# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # # Translators: # Hinaloe , 2017 # Giovanni Schiano-Moriello, 2022 # Hinaloe , 2017 # Kuso Bully , 2018 # Mach555 , 2015 # Mutuda Katuo , 2017 # Okubo Shohei , 2021 # 田中康陽, 2022 # 色月 すみれ , 2021 msgid "" msgstr "" "Project-Id-Version: VBA-M\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2024-05-06 06:00+0000\n" "PO-Revision-Date: 2011-12-03 19:42+0000\n" "Last-Translator: 田中康陽, 2022\n" "Language-Team: Japanese (http://app.transifex.com/bgk/vba-m/language/ja/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ja\n" "Plural-Forms: nplurals=1; plural=0;\n" #: audio/internal/openal.cpp:189 msgid "OpenAL: Failed to open audio device" msgstr "" #: audio/internal/openal.cpp:387 audio/internal/faudio.cpp:493 #: audio/internal/xaudio2.cpp:577 msgid "Default device" msgstr "既定のデバイス" #: cmdevents.cpp:132 msgid "" "Game Boy Advance Files " "(*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|*.agb;*.gba;*.bin;*.elf;*.mb;*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;*.zip;*.7z;*.rar|Game" " Boy Files " "(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" msgstr "" #: cmdevents.cpp:143 msgid "Open ROM file" msgstr "ROMファイルを開く" #: cmdevents.cpp:164 msgid "" "Game Boy Files " "(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" msgstr "" #: cmdevents.cpp:170 msgid "Open GB ROM file" msgstr "ゲームボーイのROMファイルを開く" #: cmdevents.cpp:191 msgid "" "Game Boy Color Files " "(*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" msgstr "" #: cmdevents.cpp:197 msgid "Open GBC ROM file" msgstr "ゲームボーイカラーのROMファイルを開く" #: cmdevents.cpp:362 cmdevents.cpp:384 msgid "Select Dot Code file" msgstr "ドットコードファイルを選択" #: cmdevents.cpp:364 cmdevents.cpp:386 msgid "E-Reader Dot Code (*.bin;*.raw)|*.bin;*.raw" msgstr "" #: cmdevents.cpp:405 cmdevents.cpp:600 msgid "Select battery file" msgstr "バッテリーファイルを選択" #: cmdevents.cpp:406 cmdevents.cpp:601 msgid "Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat" msgstr "バッテリーファイル (*.sav) | *. sav|フラッシュセーブファイル (*.dat) | * .dat" #: cmdevents.cpp:414 msgid "" "Importing a battery file will erase any saved games (permanently after the " "next write). Do you want to continue?" msgstr "" #: cmdevents.cpp:415 cmdevents.cpp:443 cmdevents.cpp:563 msgid "Confirm import" msgstr "取り込みを確認" #: cmdevents.cpp:421 panel.cpp:492 #, c-format msgid "Loaded battery %s" msgstr "バッテリーファイル %s を読み込みました" #: cmdevents.cpp:423 #, c-format msgid "Error loading battery %s" msgstr "%sのバッテリー読み込みエラーが発生しました" #: cmdevents.cpp:432 msgid "Select code file" msgstr "コードファイルを選択" #: cmdevents.cpp:433 msgid "Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc" msgstr "" #: cmdevents.cpp:433 msgid "Game Shark Code File (*.gcf)|*.gcf" msgstr "" #: cmdevents.cpp:442 msgid "" "Importing a code file will replace any loaded cheats. Do you want to " "continue?" msgstr "" #: cmdevents.cpp:459 #, c-format msgid "Cannot open file %s" msgstr "ファイル %s を開けません" #: cmdevents.cpp:469 #, c-format msgid "Unsupported code file %s" msgstr "サポートされていないコードファイル %s" #: cmdevents.cpp:539 #, c-format msgid "Loaded code file %s" msgstr "コードファイル %s を読み込みました" #: cmdevents.cpp:541 #, c-format msgid "Error loading code file %s" msgstr "コードファイル %s を読み込み中にエラー" #: cmdevents.cpp:552 cmdevents.cpp:628 msgid "Select snapshot file" msgstr "スナップショットファイルを選択" #: cmdevents.cpp:553 msgid "" "Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots" " (*.gsv)|*.gsv" msgstr "" #: cmdevents.cpp:553 msgid "Game Boy Snapshot (*.gbs)|*.gbs" msgstr "" #: cmdevents.cpp:562 msgid "" "Importing a snapshot file will erase any saved games (permanently after the " "next write). Do you want to continue?" msgstr "" #: cmdevents.cpp:587 #, c-format msgid "Loaded snapshot file %s" msgstr "スナップショットファイル %s を読み込みました" #: cmdevents.cpp:589 #, c-format msgid "Error loading snapshot file %s" msgstr "スナップショットファイル %s を読み込み中にエラー" #: cmdevents.cpp:612 #, c-format msgid "Wrote battery %s" msgstr "記録しました%s" #: cmdevents.cpp:614 panel.cpp:802 #, c-format msgid "Error writing battery %s" msgstr "記録に失敗しました%s" #: cmdevents.cpp:622 msgid "EEPROM saves cannot be exported" msgstr "EEPROMセーブはエクスポートできません" #: cmdevents.cpp:629 msgid "Game Shark Snapshot (*.sps)|*.sps" msgstr "" #: cmdevents.cpp:643 msgid "Exported from Visual Boy Advance-M" msgstr "" #: cmdevents.cpp:655 #, c-format msgid "Saved snapshot file %s" msgstr "スナップショットファイル %s を保存しました" #: cmdevents.cpp:657 #, c-format msgid "Error saving snapshot file %s" msgstr "スナップショットファイル %s を保存中にエラー" #: cmdevents.cpp:673 cmdevents.cpp:751 cmdevents.cpp:821 cmdevents.cpp:890 #: gfxviewers.cpp:1662 gfxviewers.cpp:1807 viewers.cpp:588 viewers.cpp:802 #: viewsupt.cpp:1199 msgid "Select output file" msgstr "出力ファイルを選択" #: cmdevents.cpp:674 gfxviewers.cpp:1663 gfxviewers.cpp:1808 viewsupt.cpp:1200 msgid "PNG images|*.png|BMP images|*.bmp" msgstr "PNG画像|*.png|BMP画像|*.bmp" #: cmdevents.cpp:698 sys.cpp:579 #, c-format msgid "Wrote snapshot %s" msgstr "スナップショット %s を書き出しました" #: cmdevents.cpp:719 cmdevents.cpp:789 cmdevents.cpp:858 cmdevents.cpp:924 msgid " files (" msgstr " ファイル (" #: cmdevents.cpp:957 msgid "Select file" msgstr "ファイルを選択" #: cmdevents.cpp:1261 cmdevents.cpp:1354 msgid "Select state file" msgstr "状態ファイルを選択" #: cmdevents.cpp:1262 cmdevents.cpp:1355 msgid "Visual Boy Advance saved game files|*.sgm" msgstr "" #: cmdevents.cpp:1385 cmdevents.cpp:1395 cmdevents.cpp:1406 #, c-format msgid "Current state slot #%d" msgstr "現在のステートスロット番号 #%d" #: cmdevents.cpp:1469 msgid "Cannot use Colorizer Hack when Game Boy BIOS File is enabled." msgstr "" #: cmdevents.cpp:1680 msgid "Sound enabled" msgstr "音声を有効化" #: cmdevents.cpp:1680 msgid "Sound disabled" msgstr "音声を無効化" #: cmdevents.cpp:1759 msgid "Set to 0 for pseudo tty" msgstr "仮想端末として0番を使用" #: cmdevents.cpp:1761 msgid "Port to wait for connection:" msgstr "接続を待機するポート番号:" #: cmdevents.cpp:1762 msgid "GDB Connection" msgstr "GDB Connection" #: cmdevents.cpp:1814 #, c-format msgid "Waiting for connection at %s" msgstr "%s への接続を待機中" #: cmdevents.cpp:1821 #, c-format msgid "Waiting for connection on port %d" msgstr "ポート %d での接続を待機中" #: cmdevents.cpp:1824 msgid "Waiting for GDB..." msgstr "GDBを待機しています…" #: cmdevents.cpp:2199 msgid "" "YOUR CONFIGURATION WILL BE DELETED!\n" "\n" "Are you sure?" msgstr "" #: cmdevents.cpp:2200 msgid "FACTORY RESET" msgstr "" #: cmdevents.cpp:2235 msgid "Nintendo Game Boy / Color / Advance emulator." msgstr "" #: cmdevents.cpp:2236 msgid "" "Copyright (C) 1999-2003 Forgotten\n" "Copyright (C) 2004-2006 VBA development team\n" "Copyright (C) 2007-2020 VBA-M development team" msgstr "Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2020 VBA-M development team" #: cmdevents.cpp:2238 msgid "" "This program is free software: you can redistribute it and / or modify\n" "it under the terms of the GNU General Public License as published by\n" "the Free Software Foundation, either version 2 of the License, or\n" "(at your option) any later version.\n" "\n" "This program is distributed in the hope that it will be useful,\n" "but WITHOUT ANY WARRANTY; without even the implied warranty of\n" "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n" "GNU General Public License for more details.