# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2023-04-09 20:27-0700\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: wxvbam.cpp:274 msgid "visualboyadvance-m" msgstr "" #: wxvbam.cpp:344 wxvbam.cpp:361 #, c-format msgid "Invalid configuration file provided: %s" msgstr "" #: wxvbam.cpp:500 msgid "Could not create main window" msgstr "" #: wxvbam.cpp:581 msgid "Save built-in XRC file and exit" msgstr "" #: wxvbam.cpp:584 msgid "Save built-in vba-over.ini and exit" msgstr "" #: wxvbam.cpp:587 msgid "Print configuration path and exit" msgstr "" #: wxvbam.cpp:590 msgid "Start in full-screen mode" msgstr "" #: wxvbam.cpp:593 msgid "Set a configuration file" msgstr "" #: wxvbam.cpp:597 msgid "Delete shared link state first, if it exists" msgstr "" #: wxvbam.cpp:604 msgid "List all settable options and exit" msgstr "" #: wxvbam.cpp:607 msgid "ROM file" msgstr "" #: wxvbam.cpp:609 msgid "=" msgstr "" #: wxvbam.cpp:640 msgid "Configuration / build error: can't find built-in xrc" msgstr "" #: wxvbam.cpp:648 #, c-format msgid "" "Wrote built-in configuration to %s.\n" "To override, remove all but changed root node(s). First found root node of " "correct name in any .xrc or .xrs files in following search path overrides " "built-in:" msgstr "" #: wxvbam.cpp:662 msgid "Configuration is read from, in order:" msgstr "" #: wxvbam.cpp:676 #, c-format msgid "" "Wrote built-in override file to %s\n" "To override, delete all but changed section. First found section is used " "from search path:" msgstr "" #: wxvbam.cpp:682 msgid "" "\n" "\tbuilt-in" msgstr "" #: wxvbam.cpp:697 msgid "" "Options set from the command line are saved if any configuration changes are " "made in the user interface.\n" "\n" "For flag options, true and false are specified as 1 and 0, respectively.\n" "\n" msgstr "" #: wxvbam.cpp:705 msgid "" "The commands available for the Keyboard/* option are:\n" "\n" msgstr "" #: wxvbam.cpp:716 msgid "Configuration file not found." msgstr "" #: wxvbam.cpp:747 msgid "Bad configuration option or multiple ROM files given:\n" msgstr "" #: guiinit.cpp:132 guiinit.cpp:185 msgid "Select cheat file" msgstr "" #: guiinit.cpp:133 msgid "VBA cheat lists (*.clt)|*.clt|CHT cheat lists (*.cht)|*.cht" msgstr "" #: guiinit.cpp:152 panel.cpp:519 msgid "Loaded cheats" msgstr "" #: guiinit.cpp:186 msgid "VBA cheat lists (*.clt)|*.clt" msgstr "" #: guiinit.cpp:204 msgid "Saved cheats" msgstr "" #: guiinit.cpp:235 guiinit.cpp:254 msgid "Restore old values?" msgstr "" #: guiinit.cpp:236 guiinit.cpp:255 msgid "Removing cheats" msgstr "" #: guiinit.cpp:646 xrc/JoyPanel.xrc:364 msgid "Game Shark" msgstr "" #: guiinit.cpp:647 cmdevents.cpp:656 msgid "Game Genie" msgstr "" #: guiinit.cpp:649 msgid "Generic Code" msgstr "" #: guiinit.cpp:650 msgid "Game Shark Advance" msgstr "" #: guiinit.cpp:651 msgid "Code Breaker Advance" msgstr "" #: guiinit.cpp:652 msgid "Flashcart CHT" msgstr "" #: guiinit.cpp:720 guiinit.cpp:975 msgid "Number cannot be empty" msgstr "" #: guiinit.cpp:770 msgid "Search produced no results" msgstr "" #: guiinit.cpp:933 msgid "8-bit " msgstr "" #: guiinit.cpp:937 msgid "16-bit " msgstr "" #: guiinit.cpp:941 msgid "32-bit " msgstr "" #: guiinit.cpp:947 msgid "signed decimal" msgstr "" #: guiinit.cpp:951 msgid "unsigned decimal" msgstr "" #: guiinit.cpp:955 msgid "unsigned hexadecimal" msgstr "" #: guiinit.cpp:1356 #, c-format msgid "%d frames = %.2f ms" msgstr "" #: guiinit.cpp:1368 msgid "Default device" msgstr "" #: guiinit.cpp:1708 msgid "This will clear all user-defined accelerators. Are you sure?" msgstr "" #: guiinit.cpp:1708 msgid "Confirm" msgstr "" #: guiinit.cpp:2299 msgid "Main icon not found" msgstr "" #: guiinit.cpp:2317 msgid "Main display panel not found" msgstr "" #: guiinit.cpp:2483 #, c-format msgid "Duplicate menu accelerator: %s for %s and %s; keeping first" msgstr "" #: guiinit.cpp:2497 #, c-format msgid "Menu accelerator %s for %s overrides default for %s; keeping menu" msgstr "" #: guiinit.cpp:2636 #, c-format msgid "Invalid menu item %s; removing" msgstr "" #: guiinit.cpp:2738 msgid "Code" msgstr "" #: guiinit.cpp:2747 msgid "Description" msgstr "" #: guiinit.cpp:2821 xrc/CheatAdd.xrc:31 msgid "Address" msgstr "" #: guiinit.cpp:2822 msgid "Old Value" msgstr "" #: guiinit.cpp:2823 msgid "New Value" msgstr "" #: guiinit.cpp:3171 msgid "Menu commands" msgstr "" #: guiinit.cpp:3194 msgid "Other commands" msgstr "" #: guiinit.cpp:3288 msgid "JoyBus host invalid; disabling" msgstr "" #: viewers.cpp:561 msgid "Text files (*.txt;*.log)|*.txt;*.log|" msgstr "" #: viewers.cpp:563 viewers.cpp:773 gfxviewers.cpp:1603 gfxviewers.cpp:1746 #: cmdevents.cpp:1139 cmdevents.cpp:1217 cmdevents.cpp:1287 cmdevents.cpp:1358 #: viewsupt.cpp:1183 msgid "Select output file" msgstr "" #: viewers.cpp:699 viewers.cpp:771 msgid "Memory dumps (*.dmp;*.bin)|*.dmp;*.bin|" msgstr "" #: viewers.cpp:701 msgid "Select memory dump file" msgstr "" #: viewers.cpp:815 msgid "0x00000000 - BIOS" msgstr "" #: viewers.cpp:816 msgid "0x02000000 - WRAM" msgstr "" #: viewers.cpp:817 msgid "0x03000000 - IRAM" msgstr "" #: viewers.cpp:818 msgid "0x04000000 - I / O" msgstr "" #: viewers.cpp:819 msgid "0x05000000 - PALETTE" msgstr "" #: viewers.cpp:820 msgid "0x06000000 - VRAM" msgstr "" #: viewers.cpp:821 msgid "0x07000000 - OAM" msgstr "" #: viewers.cpp:822 msgid "0x08000000 - ROM" msgstr "" #: viewers.cpp:925 msgid "0x0000 - ROM" msgstr "" #: viewers.cpp:926 msgid "0x4000 - ROM" msgstr "" #: viewers.cpp:927 msgid "0x8000 - VRAM" msgstr "" #: viewers.cpp:928 msgid "0xA000 - SRAM" msgstr "" #: viewers.cpp:929 msgid "0xC000 - RAM" msgstr "" #: viewers.cpp:930 msgid "0xD000 - WRAM" msgstr "" #: viewers.cpp:931 msgid "0xFF00 - I / O" msgstr "" #: viewers.cpp:932 msgid "0xFF80 - RAM" msgstr "" #: gfxviewers.cpp:1143 msgid "Select output file and type" msgstr "" #: gfxviewers.cpp:1144 msgid "" "Windows Palette (*.pal)|*.pal|PaintShop Palette (*.pal)|*.pal|Adobe Color " "Table (*.act)|*.act" msgstr "" #: gfxviewers.cpp:1604 gfxviewers.cpp:1747 cmdevents.cpp:1140 viewsupt.cpp:1184 msgid "PNG images|*.png|BMP images|*.bmp" msgstr "" #: cmdevents.cpp:132 msgid "" "Game Boy Advance Files (*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|*.agb;" "*.gba;*.bin;*.elf;*.mb;*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;*.agb.z;*." "gba.z;*.bin.z;*.elf.z;*.mb.z;*.zip;*.7z;*.rar|Game Boy Files (*.dmg;*.gb;*." "gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb." "gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;" "*.7z;*.rar|" msgstr "" #: cmdevents.cpp:143 msgid "Open ROM file" msgstr "" #: cmdevents.cpp:164 msgid "" "Game Boy Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*.gb;*." "gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*.gb.z;*." "gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" msgstr "" #: cmdevents.cpp:170 msgid "Open GB ROM file" msgstr "" #: cmdevents.cpp:191 msgid "" "Game Boy Color Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|*.dmg;*." "gb;*.gbc;*.cgb;*.sgb;*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;*.dmg.z;*." "gb.z;*.gbc.z;*.cgb.z;*.sgb.z;*.zip;*.7z;*.rar|" msgstr "" #: cmdevents.cpp:197 msgid "Open GBC ROM file" msgstr "" #: cmdevents.cpp:564 cmdevents.cpp:680 cmdevents.cpp:719 cmdevents.cpp:792 msgid "Unknown" msgstr "" #: cmdevents.cpp:572 msgid "ROM" msgstr "" #: cmdevents.cpp:576 msgid "ROM + MBC1" msgstr "" #: cmdevents.cpp:580 msgid "ROM + MBC1 + RAM" msgstr "" #: cmdevents.cpp:584 msgid "ROM + MBC1 + RAM + BATT" msgstr "" #: cmdevents.cpp:588 msgid "ROM + MBC2" msgstr "" #: cmdevents.cpp:592 msgid "ROM + MBC2 + BATT" msgstr "" #: cmdevents.cpp:596 msgid "ROM + MMM01" msgstr "" #: cmdevents.cpp:600 msgid "ROM + MMM01 + RAM" msgstr "" #: cmdevents.cpp:604 msgid "ROM + MMM01 + RAM + BATT" msgstr "" #: cmdevents.cpp:608 msgid "ROM + MBC3 + TIMER + BATT" msgstr "" #: cmdevents.cpp:612 msgid "ROM + MBC3 + TIMER + RAM + BATT" msgstr "" #: cmdevents.cpp:616 msgid "ROM + MBC3" msgstr "" #: cmdevents.cpp:620 msgid "ROM + MBC3 + RAM" msgstr "" #: cmdevents.cpp:624 msgid "ROM + MBC3 + RAM + BATT" msgstr "" #: cmdevents.cpp:628 msgid "ROM + MBC5" msgstr "" #: cmdevents.cpp:632 msgid "ROM + MBC5 + RAM" msgstr "" #: cmdevents.cpp:636 msgid "ROM + MBC5 + RAM + BATT" msgstr "" #: cmdevents.cpp:640 msgid "ROM + MBC5 + RUMBLE" msgstr "" #: cmdevents.cpp:644 msgid "ROM + MBC5 + RUMBLE + RAM" msgstr "" #: cmdevents.cpp:648 msgid "ROM + MBC5 + RUMBLE + RAM + BATT" msgstr "" #: cmdevents.cpp:652 msgid "ROM + MBC7 + BATT" msgstr "" #: cmdevents.cpp:660 msgid "Game Shark 3.0" msgstr "" #: cmdevents.cpp:664 msgid "ROM + POCKET CAMERA" msgstr "" #: cmdevents.cpp:668 msgid "ROM + BANDAI TAMA5" msgstr "" #: cmdevents.cpp:672 msgid "ROM + HuC-3" msgstr "" #: cmdevents.cpp:676 msgid "ROM + HuC-1" msgstr "" #: cmdevents.cpp:726 dialogs/display-config.cpp:341 xrc/DisplayConfig.xrc:85 #: xrc/DisplayConfig.xrc:135 xrc/DisplayConfig.xrc:221 #: xrc/GameBoyAdvanceConfig.xrc:32 xrc/GameBoyAdvanceConfig.xrc:204 #: xrc/SoundConfig.xrc:219 xrc/SoundConfig.xrc:309 msgid "None" msgstr "" #: cmdevents.cpp:828 cmdevents.cpp:850 msgid "Select Dot Code file" msgstr "" #: cmdevents.cpp:830 cmdevents.cpp:852 msgid "e-Reader Dot Code (*.bin;*.raw)|*.bin;*.raw" msgstr "" #: cmdevents.cpp:871 cmdevents.cpp:1066 msgid "Select battery file" msgstr "" #: cmdevents.cpp:872 cmdevents.cpp:1067 msgid "Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat" msgstr "" #: cmdevents.cpp:880 msgid "" "Importing a battery file will erase any saved games (permanently after the " "next write). Do you want to continue?" msgstr "" #: cmdevents.cpp:881 cmdevents.cpp:909 cmdevents.cpp:1029 msgid "Confirm import" msgstr "" #: cmdevents.cpp:887 panel.cpp:462 #, c-format msgid "Loaded battery %s" msgstr "" #: cmdevents.cpp:889 #, c-format msgid "Error loading battery %s" msgstr "" #: cmdevents.cpp:898 msgid "Select code file" msgstr "" #: cmdevents.cpp:899 msgid "Game Shark Code File (*.spc;*.xpc)|*.spc;*.xpc" msgstr "" #: cmdevents.cpp:899 msgid "Game Shark Code File (*.gcf)|*.gcf" msgstr "" #: cmdevents.cpp:908 msgid "" "Importing a code file will replace any loaded cheats. Do you want to " "continue?" msgstr "" #: cmdevents.cpp:925 #, c-format msgid "Cannot open file %s" msgstr "" #: cmdevents.cpp:935 #, c-format msgid "Unsupported code file %s" msgstr "" #: cmdevents.cpp:1005 #, c-format msgid "Loaded code file %s" msgstr "" #: cmdevents.cpp:1007 #, c-format msgid "Error loading code file %s" msgstr "" #: cmdevents.cpp:1018 cmdevents.cpp:1094 msgid "Select snapshot file" msgstr "" #: cmdevents.cpp:1019 msgid "" "Game Shark & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|Game Shark SP Snapshots " "(*.gsv)|*.gsv" msgstr "" #: cmdevents.cpp:1019 msgid "Game Boy Snapshot (*.gbs)|*.gbs" msgstr "" #: cmdevents.cpp:1028 msgid "" "Importing a snapshot file will erase any saved games (permanently after the " "next write). Do you want to continue?" msgstr "" #: cmdevents.cpp:1053 #, c-format msgid "Loaded snapshot file %s" msgstr "" #: cmdevents.cpp:1055 #, c-format msgid "Error loading snapshot file %s" msgstr "" #: cmdevents.cpp:1078 #, c-format msgid "Wrote battery %s" msgstr "" #: cmdevents.cpp:1080 panel.cpp:774 #, c-format msgid "Error writing battery %s" msgstr "" #: cmdevents.cpp:1088 msgid "EEPROM saves cannot be exported" msgstr "" #: cmdevents.cpp:1095 msgid "Game Shark Snapshot (*.sps)|*.sps" msgstr "" #: cmdevents.cpp:1109 msgid "Exported from Visual Boy Advance-M" msgstr "" #: cmdevents.cpp:1121 #, c-format msgid "Saved snapshot file %s" msgstr "" #: cmdevents.cpp:1123 #, c-format msgid "Error saving snapshot file %s" msgstr "" #: cmdevents.cpp:1164 sys.cpp:574 #, c-format msgid "Wrote snapshot %s" msgstr "" #: cmdevents.cpp:1185 cmdevents.cpp:1255 cmdevents.cpp:1326 cmdevents.cpp:1392 msgid " files (" msgstr "" #: cmdevents.cpp:1425 msgid "Select file" msgstr "" #: cmdevents.cpp:1729 cmdevents.cpp:1822 msgid "Select state file" msgstr "" #: cmdevents.cpp:1730 cmdevents.cpp:1823 msgid "Visual Boy Advance saved game files|*.sgm" msgstr "" #: cmdevents.cpp:1853 cmdevents.cpp:1863 cmdevents.cpp:1874 #, c-format msgid "Current state slot #%d" msgstr "" #: cmdevents.cpp:1939 msgid "Cannot use Colorizer Hack when Game Boy BIOS File is enabled." msgstr "" #: cmdevents.cpp:2150 msgid "Sound enabled" msgstr "" #: cmdevents.cpp:2150 msgid "Sound disabled" msgstr "" #: cmdevents.cpp:2163 cmdevents.cpp:2177 #, c-format msgid "Volume: %d %%" msgstr "" #: cmdevents.cpp:2246 msgid "Set to 0 for pseudo tty" msgstr "" #: cmdevents.cpp:2248 msgid "Port to wait for connection:" msgstr "" #: cmdevents.cpp:2249 msgid "GDB Connection" msgstr "" #: cmdevents.cpp:2301 #, c-format msgid "Waiting for connection at %s" msgstr "" #: cmdevents.cpp:2308 #, c-format msgid "Waiting for connection on port %d" msgstr "" #: cmdevents.cpp:2311 msgid "Waiting for GDB..." msgstr "" #: cmdevents.cpp:2684 panel.cpp:262 panel.cpp:374 msgid "Could not initialize the sound driver!" msgstr "" #: cmdevents.cpp:2747 msgid "" "YOUR CONFIGURATION WILL BE DELETED!\n" "\n" "Are you sure?" msgstr "" #: cmdevents.cpp:2748 msgid "FACTORY RESET" msgstr "" #: cmdevents.cpp:2783 msgid "Nintendo Game Boy / Color / Advance emulator." msgstr "" #: cmdevents.cpp:2784 msgid "" "Copyright (C) 1999-2003 Forgotten\n" "Copyright (C) 2004-2006 VBA development team\n" "Copyright (C) 2007-2020 VBA-M development team" msgstr "" #: cmdevents.cpp:2786 msgid "" "This program is free software: you can redistribute it and / or modify\n" "it under the terms of the GNU General Public License as published by\n" "the Free Software Foundation, either version 2 of the License, or\n" "(at your option) any later version.