MACHINE= $(shell uname -s) CC=gcc CPPC=g++ CFLAGS=-W -Wall -Wno-unused -O3 -DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DFINAL_VERSION -DBKPT_SUPPORT -DSDL -DSYSCONFDIR="home" -DUSE_OPENGL -DC_CORE CXXFLAGS=${CFLAGS} ASM=nasm ASMFLAGS=-w-orphan-labels -f elf -DELF -O1 -Isrc/hq/asm/ LFLAGS=-lz -lpng -lGL `sdl-config --libs` STRIP=strip -s DEL=rm -f OE=.o OUT=vba ifeq ($(MACHINE),Darwin) LFLAGS=-lz -lpng -framework OpenGL `sdl-config --libs` endif ifeq ($(PLATFORM),win) ASMFLAGS=-w-orphan-labels -f win32 -O1 -Isrc/hq/asm/ LFLAGS=-lz -lpng -lSDL -lwsock32 -lopengl32 DELETECOMMAND = del OE=.obj OUT=vba.exe endif ifeq ($(PLATFORM),win-cross) CC=i586-mingw32-gcc CPPC=i586-mingw32-g++ ASMFLAGS=-w-orphan-labels -f win32 -O1 -Isrc/hq/asm/ LFLAGS=-lz -lpng -lSDL -lwsock32 -lopengl32 STRIP=i586-mingw32-strip -s OE=.obj OUT=vba.exe endif MAINDIR=src SDLDIR=src/sdl DMGDIR=src/gb GBAPUDIR=src/gb/gb_apu FEXDIR=../dependencies/File_Extractor-0.4.3 HQCDIR=src/hq/c HQASMDIR=src/hq/asm ASMOBJ=${HQASMDIR}/hq3x_16${OE} ${HQASMDIR}/hq3x_32${OE} ${HQASMDIR}/hq4x_16${OE} \ ${HQASMDIR}/hq4x_32${OE} ${HQASMDIR}/hq3x32${OE} GBAPUOBJ=${GBAPUDIR}/Blip_Buffer${OE} ${GBAPUDIR}/Effects_Buffer${OE} ${GBAPUDIR}/Gb_Apu${OE} \ ${GBAPUDIR}/Gb_Apu_State${OE} ${GBAPUDIR}/Gb_Oscs${OE} ${GBAPUDIR}/Multi_Buffer${OE} CALTERNOBJ=${HQCDIR}/hq_implementation${OE} MAINOBJ=${MAINDIR}/2xSaI${OE} ${MAINDIR}/admame${OE} ${MAINDIR}/agbprint${OE} ${MAINDIR}/armdis${OE} \ ${MAINDIR}/bilinear${OE} ${MAINDIR}/bios${OE} ${MAINDIR}/Cheats${OE} ${MAINDIR}/CheatSearch${OE} \ ${MAINDIR}/EEprom${OE} ${MAINDIR}/elf${OE} ${MAINDIR}/Flash${OE} ${MAINDIR}/GBA${OE} \ ${MAINDIR}/gbafilter${OE} ${MAINDIR}/Gfx${OE} ${MAINDIR}/Globals${OE} ${MAINDIR}/interframe${OE} \ ${MAINDIR}/hq2x${OE} ${MAINDIR}/GBA-thumb${OE} ${MAINDIR}/GBA-arm${OE} ${MAINDIR}/Mode0${OE} \ ${MAINDIR}/Mode1${OE} ${MAINDIR}/Mode2${OE} ${MAINDIR}/Mode3${OE} ${MAINDIR}/Mode4${OE} \ ${MAINDIR}/Mode5${OE} ${MAINDIR}/motionblur${OE} ${MAINDIR}/pixel${OE} \ ${MAINDIR}/remote${OE} ${MAINDIR}/RTC${OE} ${MAINDIR}/scanline${OE} \ ${MAINDIR}/Sound${OE} ${MAINDIR}/Sram${OE} ${MAINDIR}/Text${OE} ${MAINDIR}/Util${OE} \ ${MAINDIR}/expr${OE} ${MAINDIR}/exprNode${OE} ${MAINDIR}/expr-lex${OE} \ ${MAINDIR}/memgzio${OE} DMGOBJ=${DMGDIR}/GB${OE} ${DMGDIR}/gbCheats${OE} ${DMGDIR}/gbDis${OE} ${DMGDIR}/gbGfx${OE} \ ${DMGDIR}/gbGlobals${OE} ${DMGDIR}/gbMemory${OE} ${DMGDIR}/gbPrinter${OE} ${DMGDIR}/gbSGB${OE} \ ${DMGDIR}/gbSound${OE} SDLOBJ=${SDLDIR}/debugger${OE} ${SDLDIR}/SDL${OE} ${SDLDIR}/dummy${OE} ${SDLDIR}/filters${OE} OBJECTS=${MAINOBJ} ${DMGOBJ} ${SDLOBJ} ${GBAPUOBJ} ifeq ($(USEASM),yes) OBJECTS+=${ASMOBJ} else OBJECTS+=${CALTERNOBJ} endif ifeq ($(USEFEX),yes) LFLAGS+=-L${FEXDIR} -lfex else OBJECTS+=${MAINDIR}/fex_mini${OE} endif .SUFFIXES: .c .cpp .asm %${OE}: %.c ${CC} ${CFLAGS} -o $@ -c $< %${OE}: %.cpp ${CPPC} ${CXXFLAGS} -o $@ -c $< %${OE}: %.asm ${ASM} ${ASMFLAGS} -o $@ $< ALL: ${OUT} ${OUT}: ${OBJECTS} $(CPPC) -o $@ ${OBJECTS} ${LFLAGS} $(STRIP) $@ clean: $(DEL) ${OUT} ${OBJECTS}