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No commits in common. "master" and "v2.0.0" have entirely different histories.

929 changed files with 167360 additions and 224497 deletions

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version: '{build}'
image:
- Visual Studio 2017
build:
verbosity: detailed
configuration:
- Debug
- Release
platform:
- x64
- x86
environment:
matrix:
- STATIC: " "
- STATIC: "-static"
matrix:
fast_finish: true
install:
- set NINJA_URL="https://github.com/ninja-build/ninja/releases/download/v1.9.0/ninja-win.zip"
- appveyor DownloadFile %NINJA_URL% -FileName ninja.zip
- 7z x ninja.zip -oc:\projects\ninja > nul
- set PATH=c:\projects\ninja;%PATH%
- ninja --version
before_build:
- call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" %PLATFORM%
build_script:
- mkdir build
- cd build
- cmake .. -DVCPKG_TARGET_TRIPLET=%PLATFORM%-windows%STATIC% -DCMAKE_BUILD_TYPE=%CONFIGURATION% -DENABLE_SDL=TRUE -G Ninja
- ninja
# only debug builds are console mode apps, in them test --help
test_script:
- if not %CONFIGURATION%==Release .\visualboyadvance-m.exe --help
- ctest -V
cache:
- c:\vcpkg\installed

90
.clang-format Normal file
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---
Language: Cpp
# BasedOnStyle: WebKit
AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign
AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false
AlignEscapedNewlinesLeft: false
AlignOperands: false
AlignTrailingComments: false
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: false
BinPackArguments: true
BinPackParameters: true
BraceWrapping:
AfterClass: false
AfterControlStatement: false
AfterEnum: false
AfterFunction: true
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: false
AfterUnion: false
BeforeCatch: false
BeforeElse: false
IndentBraces: false
BreakBeforeBinaryOperators: All
BreakBeforeBraces: WebKit
BreakBeforeTernaryOperators: true
BreakConstructorInitializersBeforeComma: true
ColumnLimit: 0
CommentPragmas: '^ IWYU pragma:'
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: false
DerivePointerAlignment: false
DisableFormat: false
ExperimentalAutoDetectBinPacking: false
ForEachMacros: [ foreach, Q_FOREACH, BOOST_FOREACH ]
IncludeCategories:
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
Priority: 2
- Regex: '^(<|"(gtest|isl|json)/)'
Priority: 3
- Regex: '.*'
Priority: 1
IndentCaseLabels: false
IndentWidth: 4
IndentWrappedFunctionNames: false
KeepEmptyLinesAtTheStartOfBlocks: true
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 1
NamespaceIndentation: Inner
ObjCBlockIndentWidth: 4
ObjCSpaceAfterProperty: true
ObjCSpaceBeforeProtocolList: true
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakString: 1000
PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 60
PointerAlignment: Left
ReflowComments: true
SortIncludes: true
SpaceAfterCStyleCast: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: false
SpacesInContainerLiterals: true
SpacesInCStyleCastParentheses: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Cpp11
TabWidth: 8
UseTab: Never
...

1
.github/FUNDING.yml vendored
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github: rkitover

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name: Bug Report
description: If you experience a bug in the Emulator, please open an issue here and fill out the template.
title: "[Bug]: "
labels: ["bug", "triage"]
assignees:
-
body:
- type: markdown
attributes:
value: "## BEFORE REPORTING AN ISSUE"
- type: markdown
attributes:
value: |
Please try the nightly build from: https://nightly.visualboyadvance-m.org and factory resetting the emulator from the Help menu.
On Linux build master from source or use the edge snap.
And last but not least, search for existing reports via the filters bar on the issues page.
- type: markdown
attributes:
value: "## If your joystick or gamepad isn't working in Linux"
- type: markdown
attributes:
value: |
Please try to troubleshoot using the information on this page:h ttps://wiki.archlinux.org/index.php/Gamepad **BEFORE** filing an issue.
We use SDL for joystick support, any problems will generally be an issue with SDL and **NOT** the emulator.
If relevant, the joystick you are using and the drivers you are using for it:
- type: textarea
id: what-should-happen
attributes:
label: Expected behavior?
description: How was the emulator supposed to behave
placeholder: Tell us what you expect to see!; use screenshots if necessary.
value:
validations:
required: true
- type: textarea
id: what-happened
attributes:
label: Actual behavior?
description: Describe the issue you encountered.
placeholder: Tell us what you see!; use screenshots if necessary.
value:
validations:
required: true
- type: textarea
id: repro
attributes:
label: Steps to reproduce the problem
description: "How do you trigger this bug? Please walk us through it step by step."
value: |
1.
2.
3.
4.
5.
...
validations:
required: true
- type: textarea
id: error-messages
attributes:
label: Error messages?
description: Was there an error message?
placeholder: List any exception messages here!; use screenshots if necessary.
value: |
If this is a crash bug, and you have the time and inclination, please provide a symbolic backtrace.
Instructions for doing so are [here](https://github.com/visualboyadvance-m/visualboyadvance-m/blob/master/README.md#reporting-crash-bugs).
validations:
required: false
- type: textarea
id: Rom_Details
attributes:
label: What game were you playing
description: "What is the specific rom that you encountered an issue with"
value: |
<Some of this information can be provided with a screenshot of Rom Information, SAVE TYPE for GBA titles can be obtained from Options > Game Boy Advance > Config>
Title:
GB, GBC or GBA:
ROM CODE:
BIOS Used?: (Share crc hash)
SAVE TYPE: (Attach Battery or Savestate here)
Clean, Intro'd or Hacked?:(Attach Patch here)
validations:
required: false
- type: textarea
id: Settings
attributes:
label: What settings are you using?
description: "Please list them"
value: |
Video driver (simple, opengl):
Sound driver (directsound, xaudio, openal, SDL):
Scale Filter Used?:
validations:
required: true
- type: textarea
id: SysInfo
attributes:
label: Specifications and Build details
description: "List your system information, you can obtain this from MSINFO32 and the emulators Titlebar."
value: |
VBA-M: (include commit version number and whether you are using the 32-bit or 64-bit version)
OS: (include version and OS build number using WinVer if on Windows):
If using Linux, specify if using xorg or Wayland:
CPU:
GPU:
RAM:
validations:
required: true
- type: checkboxes
id: Copyright_Compliance
attributes:
label: Copyright Compliance
description: Please do not attach any files that infringe on the copyright of Nintendo or its partners.
options:
- label: There are no infringing files attached to this bug report.
required: true

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blank_issues_enabled: false
contact_links:
- name: VBA-M Forum
url: https://board.visualboyadvance-m.org/
about: For general questions and support please join our forum or our
- name: VBA-M IRC Channel
url: https://web.libera.chat/#vba-m
about: For realtime discussion and support

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name: Feature request
description: >-
If you would like a new feature in Visual Boy Advance - M, please
open an issue here and fill out the template.
title: '[Feature request]: '
labels:
- enhancement
assignees:
- null
body:
- type: markdown
attributes:
value: "## BEFORE CREATING A FEATURE REQUEST"
- type: markdown
attributes:
value: |
Please try a nightly build from: https://nightly.visualboyadvance-m.org to see if your idea has already been implemented.
On Linux build master from source or use the edge snap.
And last but not least, search for existing requests via the filters bar on the issues page.
- type: textarea
id: feature-request
attributes:
label: Request box
description: What feature would you like to see added?
placeholder: Tell us what you would like to see added to Visual Boy Advance - M!
value: null
validations:
required: true
- type: textarea
id: reason-why
attributes:
label: Reason box
description: Provide reasoning for the new feature
placeholder: Tell us why you'd like to see this feature added
value: null
validations:
required: true
- type: textarea
id: Examples
attributes:
label: Examples
description: Provide examples of this feature
placeholder: Provide examples or screenshots of this feature in other software
value: null
validations:
required: true

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name: Libretro Devkitpro
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
target_name: [ngc, wii, wiiu, switch]
build_type: [release, debug]
include:
- libretro_build: 'DEBUG=0'
build_type: release
- libretro_build: 'DEBUG=1'
build_type: debug
- devkit_container: 'devkitpro/devkitppc:latest'
target_name: ngc
- devkit_container: 'devkitpro/devkitppc:latest'
target_name: wii
- devkit_container: 'devkitpro/devkitppc:latest'
target_name: wiiu
- devkit_container: 'devkitpro/devkita64:latest'
target_name: switch
runs-on: ubuntu-latest
container: ${{ matrix.devkit_container }}
steps:
- name: Checkout the code
uses: actions/checkout@v4
with:
submodules: recursive
# Libretro build
- name: Build libretro core
run: make -C src/libretro ${{ matrix.libretro_build }} platform=${{ matrix.target_name }}

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name: macOS Latest
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
build_type: [release, debug]
build_options: [default, link_off, translations_only, libretro]
include:
- cmake_build: '-DCMAKE_BUILD_TYPE=Release'
build_type: release
- cmake_build: '-DCMAKE_BUILD_TYPE=Debug'
build_type: debug
- cmake_options: '-DENABLE_LINK=OFF'
build_options: link_off
- cmake_options: '-DTRANSLATIONS_ONLY=ON'
build_options: translations_only
- libretro_build: 'DEBUG=0'
build_type: release
build_options: libretro
- libretro_build: 'DEBUG=1'
build_type: debug
build_options: libretro
exclude:
# Exclude debug/translations_only build
- build_type: debug
build_options: translations_only
runs-on: macos-latest
env:
NIXPKGS_ALLOW_UNSUPPORTED_SYSTEM: 1
steps:
- name: Checkout the code
uses: actions/checkout@v4
with:
submodules: recursive
- name: Install nix
uses: cachix/install-nix-action@v22
with:
nix_path: nixpkgs=channel:nixos-unstable
# Cmake build
- if: matrix.build_options != 'libretro'
name: Configure CMake
run: >-
nix-shell --command 'cmake -B build -G Ninja ${{ matrix.cmake_build }} -DENABLE_LTO=OFF ${{ matrix.cmake_options }}'
- if: matrix.build_options != 'libretro'
name: Build
run: >-
nix-shell --command 'ninja -C build'
# Libretro build
- if: matrix.build_options == 'libretro'
name: Build libretro core
run: >-
nix-shell --command 'make -C src/libretro ${{ matrix.libretro_build }}'
# Run tests
- if: matrix.build_options == 'default'
name: Run tests
run: >-
nix-shell --command 'cd build && ctest -j --output-on-failure'

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name: MSYS2
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
build_type: [release, debug]
build_options: [default, link_off, translations_only, libretro]
include:
- cmake_build: '-DCMAKE_BUILD_TYPE=Release'
build_type: release
- cmake_build: '-DCMAKE_BUILD_TYPE=Debug'
build_type: debug
- cmake_options: '-DENABLE_LINK=OFF'
build_options: link_off
- cmake_options: '-DTRANSLATIONS_ONLY=ON'
build_options: translations_only
- libretro_build: 'DEBUG=0'
build_type: release
build_options: libretro
- libretro_build: 'DEBUG=1'
build_type: debug
build_options: libretro
exclude:
# Exclude debug/translations_only build
- build_type: debug
build_options: translations_only
runs-on: windows-latest
env:
MSYSTEM: CLANG64
defaults:
run:
shell: msys2 {0}
steps:
- name: Checkout the code
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup msys2
uses: msys2/setup-msys2@v2
with:
msystem: CLANG64
update: true
- name: Install deps
run: >-
bash installdeps
# CMake build
- if: matrix.build_options != 'libretro'
name: Configure CMake
run: cmake -B build -G Ninja ${{ matrix.cmake_build }} -DENABLE_LTO=OFF ${{ matrix.cmake_options }}
- if: matrix.build_options != 'libretro'
name: Build
run: ninja -C build
- if: matrix.build_options != 'libretro'
name: Install
run: ninja -C build install
# Libretro build
- if: matrix.build_options == 'libretro'
name: Build libretro core
run: make -C src/libretro ${{ matrix.libretro_build }} CC=clang CXX=clang++

