//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #pragma once //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include "../../SFML/Config.hpp" #include "../../SFML/System/Angle.hpp" #include "../../SFML/System/Clock.hpp" #include "../../SFML/System/Err.hpp" #include "../../SFML/System/Exception.hpp" #include "../../SFML/System/FileInputStream.hpp" #include "../../SFML/System/InputStream.hpp" #include "../../SFML/System/MemoryInputStream.hpp" #include "../../SFML/System/Sleep.hpp" #include "../../SFML/System/String.hpp" #include "../../SFML/System/Time.hpp" #include "../../SFML/System/Utf.hpp" #include "../../SFML/System/Vector2.hpp" #include "../../SFML/System/Vector3.hpp" //////////////////////////////////////////////////////////// /// \defgroup system System module /// /// Base module of SFML, defining various utilities. It provides /// vector classes, Unicode strings and conversion functions, /// threads and mutexes, timing classes. /// ////////////////////////////////////////////////////////////