/* Ppmd.h -- PPMD codec common code 2011-01-27 : Igor Pavlov : Public domain This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */ #ifndef __PPMD_H #define __PPMD_H #include "Types.h" #include "CpuArch.h" EXTERN_C_BEGIN #ifdef MY_CPU_32BIT #define PPMD_32BIT #endif #define PPMD_INT_BITS 7 #define PPMD_PERIOD_BITS 7 #define PPMD_BIN_SCALE (1 << (PPMD_INT_BITS + PPMD_PERIOD_BITS)) #define PPMD_GET_MEAN_SPEC(summ, shift, round) (((summ) + (1 << ((shift) - (round)))) >> (shift)) #define PPMD_GET_MEAN(summ) PPMD_GET_MEAN_SPEC((summ), PPMD_PERIOD_BITS, 2) #define PPMD_UPDATE_PROB_0(prob) ((prob) + (1 << PPMD_INT_BITS) - PPMD_GET_MEAN(prob)) #define PPMD_UPDATE_PROB_1(prob) ((prob) - PPMD_GET_MEAN(prob)) #define PPMD_N1 4 #define PPMD_N2 4 #define PPMD_N3 4 #define PPMD_N4 ((128 + 3 - 1 * PPMD_N1 - 2 * PPMD_N2 - 3 * PPMD_N3) / 4) #define PPMD_NUM_INDEXES (PPMD_N1 + PPMD_N2 + PPMD_N3 + PPMD_N4) #pragma pack(push, 1) /* Most compilers works OK here even without #pragma pack(push, 1), but some GCC compilers need it. */ /* SEE-contexts for PPM-contexts with masked symbols */ typedef struct { UInt16 Summ; /* Freq */ Byte Shift; /* Speed of Freq change; low Shift is for fast change */ Byte Count; /* Count to next change of Shift */ } CPpmd_See; #define Ppmd_See_Update(p) if ((p)->Shift < PPMD_PERIOD_BITS && --(p)->Count == 0) \ { (p)->Summ <<= 1; (p)->Count = (Byte)(3 << (p)->Shift++); } typedef struct { Byte Symbol; Byte Freq; UInt16 SuccessorLow; UInt16 SuccessorHigh; } CPpmd_State; #pragma pack(pop) typedef #ifdef PPMD_32BIT CPpmd_State * #else UInt32 #endif CPpmd_State_Ref; typedef #ifdef PPMD_32BIT void * #else UInt32 #endif CPpmd_Void_Ref; typedef #ifdef PPMD_32BIT Byte * #else UInt32 #endif CPpmd_Byte_Ref; #define PPMD_SetAllBitsIn256Bytes(p) \ { unsigned i; for (i = 0; i < 256 / sizeof(p[0]); i += 8) { \ p[i+7] = p[i+6] = p[i+5] = p[i+4] = p[i+3] = p[i+2] = p[i+1] = p[i+0] = ~(size_t)0; }} EXTERN_C_END #endif