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name: Ubuntu Latest
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
build_compiler: [gcc, clang]
build_type: [release, debug]
build_options: [default, link_off, translations_only, libretro]
include:
- cmake_compiler: '-DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++'
build_compiler: gcc
- cmake_compiler: '-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++'
build_compiler: clang
- cmake_build: '-DCMAKE_BUILD_TYPE=Release'
build_type: release
- cmake_build: '-DCMAKE_BUILD_TYPE=Debug'
build_type: debug
- cmake_options: '-DENABLE_LINK=OFF'
build_options: link_off
- cmake_options: '-DTRANSLATIONS_ONLY=ON'
build_options: translations_only
- libretro_build: 'DEBUG=0'
build_type: release
build_options: libretro
- libretro_build: 'DEBUG=1'
build_type: debug
build_options: libretro
exclude:
# Exclude debug/translations_only build
- build_type: debug
build_options: translations_only
- build_type: release
build_options: translations_only
build_compiler: clang
runs-on: ubuntu-latest
steps:
- name: Checkout the code
uses: actions/checkout@v4
with:
submodules: recursive
- name: Install Dependencies
run: >-
bash installdeps; if [ "${{ matrix.build_compiler }}" = clang ]; then sudo apt -y install clang; fi
- name: Install xvfb
run: sudo apt -y install xvfb
# CMake build
- if: matrix.build_options != 'libretro'
name: Configure CMake
run: >-
cmake -B build -G Ninja ${{ matrix.cmake_compiler }} ${{ matrix.cmake_build }} ${{ matrix.cmake_options }}
- if: matrix.build_options != 'libretro'
name: Build
run: ninja -C build
- if: matrix.build_options != 'libretro'
name: Install
run: sudo ninja -C build install
# Libretro build
- if: matrix.build_options == 'libretro'
name: Build libretro core
run: make -C src/libretro ${{ matrix.libretro_build }}
# Run tests
- if: matrix.build_options == 'default'
name: Run tests
run: cd build && xvfb-run ctest -j --output-on-failure

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name: Visual Studio
on: [push, pull_request]
jobs:
build:
strategy:
matrix:
msvc_arch: ['x64', 'amd64_x86', 'amd64_arm64']
# TODO: Re-add "Visual Studio 17 2022" once it's working.
cmake_generator: ['Ninja']
build_type: [release, debug]
build_options: [default, link_off, translations_only]
include:
- cmake_build: '-DCMAKE_BUILD_TYPE=Release'
build_type: release
- cmake_build: '-DCMAKE_BUILD_TYPE=Debug'
build_type: debug
- cmake_options: '-DENABLE_LINK=OFF'
build_options: link_off
- cmake_options: '-DTRANSLATIONS_ONLY=ON'
build_options: translations_only
- cmake_vcpkg_triplet: 'x64-windows-static'
msvc_arch: x64
- cmake_vcpkg_triplet: 'x86-windows-static'
msvc_arch: amd64_x86
- cmake_vcpkg_triplet: 'arm64-windows-static'
msvc_arch: amd64_arm64
exclude:
# Exclude debug/translations_only build
- build_type: debug
build_options: translations_only
- build_type: release
build_options: translations_only
msvc_arch: amd64_x86
- build_type: release
build_options: translations_only
msvc_arch: amd64_arm64
runs-on: windows-latest
steps:
- name: Checkout the code
uses: actions/checkout@v4
with:
submodules: recursive
- name: Prepare Visual Studio environment
uses: ilammy/msvc-dev-cmd@v1.13.0
with:
arch: ${{ matrix.msvc_arch }}
- name: Configure
run: >-
cmake -B build -G ${{ matrix.cmake_generator }} -DVCPKG_TARGET_TRIPLET=${{ matrix.cmake_vcpkg_triplet }} ${{ matrix.cmake_build }} ${{ matrix.cmake_options }}
- name: Build
run: cmake --build build
# Run tests
- if: matrix.build_options == 'default' && matrix.msvc_arch != 'amd64_arm64'
name: Run tests
run: cd build && ctest -j --output-on-failure

25
.gitignore vendored
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@ -1,19 +1,8 @@
/*build*/*
.vs/*
.idea
*.o
*.so
*.dll
*.exe
.vscode/
src/wx/builtin-over.h
src/wx/builtin-xrc.h
src/wx/cmd-evtable.h
src/wx/cmdhandlers.h
src/wx/cmdtab.cpp
src/wx/wxvbam.xrs
build/
# clangd files
compile_commands.json
.cache/
# vim swap files
*.sw?
*.un~
# mac finder crap
*.DS_Store

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# DESCRIPTION: GitLab CI/CD for libRetro (NOT FOR GitLab-proper)
##############################################################################
################################# BOILERPLATE ################################
##############################################################################
# Core definitions
.core-defs:
variables:
GIT_SUBMODULE_STRATEGY: recursive
JNI_PATH: src/libretro
MAKEFILE_PATH: src/libretro
CORENAME: vbam
# Inclusion templates, required for the build to work
include:
################################## DESKTOPS ################################
# Windows 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-x64-mingw.yml'
# Windows 32-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-i686-mingw.yml'
# Linux 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-x64.yml'
# Linux 32-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-i686.yml'
# MacOS 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-x64.yml'
# MacOS ARM 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-arm64.yml'
################################## CELLULAR ################################
# Android
- project: 'libretro-infrastructure/ci-templates'
file: '/android-jni.yml'
# iOS
- project: 'libretro-infrastructure/ci-templates'
file: '/ios-arm64.yml'
# iOS (armv7)
- project: 'libretro-infrastructure/ci-templates'
file: '/ios9.yml'
################################## CONSOLES ################################
# PlayStation Vita
- project: 'libretro-infrastructure/ci-templates'
file: '/vita-static.yml'
# Nintendo GameCube
- project: 'libretro-infrastructure/ci-templates'
file: '/ngc-static.yml'
# Nintendo Wii
- project: 'libretro-infrastructure/ci-templates'
file: '/wii-static.yml'
# Nintendo WiiU
- project: 'libretro-infrastructure/ci-templates'
file: '/wiiu-static.yml'
# Nintendo Switch
- project: 'libretro-infrastructure/ci-templates'
file: '/libnx-static.yml'
# tvOS (AppleTV)
- project: 'libretro-infrastructure/ci-templates'
file: '/tvos-arm64.yml'
#################################### MISC ##################################
# Stages for building
stages:
- build-prepare
- build-shared
- build-static
##############################################################################
#################################### STAGES ##################################
##############################################################################
#
################################### DESKTOPS #################################
# Windows 64-bit
libretro-build-windows-x64:
extends:
- .libretro-windows-x64-mingw-make-default
- .core-defs
# Windows 32-bit
libretro-build-windows-i686:
extends:
- .libretro-windows-i686-mingw-make-default
- .core-defs
# Linux 64-bit
libretro-build-linux-x64:
extends:
- .libretro-linux-x64-make-default
- .core-defs
# Linux 32-bit
libretro-build-linux-i686:
extends:
- .libretro-linux-i686-make-default
- .core-defs
# MacOS 64-bit
libretro-build-osx-x64:
extends:
- .libretro-osx-x64-make-default
- .core-defs
# MacOS ARM 64-bit
libretro-build-osx-arm64:
extends:
- .libretro-osx-arm64-make-default
- .core-defs
################################### CELLULAR #################################
# Android ARMv7a
android-armeabi-v7a:
extends:
- .libretro-android-jni-armeabi-v7a
- .core-defs
# Android ARMv8a
android-arm64-v8a:
extends:
- .libretro-android-jni-arm64-v8a
- .core-defs
# Android 64-bit x86
android-x86_64:
extends:
- .libretro-android-jni-x86_64
- .core-defs
# Android 32-bit x86
android-x86:
extends:
- .libretro-android-jni-x86
- .core-defs
# iOS
libretro-build-ios-arm64:
extends:
- .libretro-ios-arm64-make-default
- .core-defs
# iOS (armv7) [iOS 9 and up]
libretro-build-ios9:
extends:
- .libretro-ios9-make-default
- .core-defs
# tvOS
libretro-build-tvos-arm64:
extends:
- .libretro-tvos-arm64-make-default
- .core-defs
################################### CONSOLES #################################
# PlayStation Vita
libretro-build-vita:
extends:
- .libretro-vita-static-retroarch-master
- .core-defs
# Nintendo GameCube
libretro-build-ngc:
extends:
- .libretro-ngc-static-retroarch-master
- .core-defs
# Nintendo Wii
libretro-build-wii:
extends:
- .libretro-wii-static-retroarch-master
- .core-defs
# Nintendo WiiU
libretro-build-wiiu:
extends:
- .libretro-wiiu-static-retroarch-master
- .core-defs
# Nintendo Switch
libretro-build-libnx-aarch64:
extends:
- .libretro-libnx-static-retroarch-master
- .core-defs

9
.gitmodules vendored
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@ -1,6 +1,3 @@
[submodule "win32-deps"]
path = win32-deps
url = https://github.com/visualboyadvance-m/win32-deps.git
[submodule "third_party/googletest"]
path = third_party/googletest
url = https://github.com/google/googletest.git
[submodule "dependencies"]
path = dependencies
url = https://github.com/visualboyadvance-m/dependencies.git

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---
cache: ccache
dist: xenial
language: cpp
services: xvfb
sudo: required
matrix:
fast_finish: true
include:
- env: BUILD_ENV=ubuntu-bionic XVFB_RUN=1
dist: bionic
# - env: BUILD_ENV=utf8 XVFB_RUN=1
# dist: bionic
# - env: BUILD_ENV=nostl XVFB_RUN=1
# dist: bionic
- env: BUILD_ENV=ubuntu-xenial XVFB_RUN=1
- env: BUILD_ENV=ubuntu-xenial-minimal INSTALLDEPS_ARGS="--no-openal --no-ffmpeg" XVFB_RUN=1
- env: BUILD_ENV=ubuntu-xenial XVFB_RUN=1 CC=clang CXX=clang++
- env: BUILD_ENV=mingw-w64
- env: BUILD_ENV=mingw-w32
- env: BUILD_ENV=libretro
- env: BUILD_ENV=libretro CC=clang CXX=clang++
- env: BUILD_ENV=mac
os: osx
osx_image: xcode12
install: export PATH="/usr/local/opt/ccache/libexec:$PATH"
before_install:
- |
case "$BUILD_ENV" in
mingw-w64 )
ARG=MinGW-w64-x86_64
CMAKE=/usr/lib/mxe/usr/bin/x86_64-w64-mingw32.static-cmake
PATH="$PATH:/usr/lib/mxe/usr/bin"
;;
mingw-w32 )
ARG=MinGW-w64-i686
CMAKE=/usr/lib/mxe/usr/bin/i686-w64-mingw32.static-cmake
PATH="$PATH:/usr/lib/mxe/usr/bin"
;;
* )
CMAKE=cmake
;;
esac
- |
if [ "$BUILD_ENV" != libretro ]; then
./installdeps $INSTALLDEPS_ARGS $ARG
DIR=build
else
DIR=src/libretro
fi
before_script:
- |
if [ -n "$ENABLE_SDL" ]; then
CMAKE_ARGS="$CMAKE_ARGS -DENABLE_SDL=ON"
fi
case "$BUILD_ENV" in
utf8|nostl)
sudo apt-get -y install stow libwxgtk3.0-gtk3-dev
(
cd /
sudo curl -LO 'http://cachemiss.com/files/wxWidgets-gtk3-'"$BUILD_ENV"'-3.0.5.tar.gz'
sudo tar zxvf wxWidgets-gtk3-"$BUILD_ENV"-3.0.5.tar.gz
cd /usr/local/stow
sudo stow wxWidgets-gtk3-"$BUILD_ENV"-3.0.5
)
export LD_LIBRARY_PATH=/usr/local/lib
CMAKE_ARGS="$CMAKE_ARGS -DwxWidgets_CONFIG_EXECUTABLE=/usr/local/bin/wx-config -DWXRC=/usr/local/bin/wxrc"
;;
esac
script:
- mkdir -p -- "$DIR"
- cd -- "$DIR"
- if [ "$BUILD_ENV" != libretro ]; then $CMAKE $CMAKE_ARGS ..; fi
- if [ "$BUILD_ENV" != libretro ]; then ninja; else make; fi
- if [ "$BUILD_ENV" != libretro ]; then DESTDIR=/tmp/VBAM ninja install; fi
- |
if [ "$BUILD_ENV" = mac ]; then
./$PRGNAM.app/Contents/MacOS/$PRGNAM --help
elif [ -n "$XVFB_RUN" ]; then
xvfb-run -a ./$PRGNAM --help
fi
ctest -V
env:
global:
- CMAKE_ARGS="-G Ninja"
- ENABLE_SDL=1
- MAKEFLAGS="-j2"
- PRGNAM=visualboyadvance-m
notifications:
webhooks:
urls:
- https://webhooks.gitter.im/e/b273e1f74f164855d115
on_success: change # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

View File

@ -1,10 +0,0 @@
[main]
host = https://www.transifex.com
[o:bgk:p:vba-m:r:wxvbam]
file_filter = po/wxvbam/<lang>.po
source_file = po/wxvbam/wxvbam.pot
type = PO
source_lang = en
minimum_perc = 0