\n" "\n" "You should have received a copy of the GNU General Public License\n" "along with this program. If not, see http://www.gnu.org/licenses ." msgstr "" #: cmdevents.cpp:2423 msgid "Cannot use Game Boy BIOS when Colorizer Hack is enabled." msgstr "" #: cmdevents.cpp:2489 msgid "LAN link is already active. Disable link mode to disconnect." msgstr "" #: cmdevents.cpp:2495 msgid "Network is not supported in local mode." msgstr "ネットワークはローカルモードではサポートされません。" #: dialogs/accel-config.cpp:149 msgid "Menu commands" msgstr "メニューコマンド" #: dialogs/accel-config.cpp:252 msgid "This will clear all user-defined accelerators. Are you sure?" msgstr "" #: dialogs/accel-config.cpp:252 dialogs/accel-config.cpp:299 msgid "Confirm" msgstr "承認" #: dialogs/accel-config.cpp:297 #, c-format msgid "This will unassign \"%s\" from \"%s\". Are you sure?" msgstr "" #: dialogs/directories-config.cpp:48 msgid "Browse" msgstr "ブラウズ" #: dialogs/display-config.cpp:52 msgid "Invalid value for Default magnification." msgstr "" #: dialogs/display-config.cpp:331 xrc/DisplayConfig.xrc:86 #: xrc/DisplayConfig.xrc:136 xrc/DisplayConfig.xrc:222 #: xrc/GameBoyAdvanceConfig.xrc:32 xrc/GameBoyAdvanceConfig.xrc:204 #: xrc/SoundConfig.xrc:213 xrc/SoundConfig.xrc:303 msgid "None" msgstr "なし" #: dialogs/display-config.cpp:361 #, c-format msgid "No usable rpi plugins found in %s" msgstr "%s に使用可能なrpiプラグインが見つかりませんでした" #: dialogs/display-config.cpp:400 dialogs/display-config.cpp:442 #: xrc/DisplayConfig.xrc:108 msgid "Plugin" msgstr "プラグイン" #: dialogs/display-config.cpp:407 #, c-format msgid "Using pixel filter: %s" msgstr "" #: dialogs/display-config.cpp:414 #, c-format msgid "Using interframe blending: %s" msgstr "" #: dialogs/game-boy-config.cpp:142 xrc/GameBoyAdvanceConfig.xrc:122 #: xrc/GameBoyConfig.xrc:138 xrc/GameBoyConfig.xrc:159 msgid "(None)" msgstr "(なし)" #: dialogs/game-maker.cpp:234 dialogs/gb-rom-info.cpp:63 msgid "Unknown" msgstr "不明" #: dialogs/game-maker.cpp:235 msgid "Invalid" msgstr "" #: dialogs/gb-rom-info.cpp:21 msgid "No mapper" msgstr "" #: dialogs/gb-rom-info.cpp:42 msgid "Pocket Camera" msgstr "" #: dialogs/gb-rom-info.cpp:67 msgid " + RAM" msgstr "" #: dialogs/gb-rom-info.cpp:68 msgid " + RTC" msgstr "" #: dialogs/gb-rom-info.cpp:69 msgid " + Battery" msgstr "" #: dialogs/gb-rom-info.cpp:70 msgid " + Rumble" msgstr "" #: dialogs/gb-rom-info.cpp:71 msgid " + Motion Sensor" msgstr "" #: dialogs/gb-rom-info.cpp:73 #, c-format msgid "%02X (%s%s%s%s%s%s)" msgstr "" #: dialogs/gb-rom-info.cpp:80 dialogs/gb-rom-info.cpp:92 #, c-format msgid "%02X (Supported)" msgstr "" #: dialogs/gb-rom-info.cpp:82 dialogs/gb-rom-info.cpp:90 #, c-format msgid "%02X (Not supported)" msgstr "" #: dialogs/gb-rom-info.cpp:94 #, c-format msgid "%02X (Required)" msgstr "" #: dialogs/gb-rom-info.cpp:106 dialogs/gb-rom-info.cpp:140 #, c-format msgid "%02X (32 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:108 dialogs/gb-rom-info.cpp:144 #, c-format msgid "%02X (64 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:110 dialogs/gb-rom-info.cpp:142 #, c-format msgid "%02X (128 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:112 #, c-format msgid "%02X (256 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:114 #, c-format msgid "%02X (512 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:116 #, c-format msgid "%02X (1 MiB)" msgstr "" #: dialogs/gb-rom-info.cpp:118 #, c-format msgid "%02X (2 MiB)" msgstr "" #: dialogs/gb-rom-info.cpp:120 #, c-format msgid "%02X (4 MiB)" msgstr "" #: dialogs/gb-rom-info.cpp:122 dialogs/gb-rom-info.cpp:146 #: dialogs/gb-rom-info.cpp:158 #, c-format msgid "%02X (Unknown)" msgstr "" #: dialogs/gb-rom-info.cpp:130 #, c-format msgid "%02X (None)" msgstr "" #: dialogs/gb-rom-info.cpp:132 #, c-format msgid "%02X (256 B)" msgstr "" #: dialogs/gb-rom-info.cpp:134 #, c-format msgid "%02X (512 B)" msgstr "" #: dialogs/gb-rom-info.cpp:136 #, c-format msgid "%02X (2 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:138 #, c-format msgid "%02X (8 KiB)" msgstr "" #: dialogs/gb-rom-info.cpp:154 #, c-format msgid "%02X (Japan)" msgstr "" #: dialogs/gb-rom-info.cpp:156 #, c-format msgid "%02X (World)" msgstr "" #: dialogs/gb-rom-info.cpp:201 #, c-format msgid "%02X (Actual: %02X)" msgstr "" #: dialogs/gb-rom-info.cpp:204 #, c-format msgid "%04X (Actual: %04X)" msgstr "" #: dialogs/sound-config.cpp:250 #, c-format msgid "%d frame = %.2f ms" msgstr "" #: extra-translations.cpp:13 msgid "&Apply" msgstr "" #: extra-translations.cpp:14 msgid "Artists" msgstr "" #: extra-translations.cpp:15 msgid "Cancel" msgstr "" #: extra-translations.cpp:16 msgid "Close" msgstr "" #: extra-translations.cpp:17 msgid "Developers" msgstr "" #: extra-translations.cpp:18 msgid "License" msgstr "" #: extra-translations.cpp:19 msgid "OK" msgstr "" #: gfxviewers.cpp:1202 msgid "Select output file and type" msgstr "出力ファイルとその種類を選択" #: gfxviewers.cpp:1203 msgid "" "Windows Palette (*.pal)|*.pal|PaintShop Palette (*.pal)|*.pal|Adobe Color " "Table (*.act)|*.act" msgstr "Windowsパレット形式 (*.pal)|*.pal|PaintShopパレット形式 (*.pal)|*.pal|Adobe カラーテーブル形式 (*.act)|*.act" #: guiinit.cpp:90 msgid "Start!" msgstr "開始!" #: guiinit.cpp:109 msgid "Connect" msgstr "接続" #: guiinit.cpp:126 msgid "You must enter a valid host name" msgstr "有効なホスト名を入力してください" #: guiinit.cpp:127 msgid "Host name invalid" msgstr "ホスト名が無効" #: guiinit.cpp:145 msgid "Waiting for clients..." msgstr "クライアントを待機中…" #: guiinit.cpp:146 #, c-format msgid "Server IP address is: %s\n" msgstr "サーバーIPアドレスは: %s\n\n" #: guiinit.cpp:148 msgid "Waiting for connection..." msgstr "接続を待機中…" #: guiinit.cpp:149 #, c-format msgid "Connecting to %s\n" msgstr "%s に接続中\n" #: guiinit.cpp:182 msgid "" "Error occurred.\n" "Please try again." msgstr "エラーが発生しました。\nもう一度試して下さい。" #: guiinit.cpp:249 guiinit.cpp:302 msgid "Select cheat file" msgstr "チートファイルを選択" #: guiinit.cpp:250 msgid "VBA cheat lists (*.clt)|*.clt|CHT cheat lists (*.cht)|*.cht" msgstr "VBA チートリスト (*.clt)|*.clt|CHT チートリスト (*.cht)|*.cht" #: guiinit.cpp:269 panel.cpp:549 msgid "Loaded cheats" msgstr "チートを読み込みました" #: guiinit.cpp:303 msgid "VBA cheat lists (*.clt)|*.clt" msgstr "VBAチートリスト (*.clt)|*.clt" #: guiinit.cpp:321 msgid "Saved cheats" msgstr "チートを保存しました" #: guiinit.cpp:347 guiinit.cpp:366 msgid "Restore old values?" msgstr "以前の値に戻しますか?" #: guiinit.cpp:348 guiinit.cpp:367 msgid "Removing cheats" msgstr "チートコードを消す" #: guiinit.cpp:757 msgid "Generic Code" msgstr "Generic Code" #: guiinit.cpp:829 guiinit.cpp:1079 msgid "Number cannot be empty" msgstr "値を空白にすることはできません" #: guiinit.cpp:879 msgid "Search produced no results" msgstr "検索結果は0件でした" #: guiinit.cpp:1042 msgid "8-bit " msgstr "8ビット " #: guiinit.cpp:1046 msgid "16-bit " msgstr "16ビット " #: guiinit.cpp:1050 msgid "32-bit " msgstr "32ビット " #: guiinit.cpp:1056 msgid "Signed decimal" msgstr "" #: guiinit.cpp:1060 msgid "Unsigned decimal" msgstr "" #: guiinit.cpp:1064 msgid "Unsigned hexadecimal" msgstr "" #: guiinit.cpp:1722 msgid "Main icon not found" msgstr "メインアイコンが見つかりません" #: guiinit.cpp:1740 msgid "Main display panel not found" msgstr "メインディスプレイパネルが見つかりませんでした" #: guiinit.cpp:1999 #, c-format msgid "Invalid menu item %s; removing" msgstr "無効なメニュー項目%s;削除" #: guiinit.cpp:2184 msgid "Code" msgstr "コード" #: guiinit.cpp:2193 msgid "Description" msgstr "説明" #: guiinit.cpp:2267 xrc/CheatAdd.xrc:31 msgid "Address" msgstr "アドレス" #: guiinit.cpp:2268 msgid "Old Value" msgstr "以前の値" #: guiinit.cpp:2269 msgid "New Value" msgstr "新しい値" #: guiinit.cpp:2520 msgid "JoyBus host invalid; disabling" msgstr "JoyBusホストが無効です。