENABLE_SDL) message(SEND_ERROR "The SDL port can't be built without debugging support") endif() find_package(Git) if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git") include(GitTagVersion) git_version(VERSION REVISION VERSION_RELEASE) # only use the plugin to tie the configure state to the sha to force rebuilds # of files that depend on version.h include(GetGitRevisionDescription) get_git_head_revision(REFSPEC COMMITHASH) endif() # no git or no tags, use ChangeLog if(NOT VERSION) include(ChangeLogVersion) changelog_version(VERSION REVISION VERSION_RELEASE) endif() # generate version.h include_directories(${CMAKE_BINARY_DIR}) configure_file("${CMAKE_SOURCE_DIR}/src/version.h.in" "${CMAKE_BINARY_DIR}/version.h" @ONLY) if(CMAKE_BUILD_TYPE STREQUAL "Debug") add_definitions(-DDEBUG) else() add_definitions(-DNDEBUG) endif() # hack for ninja in msys2 if(WIN32 AND CMAKE_GENERATOR STREQUAL Ninja AND (NOT $ENV{MSYSTEM} STREQUAL "")) set(MSYS ON) endif() # Add support for Homebrew, MacPorts and Fink on OS X if(APPLE) include(MacPackageManagers) endif() # We do not support amd64 asm yet if(AMD64 AND (ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS OR ENABLE_MMX)) message(FATAL_ERROR "The options ASM_CORE, ASM_SCALERS and MMX are not supported on AMD64 yet.") endif() if(ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS) enable_language(ASM_NASM) set(ASM_ENABLED ON) endif() # Look for some dependencies using CMake scripts find_package(ZLIB REQUIRED) find_package(OpenGL REQUIRED) find_package(PNG REQUIRED) if(EXISTS /etc/redhat-release) set(FEDORA_HOST ON) endif() if((APPLE AND NOT MACPORTS) OR (WIN32 AND FEDORA_HOST)) set(SDL2_STATIC ON) endif() if(WIN32 AND SDL2_STATIC) set(SDL2_BUILDING_LIBRARY TRUE) # try not to link SDL2main endif() find_package(SDL2 REQUIRED) add_definitions(${SDL2_DEFINITIONS}) if(ENABLE_LINK) # msys2 does not have static sfml libs atm # while on mxe we use static libs if(WIN32 AND ((NOT (MINGW AND MSYS)) OR CMAKE_TOOLCHAIN_FILE MATCHES mxe)) set(SFML_STATIC_LIBRARIES TRUE) endif() find_package(SFML 2 COMPONENTS network system REQUIRED) endif() # set the standard libraries all ports use set(VBAMCORE_LIBS vbamcore fex ${SDL2_LIBRARY} ${SFML_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARY} ${PNG_LIBRARY} ) if(ENABLE_FFMPEG) find_package(PkgConfig REQUIRED) pkg_check_modules(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil) if(FFMPEG_STATIC) set(FFMPEG_LIBRARIES ${FFMPEG_STATIC_LIBRARIES}) set(FFMPEG_LDFLAGS ${FFMPEG_STATIC_LDFLAGS} ${FFMPEG_STATIC_OTHER_LDFLAGS}) if(APPLE) set(FFMPEG_LDFLAGS ${FFMPEG_LDFLAGS} -framework CoreText -framework ApplicationServices) endif() else() set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES}) set(FFMPEG_LDFLAGS ${FFMPEG_LDFLAGS} ${FFMPEG_OTHER_LDFLAGS}) endif() endif() if(NOT ENABLE_FFMPEG) add_definitions(-DNO_FFMPEG) endif() if(ENABLE_LIRC) set(WITHLIRC 1) else() set(WITHLIRC 0) endif() include(GNUInstallDirs) # C defines add_definitions(-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONF_INSTALL_DIR="${CMAKE_INSTALL_FULL_SYSCONFDIR}" -DWITH_LIRC=${WITHLIRC}) add_definitions(-DPKGDATADIR="${CMAKE_INSTALL_FULL_DATADIR}/vbam" -DPACKAGE=) if(ENABLE_LINK) # IPC linking code needs sem_timedwait which can be either in librt or pthreads find_library(RT_LIB rt) if(RT_LIB) set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB}) set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB}) endif() find_library(PTHREAD_LIB