View File

@ -1,915 +0,0 @@
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [2.1.11] - 2024-09-15
==========================
* 3eea90af - build: set BUILD_TESTING=OFF when not git checkout [rkitover]
* b3952d74 - build: fix ENABLE_LIRC=ON [rkitover]
* f264e7f8 - Fix Help -> Translations URL [rkitover]
* 61f427de - Write shortcuts in the proper section (#1335) [Steelskin]
* d619ee2b - build: fix installing GoogleTest [rkitover]
* 26207038 - Update WinSparkle to 0.8.1 and add ARM64 [rkitover]
## [2.1.10] - 2024-09-08
==========================
* 7f06428d - Disable dialog position save/restore on wxGTK (#1331) [Steelskin]
* e4ef4aa6 - Propagate key events (#1323) [Steelskin]
* e2cf6ecb - Add option to mute sound during speedup [rkitover]
* d516683a - build: fix for wx using GTK2 [rkitover]
* 834c7de8 - build: update macOS builder dists [rkitover]
* fc82e062 - build: do not build SDL bin on Windows or macOS [rkitover]
* d543784a - [UserInput] Filter key events globally [steelskin]
* 902c6c8e - [UserInput] Only process shortcut commands once [steelskin]
* b7765092 - [bindings] Set default shortcut for recent file 3 [steelskin]
* cc65ef28 - doc: add system requirements to README.md [danialhorton]
* 32627f6b - [Dialogs] Save and restore dialog positions [steelskin]
* 41952d06 - build: update macOS linker tool to 1.5 [rkitover]
* 0c39a5ba - build: override FindGettext to not update po files [rkitover]
* 1b77d659 - build: update macOS build to ffmpeg 7.0 [rkitover]
* 8d08223d - build: fix compatibility with older ffmpeg [rkitover]
* af6028a9 - build: fix build for nix on macOS [rkitover]
* b52edf52 - build: fix building on macOS with Homebrew [rkitover]
* 6766b9ca - build: fix ffmpeg 7.x compat [rkitover]
* 795f25bb - build: fix nix deps for OpenGL [rkitover]
* 647be137 - gba: set cpsr=spsr when switching to FIQ mode [40356555+Aikku93]
* 8abe3e79 - build: remove -lgcc from static link flags [rkitover]
* f4835674 - [Audio] Rework audio devices enumeration [steelskin]
* 775a571f - build: fix detecting Visual Studio default vcpkg [rkitover]
* 64abd3e8 - [Audio] Remove manual memory allocations [steelskin]
* 047ad277 - [Dialogs] Prevent viewers from causing a crash [steelskin]
* 045c98d8 - build: only use -Werror=lto-type-mismatch on gcc [rkitover]
* 3518dc6a - build: fix LTO on Linux [rkitover]
* cc9a03ce - Add toggle: SDL GameController mode for joysticks [rkitover]
* 8576733c - [Build] Remove lingering references to OpenAl [steelskin]
* 05561922 - build: fix MSYS2 check [rkitover]
* d9432ebb - build: fix build on MINGW{64,32}/UCRT64 on MSYS2 [rkitover]
* f57cad67 - build: fix static linking on MSYS2 CLANG64 [rkitover]
* 23e15734 - build: set wxWidgets_DIR with vcpkg [rkitover]
* 98b51910 - [Build] Remove ENABLE_NLS, fix TRANSLATIONS_ONLY [steelskin]
* a565cea8 - [Build] Remove the OpenGL check [steelskin]
* f96e42fe - build: cmake refactor and improvements [Steelskin]
* 07e49025 - Fix most remaining release warnings (#1243) [Steelskin]
* 18b97b43 - Fix various build warnings (#1242) [Steelskin]
* 13a16eb7 - Fix various warnings in filters and headers (#1241) [Steelskin]
* f46da1c5 - build: remove our version of FindSDL2.cmake [rkitover]
* 404e9a1a - build: add clang to ./installdeps for MSYS2 [rkitover]
* 613bd403 - Make menu more reasonably organized (#1230) [wwrustc]
* 215e3c5a - build: use find_program() to find powershell [rkitover]
* e5aa685f - build: don't use wx utils as UNIX cmds on Windows [rkitover]
* 9e4c8e17 - build: fix gentoo dependency namespaces [68k]
* 5f853b99 - Update metainfo.xml to new standards [jhonny.oliveira]
* e7d135db - Update links to new domain visualboyadvance-m.org [rkitover]
* 60fc096f - build: add libglu-devel for solus in installdeps [rkitover]
## [2.1.9] - 2024-02-03
=======================
* 84b0a3e3 - Remove SDL sound driver [rkitover]
* 2ad7dd1a - Fix wav audio recording [40356555+Aikku93]
* 23ef8ef0 - Dialog appearance improvements + link warning [zachbacon]
* a0452701 - build: don't fseeko64()/ftello64() on musl libc [rkitover]
* 9e9fe812 - visualboyadvance-m.metainfo.xml: add screenshots to the metainfo [zachbacon]
## [2.1.8] - 2023-12-13
========================
* beab0881 - Store the PC register at the appropriate offset [steelskin]
* bf2452aa - Resize GameArea after MainFrame initialization [steelskin]
* 71ca0fb2 - Properly hide the status bar at startup [steelskin]
* 7e1afcd3 - Fix reading joystick hat config values [rkitover]
* 32581966 - Link: Fix menu not refreshing correctly [74248064+nuive]
## [2.1.7] - 11.09.2023
=========================
* aca206a7 - Launch on xwayland under Wayland if no EGL [rkitover]
* 93a24bee - Disable mirroring for ROMs > 32MB [rkitover]
* 0f4ec575 - [Build] Fix the NO_LINK build [steelskin]
* 803ab352 - [GB] Save MBC7 EEPROM data to `gbRam` [steelskin]
* 24b6ac5a - [GBA] Implement missing Thumb instruction [steelskin]
* 14a4b6f8 - [dialogs] Move JoypadConfig to its own class. [steelskin]
## [2.1.6] - 09.07.2023
=========================
* 7561ca97 - Fix Discord streaming for OpenGL [danialhorton]
* e26f8073 - [bios] Fix lz77 and add BIOS_SndDriverVsyncOn [steelskin]
* d1f65000 - Refactor accelerator / global shortcuts handling [steelskin]
* fda429fc - [GBA] Do not draw BG tiles from outside of BG VRAM [steelskin]
* 5aa3ea92 - Properly initialize wxAcceleratorTable [steelskin]
* 0e29be87 - Support multiple RAM sizes for MBC7 [steelskin]
* 75b79d91 - Change MBC7 reported RAM size to 512 bytes [steelskin]
* 36e88faf - Fix dsound looping when moving/resizing window [rkitover]
* 019fcda9 - Sanitize and improve the GB header parsing (#1109) [Steelskin]
* 7005b928 - Sanitize allocations in the Game Boy emulator (#1105) [Steelskin]
* 3cef52b7 - Fix pause/next-frame [rkitover]
* d3f8cc17 - Option to suspend the X11 screensaver when running [2306079+multiSnow]
* df819598 - builder: update macOS build to 10.10, Wx 3.2.2.1 [rkitover]
* 1ab46f70 - Update SIOCNT when the link driver is disconnected [steelskin]
* 1d7e8ae4 - build: fix build with new OpenAL [rkitover]
* a9284b3d - workaround for Stuart Little 2 crashing when set to none [danialhorton]
* 166299cd - Implements Read/Writes for HUC3 [danialhorton]
* 640ce453 - Change SOUND_CLOCK_TICKS to 280896 cycles - ~1074 samples per frame [reallibretroretroarch]
* f1d3f631 - Fix automatic dynamic frame skipping [steelskin]
* d756f671 - translations: fix some source strings [stanley.udr.kid]
* 91873254 - Add INI file versioning [steelskin]
* 7d9cb2b5 - Default GBA LCD filter to off. [rkitover]
* be1e5ca1 - Check for wx < 3.2.2 for EGL move fix backport [rkitover]
* 1fb18b32 - Rename appdata to metainfo [polynomial-c]
* ca7ae336 - Fix regression in bios, port DMA fix from libretro [danialhorton]
* b34448c9 - Fix record/play dialogs for native recordings [danialhorton]
* 6307348c - build: support MSVC arm64 cross build on x86 [rkitover]
* 87bdc93e - Revert "translations: use %% instead of percent" [rkitover]
* ab4ae96e - Clarify/set condition: wayland && !wayland_egl [rkitover]
* 8e4acfc9 - Fix build w/wxUSE_GLCANVAS_EGL=0, on Fedora [rkitover]
* 3c41b68d - Fix the Windows ARM64 build [steelskin]
* 22578d02 - Increase MAX_CART_SIZE from 32MiB to 128MiB [rkitover]
## [2.1.5] - 2022-12-15
=======================
* ea2a929f - Backport 800d6ed69b from wx to fix Wayland EGL pos [rkitover]
* c40a1417 - Write vsync toggle msg to debug log not OSD [rkitover]
* 5d2dd01e - Call Layout() after DrawingPanel OnSize event [rkitover]
* da686a48 - Reinit panel on vsync toggle. [rkitover]
* ec27885c - Support EGL VSync on Wayland. [rkitover]
* c27d384a - Enable GL on Wayland for wx 3.2+, no vsync. [rkitover]
* c249115b - build: set -mtune=generic [rkitover]
* 297d7c06 - [hidpi] Use wxWidgets 3.2 on Windows [steelskin]
* 0d86432a - [hidpi] Implement full HiDPI support [steelskin]
* 69d24fb5 - [build][msvc] Fix debug information and set hidpi support [steelskin]
* 90fc3e12 - Default CTRL+I to change interframe blender [rkitover]
* a57d81e1 - Show name of interframe blender not num in OSD [rkitover]
* 13c558ac - Disable wireless link type [rkitover]
* 639003a8 - Show pixel filter name not number on cycle [rkitover]
* 236cffb4 - Make another adjustment to glXQueryExtensions [rkitover]
* 643ec0f7 - Pass DefaultScreen(display) to glXQueryExtensions [rkitover]
* 60d7ead5 - Fix menu state after playing a movie [laqieer]
* d2fee771 - Add VBA Movie Version 2 [laqieer]
* 3f2d3c13 - Remove manual joystick polling [steelskin]
* 7726d26f - Enable full optimizations and fix x86 builds [danialhorton]
* 73223445 - MSVC opt /fp:fast /Oi, intrinsic sqrt() w/ XBRZ. [rkitover]
* 972f1513 - Enable GB colorization hack support in GUI. [danialhorton]
* 1741fa32 - Fix autosaveloadcheat and rename pref [danialhorton]
* a31a7a30 - in Wx, the Option is Enable MMX, make the variable also enableMMX and set its default to on. [danialhorton]
* 983ea451 - Flash : Erased memory is FFh-filled [negativeExponent]
* 18e387d1 - Fix Flash chip's erase operation: erased memory is FFh-filled, not zero-filled. [laqieer]
* c05056ab - HuC3: Update [negativeExponent]
* 93084990 - HuC3: Refactoring to avoid breaking savestates [negativeExponent]
* 05a046e7 - HuC3: Enable battery save, update RTC support [negativeExponent]
* 70477dcd - GBA:Fix serial emulation if compiled with NO_LINK [negativeExponent]
* 15bcad13 - GB:Fix serial emulation when compiled with NO_LINK [negativeExponent]
* 025f3079 - GBA:Fix a few memory read/write issues [negativeExponent]
* 210e79bb - Add descriptions for the 'Interframe Blending' and 'LCD Color Filter' options [jrb22x]
* 8a3456f8 - Default to not change battery on state load. [rkitover]
* b50ff858 - add a missing break in half word reads [danialhorton]
* 064fa7b0 - Fix SDL audio delay [Clownacy]
* 7db3c817 - Fixed SDL audio using the wrong audio specification [Clownacy]
* cb0933bf - Stop changing plane ptrs in rec. audio frames. [rkitover]
* 80634683 - Force a panel update when configuring bilinear. [briansrls]
* 6a714281 - Differentiate between SDL joy index/instance_id. [rkitover]
* 11693d83 - Clean up GB MBC30 check. [rkitover]
* 020daad8 - Fix joy accels when emulation is paused. [rkitover]
* def5d3e4 - Stop timer when game is loaded again. [rkitover]
* e0816b0e - Fix weird input/buttons memory leak. [edenisfa]
* 7031c1d1 - [LINUX,WINDOWS] Key/Joy background input. [edenisfa]
* 84f3e8ce - Allow joystick background input. [edenisfa]
* 40741580 - Add GUI cmd line option for config file. (#724) [Steelskin]
* c169420f - Turbo/throttle config and DirectSound fixes. [rkitover]
* 378c9493 - Fix joystick config when game is loaded. [rkitover]
* 95213a6d - GB: Only use mapperLastTime to see if RTC data was loaded [negativeExponent]
