# The project's name is VBA-M it uses C and C++ code PROJECT(VBA-M C CXX) cmake_minimum_required( VERSION 2.6.0 ) if( COMMAND cmake_policy ) cmake_policy( SET CMP0003 NEW ) cmake_policy( SET CMP0005 OLD ) endif( COMMAND cmake_policy ) SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeScripts ) #Output all binaries at top level SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}) option( ENABLE_SDL "Build the SDL port" ON ) option( ENABLE_GTK "Build the GTK+ GUI" OFF ) option( ENABLE_WX "Build the wxWidgets port" ON ) option( ENABLE_DEBUGGER "Enable the debugger" ON ) option( ENABLE_NLS "Enable translations" ON ) option( ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF ) option( ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" OFF ) option( ENABLE_LINK "Enable GBA linking functionality" OFF ) option( ENABLE_LIRC "Enable LIRC support" OFF ) option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" OFF ) if(ENABLE_ASM_SCALERS) option( ENABLE_MMX "Enable MMX" OFF ) endif(ENABLE_ASM_SCALERS) option( ENABLE_GBA_LOGGING "Enable extended GBA logging" ON ) if( ENABLE_GBA_LOGGING ) ADD_DEFINITIONS (-DGBA_LOGGING ) endif( ENABLE_GBA_LOGGING ) if(ENABLE_MMX) ADD_DEFINITIONS (-DMMX) endif(ENABLE_MMX) # The SDL port can't be built without debugging support if( NOT ENABLE_DEBUGGER AND ENABLE_SDL ) message( SEND_ERROR "The SDL port can't be built without debugging support" ) endif( NOT ENABLE_DEBUGGER AND ENABLE_SDL ) # Set the version number with -DVERSION=X.X.X-uber IF( NOT VERSION ) SET( VERSION "2.0.0-SVN" ) IF(EXISTS "${CMAKE_SOURCE_DIR}/.svn") FIND_PACKAGE(Subversion) IF(SUBVERSION_FOUND) Subversion_WC_INFO(${CMAKE_SOURCE_DIR} SVN_INFO) SET( VERSION "2.0.0-SVN${SVN_INFO_WC_REVISION}" ) ENDIF(SUBVERSION_FOUND) ENDIF(EXISTS "${CMAKE_SOURCE_DIR}/.svn") ENDIF( NOT VERSION ) # Fill in SDLMAIN_LIBRARY on OS X manually to avoid using SDLMain.m # OS X users will have to compile and install SDL from source. if( APPLE AND ENABLE_SDL ) SET(SDLMAIN_LIBRARY "-lSDLmain") endif( APPLE AND ENABLE_SDL ) # Check for nasm if( ENABLE_ASM_SCALERS ) ENABLE_LANGUAGE( ASM_NASM ) endif( ENABLE_ASM_SCALERS ) # Look for some dependencies using CMake scripts FIND_PACKAGE ( ZLIB REQUIRED ) FIND_PACKAGE ( PNG REQUIRED ) FIND_PACKAGE ( OpenGL REQUIRED ) FIND_PACKAGE ( SDL REQUIRED ) if( ENABLE_LINK ) if( WIN32 ) set(SFML_STATIC_LIBRARIES TRUE) endif( WIN32 ) FIND_PACKAGE ( SFML 2 COMPONENTS network system ) endif( ENABLE_LINK ) # set the standard libraries all ports use SET(VBAMCORE_LIBS vbamcore fex ${SDL_LIBRARY} ${SFML_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARY} ${PNG_LIBRARY} ) if(ENABLE_FFMPEG) FIND_PACKAGE ( PkgConfig REQUIRED ) PKG_CHECK_MODULES(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil) endif(ENABLE_FFMPEG) if(NOT ENABLE_FFMPEG) ADD_DEFINITIONS(-DNO_FFMPEG) endif(NOT ENABLE_FFMPEG) IF( ENABLE_LIRC ) SET( WITHLIRC 1 ) ELSE( ENABLE_LIRC ) SET( WITHLIRC 0 ) ENDIF( ENABLE_LIRC ) # Set the default install dir IF( NOT DATA_INSTALL_DIR ) SET( DATA_INSTALL_DIR "share/vbam" ) ENDIF( NOT DATA_INSTALL_DIR ) SET( PKGDATADIR ${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR} ) # Set the configuration file location IF( NOT SYSCONFDIR ) SET( SYSCONFDIR "/etc" ) ENDIF( NOT SYSCONFDIR ) # C defines ADD_DEFINITIONS (-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONFDIR='"${SYSCONFDIR}"' -DWITH_LIRC='${WITHLIRC}') ADD_DEFINITIONS (-DVERSION='"${VERSION}"' -DPKGDATADIR='"${PKGDATADIR}"' -DPACKAGE='') if( ENABLE_LINK ) # IPC linking code needs sem_timedwait which can be either in librt or pthreads FIND_LIBRARY(RT_LIB rt) IF(RT_LIB) SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB}) SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB}) ENDIF(RT_LIB) FIND_LIBRARY(PTHREAD_LIB pthread) IF(PTHREAD_LIB) SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB}) SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB}) ENDIF(PTHREAD_LIB) INCLUDE(CheckFunctionExists) CHECK_FUNCTION_EXISTS(sem_timedwait SEM_TIMEDWAIT) IF( SEM_TIMEDWAIT) ADD_DEFINITIONS (-DHAVE_SEM_TIMEDWAIT) ENDIF( SEM_TIMEDWAIT) else( ENABLE_LINK ) ADD_DEFINITIONS (-DNO_LINK) endif( ENABLE_LINK ) # The debugger is enabled by default if( NOT ENABLE_DEBUGGER ) ADD_DEFINITIONS (-DNO_DEBUGGER) else( NOT ENABLE_DEBUGGER ) ADD_DEFINITIONS (-DBKPT_SUPPORT) endif( NOT ENABLE_DEBUGGER ) # The ASM core is disabled by default because we don't know on which platform we are IF( NOT ENABLE_ASM_CORE ) ADD_DEFINITIONS (-DC_CORE) ENDIF( NOT ENABLE_ASM_CORE ) # Enable internationalization if( ENABLE_NLS ) SET( LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale ) ADD_DEFINITIONS ( -DENABLE_NLS ) ADD_DEFINITIONS ( -DLOCALEDIR=\\\"${LOCALEDIR}\\\" ) # for now, only GBALink.cpp uses gettext() directly IF(ENABLE_LINK) FIND_PATH(LIBINTL_INC libintl.h ) FIND_LIBRARY(LIBINTL_LIB intl ) IF(LIBINTL_LIB) SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB}) SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB}) ENDIF(LIBINTL_LIB) INCLUDE(CheckFunctionExists) CHECK_FUNCTION_EXISTS(gettext GETTEXT_FN) IF(NOT LIBINTL_INC OR NOT GETTEXT_FN) message( SEND_ERROR "NLS requires libintl" ) ENDIF(NOT LIBINTL_INC OR NOT GETTEXT_FN) INCLUDE_DIRECTORIES(${LIBINTL_INC}) ENDIF(ENABLE_LINK) endif( ENABLE_NLS ) # Compiler flags IF ( WIN32 ) SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -w-orphan-labels") ELSE ( WIN32 ) SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -DELF -w-orphan-labels") ENDIF ( WIN32 ) SET( CMAKE_C_FLAGS_RELEASE "-O3") SET( CMAKE_CXX_FLAGS_RELEASE "-O3") SET( CMAKE_C_FLAGS_DEBUG "-g -Wall") SET( CMAKE_CXX_FLAGS_DEBUG "-g -Wall") if (WIN32) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc -static -I../dependencies/include") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++ -static -I../dependencies/include") endif (WIN32) add_subdirectory (fex) SET(SRC_MAIN src/Util.cpp src/common/ConfigManager.cpp src/common/dictionary.c src/common/iniparser.c src/common/Patch.cpp src/common/memgzio.c src/common/SoundSDL.cpp ) if(ENABLE_FFMPEG) SET(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp) endif(ENABLE_FFMPEG) SET(SRC_GBA src/gba/agbprint.cpp src/gba/bios.cpp src/gba/BreakpointStructures.cpp src/gba/Cheats.cpp src/gba/CheatSearch.cpp src/gba/debugger-expr-lex.cpp src/gba/debugger-expr-yacc.cpp src/gba/EEprom.cpp src/gba/ereader.cpp src/gba/Flash.cpp src/gba/GBA.cpp src/gba/GBAGfx.cpp src/gba/GBALink.cpp src/gba/GBASockClient.cpp src/gba/GBA-thumb.cpp src/gba/GBA-arm.cpp src/gba/gbafilter.cpp src/gba/Globals.cpp src/gba/Mode0.cpp src/gba/Mode1.cpp src/gba/Mode2.cpp src/gba/Mode3.cpp src/gba/Mode4.cpp src/gba/Mode5.cpp src/gba/RTC.cpp src/gba/Sound.cpp src/gba/Sram.cpp ) SET(SRC_GB