pthread) if(PTHREAD_LIB) set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB}) set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB}) endif() include(CheckFunctionExists) check_function_exists(sem_timedwait SEM_TIMEDWAIT) if(SEM_TIMEDWAIT) add_definitions(-DHAVE_SEM_TIMEDWAIT) endif() else() add_definitions(-DNO_LINK) endif() # The debugger is enabled by default if(NOT ENABLE_DEBUGGER) add_definitions(-DNO_DEBUGGER) else() add_definitions(-DBKPT_SUPPORT) endif() # The ASM core is disabled by default because we don't know on which platform we are if(NOT ENABLE_ASM_CORE) add_definitions(-DC_CORE) endif() # Enable internationalization if(ENABLE_NLS) set(LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale) add_definitions(-DENABLE_NLS) add_definitions(-DLOCALEDIR="${LOCALEDIR}") # for now, only GBALink.cpp uses gettext() directly if(APPLE) # use Homebrew gettext if available if(EXISTS "/usr/local/opt/gettext") set(CMAKE_INCLUDE_PATH "${CMAKE_INCLUDE_PATH};/usr/local/opt/gettext/include") set(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};/usr/local/opt/gettext/lib") set(CMAKE_PROGRAM_PATH "${CMAKE_PROGRAM_PATH};/usr/local/opt/gettext/bin") endif() endif() if(ENABLE_LINK) find_path(LIBINTL_INC libintl.h) find_library(LIBINTL_LIB intl) find_library(LIBICONV_LIB iconv) if(LIBINTL_LIB) set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB}) set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB}) endif() if(LIBICONV_LIB) set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBICONV_LIB}) set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBICONV_LIB}) endif() include(CheckFunctionExists) check_function_exists(gettext GETTEXT_FN) if(NOT (LIBINTL_INC OR GETTEXT_FN)) message(FATAL_ERROR "NLS requires libintl/gettext") endif() include_directories(${LIBINTL_INC}) endif() endif() # Win32 deps submodule if(WIN32) if(NOT EXISTS "${CMAKE_SOURCE_DIR}/dependencies/mingw-xaudio/include") set(git_checkout FALSE) find_package(Git) if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git") set(git_checkout TRUE) execute_process(COMMAND "${GIT_EXECUTABLE}" submodule update --init --remote --recursive RESULT_VARIABLE git_status WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}") endif() if(NOT (git_checkout AND git_status EQUAL 0)) message(FATAL_ERROR "Please pull in git submodules, e.g.\nrun: git submodule update --init --remote --recursive") endif() endif() if(MINGW) include_directories("${CMAKE_SOURCE_DIR}/dependencies/mingw-xaudio/include") elseif(MSVC) set(DEPS_MSVC "${CMAKE_SOURCE_DIR}/dependencies/msvc") include_directories("${DEPS_MSVC}") # for GL/glext.h and getopt.h endif() endif() include(ProcessorCount) ProcessorCount(num_cpus) # Compiler flags if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL Clang) set(LTO_FLAGS "") if(ENABLE_LTO) if(CMAKE_COMPILER_IS_GNUCXX) if(num_cpus GREATER 1) set(LTO_FLAGS -flto=${num_cpus} -ffat-lto-objects) else() set(LTO_FLAGS -flto -ffat-lto-objects) endif() else() set(LTO_FLAGS -flto) endif() endif() unset(MY_C_OPT_FLAGS) if(X86_32 OR AMD64) set(MY_C_OPT_FLAGS -mfpmath=sse -msse2) endif() # common optimization flags if(NOT (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.3)) set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -O2 -fomit-frame-pointer ${LTO_FLAGS}) else() # LTO