* 86fcffef - GB: Add support for 4MB MBC30 [negativeExponent]
* 2f9933ae - GBA BIOS: ArcTan/ArcTan2 fixes for HLE bios [negativeExponent]
* d9732f68 - Fix clock cycle count for MUL, MLA instructions... (https://github.com/libretro/vba-next/commit/b91f39c787cc99ace97546cb94985f3b658c8b57) - backport Fix clock cycle count for some arm/thumb instructions (https://github.com/libretro/vba-next/commit/5243b2d8064dd2145888ced7cbfe127594ecf6db) - backport Fix base cycle count for MUL, MLA series (https://github.com/libretro/vba-next/commit/b91f39c787cc99ace97546cb94985f3b658c8b57) [negativeExponent]
* c07d5b65 - Fix vram 16/32 bit unaligned reads(backport https://github.com/libretro/vba-next/commit/7f18771165dd4a6d71a598c51d91668920572eaa) [negativeExponent]
* 18c2ea61 - Further fixing Multi Buffer formatting. [briansrls]
* 1e569300 - Addressing audio plugin crash [briansrls]
* 9c314a15 - Use proper string `"wglGetExtensionsStringEXT"`. [edenisfa]
* 3ba05295 - Improve BIOS Math tests score from 425 to 625. [edenisfa]
* 6f2e320d - Improve clock cycle count for THUMB operations. [edenisfa]
* 9e537a8f - Improve cycle count for MUL, MLA. [edenisfa]
* 306f92f5 - Check game kbd input with wxGetKeyState() again. [rkitover]
* 6b257d52 - Avoid override of variable `throttle` for turbo. [edenisfa]
* bd2483ca - Allow changing connection type without restart. [edenisfa]
* d379a076 - Decrease mouse sensitivity for menu hiding. [rkitover]
* 0c5ee994 - Fix PNG capture screen. [edenisfa]
* 1347026d - Turbo config refactor followup. [rkitover]
* 1bced474 - Codesign fix for mac. [rkitover]
* 07064c87 - [Windows,MacOS] Auto-updater refactoring. (#639) [denisfa]
* 09e8da43 - Joystick refactor pt. Deux: Support Joysticks. [rkitover]
* 504ca08b - Hide menubar + minor UI refactor. [rkitover]
* 2868c1b7 - Fix changing aspect ratio option. [rkitover]
* 045e95ab - GB: Support 4MiB MBC30 ROM bank select. [rkitover]
* 0b14e9f8 - [WINDOWS] Add function to open unicode files. (#644) [denisfa]
* 8e3978b3 - Speedup/Turbo/Throttle fixes. [rkitover]
* 166cf446 - Disable menu LCD filter unless playing GB or GBA. [edenisfa]
* 06001069 - Init systemColorMaps after output module init. [edenisfa]
* cd029ae6 - Fix video recording with frame skip enabled. [edenisfa]
* 008aecde - [LINUX] Fix display of `RGB` values on viewers. [edenisfa]
* 834d1537 - Fix accel shortcuts when using some menu options. [edenisfa]
* 994726dd - Do not pause while opening configuration windows. [edenisfa]
* 54335dc6 - [WINDOWS] Fix weird WX errors messages. [edenisfa]
* 7bac34ed - Remove duplicate variable `winFlashSize`. [edenisfa]
* 8d62a790 - Change default options for GB. [edenisfa]
* 99b66e13 - Expose LCD filter for GBA and GB color saturation. [edenisfa]
* c789020e - Fix `Save` button on OAM Viewer for GB and GBA. [edenisfa]
* dcaa1b9a - Fix `Save` button on Tile Viewer for GB and GBA. [edenisfa]
* d05e8fc1 - Make AGBPrint output to our Logging. [edenisfa]
* abb82341 - Allow binding specific server IP. (#633) [rkitover]
* 6c64db07 - cmake: Windows codesigning refactor. [rkitover]
* 4f1a351d - Try to configure vsync for multiple options. [edenisfa]
* ed8a9af2 - Use proper functions and checks for OpenGL VSYNC. [edenisfa]
* 6092082e - Fix Save Failed error for Super Monkey Ball Jr. [54053706+negativeExponent]
* f1099a21 - Check return value of soundInit(). [rkitover]
* 410ede54 - Check for null pointer in soundReset(). [alexjnewt]
* 9d1d707c - Limit ROM size to 32 MiB. [negativeExponent]
* fd319d21 - GB: Check header for a valid ROM file. [negativeExponent]
* 513af13d - Replace `libpng` code for `stb_image` one. [edenisfa]
* 8f48c1f0 - Fix weird `wxWidgets>=3.0` error message. [edenisfa]
* 2f065382 - Enable XAudio2 for Windows vcpkg build. [rkitover]
* a3203770 - Fix: a issue with loading e-Reader dot code (#608) [sony.pcv.s520]
* 83614290 - Turn on winsparkle update checking support. [rkitover]
* 4aab08c4 - Set link timeout default to 500ms, fix prev. dflt. [rkitover]
* 136c094f - Add option to set link network port. [rkitover]
* f69febfd - Add `.wav` support for sound recording. [edenisfa]
* 6a8a9e62 - Fix integer overflow in cheatsImportGSACodeFile length check. [zack.ref]
* b50d4845 - GBA: Fix crash when new size is larger than rom size after soft-patching [negativeExponent]
* 9e1a63af - support for patches in BPS format [ArtiiP]
* 72d0725b - Allow game window to resize on-the-fly when enabling/disabling borders [negativeExponent]
* 225e4dc9 - Remove top border black line when using filters. [edenisfa]
* 0535d5c7 - Optimize CRC32. [mudlord]
* 4bc9bb84 - Implement joystick rumble. #522 [rkitover]
* 384f4487 - Fix key accel overriding menus and dialogs. [edenisfa]
* af0de1c4 - xbrz: fix inline asm check [rkitover]
## [2.1.4]
=======================
* c93e017d - builder: minor changes to support mac 32 bit (4 days ago)
* c1636d1b - builder: fixes for ffmpeg + misc. (4 days ago)
* aec23e35 - builder: re-enable ffmpeg, update dists (2 weeks ago)
* 806dd7da - Fix circular `--config` for SDL port. (7 days ago)
* 1aa8afb4 - Drop dead code entirely. (7 days ago)
* 531172c4 - Fix displaying of link menu when `ENABLE_LINK=NO`. (2 weeks ago)
* 07107096 - [Windows] Fix crash when setting weekly updates. (2 weeks ago)
* efa09bdb - Add faster sqrt code for xBRZ filters. (2 weeks ago)
* 10f5576e - Fix config file when removing system accels. (3 weeks ago)
* 1c6b0168 - [Windows] Fix remaining UTF-8 issues. (3 weeks ago)
* a2f3126e - transifex pull (3 weeks ago)
* 1e9d1675 - builder: pause before codesigning for win targets (3 weeks ago)
* 0af5965e - builder: work on linux static binary (3 weeks ago)
* 33c43e3a - add -p:BuildInParallel=true to appveyor.yml (3 weeks ago)
* 61141ebd - add -p:BuildInParallel=true to VS instructions (3 weeks ago)
* 9ee6b54a - cmake: remove invalid opt /std:c++11 for MSVC (3 weeks ago)
* 0f2c8cab - win: check APPDATA if LOCALAPPDATA is not found (3 weeks ago)
* 32fbfec4 - transifex pull (3 weeks ago)
* cc516229 - transifex push/pull (4 weeks ago)
* 528c37f9 - Allow "Browse" to be translated. (4 weeks ago)
* d8c981fb - Fix toggles for video/audio layer options on menu. (4 weeks ago)
* c0f96425 - Show all commands available on menu. (4 weeks ago)
* 51fa150f - Adjust MMX menu variable and position. (4 weeks ago)
* 27b038b3 - Show messages about operations of state slot. (4 weeks ago)
* 2e248457 - Allow translation of the words `Open` and `Quit`. (4 weeks ago)
* 54991c5b - Add extra keys default input when using GUI. (4 weeks ago)
* b358c051 - Fix compilation issue when `ENABLE_DEBUGGER=Off`. (4 months ago)
* 2a2be953 - builder: msys2 fixes (4 weeks ago)
* f1438e0f - Check ASAN support when `ENABLE_ASAN=ON`. (4 weeks ago)
* ade64db7 - transifex pull (4 weeks ago)
* 8b347050 - cmake: check for ffmpeg >= 4.0.4 (4 weeks ago)
* 0b9c7710 - travis: more ubuntu dists, fix mac cache (5 weeks ago)
* d9e4a087 - build fixes: ffmpeg, xbrz, travis, C++ version (5 weeks ago)
* 23224fba - update factory reset instructions in README.md (5 weeks ago)
* 381a7bfe - /std:c++latest for MSVC, fix bool flip, warn opts (5 weeks ago)
* 234f1e9b - Update to xBRZ `1.7`. (6 weeks ago)
* 290012d1 - transifex pull (6 weeks ago)
* 06a9d786 - Allow UPS patch for GBA games. (6 weeks ago)
* 1949cdb3 - transifex push/pull (6 weeks ago)
* 03121c69 - Add support for autohold buttons. (6 weeks ago)
* e87213e3 - Fix indentation. (6 weeks ago)
* cf47942f - Fix Autofire {L,R}. (6 weeks ago)
* 4993cb88 - remove tea-ci .drone.yml and installer.nsi (6 weeks ago)
* d9a7e0c9 - cmake: auto-detect sfml, ffmpeg and openal (6 weeks ago)
* c64dd259 - Update README.md (6 weeks ago)
* 8ceef90f - fix appveyor visual studio build (6 weeks ago)
* a8b7b72d - transifex pull (6 weeks ago)
* f5eabb35 - builder: disable LTO on 64 bit mingw (6 weeks ago)
* fc2eb38f - Fix behaviour of `Tools` > `Memory Viewer` (#486) (6 weeks ago)
* 2958af01 - builder: mingw improvements + misc. (6 weeks ago)
* 3923b28f - transifex pull/push (6 weeks ago)
* 51f61a3a - Merge remote-tracking branch 'vbam-libretro/master' (6 weeks ago)
* 6bdd6d1b - Merge pull request #77 from negativeExponent/fix_cheat_search (7 weeks ago)
* dc8d36a0 - minor fix for stl wx builds (7 weeks ago)
* 51a4f74b - Merge remote-tracking branch 'vbam-libretro/master' (7 weeks ago)
* 9ccdeac3 - Add missing break; lines for switch statements (7 weeks ago)
* b8afa8c5 - Merge pull request #76 from RobLoach/intl (7 weeks ago)
* a17eb471 - Merge branch 'master' of github.com:fpscan/vbam-libretro into intl (7 weeks ago)
* 9b043daa - libretro: Update core options API (7 weeks ago)
* 6b18c1f9 - Fix warning about frames left in queue. (8 weeks ago)
* f5b19475 - [IDEA] Fix recording when using `speedup/turbo`. (8 weeks ago)
* 738494a2 - Support all sample rate available on GUI. (8 weeks ago)
* aa3ecaf7 - Add new output formats for recording audio/video. (9 weeks ago)
* 5848feae - Fix video/audio recording. (2 months ago)
* 9e3c2615 - Update libretro_core_options.h (7 weeks ago)
* 6c60ac33 - Turkish Language option (7 weeks ago)
* d92ca688 - Merge pull request #74 from retro-wertz/update (7 weeks ago)
* ad43b32b - Fix "index out of bounds" runtime error (7 weeks ago)
* 36f3a739 - Merge pull request #73 from retro-wertz/libretro_cleanup (8 weeks ago)
* 82e723a5 - MBC3: Update mapper to check if RTC is present before running RTC functions (8 weeks ago)
* 03184dd5 - libretro: Use GB RTC data when available (8 weeks ago)
* b3744b3b - Simplify GB border core option (8 weeks ago)
* 9757a880 - Core options cleanup and a few readability-related updates (8 weeks ago)
* cfb03d8b - Set default keybinding when key does not exist. (9 weeks ago)
* 1ef09126 - Merge pull request #72 from retro-wertz/enable_rtc (8 weeks ago)
* 496b372d - Allow enabling GBA RTC regardless of rom types (8 weeks ago)
* 4dbdf87d - Merge pull request #71 from retro-wertz/patch-3 (8 weeks ago)
* bb109544 - Update Makefile (8 weeks ago)
* 3e640443 - Merge pull request #70 from retro-wertz/update_makefiles (8 weeks ago)
* 98313652 - Update Makefile (8 weeks ago)
* 34de0579 - Merge pull request #67 from retro-wertz/update_makefiles (8 weeks ago)
* 71e4b7b3 - Merge pull request #69 from retro-wertz/master (8 weeks ago)
* d9f8396c - Cleanup (8 weeks ago)
* 9a134497 - Update Makefiles (8 weeks ago)
* 38b7613e - Setting up basic appveyor (9 weeks ago)
* 408cab71 - Merge pull request #66 from retro-wertz/libretro (9 weeks ago)
* d8982881 - Automatically hide some core options depending on rom image type (9 weeks ago)
* c3edd6d4 - Merge pull request #65 from retro-wertz/libretro (9 weeks ago)
* 2084a63e - Update GB/GBC memory maps (retro_memory_descriptors) (9 weeks ago)
* 90b051ee - Update libretro_core_options.h (9 weeks ago)
