// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #if !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_) #define AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Directories.h : header file // ///////////////////////////////////////////////////////////////////////////// // Directories dialog class Directories : public CDialog { // Construction public: CString initialFolderDir; CString browseForDir(CString title); Directories(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(Directories) enum { IDD = IDD_DIRECTORIES }; CEdit m_savePath; CEdit m_romPath; CEdit m_gbromPath; CEdit m_capturePath; CEdit m_batteryPath; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(Directories) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(Directories) virtual BOOL OnInitDialog(); afx_msg void OnBatteryDir(); afx_msg void OnBatteryDirReset(); afx_msg void OnCaptureDir(); afx_msg void OnCaptureDirReset(); afx_msg void OnGbromDir(); afx_msg void OnGbromDirReset(); afx_msg void OnRomDir(); afx_msg void OnRomDirReset(); afx_msg void OnSaveDir(); afx_msg void OnSaveDirReset(); virtual void OnCancel(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: bool directoryDoesExist(const char *directory) { // returns true if the directory does exist HANDLE hDir; hDir = CreateFile( directory, GENERIC_READ, FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL ); bool retval = (hDir == INVALID_HANDLE_VALUE) ? false : true; CloseHandle( hDir ); return retval; } }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_)