使用停止" #: opts.cpp:155 msgid "" "The INI file was written for a more recent version of VBA-M. Some INI option" " values may have been reset." msgstr "" #: opts.cpp:340 opts.cpp:356 opts.cpp:523 #, c-format msgid "Invalid key binding %s for %s" msgstr "%s キーを %s へ割り当てることはできません" #: opts.cpp:469 opts.cpp:478 opts.cpp:487 opts.cpp:496 #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/option.cpp:480 #, c-format msgid "Invalid value %s for option %s" msgstr "" #: opts.cpp:529 #, c-format msgid "Unknown option %s with value %s" msgstr "" #: panel.cpp:218 #, c-format msgid "%s is not a valid ROM file" msgstr "%s は有効なROMファイルではありません" #: panel.cpp:219 panel.cpp:280 panel.cpp:344 msgid "Problem loading file" msgstr "ファイル読み込み中に問題が発生" #: panel.cpp:279 #, c-format msgid "Unable to load Game Boy ROM %s" msgstr "ゲームボーイROM %s を読み込むことが出来ません" #: panel.cpp:295 panel.cpp:406 panel.cpp:1145 msgid "Could not initialize the sound driver!" msgstr "サウンドドライバを初期化できませんでした!" #: panel.cpp:306 msgid "" "Cannot use Game Boy BIOS file when Colorizer Hack is enabled, disabling Game" " Boy BIOS file." msgstr "" #: panel.cpp:320 panel.cpp:419 #, c-format msgid "Could not load BIOS %s" msgstr "BIOS %s を読み込めませんでした" #: panel.cpp:343 #, c-format msgid "Unable to load Game Boy Advance ROM %s" msgstr "ゲームボーイアドバンスROM %s を読み込むことが出来ません" #: panel.cpp:586 msgid " player " msgstr " プレイヤー " #: panel.cpp:750 #, c-format msgid "Loaded state %s" msgstr "ロードされたステート%s" #: panel.cpp:750 #, c-format msgid "Error loading state %s" msgstr "状態の読み込み中にエラーが発生しました%s" #: panel.cpp:774 #, c-format msgid "Saved state %s" msgstr "セーブされたステート%s" #: panel.cpp:774 #, c-format msgid "Error saving state %s" msgstr "状態の保存中にエラーが発生しました%s" #: panel.cpp:978 #, c-format msgid "Fullscreen mode %d x %d - %d @ %d not supported; looking for another" msgstr "" #: panel.cpp:1016 #, c-format msgid "Fullscreen mode %d x %d - %d @ %d not supported" msgstr "" #: panel.cpp:1021 #, c-format msgid "Valid mode: %d x %d - %d @ %d" msgstr "" #: panel.cpp:1029 #, c-format msgid "Chose mode %d x %d - %d @ %d" msgstr "" #: panel.cpp:1033 #, c-format msgid "Failed to change mode to %d x %d - %d @ %d" msgstr "" #: panel.cpp:1120 msgid "Not a valid Game Boy Advance cartridge" msgstr "" #: panel.cpp:1289 msgid "No memory for rewinding" msgstr "巻き戻しのためのメモリが有りません" #: panel.cpp:1299 msgid "Error writing rewind state" msgstr "巻き戻し状態を書き出し中にエラー" #: panel.cpp:2276 msgid "Enabling EGL VSync." msgstr "" #: panel.cpp:2278 msgid "Disabling EGL VSync." msgstr "" #: panel.cpp:2285 msgid "Enabling GLX VSync." msgstr "" #: panel.cpp:2287 msgid "Disabling GLX VSync." msgstr "" #: panel.cpp:2305 msgid "Failed to set glXSwapIntervalEXT" msgstr "glXSwapIntervalEXTの設定に失敗しました" #: panel.cpp:2314 msgid "Failed to set glXSwapIntervalSGI" msgstr "glXSwapIntervalSGIの設定に失敗しました" #: panel.cpp:2323 msgid "Failed to set glXSwapIntervalMESA" msgstr "glXSwapIntervalMESAの設定に失敗しました" #: panel.cpp:2330 msgid "No support for wglGetExtensionsStringEXT" msgstr "wglGetExtensionsStringEXTはサポートされていません" #: panel.cpp:2333 msgid "No support for WGL_EXT_swap_control" msgstr "WGL_EXT_swap_controlはサポートされていません" #: panel.cpp:2342 msgid "Failed to set wglSwapIntervalEXT" msgstr "wglSwapIntervalEXTの設定に失敗しました" #: panel.cpp:2348 msgid "No VSYNC available on this platform" msgstr "このプラットフォームでは垂直同期を使えません" #: panel.cpp:2450 msgid "Memory allocation error" msgstr "" #: panel.cpp:2453 msgid "Error initializing codec" msgstr "" #: panel.cpp:2456 msgid "Error writing to output file" msgstr "" #: panel.cpp:2459 msgid "Can't guess output format from file name" msgstr "" #: panel.cpp:2464 msgid "Programming error; aborting!" msgstr "" #: panel.cpp:2476 panel.cpp:2505 #, c-format msgid "Unable to begin recording to %s (%s)" msgstr "%sへの記録を開始できませんでした。