Known Bugs: - Linking: Doesnt work quite right yet. - OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord) - Audio core: assertation error occurs when disabling GB sound - x64: Needs optimizations (x64 native code, whatever) - Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM - This is caused by the 16bit hack which does not re-process the emulated image. It results in the display devices treating the image at pix with the wrong bit depth.