\n" "\n" "This program is distributed in the hope that it will be useful,\n" "but WITHOUT ANY WARRANTY; without even the implied warranty of\n" "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n" "GNU General Public License for more details.\n" "\n" "You should have received a copy of the GNU General Public License\n" "along with this program. If not, see http://www.gnu.org/licenses ." msgstr "" #: cmdevents.cpp:2971 msgid "Cannot use Game Boy BIOS when Colorizer Hack is enabled." msgstr "" #: cmdevents.cpp:3025 msgid "LAN link is already active. Disable link mode to disconnect." msgstr "" #: cmdevents.cpp:3031 msgid "Network is not supported in local mode." msgstr "" #: extra-translations.cpp:12 msgid "&Apply" msgstr "" #: extra-translations.cpp:13 msgid "Artists" msgstr "" #: extra-translations.cpp:14 msgid "Cancel" msgstr "" #: extra-translations.cpp:15 msgid "Close" msgstr "" #: extra-translations.cpp:16 msgid "Developers" msgstr "" #: extra-translations.cpp:17 msgid "License" msgstr "" #: extra-translations.cpp:18 msgid "OK" msgstr "" #: opts.cpp:380 msgid "" "The INI file was written for a more recent version of VBA-M. Some INI option " "values may have been reset." msgstr "" #: opts.cpp:547 opts.cpp:568 opts.cpp:804 #, c-format msgid "Invalid key binding %s for %s" msgstr "" #: opts.cpp:727 opts.cpp:736 opts.cpp:745 opts.cpp:754 config/option.cpp:492 #, c-format msgid "Invalid value %s for option %s" msgstr "" #: opts.cpp:826 #, c-format msgid "Unknown option %s with value %s" msgstr "" #: sys.cpp:200 sys.cpp:261 msgid "No game in progress to record" msgstr "" #: sys.cpp:218 #, c-format msgid "Cannot open output file %s" msgstr "" #: sys.cpp:225 sys.cpp:245 sys.cpp:395 msgid "Error writing game recording" msgstr "" #: sys.cpp:266 msgid "Cannot play game recording while recording" msgstr "" #: sys.cpp:281 #, c-format msgid "Cannot open recording file %s" msgstr "" #: sys.cpp:290 sys.cpp:300 msgid "Error reading game recording" msgstr "" #: sys.cpp:410 sys.cpp:429 msgid "Playback ended" msgstr "" #: sys.cpp:453 #, c-format msgid "%d %% (%d, %d fps)" msgstr "" #: sys.cpp:461 #, c-format msgid "%d %%" msgstr "" #: sys.cpp:895 xrc/GBPrinter.xrc:65 msgid "&Discard" msgstr "" #: sys.cpp:929 msgid "Image files (*.bmp;*.jpg;*.png)|*.bmp;*.jpg;*.png|" msgstr "" #: sys.cpp:938 msgid "Save printer image to" msgstr "" #: sys.cpp:952 sys.cpp:1136 #, c-format msgid "Wrote printer output to %s" msgstr "" #: sys.cpp:957 sys.cpp:1028 msgid "&Close" msgstr "" #: sys.cpp:1023 msgid "Printed" msgstr "" #: sys.cpp:1326 #, c-format msgid "Error opening pseudo tty: %s" msgstr "" #: sys.cpp:1425 #, c-format msgid "Error setting up server socket (%d)" msgstr "" #: panel.cpp:185 #, c-format msgid "%s is not a valid ROM file" msgstr "" #: panel.cpp:186 panel.cpp:247 panel.cpp:312 msgid "Problem loading file" msgstr "" #: panel.cpp:246 #, c-format msgid "Unable to load Game Boy ROM %s" msgstr "" #: panel.cpp:274 msgid "" "Cannot use Game Boy BIOS file when Colorizer Hack is enabled, disabling Game " "Boy BIOS file." msgstr "" #: panel.cpp:288 panel.cpp:388 #, c-format msgid "Could not load BIOS %s" msgstr "" #: panel.cpp:311 #, c-format msgid "Unable to load Game Boy Advance ROM %s" msgstr "" #: panel.cpp:556 