* a727e222 - GB: Rename this variable to isolate from a global variable of the same name (10 weeks ago)
* 0d423b98 - Cleanup GB palette struct and update retro_get_memory_data/size (10 weeks ago)
* bc80ecdb - UtilRetro.cpp: Cleanup (10 weeks ago)
* 855db11d - Fix wxWidgets assertion error on `Logging...` menu. (10 weeks ago)
* c886b6a1 - remove wrong and unnecessary #define (10 weeks ago)
* 38561b57 - Merge remote-tracking branch 'vbam-libretro/master' (2 months ago)
* 770b9c1c - Add left analog bind to D-PAD for joystick. (2 months ago)
* 6de45d4e - Set default binding for keyboard. (3 months ago)
* 78bbe148 - Add individual clear buttons for input config. (3 months ago)
* 53002e54 - Use hats from joystick as default D-PAD. (3 months ago)
* 57b7ddf5 - Fix small memory leak. (3 months ago)
* 060da968 - [LINUX] Add option to disable the online updater. (3 months ago)
* dbb5914f - Show which BIOS file is currently selected. (3 months ago)
* 76756ef9 - Fix key shortcuts for toggle menu actions. (3 months ago)
* 4622f1b8 - Whitespace fix. (3 months ago)
* 3dc738b5 - Set default keys for input on first run. (3 months ago)
* 9bc8f33c - Disable using volume {+,-} actions in main menu. (3 months ago)
* d1fcffc8 - Merge pull request #63 from retro-wertz/fix_gba_siocnt (2 months ago)
* 7df7b190 - Merge pull request #64 from retro-wertz/patch-2 (2 months ago)
* 7f105da3 - Update README.md (2 months ago)
* 53ce6fb0 - libretro: add SIO Control register (GBA) (2 months ago)
* 2e96f59e - Merge pull request #62 from retro-wertz/gb_timing_updates (2 months ago)
* e50812dc - GB: input, audio, video timing updates (2 months ago)
* 1532f555 - GB: Reduce input lag by 1 frame, video and audio timing updates... (2 months ago)
* f09a9aa9 - builder: add python3 to msys2 deps (2 months ago)
* 2fcad3f8 - joysticks: hack to better support 360 triggers (3 months ago)
* 352eb149 - Merge remote-tracking branch 'vbam-libretro/master' (3 months ago)
* 2e97b27f - Use --config option to load configuration file. (3 months ago)
* bdd43868 - Merge pull request #61 from retro-wertz/gb (3 months ago)
* bd5ba431 - Cleanup: Remove previous core option struct and unused variables etc (3 months ago)
* aac30c72 - Add GB Color Correction core option (3 months ago)
* 02a7a48b - GB: Fix selected palette not applied when loading content... (3 months ago)
* 8462ca76 - Merge pull request #59 from retro-wertz/gb (3 months ago)
* 1fa78e69 - Fix android build (3 months ago)
* 6dcf016d - GB: Allow support for colorizer patched games - a new core option is provided since enabling this support means allowing invalid access to vram and palette - works in GBC/GBA hardware mode only (3 months ago)
* 85bd86cf - GB: Send LCD interrupt only if there is no INT 48h signal (3 months ago)
* b147e912 - Merge pull request #57 from retro-wertz/sync (3 months ago)
* d808297b - Fix crash caused by incorrect variable index for analog sticks (3 months ago)
* 7e882898 - libretro: Add core option sublabels (3 months ago)
* ce11403b - builder: updates for mingw (3 months ago)
* c5e6a340 - Libretro: Update GBC memory map (3 months ago)
* fa45ccdf - builder: fix command(), update c2man url (3 months ago)
* e64b9904 - builder: fix msys2 (3 months ago)
* 58022078 - builder: make zip + sig on win + minor changes (3 months ago)
* 296255d4 - handle SDL joystick query errors #451 (3 months ago)
* 95658f57 - transifex sync (3 months ago)
* 86c4dc7d - transifex sync (3 months ago)
* bcc8b540 - transifex sync (3 months ago)
* 7569242f - Fix pause behaviour with `Pause when inactive`. (3 months ago)
* 030740ee - Fix some memory leak. (3 months ago)
* 8ea607e1 - remove translation from joystick keys (3 months ago)
* cec32a61 - travis: mac: disable --help check, it segfaults (3 months ago)
* f54dd25b - travis: fix gettext on mac + brew (3 months ago)
* e2f06210 - update Visual Studio support (3 months ago)
* 91501bec - Fix small memory leak. (3 months ago)
* c366907f - Temporary fix for #65. (3 months ago)
* d585a610 - followup on kbd trans issues fix in 30b92724 (3 months ago)
* eaf1ad24 - Merge remote-tracking branch 'vbam-libretro/master' (3 months ago)
* 30b92724 - hopefully fix kbd control translation issues (3 months ago)
* 90b3f354 - Add hotkeys for changing sizes (1x ... 6x). (3 months ago)
* fa77010f - Fix pause toggle keybinding when unmuting. (3 months ago)
* 8cb42003 - Merge pull request #56 from webgeek1234/master (3 months ago)
* 8b8efa1b - fix key shortcuts for save/load states (3 months ago)
* 9fa20b49 - joystick cleanups #444 (3 months ago)
* 684b1bb7 - fix mem error for config global `homeDir` (3 months ago)
* ccc91fa0 - quick fix for unicode filenames on windows (3 months ago)
* dfa4fec3 - Fix missing shortcuts from key bindings. (4 months ago)
* 69b581f7 - Handle key{bindings,shortcuts} correctly on frame. (4 months ago)
* cec1dbfd - Split configuration for default keys. (4 months ago)
* d655031a - Fix removing multiple system keys shortcuts. (4 months ago)
* 996d5b9d - Do not set these options on `MainMenu.xrc`. (4 months ago)
* 019ab5a7 - Fix "Joybus host invalid; disabling" warning. (3 months ago)
* f6bfe676 - Have better support for maximized window. (4 months ago)
* dcc0afa0 - Fix window size when {en,dis}abling status bar. (4 months ago)
* bf6f2d4a - Change where the config dir is created. (4 months ago)
* 3490620e - travis: use Mac OS 10.14 and Xcode 10.2.1 (4 months ago)
* b0ec8469 - fix stuck keys on ubuntu and on focus loss #142 (4 months ago)
* 3d57750c - Follow-up work on #142. (4 months ago)
* 055b7c4d - libretro: jni: Switch to clang compiler in preparation for ndk r20 (4 months ago)
* 2e1333e1 - regparm is an x86 only attribute, only define it there (4 months ago)
* 500506cb - travis: disable link/SFML for mac (4 months ago)
* 22307de6 - Fix continuous sprinting when using a modifier key as a mapping key (#142). (4 months ago)
* 50459712 - wx: only rename config if new file doesn't exist (5 months ago)
* 0a95486f - Sound.cpp: Update (5 months ago)
* a4eae802 - cmake: use LEGACY OpenGL on FreeBSD only 2fedaa63 (5 months ago)
* 240257a0 - wx: Change max volume from 400 to 200 (5 months ago)
* 57ed465e - builder: better mac automation (5 months ago)
* 15f040f3 - cmake: missing space in wx util function (5 months ago)
* 2fedaa63 - support FreeBSD (5 months ago)
* a0c375b6 - Merge remote-tracking branch 'vbam-libretro/master' (6 months ago)
* c013d499 - Merge pull request #55 from Classicmods/master (6 months ago)
* a8b38681 - remove some old visual studio project files (6 months ago)
* b6bb24e0 - Merge pull request #1 from libretro/master (6 months ago)
* 5012969a - Bump version to 2.1.1 (7 months ago)
* 755f4767 - Fix #52 (8 months ago)
* f87e0850 - added a8a35 (7 months ago)
* 286c8ff4 - Fix #52 (8 months ago)
## [2.1.3] Windows Geometry Fix
=======================
* ac35e37c - fix game geometry on windows (4 hours ago)
* 9fa544d1 - cmake: wxWidgets Release config for visual studio (4 hours ago)
* 3cacb363 - libretro: put " " between version and git sha (25 hours ago)
* c2656f13 - libretro: remove "-" between version and git sha (26 hours ago)
* 4203bb53 - libretro: set version with git sha (27 hours ago)
* 8abbb070 - cmake: use Win32Deps when mingw cross compiling (28 hours ago)
* ffc93092 - builder: freetype 2.9.1 -> 2.10.0, verbose make (28 hours ago)
* d08dd6cd - builder: opensuse update 2 (2 days ago)
* 9b38a384 - builder: updates for opensuse, refactor cross deps (2 days ago)
* d28fd302 - cmake: only link SetupAPI on win32 if it's found (2 days ago)
* af63a119 - cmake: add -lSetupAPI to SDL2 libs for win32 (3 days ago)
* 04c77a26 - update win32 dependencies submodule (4 days ago)
* 5dfb36ad - remove .clang-format, update .travis.yml (4 days ago)
* ed16d625 - add unistd.h compat header for visual studio (4 days ago)
* 5019a201 - [SDL Front] MSVC doesn't have an unistd.h system file, closest is io.h, this will fix building the SDL frontend with msvc again. (7 days ago)
* 2ae72f38 - fix starting game pos and geometry #406 (8 days ago)
* 2beb5618 - cmake: move wx funcs and macros into separate file (9 days ago)
* 468fe266 - fix lang in changelog, add bios to issue template (11 days ago)
## [2.1.2] Analog stick fix
=======================
* 95433f6c - release v2.1.2 (81 minutes ago)
* 5b9d1a71 - cmake: improve finding wx utils (19 hours ago)
* 836b74a1 - remove DOS line-ends from src/wx/xrc/*.xrc (2 days ago)
* 49205bf2 - remove unused "multithread filter" menu item (2 days ago)
* 331d9d33 - Fix compilation warnings for MacOS build. (3 days ago)
* 5540790f - fix some compilation warnings (12 days ago)
* d9197281 - Fix for resizing window geometry when loading games. (3 days ago)
* 64a9c094 - fix analog stick regression from e57beed8 #400 (5 days ago)
* 0f0d2400 - more specific check for 3.1.2 xrc error (5 days ago)
* d9a7df61 - fix if statement in SDL sound driver #396 (5 days ago)
* 41ee35f2 - add *.dll to .gitignore (5 days ago)
* 6ec46678 - installdeps: centos: do not install wx 2.8 (9 days ago)
* 2097b5aa - wx 2.8 compat fixes, centos support, cmake fixes (9 days ago)
* b69fced7 - cmake: refactor, better clang support (11 days ago)
* 7fb27c4d - cmake: check for broken LTO (11 days ago)
* f2e9dc55 - cmake: check for policy CMP0077 existence (11 days ago)
* ae38a70d - cmake: gcc/clang colors with ninja, fix warnings (12 days ago)
* 23fe13d8 - cmake: fix syntax error in Win32Deps.cmake (2 weeks ago)
* 59e9c690 - reset Xorg screensaver on joy events (2 weeks ago)
* a0283ead - fix game panel size on wxGTK #325 (2 weeks ago)
* f1ecd7c3 - auto deps for visual studio, take 1 (2 weeks ago)
* 3da07f40 - detect llvm toolchain utilities #392 (3 weeks ago)
* c714ff82 - fix problems of command line parameters (3 weeks ago)
* a1f0c34a - XDG followup work #94 (3 weeks ago)
* 2142a46d - Revert "travis: try re-enabling binary check" (3 weeks ago)
* 101fac59 - travis: try re-enabling binary sanity check (3 weeks ago)
* 6ca59412 - travis: disable mxe pkg key (3 weeks ago)
* a57e51f6 - Return non-error code for given command line parameters. (3 weeks ago)
* 3fd444da - XDG related cleanups #94 (3 weeks ago)
* 513b0559 - minor travis update for mingw jobs (4 weeks ago)
* 1ebb8efd - Fix to set correctly position Y. (4 weeks ago)
* 944c263e - auto save/load geometry for wx GUI #94 (4 weeks ago)
* 36fbf715 - travis update attempt 5 (4 weeks ago)
* 77bcbbf4 - travis update attempt 4 (4 weeks ago)
* 7b3a3a0c - travis update attempt 3 (4 weeks ago)
* 8f0a578a - travis update attempt 2 (4 weeks ago)
* dbd1d8c1 - attempt to re-enable travis mingw slaves (4 weeks ago)
* 530af140 - rpi plugins fix + paths enhancements #94 (4 weeks ago)