src/gb/GB.cpp src/gb/gbCheats.cpp src/gb/gbDis.cpp src/gb/gbGfx.cpp src/gb/gbGlobals.cpp src/gb/gbMemory.cpp src/gb/gbPrinter.cpp src/gb/gbSGB.cpp src/gb/gbSound.cpp ) SET(SRC_APU src/apu/Blip_Buffer.cpp src/apu/Effects_Buffer.cpp src/apu/Gb_Apu.cpp src/apu/Gb_Apu_State.cpp src/apu/Gb_Oscs.cpp src/apu/Multi_Buffer.cpp ) SET(SRC_SDL src/sdl/SDL.cpp src/sdl/filters.cpp src/sdl/text.cpp src/sdl/inputSDL.cpp src/sdl/expr.cpp src/sdl/exprNode.cpp src/sdl/expr-lex.cpp ) SET(SRC_FILTERS src/filters/2xSaI.cpp src/filters/admame.cpp src/filters/bilinear.cpp src/filters/hq2x.cpp src/filters/interframe.cpp src/filters/pixel.cpp src/filters/scanline.cpp src/filters/simpleFilter.cpp src/filters/xbrzfilter.cpp src/filters/xBRZ/xbrz.cpp ) SET(SRC_HQ_C src/filters/hq/c/hq_implementation.cpp ) SET(SRC_HQ_ASM src/filters/hq/asm/hq3x_16.asm src/filters/hq/asm/hq3x_32.asm src/filters/hq/asm/hq4x_16.asm src/filters/hq/asm/hq4x_32.asm src/filters/hq/asm/hq3x32.cpp ) if( ENABLE_ASM_SCALERS ) SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM}) else( ENABLE_ASM_SCALERS ) SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C}) ADD_DEFINITIONS ( -DNO_ASM ) endif( ENABLE_ASM_SCALERS ) if( ENABLE_DEBUGGER ) SET(SRC_DEBUGGER src/gba/armdis.cpp src/gba/elf.cpp src/gba/remote.cpp ) endif( ENABLE_DEBUGGER ) INCLUDE_DIRECTORIES( ${ZLIB_INCLUDE_DIR} fex ${PNG_INCLUDE_DIR} ${SDL_INCLUDE_DIR} ) IF( ENABLE_FFMPEG ) INCLUDE_DIRECTORIES( ${FFMPEG_INCLUDE_DIRS} ) ENDIF( ENABLE_FFMPEG ) ADD_LIBRARY ( vbamcore STATIC ${PROJECT_SRCS} ${SRC_MAIN} ${SRC_GBA} ${SRC_GB} ${SRC_APU} ${SRC_FILTERS} ${SRC_DEBUGGER} ) IF( ENABLE_SDL ) ADD_EXECUTABLE ( vbam WIN32 ${SRC_SDL} ) IF( WIN32 ) SET( WIN32_LIBRARIES wsock32 ) ENDIF( WIN32 ) IF( ENABLE_LIRC ) SET( LIRC_CLIENT_LIBRARY lirc_client ) ENDIF( ENABLE_LIRC ) TARGET_LINK_LIBRARIES ( vbam ${VBAMCORE_LIBS} ${WIN32_LIBRARIES} ${LIRC_CLIENT_LIBRARY} ) IF( WIN32 ) INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam${CMAKE_EXECUTABLE_SUFFIX} DESTINATION bin) ELSE( WIN32 ) INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam DESTINATION bin) ENDIF( WIN32 ) INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example DESTINATION ${SYSCONFDIR} RENAME vbam.cfg) ENDIF( ENABLE_SDL ) IF( ENABLE_GTK ) add_subdirectory (src/gtk) ENDIF( ENABLE_GTK ) IF( ENABLE_WX ) add_subdirectory(src/wx) ENDIF( ENABLE_WX ) if( ENABLE_GTK OR ENABLE_WX ) # Native Language Support if( ENABLE_NLS ) add_subdirectory(po) endif( ENABLE_NLS ) endif( ENABLE_GTK OR ENABLE_WX ) INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${DATA_INSTALL_DIR}) IF(NOT APPLE) INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/gtk/icons/ DESTINATION share/icons/hicolor PATTERN ".svn" EXCLUDE) ENDIF(NOT APPLE) # manual pages IF( UNIX ) INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/vbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1) IF( ENABLE_GTK ) INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/gvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1) ENDIF( ENABLE_GTK ) IF( ENABLE_WX ) INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/wxvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1) ENDIF( ENABLE_WX ) ENDIF( UNIX ) SET(CPACK_GENERATOR "ZIP") SET(CPACK_PACKAGE_VERSION_MAJOR "2") SET(CPACK_PACKAGE_VERSION_MINOR "0") SET(CPACK_PACKAGE_VERSION_PATCH "0-SVN") INCLUDE(CPack)