(%s)" #: panel.cpp:2533 #, c-format msgid "Error in audio / video recording (%s); aborting" msgstr "" #: panel.cpp:2539 #, c-format msgid "Error in audio recording (%s); aborting" msgstr "録音中にエラー (%s) 、中断しています" #: panel.cpp:2549 #, c-format msgid "Error in video recording (%s); aborting" msgstr "録画中にエラー (%s) 、中断しています" #: panel.cpp:2704 #, c-format msgid "Volume: %d %%" msgstr "" #: sys.cpp:205 sys.cpp:266 msgid "No game in progress to record" msgstr "記録する進行中のゲームは有りません" #: sys.cpp:223 #, c-format msgid "Cannot open output file %s" msgstr "出力ファイル %s を開けません" #: sys.cpp:230 sys.cpp:250 sys.cpp:400 msgid "Error writing game recording" msgstr "ゲーム記録を書き出し中にエラー" #: sys.cpp:271 msgid "Cannot play game recording while recording" msgstr "記録中に新たに記録することはできません" #: sys.cpp:286 #, c-format msgid "Cannot open recording file %s" msgstr "録画ファイル %s を開けません" #: sys.cpp:295 sys.cpp:305 msgid "Error reading game recording" msgstr "ゲーム記録を読み込み中にエラー" #: sys.cpp:415 sys.cpp:434 msgid "Playback ended" msgstr "プレイバック終了" #: sys.cpp:458 #, c-format msgid "%d %% (%d, %d fps)" msgstr "" #: sys.cpp:899 xrc/GBPrinter.xrc:65 msgid "&Discard" msgstr "破棄" #: sys.cpp:933 msgid "Image files (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|" msgstr "イメージファイル (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|" #: sys.cpp:942 msgid "Save printer image to" msgstr "プリンターイメージを保存" #: sys.cpp:956 sys.cpp:1140 #, c-format msgid "Wrote printer output to %s" msgstr "プリンタ出力を%sへ書き出しました" #: sys.cpp:961 sys.cpp:1032 msgid "&Close" msgstr "ROMを閉じる(&C)" #: sys.cpp:1027 msgid "Printed" msgstr "印刷" #: sys.cpp:1302 #, c-format msgid "Error opening pseudo tty: %s" msgstr "仮想端末を開く際にエラーが発生しました: %s" #: sys.cpp:1401 #, c-format msgid "Error setting up server socket (%d)" msgstr "サーバーソケットのセットアップ時にエラーが発生しました(%d)" #: viewers.cpp:586 msgid "Text files (*.txt;*.log)|*.txt;*.log|" msgstr "テキストファイル (*.txt;*.log)|*.txt;*.log|" #: viewers.cpp:728 viewers.cpp:800 msgid "Memory dumps (*.dmp;*.bin)|*.dmp;*.bin|" msgstr "メモリーダンプ (*.dmp;*.bin)|*.dmp;*.bin|" #: viewers.cpp:730 msgid "Select memory dump file" msgstr "メモリダンプファイルを選択" #: viewsupt.cpp:789 msgid "Red:" msgstr "" #: viewsupt.cpp:798 msgid "Green:" msgstr "" #: viewsupt.cpp:807 msgid "Blue:" msgstr "" #: viewsupt.h:63 #, c-format msgid "Unable to load dialog %s from resources" msgstr "リソースからダイアログ%sを読み込めませんでした" #: wxvbam.cpp:390 wxvbam.cpp:407 #, c-format msgid "Invalid configuration file provided: %s" msgstr "" #: wxvbam.cpp:547 msgid "Could not create main window" msgstr "メインウィンドウを作成できませんでした" #: wxvbam.cpp:622 msgid "Save built-in XRC file and exit" msgstr "XRCファイルを保存して終了" #: wxvbam.cpp:625 msgid "Save built-in vba-over.ini and exit" msgstr "vba-over.ini を保存して終了" #: wxvbam.cpp:628 msgid "Print configuration path and exit" msgstr "設定ファイルのパスを出力して終了" #: wxvbam.cpp:631 msgid "Start in full-screen mode" msgstr "全画面表示で開始" #: wxvbam.cpp:634 msgid "Set a configuration file" msgstr "設定ファイルをセット" #: wxvbam.cpp:638 msgid "Delete shared link state first, if it exists" msgstr "共有リンク状態が存在する場合は、最初に削除します" #: wxvbam.cpp:645 msgid "List all settable options and exit" msgstr "設定可能なオプションをすべてリストして終了します" #: wxvbam.cpp:648 msgid "ROM file" msgstr "ROMファイル" #: wxvbam.cpp:650 msgid "=" msgstr "=" #: wxvbam.cpp:681 msgid "Configuration / build error: can't find built-in xrc" msgstr "" #: wxvbam.cpp:689 #, c-format msgid "" "Wrote built-in configuration to %s.