and -fomit-frame-pointer generate broken binaries on Lion with XCode 4.2 tools set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -O2) endif() # only use -mtune=generic on PC architectures if(X86_32 OR AMD64) set(MY_C_OPT_FLAGS ${MY_C_OPT_FLAGS} -mtune=generic) endif() # common debug flags if(CMAKE_COMPILER_IS_GNUCXX) set(MY_C_DBG_FLAGS -ggdb3 -Og) else() set(MY_C_DBG_FLAGS -g) endif() # common flags set(MY_C_FLAGS -pipe -Wformat -Wformat-security -D_FORTIFY_SOURCE=2 -feliminate-unused-debug-types) if(NOT WIN32) set(MY_C_FLAGS ${MY_C_FLAGS} -fPIC) endif() include(CheckCXXCompilerFlag) # check if ssp flags are supported for this version of gcc if(CMAKE_COMPILER_IS_GNUCXX) check_cxx_compiler_flag(-fstack-protector-strong F_STACK_PROTECTOR_STRONG_FLAG) if(F_STACK_PROTECTOR_STRONG_FLAG) set(MY_C_FLAGS ${MY_C_FLAGS} -fstack-protector-strong) check_cxx_compiler_flag("--param ssp-buffer-size=4" SSP_BUFFER_SIZE_FLAG) if(SSP_BUFFER_SIZE_FLAG) # we do not add it to MY_C_FLAGS because this breaks things like CMAKE_REQUIRED_LIBRARIES # which misinterpret compiler flags without leading dashes add_compile_options(--param ssp-buffer-size=4) endif() endif() set(MYU_C_FLAGS ${MY_C_FLAGS} -fopenmp) endif() if(MINGW) set(MY_C_FLAGS ${MY_C_FLAGS} -static-libgcc -static-libstdc++) endif() if(CMAKE_BUILD_TYPE STREQUAL Debug) set(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_DBG_FLAGS} -Wall -Wextra) else() set(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_OPT_FLAGS} -Wno-error) endif() foreach(C_COMPILE_FLAG ${MY_C_FLAGS}) add_compile_options(${C_COMPILE_FLAG}) endforeach() set(MY_CXX_FLAGS -std=gnu++11 -fpermissive -fexceptions) foreach(ARG ${MY_CXX_FLAGS}) set(MY_CXX_FLAGS_STR "${MY_CXX_FLAGS_STR} ${ARG}") endforeach() # These must be set for C++ only, and we can't use generator expressions in # ADD_COMPILE_OPTIONS because that's a cmake 3.3 feature and we need 2.8.12 # compat for Ubuntu 14. string(REGEX REPLACE "" " ${MY_CXX_FLAGS_STR} " CMAKE_CXX_COMPILE_OBJECT ${CMAKE_CXX_COMPILE_OBJECT}) foreach(ARG ${MY_C_FLAGS}) set(MY_C_FLAGS_STR "${MY_C_FLAGS_STR} ${ARG}") endforeach() # need all flags for linking, because of -flto etc. set(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${MY_C_FLAGS_STR}") set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${MY_C_FLAGS_STR}") # for the gcc -fstack-protector* flags we need libssp # we also have to use the gcc- binutils for LTO to work if(CMAKE_COMPILER_IS_GNUCXX) if(ENABLE_LTO) include(UseGCCBinUtilsWrappers) endif() if(WIN32) set(SSP_STATIC ON) endif() find_package(SSP) if(SSP_LIBRARY) set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} ${SSP_LIBRARY}) endif() set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} -Wl,-allow-multiple-definition) if(CMAKE_PREFIX_PATH) list(GET CMAKE_PREFIX_PATH 0 prefix_path_first) set(MY_C_LINKER_FLAGS ${MY_C_LINKER_FLAGS} "-Wl,-rpath-link=${prefix_path_first}/lib") endif() endif() # set linker flags foreach(ARG ${MY_C_LINKER_FLAGS}) set(MY_C_LINKER_FLAGS_STR "${MY_C_LINKER_FLAGS_STR} ${ARG}") endforeach() set(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${MY_C_LINKER_FLAGS_STR}") set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${MY_C_LINKER_FLAGS_STR}") endif() # Assembler flags if(ASM_ENABLED) string(REGEX REPLACE "" "-I${CMAKE_SOURCE_DIR}/src/filters/hq/asm/ -O1 -w-orphan-labels" CMAKE_ASM_NASM_COMPILE_OBJECT ${CMAKE_ASM_NASM_COMPILE_OBJECT}) endif() if(APPLE) add_definitions(-DMACHO) elseif("${CMAKE_SYSTEM}" MATCHES "Linux") add_definitions(-DELF) endif() if(AMD64) add_definitions(-D__AMD64__) endif() add_subdirectory (fex) set(SRC_MAIN src/Util.cpp src/common/ConfigManager.cpp src/common/dictionary.c src/common/iniparser.c src/common/Patch.cpp src/common/memgzio.c src/common/SoundSDL.cpp ) if(MSVC) set(SRC_MAIN ${SRC_MAIN} "dependencies/msvc/getopt.c") endif() set(HDR_MAIN src/System.h src/Util.h src/common/array.h src/common/ConfigManager.h src/common/dictionary.h src/common/iniparser.h src/common/memgzio.h src/common/Port.h src/common/SoundDriver.h src/common/SoundSDL.h ) if(MSVC) set(HDR_MAIN ${HDR_MAIN} "dependencies/msvc/getopt.h") endif() if(ENABLE_FFMPEG) set(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp) set(HDR_MAIN ${HDR_MAIN} src/common/ffmpeg.h) endif() if(ENABLE_NLS) set(HDR_MAIN ${HDR_MAIN} src/NLS.h) endif() set(SRC_GBA src/gba/agbprint.cpp src/gba/bios.cpp src/gba/BreakpointStructures.cpp src/gba/Cheats.cpp src/gba/CheatSearch.cpp src/gba/debugger-expr-lex.cpp src/gba/debugger-expr-yacc.cpp src/gba/EEprom.cpp src/gba/ereader.cpp src/gba/Flash.cpp src/gba/GBA.cpp src/gba/GBAGfx.cpp src/gba/GBALink.cpp src/gba/GBASockClient.cpp src/gba/GBA-thumb.cpp src/gba/GBA-arm.cpp src/gba/gbafilter.cpp src/gba/Globals.cpp src/gba/Mode0.cpp src/gba/Mode1.cpp src/gba/Mode2.cpp src/gba/Mode3.cpp src/gba/Mode4.cpp src/gba/Mode5.cpp src/gba/RTC.cpp src/gba/Sound.cpp src/gba/Sram.cpp ) set(HDR_GBA src/gba/agbprint.h src/gba/bios.h src/gba/BreakpointStructures.h src/gba/Cheats.h src/gba/CheatSearch.h src/gba/debugger-expr-yacc.hpp src/gba/EEprom.h src/gba/ereader.h src/gba/Flash.h src/gba/GBA.h src/gba/GBAcpu.h src/gba/gbafilter.h src/gba/GBAGfx.h src/gba/GBAinline.h src/gba/GBALink.h src/gba/GBASockClient.h src/gba/Globals.h src/gba/RTC.h src/gba/Sound.h src/gba/Sram.h ) set(SRC_GB src/gb/GB.cpp src/gb/gbCheats.cpp src/gb/gbDis.cpp src/gb/gbGfx.cpp src/gb/gbGlobals.cpp src/gb/gbMemory.cpp src/gb/gbPrinter.cpp src/gb/gbSGB.cpp src/gb/gbSound.cpp ) set(HDR_GB src/gb/gb.h src/gb/gbCheats.h src/gb/gbCodes.h src/gb/gbCodesCB.h src/gb/gbGlobals.h src/gb/gbMemory.h src/gb/gbPrinter.h src/gb/gbSGB.h src/gb/gbSound.h ) set(SRC_APU src/apu/Blip_Buffer.cpp src/apu/Effects_Buffer.cpp src/apu/Gb_Apu.cpp src/apu/Gb_Apu_State.cpp src/apu/Gb_Oscs.cpp src/apu/Multi_Buffer.cpp ) set(HDR_APU src/apu/blargg_common.h #Unused(?) but in the VS projects src/apu/blargg_config.h #Unused(?) but in the VS projects src/apu/blargg_source.h src/apu/Blip_Buffer.h src/apu/Effects_Buffer.h src/apu/Gb_Apu.h src/apu/Gb_Oscs.h src/apu/Multi_Buffer.h ) set(SRC_SDL src/sdl/SDL.cpp src/sdl/filters.cpp src/sdl/text.cpp src/sdl/inputSDL.cpp src/sdl/expr.cpp src/sdl/exprNode.cpp src/sdl/expr-lex.cpp ) set(HDR_SDL src/sdl/filters.h src/sdl/text.h src/sdl/inputSDL.h src/sdl/expr.cpp.h src/sdl/exprNode.h ) set(SRC_FILTERS src/filters/2xSaI.cpp src/filters/admame.cpp src/filters/bilinear.cpp src/filters/hq2x.cpp src/filters/interframe.cpp src/filters/pixel.cpp src/filters/scanline.cpp src/filters/simpleFilter.cpp src/filters/xbrzfilter.cpp src/filters/xBRZ/xbrz.cpp ) set(HDR_FILTERS src/filters/hq2x.h src/filters/interp.h src/filters/lq2x.h src/filters/xBRZ/config.h src/filters/xBRZ/xbrz.h ) set(SRC_HQ_C src/filters/hq/c/hq_implementation.cpp ) set(HDR_HQ_C src/filters/hq/c/hq3x_pattern.h