* 6a98f3c2 - define S_ISDIR for win32 #94 (4 weeks ago)
* 7373da15 - Fix segmentation fault issue when using WX port command line on Linux and MacOS. (4 weeks ago)
* 36453885 - XDG Base Dir Spec followup #383 (4 weeks ago)
* 39fd3f65 - add note to README.md about translations (5 weeks ago)
* 24fd4e91 - move factory reset to help menu (5 weeks ago)
* 5835dafe - translate battery save error #318 (5 weeks ago)
* d2922cfc - stop showing "wrote battery" msg on panel #318 (5 weeks ago)
* 646557e2 - Add support for the XDG Base Dir Spec for Linux with legacy support. (5 weeks ago)
## [2.1.1] Various fixes to core and GUI
=======================
* 286d7ee9 - builder: fix 32bit mac build (16 hours ago) <Rafael Kitover>
* eaa9b6c5 - Map Viewer: Fix crash when running a gb/gbc game, (26 hours ago) <retro-wertz>
* 91ee8cad - installdeps: check gtk3-classic on arch/manjaro (2 days ago) <Rafael Kitover>
* 98cb298e - GB: fix 32/64 bit save/state incompatibility (2 days ago) <Rafael Kitover>
* b9d6f35f - add build32/ to .gitignore (for 32bit builds) (3 days ago) <Rafael Kitover>
* 6e76fcef - cmake: fix finding 32 bit wxWidgets on gentoo (3 days ago) <Rafael Kitover>
* 0674b41b - cmake: remove <INCLUDES> from nasm definition (4 days ago) <Rafael Kitover>
* 7dda5809 - cmake: do not use -fPIC on 32 bit x86, breaks asm (4 days ago) <Rafael Kitover>
* 3c28a189 - installdeps: support -m32 builds on opensuse (4 days ago) <Rafael Kitover>
* d7cf15e0 - implement factory reset option #368 (5 days ago) <Rafael Kitover>
* 12fa61af - cmake: refactor FindSSP.cmake (9 days ago) <Rafael Kitover>
* 5a77d8f4 - cmake: don't use ccache on msys2+ninja (11 days ago) <Rafael Kitover>
* ed29b9c4 - Merge pull request #364 from laqieer/master (3 weeks ago) <Zach Bacon>
* 7b350c09 - bugfix: crash when loading elf (3 weeks ago) <laqieer>
* eb6dfb4b - fix libretro build broken in 16dd5d40 #339 (3 weeks ago) <Rafael Kitover>
* 16dd5d40 - make speedup/turbo configurable + misc #339 (3 weeks ago) <Rafael Kitover>
* 5379708f - I guess I'll try the gtk2 build of wxwidgets instead (3 weeks ago) <ZachBacon>
* d70dd373 - Let's use the proper wxwidgets package (3 weeks ago) <ZachBacon>
* ede6b371 - Fix snap deps (3 weeks ago) <ZachBacon>
* 44208c82 - Add basic snapcraft yaml for building a snap (3 weeks ago) <ZachBacon>
* ba678f4f - GB: Make gbTimerOn an INT type instead of BOOL (4 weeks ago) <retro-wertz>
* 43647d32 - GB: Prevent gbSpritesTicks from going out-of-bounds (4 weeks ago) <retro-wertz>
* f8c69531 - fix drawing panel alignment in frame #325 (4 weeks ago) <Rafael Kitover>
* c6fa7246 - cmake: use color gcc/clang output when possible (4 weeks ago) <Rafael Kitover>
* e912c359 - GBA: Remove some magic numbers for main pointers and save types size (4 weeks ago) <retro-wertz>
* 06979221 - Update libretro.cpp (4 weeks ago) <retro-wertz>
* 4700a2c1 - libretro: Enable mirroring for classic/famicom games for GBA and update (4 weeks ago) <retro-wertz>
* f2b34962 - GB: Add missing battery save for MMM01 cart (4 weeks ago) <retro-wertz>
* a0cec107 - Update GBA save type detection and cleanup... (4 weeks ago) <retro-wertz>
* 2a796d48 - libretro: Add GB color palettes (4 weeks ago) <retro-wertz>
* 4f900311 - persist chosen audio device in config file #353 (5 weeks ago) <Rafael Kitover>
* d94d6d53 - osx builder: add -stdlib=libc++ to CFLAGS/LDFLAGS (5 weeks ago) <Rafael Kitover>
* 3eb591ca - Update wxwidgets to 3.1.2 (5 weeks ago) <ZachBacon>
* 3b87576e - GB: Fix rumble support (MBC5) - Fix missing call to rumble function on MBC5 - fix rumble flag gets disabled causing rumble not to work at all. (5 weeks ago) <retro-wertz>
* 089d7a40 - libretro: Add support for tilt, gyro sensors and rumble pak (WIP) - Uses analog stick to simulate tilt and gyro hw. By default, tilt uses the right analog stick while gyro uses the left. The analog stick can be swapped using a core option provided and with separate sensitivity level for both sensors. WIP and will be fine tuned later (Kirby was fun to play at least) - Minor retro_run() cleanup and some minor stuff i forgot. (5 weeks ago) <retro-wertz>
* 6330555c - Merge pull request #350 from retro-wertz/libretro (5 weeks ago) <Zach Bacon>
* a2b3dd76 - libretro: Update input descriptors for 4-player SGB and cleanup... - Updates descriptors for 4-player SGB - Remove alternate gamepad layouts for GBA - Prevent crash when SGB border option executes at startup when GB is not initialized yet - Update input turbo function for 4-player support - Minor cleanups (texts, style nits, etc)... (5 weeks ago) <retro-wertz>
* 9d058abb - libretro: don't include getopt.h in configmanager (6 weeks ago) <Rafael Kitover>
* d5642fa3 - libretro: Android buildfix (#348) (6 weeks ago) <retro-wertz>
* 093818a1 - GBA: Resolve shifting negative value issue in some thumb/arm opcodes (6 weeks ago) <retro-wertz>
* 59f76d05 - libretro: Use gbWram[] for $C000 in CGB mode (6 weeks ago) <retro-wertz>
* f9efb79a - libretro: Fix GB games that uses serial (WIP) (6 weeks ago) <retro-wertz>
* af3fe018 - libretro: Update GB's memory map, expose all usuable ram (6 weeks ago) <retro-wertz>
* 470d86f5 - libretro: Cleanup (6 weeks ago) <retro-wertz>
* ad432a6f - libretro: Silence warning (6 weeks ago) <retro-wertz>
* bff08eaf - libretro: Update Makefile, fix ASAN (6 weeks ago) <retro-wertz>
* 8628db13 - Revert faudio inclusion, causing builder to fail because I didn't properly hook up the build instructions, will try and fix later (7 weeks ago) <ZachBacon>
* c2b31635 - GBA: Only use eepromReset/flashReset during reset event (CPUReset) (7 weeks ago) <retro-wertz>
* 0d73da01 - GBA: Get rid of blip_time() (7 weeks ago) <retro-wertz>
* 83b3ebd7 - fix audio api radio buttons (7 weeks ago) <Rafael Kitover>
* 327611b7 - installdeps: add gcc-libgfortran to msys2 deps (7 weeks ago) <Rafael Kitover>
* f6ad9a8c - remove bad hardcoded keybinds #298 #334 (7 weeks ago) <Rafael Kitover>
* 6462ce59 - pull transifex updates (8 weeks ago) <Rafael Kitover>
* ab3d9236 - add vim undo files to .gitignore (8 weeks ago) <Rafael Kitover>
* a7773bc9 - Bump FAudio to 19.01 (8 weeks ago) <ZachBacon>
* de0e8d6b - cmake: support libasan/-fsanitize (8 weeks ago) <Rafael Kitover>
* ff2d31bf - faudio: minor change (8 weeks ago) <Rafael Kitover>
* 964f086b - fix audioapi opt enum, reorder xrc (8 weeks ago) <Rafael Kitover>
* 8cb3f5a7 - fix sound api config on linux/mac (8 weeks ago) <Rafael Kitover>
* 55a60e3e - only block key event propagation for game keys #88 (8 weeks ago) <Rafael Kitover>
* f8b5627b - fix support for old SDL versions (9 weeks ago) <Rafael Kitover>
* e57beed8 - ignore depressed gamepad triggers #88 (9 weeks ago) <Rafael Kitover>
* 979ef8eb - cmake: fix building without FAudio (9 weeks ago) <Rafael Kitover>
* a91f0664 - disable travis mingw jobs for now (9 weeks ago) <Rafael Kitover>
* edf2c0c4 - fix xaudio2 when openal is disabled (9 weeks ago) <Rafael Kitover>
* 3ed08e8d - finish connecting new faudio driver (9 weeks ago) <Rafael Kitover>
* 296e8e16 - fix valid sound driver config values + faudio fix (9 weeks ago) <Rafael Kitover>
* 1f4487b8 - faudio: add gui code for selecting driver (9 weeks ago) <Rafael Kitover>
* 39622766 - add some missing faudio initialization code (9 weeks ago) <Rafael Kitover>
* 0c2906d0 - fix SDL sound defaulting code (9 weeks ago) <Rafael Kitover>
* 580a11e3 - Let's not force FAudio just yet (9 weeks ago) <ZachBacon>
* 969046ea - Add faudio to the build script (9 weeks ago) <ZachBacon>
* d6f3fd23 - Finish hooking up FAudio to the rest of the frontend (9 weeks ago) <ZachBacon>
* 539027ca - remove problematic default joy binds #88 (9 weeks ago) <Rafael Kitover>
* 5da48769 - fixed a typo and added faudio, but there's still persisting issues (9 weeks ago) <ZachBacon>
* 514f3556 - Merge pull request #337 from visualboyadvance-m/light-weight (9 weeks ago) <Zach Bacon>
* 429b8ceb - I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least. (9 weeks ago) <ZachBacon>
* 53e16e04 - Need to hook up the effects chain parameters (9 weeks ago) <ZachBacon>
* 8939455b - Next on the list is adding a few more arguments for certain functions (9 weeks ago) <ZachBacon>
* a8c44364 - Next on the list is correcting the incomplete types (9 weeks ago) <ZachBacon>
* 4b664c69 - Still not quite ready for d3d, but this one header mingw has anyways. (9 weeks ago) <ZachBacon>
* 14815135 - we need to release with the proper function in faudio (9 weeks ago) <ZachBacon>
* 0bfbcfa3 - Needed the FAudio Processor in FAudioCreate (9 weeks ago) <ZachBacon>
* af98f532 - Inbound FAudio fixes (9 weeks ago) <ZachBacon>
* 5f38c0da - cmake: static: check for link file when editing (9 weeks ago) <Rafael Kitover>
* ebd2e74a - installdeps: fix for a01deb28: use msys2 ccache (9 weeks ago) <Rafael Kitover>
* a01deb28 - installdeps: also install ccache (9 weeks ago) <Rafael Kitover>
* ba563c71 - Add FAudio to the xrc (9 weeks ago) <ZachBacon>
* 5d7dfa49 - Merge pull request #335 from retro-wertz/fix_crash (9 weeks ago) <Zach Bacon>
* 0c579b20 - Revert to a default audio api (SDL) when config is invalid (9 weeks ago) <retro-wertz>
* 4361c45b - Fixed a few things, still have lots to fix though before it's a usable state. (10 weeks ago) <ZachBacon>
* 99795b27 - cmake hookup is done, there are some issues that I'll be trying to fix within faudio.cpp before it's ready for mainstream (2 months ago) <ZachBacon>
* eab039cd - This should allow faudio to be supported in vba-m, next is to further modify cmake to find faudio (2 months ago) <ZachBacon>
* e00aca18 - Initial work on switching to faudio, WIP (2 months ago) <ZachBacon>
* 0a40ca7a - initial inclusion of stb_image to begin migration from libpng to stb, let's trim some fat (2 months ago) <ZachBacon>
* 0d1b23c5 - Merge pull request #331 from retro-wertz/gba_timings (3 months ago) <Zach Bacon>
* 85891fc7 - Reduce input delay by 1 frame and audio timing fix (3 months ago) <retro-wertz>
* 3cb38420 - builder: add patch for glibc 2.28 compat to m4 (3 months ago) <Rafael Kitover>
* 61b3084e - builder: set host cc for libgpg-error to gcc (3 months ago) <Rafael Kitover>
* 00b04692 - add travis hook for gitter (3 months ago) <Rafael Kitover>
* b60a6343 - Merge pull request #326 from knightsc/tasks/add-lldb-support (3 months ago) <Rafael Kitover>
* 27a874e3 - Merge branch 'master' into tasks/add-lldb-support (3 months ago) <Rafael Kitover>
* a52eddb5 - Handle debugger disconnect and reconnect properly (3 months ago) <Scott Knight>
* 6ba3b779 - Set correct register number in gdb stop reply (3 months ago) <Scott Knight>
* f385fb2f - Update gdb remote query support (3 months ago) <Scott Knight>
* 3b185e23 - builder: libvorbis fix (3 months ago) <Rafael Kitover>