\n" "To override, remove all but changed root node(s). First found root node of correct name in any .xrc or .xrs files in following search path overrides built-in:" msgstr "" #: wxvbam.cpp:703 msgid "Configuration is read from, in order:" msgstr "構成は、次の順序で読み取られます。" #: wxvbam.cpp:717 #, c-format msgid "" "Wrote built-in override file to %s\n" "To override, delete all but changed section. First found section is used from search path:" msgstr "" #: wxvbam.cpp:723 msgid "" "\n" "\tbuilt-in" msgstr "\n\t組み込み" #: wxvbam.cpp:738 msgid "" "Options set from the command line are saved if any configuration changes are made in the user interface.\n" "\n" "For flag options, true and false are specified as 1 and 0, respectively.\n" "\n" msgstr "ユーザーインターフェイスで構成を変更するとコマンドラインからの設定されたオプションが保存されます。.\n\nフラグオプションの場合、trueとfalseにそれぞれ1と0を指定できます。\n\n" #: wxvbam.cpp:746 msgid "" "The commands available for the Keyboard/* option are:\n" "\n" msgstr "Keyboard / *オプションで使用できるコマンドは次のとおりです。\n\n" #: wxvbam.cpp:758 msgid "Configuration file not found." msgstr "設定ファイルが見つかりません。" #: wxvbam.cpp:789 msgid "Bad configuration option or multiple ROM files given:\n" msgstr "設定オプションが不正か、複数のロムファイルが読み込まれました。\n" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:29 #: xrc/JoyPanel.xrc:14 xrc/MainMenu.xrc:450 msgid "Up" msgstr "上" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:29 #: xrc/JoyPanel.xrc:60 xrc/MainMenu.xrc:454 msgid "Down" msgstr "下" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:29 #: xrc/JoyPanel.xrc:106 xrc/MainMenu.xrc:458 msgid "Left" msgstr "左" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:29 #: xrc/JoyPanel.xrc:152 xrc/MainMenu.xrc:462 msgid "Right" msgstr "右" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:29 #: xrc/JoyPanel.xrc:37 msgid "A" msgstr "A" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:30 #: xrc/JoyPanel.xrc:83 msgid "B" msgstr "B" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:30 #: xrc/JoyPanel.xrc:129 msgid "L" msgstr "L" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:30 #: xrc/JoyPanel.xrc:175 msgid "R" msgstr "R" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:30 #: xrc/JoyPanel.xrc:199 xrc/MainMenu.xrc:482 msgid "Select" msgstr "セレクト" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:30 #: xrc/JoyPanel.xrc:222 xrc/MainMenu.xrc:486 msgid "Start" msgstr "スタート" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:31 #: xrc/JoyPanel.xrc:254 msgid "Motion Up" msgstr "上(モーションセンサー)" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:31 #: xrc/JoyPanel.xrc:298 msgid "Motion Down" msgstr "下(モーションセンサー)" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:31 msgid "Motion Left" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:31 msgid "Motion Right" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:31 msgid "Motion In" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:32 msgid "Motion Out" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:32 msgid "Auto A" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:32 msgid "Auto B" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:32 #: xrc/DisplayConfig.xrc:200 msgid "Speed" msgstr "スピード" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:32 msgid "Capture" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:33 msgid "GameShark" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/command.cpp:107 #, c-format msgid "Joypad %zu %s" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:380 msgid "Use bilinear filter with 3d renderer" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:381 msgid "Full-screen filter to apply" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:382 msgid "Filter plugin library" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:383 msgid "Interframe blending function" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:384 msgid "Keep window on top" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:386 msgid "Maximum number of threads to run filters in" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:388 