src/filters/hq/c/hq4x_pattern.h src/filters/hq/c/hq_base.h src/filters/hq/c/hq_shared.h ) set(SRC_HQ_ASM src/filters/hq/asm/hq3x_16.asm src/filters/hq/asm/hq3x_32.asm src/filters/hq/asm/hq4x_16.asm src/filters/hq/asm/hq4x_32.asm src/filters/hq/asm/hq3x32.cpp ) if(ENABLE_ASM_SCALERS) set(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM}) if(ENABLE_MMX) set(SRC_FILTERS ${SRC_FILTERS} src/filters/2xSaImmx.asm) endif() else() set(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C}) set(HDR_FILTERS ${HDR_FILTERS} ${HDR_HQ_C}) add_definitions(-DNO_ASM) endif() if(ENABLE_DEBUGGER) set(SRC_DEBUGGER src/gba/armdis.cpp src/gba/elf.cpp src/gba/remote.cpp ) set(HDR_DEBUGGER src/gba/armdis.h src/gba/elf.h src/gba/remote.h ) endif() include_directories( ${ZLIB_INCLUDE_DIR} fex ${PNG_INCLUDE_DIR} ${SDL2_INCLUDE_DIR} ) if(ENABLE_FFMPEG) include_directories( ${FFMPEG_INCLUDE_DIRS} ) endif() add_library( vbamcore STATIC ${PROJECT_SRCS} ${SRC_MAIN} ${HDR_MAIN} ${SRC_GBA} ${HDR_GBA} ${SRC_GB} ${HDR_GB} ${SRC_APU} ${HDR_APU} ${SRC_FILTERS} ${HDR_FILTERS} ${SRC_DEBUGGER} ${HDR_DEBUGGER} ) set_property(TARGET vbamcore PROPERTY CXX_STANDARD 11) set_property(TARGET vbamcore PROPERTY CXX_STANDARD_REQUIRED ON) if(ENABLE_SDL) add_executable( vbam WIN32 ${SRC_SDL} ${HDR_SDL} ) set_property(TARGET vbam PROPERTY CXX_STANDARD 11) set_property(TARGET vbam PROPERTY CXX_STANDARD_REQUIRED ON) if(WIN32) set(WIN32_LIBRARIES wsock32 ws2_32) endif() if(ENABLE_LIRC) set(LIRC_CLIENT_LIBRARY lirc_client) endif() target_link_libraries( vbam ${VBAMCORE_LIBS} ${WIN32_LIBRARIES} ${LIRC_CLIENT_LIBRARY} ) install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam${CMAKE_EXECUTABLE_SUFFIX} DESTINATION ${CMAKE_INSTALL_FULL_BINDIR}) if(WIN32) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example DESTINATION ${CMAKE_INSTALL_FULL_SYSCONFDIR} RENAME vbam.cfg) else() install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example DESTINATION ${CMAKE_INSTALL_FULL_SYSCONFDIR} RENAME vbam.cfg) endif() endif() if(ENABLE_WX) add_subdirectory(src/wx) install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/visualboyadvance-m${CMAKE_EXECUTABLE_SUFFIX} DESTINATION ${CMAKE_INSTALL_FULL_BINDIR}) endif() if(ENABLE_WX) # Native Language Support if(ENABLE_NLS) add_subdirectory(po) endif() endif() install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${CMAKE_INSTALL_FULL_DATADIR}/vbam) # manual pages if(UNIX) if(ENABLE_SDL) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/vbam.6 DESTINATION ${CMAKE_INSTALL_FULL_MANDIR}/man6) endif() if(ENABLE_WX) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/visualboyadvance-m.6 DESTINATION ${CMAKE_INSTALL_FULL_MANDIR}/man6) endif() endif() # linux data and icon files if(NOT WIN32 AND NOT APPLE) if(ENABLE_WX) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/wxvbam.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/wxvbam.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/appdata) install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/wx/icons/sizes/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor) endif() endif() set(CPACK_GENERATOR "ZIP") set(CPACK_SOURCE_GENERATOR "TGZ") set(CPACK_PACKAGE_VERSION_MAJOR "2") set(CPACK_PACKAGE_VERSION_MINOR "0") set(CPACK_PACKAGE_VERSION_PATCH "0-Git-" ${COMMITHASH}) list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/dependencies") include(CPack)