msgid " player " msgstr "" #: panel.cpp:722 #, c-format msgid "Loaded state %s" msgstr "" #: panel.cpp:722 #, c-format msgid "Error loading state %s" msgstr "" #: panel.cpp:746 #, c-format msgid "Saved state %s" msgstr "" #: panel.cpp:746 #, c-format msgid "Error saving state %s" msgstr "" #: panel.cpp:950 #, c-format msgid "Fullscreen mode %d x %d - %d @ %d not supported; looking for another" msgstr "" #: panel.cpp:988 #, c-format msgid "Fullscreen mode %d x %d - %d @ %d not supported" msgstr "" #: panel.cpp:993 #, c-format msgid "Valid mode: %d x %d - %d @ %d" msgstr "" #: panel.cpp:1001 #, c-format msgid "Chose mode %d x %d - %d @ %d" msgstr "" #: panel.cpp:1005 #, c-format msgid "Failed to change mode to %d x %d - %d @ %d" msgstr "" #: panel.cpp:1096 msgid "Not a valid Game Boy Advance cartridge" msgstr "" #: panel.cpp:1259 msgid "No memory for rewinding" msgstr "" #: panel.cpp:1269 msgid "Error writing rewind state" msgstr "" #: panel.cpp:2287 msgid "Enabling EGL VSync." msgstr "" #: panel.cpp:2289 msgid "Disabling EGL VSync." msgstr "" #: panel.cpp:2296 msgid "Enabling GLX VSync." msgstr "" #: panel.cpp:2298 msgid "Disabling GLX VSync." msgstr "" #: panel.cpp:2316 msgid "Failed to set glXSwapIntervalEXT" msgstr "" #: panel.cpp:2325 msgid "Failed to set glXSwapIntervalSGI" msgstr "" #: panel.cpp:2334 msgid "Failed to set glXSwapIntervalMESA" msgstr "" #: panel.cpp:2341 msgid "No support for wglGetExtensionsStringEXT" msgstr "" #: panel.cpp:2344 msgid "No support for WGL_EXT_swap_control" msgstr "" #: panel.cpp:2353 msgid "Failed to set wglSwapIntervalEXT" msgstr "" #: panel.cpp:2359 msgid "No VSYNC available on this platform" msgstr "" #: panel.cpp:2459 msgid "memory allocation error" msgstr "" #: panel.cpp:2462 msgid "error initializing codec" msgstr "" #: panel.cpp:2465 msgid "error writing to output file" msgstr "" #: panel.cpp:2468 msgid "can't guess output format from file name" msgstr "" #: panel.cpp:2473 msgid "programming error; aborting!" msgstr "" #: panel.cpp:2485 panel.cpp:2514 #, c-format msgid "Unable to begin recording to %s (%s)" msgstr "" #: panel.cpp:2542 #, c-format msgid "Error in audio / video recording (%s); aborting" msgstr "" #: panel.cpp:2548 #, c-format msgid "Error in audio recording (%s); aborting" msgstr "" #: panel.cpp:2558 #, c-format msgid "Error in video recording (%s); aborting" msgstr "" #: viewsupt.cpp:778 msgid "R:" msgstr "" #: viewsupt.cpp:787 msgid "G:" msgstr "" #: viewsupt.cpp:796 msgid "B:" msgstr "" #: config/internal/option-internal.cpp:384 msgid "Use bilinear filter with 3d renderer" msgstr "" #: config/internal/option-internal.cpp:385 msgid "Full-screen filter to apply" msgstr "" #: config/internal/option-internal.cpp:386 msgid "Filter plugin library" msgstr "" #: config/internal/option-internal.cpp:387 msgid "Interframe blending function" msgstr "" #: config/internal/option-internal.cpp:388 msgid "Keep window on top" msgstr "" #: config/internal/option-internal.cpp:390 msgid "Maximum number of threads to run filters in" msgstr "" #: config/internal/option-internal.cpp:392 msgid "Render method; if unsupported, simple method will be used" msgstr "" #: config/internal/option-internal.cpp:393 msgid "Default scale factor" msgstr "" #: config/internal/option-internal.cpp:395 msgid "Retain aspect ratio when resizing" msgstr "" #: config/internal/option-internal.cpp:399 msgid "BIOS file to use for Game Boy, if enabled" msgstr "" #: config/internal/option-internal.cpp:401 msgid "Game Boy color enhancement, if enabled" msgstr "" #: config/internal/option-internal.cpp:403 msgid "Enable DX Colorization Hacks" msgstr "" #: config/internal/option-internal.cpp:405 #: config/internal/option-internal.cpp:431 msgid "Apply LCD filter, if enabled" msgstr "" #: config/internal/option-internal.cpp:407 msgid "BIOS file to use for Game Boy Color, if enabled" msgstr "" #: config/internal/option-internal.cpp:409 msgid "" "The default palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: config/internal/option-internal.cpp:412 msgid "" "The first user palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: config/internal/option-internal.cpp:415 msgid "" "The second user palette, as 8 comma-separated 4-digit hex integers (rgb555)." msgstr "" #: config/internal/option-internal.cpp:418 msgid "Automatically gather a full page before printing" msgstr "" #: config/internal/option-internal.cpp:420 msgid "Automatically save printouts as screen captures with -print suffix" msgstr "" #: config/internal/option-internal.cpp:422 #: config/internal/option-internal.cpp:452 msgid "Directory to look for ROM files" msgstr "" #: config/internal/option-internal.cpp:424 msgid "Directory to look for Game Boy Color ROM files" msgstr "" #: config/internal/option-internal.cpp:427 msgid "BIOS file to use, if enabled" msgstr "" #: config/internal/option-internal.cpp:437 msgid "Enable link at boot" msgstr "" #: config/internal/option-internal.cpp:442 msgid "Enable faster network protocol by default" msgstr "" #: config/internal/option-internal.cpp:444 msgid "Default network link client host" msgstr "" #: config/internal/option-internal.cpp:445 msgid "Default network link server IP to bind" msgstr "" #: config/internal/option-internal.cpp:446 msgid "Default network link port (client)" msgstr "" #: config/internal/option-internal.cpp:447 msgid "Default network link port (server)" msgstr "" #: config/internal/option-internal.cpp:448 msgid "Default network protocol" msgstr "" #: config/internal/option-internal.cpp:449 msgid "Link timeout (ms)" msgstr "" #: config/internal/option-internal.cpp:450 msgid "Link cable type" msgstr "" #: config/internal/option-internal.cpp:456 msgid "Automatically load last saved state" msgstr "" #: config/internal/option-internal.cpp:458 msgid "" "Directory to store game save files (relative paths are relative to ROM; " "blank is config dir)" msgstr "" #: config/internal/option-internal.cpp:460 msgid "Freeze recent load list" msgstr "" #: config/internal/option-internal.cpp:462 msgid "" "Directory to store A / V and game recordings (relative paths are relative to " "ROM)" msgstr "" #: config/internal/option-internal.cpp:465 msgid "Number of seconds between rewind snapshots (0 to disable)" msgstr "" #: config/internal/option-internal.cpp:467 msgid "Directory to store screenshots (relative paths are relative to ROM)" msgstr "" #: config/internal/option-internal.cpp:470 msgid "" "Directory to store saved state files (relative paths are relative to " "BatteryDir)" msgstr "" #: config/internal/option-internal.cpp:472 msgid "Enable status bar" msgstr "" #: config/internal/option-internal.cpp:473 msgid "INI file version (DO NOT MODIFY)" msgstr "" #: config/internal/option-internal.cpp:477 msgid "" "The parameter Joypad//