msgid "Render method; if unsupported, simple method will be used" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:389 msgid "Default scale factor" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:390 msgid "Retain aspect ratio when resizing" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:393 msgid "BIOS file to use for Game Boy, if enabled" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:394 msgid "Game Boy color enhancement, if enabled" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:395 msgid "Enable DX Colorization Hacks" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:396 #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:420 msgid "Apply LCD filter, if enabled" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:397 msgid "BIOS file to use for Game Boy Color, if enabled" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:399 msgid "" "The default palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:402 msgid "" "The first user palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:405 msgid "" "The second user palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:408 msgid "Automatically gather a full page before printing" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:410 msgid "Automatically save printouts as screen captures with -print suffix" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:412 #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:440 msgid "Directory to look for ROM files" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:413 msgid "Directory to look for Game Boy Color ROM files" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:416 msgid "BIOS file to use, if enabled" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:426 msgid "Enable link at boot" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:431 msgid "Enable faster network protocol by default" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:433 msgid "Default network link client host" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:434 msgid "Default network link server IP to bind" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:435 msgid "Default network link port (server and client)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:436 msgid "Default network protocol" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:437 msgid "Link timeout (ms)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:438 msgid "Link cable type" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:443 msgid "Automatically load last saved state" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:445 msgid "" "Directory to store game save files (relative paths are relative to ROM; " "blank is config dir)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:447 msgid "Freeze recent load list" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:449 msgid "" "Directory to store A / V and game recordings (relative paths are relative to" " ROM)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:452 msgid "Number of seconds between rewind snapshots (0 to disable)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:454 msgid "Directory to store screenshots (relative paths are relative to ROM)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:457 msgid "" "Directory to store saved state files (relative paths are relative to " "BatteryDir)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:459 msgid "Enable status bar" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:460 msgid "INI file version (DO NOT MODIFY)" msgstr "" #: /home/rkitover/source/repos/vbam-tx-pulls/src/wx/config/internal/option-internal.cpp:464 msgid "" "The parameter Joypad//