* c68f372e - fix wrong copy-pasta in 36e412df (3 months ago) <Rafael Kitover>
* 16ccad07 - Merge pull request #330 from retro-wertz/libretro_updates (3 months ago) <Zach Bacon>
* 36e412df - builder: mingw: fix libffi for i686 + improvemnts (3 months ago) <Rafael Kitover>
* 5b0f2e8a - builder: msys2: fix links to host binaries (3 months ago) <Rafael Kitover>
* 72760642 - Update ISSUE_TEMPLATE.md (3 months ago) <retro-wertz>
* ca56ccff - libretro: Simplify cheats, add multiline support for GB/GBC (3 months ago) <retro-wertz>
* a2d5c260 - libretro: Add turbo buttons (3 months ago) <retro-wertz>
* 3484ecc4 - Add support for LLDB qHostInfo packet (3 months ago) <Scott Knight>
* dd2a1d9b - Fix stack overflow in remoteMemoryRead (3 months ago) <Scott Knight>
* 4f28e846 - Fix stack overflow in remotePutPacket (3 months ago) <Scott Knight>
* db8aaeca - builder: mingw: build zlib-target after cmake (3 months ago) <Rafael Kitover>
* beaf9340 - builder: bump libxslt 1.1.33-rc1 -> 1.1.33-rc2 (3 months ago) <Rafael Kitover>
* afbe647a - builder: catgets fix for msys2 + minor changes (3 months ago) <Rafael Kitover>
* a6034ddf - builder: disable building openssl tests (3 months ago) <Rafael Kitover>
* 9ebc3fc2 - builder: build mingw dlfcn after cmake (3 months ago) <Rafael Kitover>
* 115fce69 - builder: do not defer env eval for msys2 host hook (3 months ago) <Rafael Kitover>
* b9911a57 - builder: fix regressions from 37869441..a3ec309b (3 months ago) <Rafael Kitover>
* a3ec309b - builder: more minor mingw cross fixes (4 months ago) <Rafael Kitover>
* d725978a - builder: fix openssl parallel make patch (4 months ago) <Rafael Kitover>
* cf3ed8f3 - builder: fix quoting issues introduced in 37869441 (4 months ago) <Rafael Kitover>
* 37869441 - builder: msys2 fixes + misc improvements (4 months ago) <Rafael Kitover>
* 975a1866 - cmake: support linuxbrew mingw toolchain (4 months ago) <Rafael Kitover>
* 453fa0de - add visual studio .vs/ directory to .gitignore (4 months ago) <Rafael Kitover>
* eee4add6 - Add localizations to installer, next will be adding portable mode so users can install to a custom location without the shortcuts being installed (4 months ago) <Zach Bacon>
* 2e5235af - Initial rework of the installer framework, this is very incomplete, but it'll hopefully allow individual selection of translations as well as offer a portable mode installer (4 months ago) <Zach Bacon>
* 6f1df2dd - rename mingw include dir mingw-include in deps (4 months ago) <Rafael Kitover>
* 5e58e4c3 - when it comes to cross compiling, Most unices like linux are case sensitive (4 months ago) <Zach Bacon>
* 26b15b2c - add mingw dependencies/include to include path (4 months ago) <Rafael Kitover>
* 9cb9ce86 - fix Windows XP Compatibility #315 (4 months ago) <Rafael Kitover>
* 1bf51ec1 - builder: 32 bit mingw fixes (4 months ago) <Rafael Kitover>
* ed8c928a - builder: support gentoo crossdev + misc fixes (5 months ago) <Rafael Kitover>
* b60cd332 - Update openal to use github url (5 months ago) <ZachBacon>
* aebda1b7 - debian: update dependency (5 months ago) <retro-wertz>
* 58083d9d - Gonna use universaldxsdk for xaudio (5 months ago) <ZachBacon>
* 721c1b7c - Revert "hopefully fix bin2c for msvc" (5 months ago) <Rafael Kitover>
* 01a75e8e - hopefully fix bin2c for msvc (5 months ago) <Rafael Kitover>
* b9d0f818 - builder: fix ccache on msys2 (5 months ago) <Rafael Kitover>
* be0d49a3 - builder: msys2 fixes (6 months ago) <Rafael Kitover>
* 3aa00bfb - builder: fix libuuid_mingw for mingw cross (6 months ago) <Rafael Kitover>
* 5b5e3193 - builder: don't install cpanm with local::lib (6 months ago) <Rafael Kitover>
* 88f66ef6 - builder: fix building ccache for win targets (6 months ago) <Rafael Kitover>
* d1c82cac - fix typo in builder core (6 months ago) <Rafael Kitover>
* dcd7d5e0 - support 32/64 bit mac builds, build improvements (6 months ago) <Rafael Kitover>
* b4dd06a1 - Merge pull request #302 from retro-wertz/libretro (6 months ago) <Zach Bacon>
* 916c091a - Libretro: Add GB/GBC cheat support... (6 months ago) <retro-wertz>
* 14086d00 - Libretro: Fix crash on some linux systems (6 months ago) <retro-wertz>
* 0e338617 - update translations, add new langs from transifex (7 months ago) <Rafael Kitover>
* e67b513e - rename mac-localizations to mac-translations.cmake (7 months ago) <Rafael Kitover>
* bf4606fc - install translations into mac .app (7 months ago) <Rafael Kitover>
* 0092dc16 - msys2: don't try to link msys librt and libpthread (7 months ago) <Rafael Kitover>
* 65e1ab04 - disable gcc stack protector, segfault on 8.2.0 (7 months ago) <Rafael Kitover>
* 6cbad61f - fix cmake regression introduced in bfe21aee (7 months ago) <Rafael Kitover>
* bfe21aee - remove -fpermissive compiler flag (7 months ago) <Rafael Kitover>
* 571ecbe3 - support mac-hosted mingw builds, misc. fixes (7 months ago) <Rafael Kitover>
* e32e7c5d - installdeps: Add zip to openSuse dependency (7 months ago) <retro-wertz>
* f45935af - Add vbam_libretro.info (7 months ago) <retro-wertz>
* be508eb2 - simplify check for renamed wx-config, fix gentoo (7 months ago) <Rafael Kitover>
* 3b44a299 - cmake: fix wrong unset syntax #295 from f78d45c0 (7 months ago) <Rafael Kitover>
* 56443391 - installdeps gentoo: don't eselect wxwidgets (7 months ago) <Rafael Kitover>
* 7a054b45 - installdeps: support gentoo (7 months ago) <Rafael Kitover>
* f78d45c0 - cmake: fix regression in finding wx from 2efcb620 (7 months ago) <Rafael Kitover>
* 594ecc39 - msys2 builder: redo fontconfig patch, bumb wx (7 months ago) <Rafael Kitover>
* 2cece6ac - Updated Translations, finally added transifex support to pull in new translations (7 months ago) <ZachBacon>
* 6bc30101 - update msys2 builder (7 months ago) <Rafael Kitover>
* 14d13153 - Merge pull request #292 from retro-wertz/updates (7 months ago) <Zach Bacon>
* ddea50d3 - GB: Cleanup sound registers (7 months ago) <retro-wertz>
* faf01db2 - GB: Backport STAT register behavior (7 months ago) <retro-wertz>
* d9e0d0f8 - GB: Remove references to gbReadOpcode (7 months ago) <retrowertz>
* eb20bb4a - We don't have a forum anymore (7 months ago) <Zach Bacon>
* fca7e175 - Libretro: Prevent crash when loading an incompatible state file (7 months ago) <retro-wertz>
* 1289e08c - Libretro: Enable battery save ram support for MBC2 and MBC7 (7 months ago) <retro-wertz>
* a9ab09f7 - Libretro: Fix realtime clock not updating in GB/GBC... (7 months ago) <retro-wertz>
* 6cda6c0c - Libretro: Show basic details in log window during rom loading (7 months ago) <retro-wertz>
* de25e9d7 - include zip for arch based systems (7 months ago) <Zach Bacon>
* 5016fd6c - Merge pull request #286 from retro-wertz/libretro_gb (7 months ago) <Zach Bacon>
* 6ef938fc - Libretro: Add memory descriptors for GB/GBC (7 months ago) <retro-wertz>
* bb64e8d8 - Libretro: Use retro_get_memory_data/size for battery-enabled roms (7 months ago) <retro-wertz>
* 119e1f5c - Libretro: Add core options for GB border and hardware overrides (7 months ago) <retro-wertz>
* 76ad84fd - Opps, accidentally broke borders in standalone (7 months ago) <retro-wertz>
* bf447bf8 - Libretro: Add GB/GBC core (7 months ago) <retro-wertz>
* f05a05e6 - Libretro: Refactoring for adding GB/GBC core (8 months ago) <retro-wertz>
* 0e60c34a - Fix this (8 months ago) <retro-wertz>
* 52f5a02b - fix installdeps for Ubuntu 18 (8 months ago) <Rafael Kitover>
* cc43db35 - fix installdeps for Ubuntu (8 months ago) <Rafael Kitover>
* 3f903cf0 - Merge pull request #278 from retro-wertz/patch-4 (8 months ago) <Zach Bacon>
* 02e5f0bd - Libretro: Bump version number (8 months ago) <retro-wertz>
* fc42f88b - GB: Fix SIO related issue (8 months ago) <retro-wertz>
* a8d0508c - use GetWindow()->Refresh() in Wayland only (8 months ago) <Rafael Kitover>
* 459a1fbe - builder: fix ccache, mingw-cross (8 months ago) <Rafael Kitover>
* f937aa72 - builder: disable ccache for openssl (8 months ago) <Rafael Kitover>
## [2.1.0] Vulnerability fixes
=======================
* 68028b50 - (HEAD -> master, origin/master, origin/HEAD) minor fix for mingw cross build (9 hours ago) <Rafael Kitover>
* 498019a3 - (origin/osx-32bit) support older 32 bit macs running 10.7, fix build (11 hours ago) <Rafael Kitover>
* 6b486258 - fix some ELF parsing vulnerabilities #255 (30 hours ago) <Rafael Kitover>
* c63d3640 - travis: add job for libretro module (2 days ago) <Rafael Kitover>
* ef8c89fc - Libretro: Do not compile arm disassembly module (2 days ago) <retro-wertz>
* 63431916 - fix 2 broken URLs in builder script (3 days ago) <Rafael Kitover>
* 48af3829 - travis: move cache key for ccache into jobs (3 days ago) <Rafael Kitover>
* 21b718b8 - Add Coverity Badge (4 days ago) <ZachBacon>
* 8778837c - add Travis CI support (4 days ago) <Rafael Kitover>
* fde9d731 - installdeps: add ccache to list of deps (4 days ago) <Rafael Kitover>
* 77a3673d - installdeps: install wx-common for mxe for wxrc (4 days ago) <Rafael Kitover>
* 90188e88 - installdeps: fix build instructions for mxe (4 days ago) <Rafael Kitover>
* 816aab99 - fix installdeps for ubuntu:trusty (4 days ago) <Rafael Kitover>
* e4923e72 - fix save dialogs on Mac #268 (4 days ago) <Rafael Kitover>
* 66a50e35 - note how to reset config in windows in README.md (7 days ago) <Rafael Kitover>
* ed00dc77 - use GetWindow()->Refresh() on non-GTK too #260 (12 days ago) <Rafael Kitover>
* 89228b06 - fix high CPU usage under wxgtk2 #260 (12 days ago) <Rafael Kitover>
* d1603218 - fix $ENV{WX_CONFIG} check yet again (12 days ago) <Rafael Kitover>
* 0489756d - fix $ENV{WX_CONFIG} check in 46f52941 (12 days ago) <Rafael Kitover>
* 46f52941 - do not prefer wxgtk3 if $ENV{WX_CONFIG} is set (12 days ago) <Rafael Kitover>
* 437b366e - clean up wxgtk3 finding cmake code (12 days ago) <Rafael Kitover>
* 2efcb620 - support and default to wxgtk3 not gtk2 on arch (13 days ago) <Rafael Kitover>
* 430b5d63 - fix Mac OS 10.13 build issues (13 days ago) <Rafael Kitover>
* 9222894c - Merge pull request #263 from retro-wertz/patch-2 (2 weeks ago) <Zach Bacon>
* 02e1f49a - Add couple of file ext on .gitignore (2 weeks ago) <retro-wertz>
* fad1dd15 - Merge pull request #262 from retro-wertz/libretro (2 weeks ago) <Zach Bacon>
* 9c859917 - Opps (2 weeks ago) <retro-wertz>
* 009c09ef - GBA: Show log when rom uses SRAM of FLASH save types (2 weeks ago) <retro-wertz>
* 90bc79f2 - Libretro: implement vbam logging using libretro logging api (2 weeks ago) <retro-wertz>
* f4b88ba6 - Libretro: Remove GBA LCD filter (2 weeks ago) <retro-wertz>
* 76389d8e - RTC: Change this #ifdef to GBA_LOGGING (2 weeks ago) <retro-wertz>
* 710d2f3e - UtilRetro: Remove LCD filter (2 weeks ago) <retro-wertz>
* e0fe8365 - Makefile: Add option for sanitizer, add -DNO_DEBUGGER (2 weeks ago) <retro-wertz>
* 94d07676 - Makefile: Remove sources we dont need (2 weeks ago) <retro-wertz>
* 50e91f79 - Remove unrelated function during rom load (2 weeks ago) <retro-wertz>
* 3c0e88bc - Remove wrong #ifdef decleration (2 weeks ago) <retro-wertz>
* 3791b0a0 - Libretro: Fix samplerate not passed correctly to gba core (2 weeks ago) <retro-wertz>
* 3385be25 - Silence some warnings (2 weeks ago) <retro-wertz>
* 4d4819f0 - Libretro: Add core options for Sound Interpolation and Filtering (2 weeks ago) <retro-wertz>
* 94f11023 - Libretro: Add core option to mute sound channels (2 weeks ago) <retro-wertz>
* 5a4c788d - Merge pull request #256 from retro-wertz/patch-1 (2 weeks ago) <Zach Bacon>
* bdb164bd - Set mirroringEnable to false (2 weeks ago) <retro-wertz>
* 0047fa1a - Merge pull request #253 from retro-wertz/libretro (2 weeks ago) <Zach Bacon>
* 17b681b8 - ereader.cpp: Silence warning (2 weeks ago) <retro-wertz>
* 27fa30b4 - Libretro: Disable cheats by default, update to bios loading (2 weeks ago) <retro-wertz>
* 01c5f465 - Libretro: Cleanup controller layout binds (2 weeks ago) <retro-wertz>
* 319a4869 - Libretro: Do not allow opposing directions (2 weeks ago) <retro-wertz>
* 2c46522e - Libretro: Add Solar Sensor (3 weeks ago) <U-DESKTOP-UVBJEGH\Cloud>
* 037e3771 - let's place these in the correct spot shall we? (3 weeks ago) <ZachBacon>
* 90d2f5c8 - Added retro-wertz for his contributions in bringing in libretro back to speed and other things (3 weeks ago) <ZachBacon>
* 03bc7c24 - Merge pull request #249 from retro-wertz/updates (3 weeks ago) <Zach Bacon>
* 991fc749 - Do this for GBA sound enhancements too (3 weeks ago) <retro-wertz>
* 4e4424e8 - GB: Fix sound options not working (3 weeks ago) <retro-wertz>
* abb62df6 - pause on menu pulldown on windows only (FIXED) (3 weeks ago) <Rafael Kitover>
* cb3e9e32 - pause on menu pulldown on windows only (3 weeks ago) <Rafael Kitover>
* 1115be12 - Merge pull request #248 from retro-wertz/updates (3 weeks ago) <Zach Bacon>
* bc0e169d - Add missing file (3 weeks ago) <U-DESKTOP-UVBJEGH\Cloud>
* edf939e9 - Gfx: Add #ifdef _MSC_VER, fix tiled rendering on windows (3 weeks ago) <retro-wertz>
* 57dc0c25 - Move gfxDrawTextScreen() into GBAGfx.cpp (3 weeks ago) <retro-wertz>
* 27aeb6dc - Re-add Types.h, remove some more #ifdef (3 weeks ago) <retro-wertz>
* 9ec142da - Add header guard (3 weeks ago) <U-DESKTOP-UVBJEGH\Cloud>
* 7a194fb2 - do not pause games when menus are pulled down (3 weeks ago) <Rafael Kitover>
* 6e18c3c2 - exclude headers for now (3 weeks ago) <ZachBacon>
* 947cd10e - minor OSD code cleanup (3 weeks ago) <Rafael Kitover>
* 0dc3e06c - update installdeps for opensuse (3 weeks ago) <Rafael Kitover>
* cafe905b - Fix a cast for msvc compilers (4 weeks ago) <ZachBacon>
* 07bc2ee4 - Merge pull request #246 from retro-wertz/libretro (4 weeks ago) <Zach Bacon>
* 1606ea74 - libretro: Cleanup some #ifdefs (4 weeks ago) <retro-wertz>
* 1d4dacc6 - Merge pull request #244 from retro-wertz/fix_gba_cheats (4 weeks ago) <Zach Bacon>
* e2dff89d - Fix cheats not working in GBA (4 weeks ago) <retro-wertz>
* a3510c90 - Merge pull request #243 from retro-wertz/fix_opcode (4 weeks ago) <Zach Bacon>
* 9ab2ee67 - Fix some opcodes in arm (4 weeks ago) <retro-wertz>
* a5e717a2 - add brace so it doesn't break compilation (4 weeks ago) <Zach Bacon>
* 4a615ab3 - Gonna take my time and actually work on a D3D9 panel. Documentation here I come. (4 weeks ago) <ZachBacon>
* fdb39a1c - Merge pull request #242 from retro-wertz/fix_alignments (4 weeks ago) <Zach Bacon>
* 26c8c61b - Fix some formatting alignments in arm/thumb opcodes (4 weeks ago) <retro-wertz>
* 7c3d8d02 - Merge pull request #241 from retro-wertz/libretro (4 weeks ago) <Zach Bacon>
* 8edd4ce5 - libretro: Fix save types not properly set using overrides (4 weeks ago) <retro-wertz>
* 893269d8 - Merge pull request #239 from retro-wertz/libretro (4 weeks ago) <Zach Bacon>
* 3411aa33 - libretro: Use stdint.h instead in most cases (4 weeks ago) <retro-wertz>
* 1f20ba81 - libretro: Update (4 weeks ago) <retro-wertz>
* b0982ac8 - Always apply map masks (4 weeks ago) <retro-wertz>
* ff4f1235 - libretro: Fix wrong file pointer (4 weeks ago) <retro-wertz>
* 8f6e5de5 - libretro: Fix error : narrowing conversion (4 weeks ago) <retro-wertz>
* 8a1fd587 - libretro: Add header guard to UtilRetro.h (4 weeks ago) <retro-wertz>
* 85dea8a5 - add cygwin cross build support (9 weeks ago) <Rafael Kitover>
* 8638c769 - require pkg-config in cmake for gtk checks #227 (9 weeks ago) <Rafael Kitover>
* 60f2bd3f - remove ffmpeg from suse installdeps (9 weeks ago) <Rafael Kitover>
* 9933b6bb - if cross compiling openssl, need to add --cross-compile-prefix=- (2 months ago) <ZachBacon>
* 55caf62e - win cross script: pass RANLIB to openssl make (2 months ago) <Rafael Kitover>
* 9cd26b25 - windows cross build script: use autoconf for bzip2 (2 months ago) <Rafael Kitover>
* d5f90f0a - fix SDL sound on windows (3 months ago) <Rafael Kitover>
* fe9f0641 - fix msys2 builder script (3 months ago) <Rafael Kitover>
* 70c8dee8 - cmake: default ENABLE_OPENAL to OFF (3 months ago) <Rafael Kitover>
* d992cfa2 - Finalize vertical draw fixes and code cleanup (3 months ago) <Eleuin>
* 62e8098f - Fix forbidden conversion in remote.cpp (3 months ago) <Lucas>
* edb2fd26 - Merge pull request #214 from Eleuin/name-fixes (3 months ago) <Zach Bacon>
* 9843af2b - Fix cmake directory in installdeps (3 months ago) <Eleuin>
* 80bcdab9 - Fix draw height across rendering modes (3 months ago) <Eleuin>
* f3f6ee7b - fix compile errors with ffmpeg git (3 months ago) <Rafael Kitover>
* 5ae853a9 - fix installdeps for OpenSUSE (3 months ago) <Rafael Kitover>
* 8540860a - adjust changelog version regex for cur. version (4 months ago) <Rafael Kitover>
* 61e2f3b2 - Merge pull request #204 from Eleuin/filter-bounds-fix (4 months ago) <Zach Bacon>
* d7a4eddb - Fixed filter draw bounds (4 months ago) <Eleuin>
## [2.0.2] Bug fix release 03/13/2018
=======================
1. 480541a - Eleuin - Modify max_threads sanity check to better handle erroneous values
2. d5c9c6b - rkitover - change default audio driver to SDL
## [67c6ad6] developmental release 02/25/2018
========================
1. 67c6ad6 - ZachBacon - implemented the fix from nhdailey, should
resolve #153. Will put up a test build soon - 02/25/2018
2. 669893 - rkitover - add multi-platform build system - 02/24/2018
3. 3e052c9 - obea and rkitover - cmake: Fix -DENABLE_FFMPEG=OFF -
01/18/2018
4. df0bd43 - rkitover - fix deps submodule init on windows - 10/25/2017
5. 7dca069 - ZachBacon - Added some windows specific stuff to builder
10/22/2017
..+ f527d0a - ZachBacon - The not so finished builder script for
windows
..+ 4204502 - rkitover - mac build/builder improvements
6. c3fc4e7 - ZachBacon - Added basic windows script. 10/21/2017
7. 21926d6 - rkitover - add -mfpmath=sse -msse2 compiler flags:
x86/amd64 10/17/2017
8. d7ff2af - rkitover - add mac release builder script 10/12/2017
..+ 5e63398 - rkitover - mac builder refactor/improvements
..+ afb1cd3 - automate codesign/zip for mac build, add xz dep
9. 30b6ecf - ZachBacon - add a changelog 10/11/2017
..+ 4648638 - rkitover - read version from CHANGELOG.md if no git
## [2.0.1] - 10/11/2017
### Added
- initial installer script
- gitter.im badge in readme
- 32bit cross compiling support on 64bit linux
- added support for GNUInstallDirs to cmake
- Include new translations from transifex
- Added WxWidgets ABI compiler check
- Add linux Joystick reference to issue template
- Add #ubckyde <cmath> fir std::cell()
-
### Changed
- Fix 2xSaImmx.asm linking issue
- cmake: default to ENABLE_ASM_CORE=OFF
- libretro merging from upstream libretro fork.
- better fix for clipped video in GL Fullscreen.
- Fix flibc crash: add log message on fopen failure
- fix gameboy header-detection in libretro interface
- hotfix for potential buffer-overflow
- delete memory in common/array.h on destruction
- SDL: improve error msg for unwritable config
- SDL: fix deflt bat saving, improve dir checking
- fix portability issue with strerror_r()
- Windows doesn't have sterror_r
- wx/wxvbam: fix GetAbsolutePath
- fix a memory leak due to wrong syntax
- regenerate translation files
- fix errors reported by SUSE's post build linter
- SUSE Lint: fix a few classes of warnings
- let cmake escape -D preproc. definitions
- fix memory viewer xrc on wx 3.1+
- Improving README
- SoundSDL: lock conditional code cleanup
- remove the default F11 keybinding for save state
- hopefully fix resize artifacts on game panel
- soundSDL: write silence when paused
- cleanup SoundSDL #139 #130 #97 #67 #65 #46 #47
- document how to provice symbolic backtraces
- "no throttle" fixes/cleanup
- only use -mtune=generic on x86/amd64
- installdeps: use -j$(nproc) not -j8 in info
- use -fabi-version=2 for GCC turn off LTO
- installdeps: minor refactoring/cleanup
- improve Wx GCC ABI check
- minor improvements for Wx Compile tests
- fix wx ABI check for Win32/MinGW
- installdeps: fedora fixes, including m32
- cmake: wx and cross compiling fixes
- restore wx 2.7 compat, improve string processing
- rename CMakeScripts/ to cmake/
- work around gcc lto wrappers bug with gcc 7.x
- update README.md
- remove doctoc title from README.md TOC
- improve win32 dependencies git submodule handling
- use num cpu cores to parallelize LTO link with gcc
- fix huge app icon in Win volume settings
- fix deadlock in SoundSDL:deinit()
- added executable extension for sdl binary
- default LTO to off on 64bit MinGW
- minor code cleanup
- deps: dont check result of apt-get update
- read version and subversion info from Git
- fix error and version info in shallow git clones
- refactor/cleanup GitTagVersion.cmake
### Removed
- Cairo Renderer: it never performed well to begin with
[2.0.1]: https://github.com/olivierlacan/keep-a-changelog/compare/throttle...v2.0.1

View File

@ -1,202 +1,567 @@
cmake_minimum_required(VERSION 3.19)
cmake_policy(VERSION 3.19...3.28.3)
# The project's name is VBA-M it uses C and C++ code
PROJECT(VBA-M C CXX)
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
cmake_minimum_required( VERSION 3.1.0 )
if( COMMAND cmake_policy )
cmake_policy( SET CMP0003 NEW )
cmake_policy( SET CMP0005 OLD )
endif( COMMAND cmake_policy )
SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeScripts )
#Output all binaries at top level
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
if(WIN32)
include(RemoveStrawberryPerlFromPATH)
option( ENABLE_SDL "Build the SDL port" ON )
option( ENABLE_GTK "Build the GTK+ GUI" OFF )
option( ENABLE_GTK3 "Build the GTK+ GUI" OFF )
option( ENABLE_WX "Build the wxWidgets port" ON )
option( ENABLE_DEBUGGER "Enable the debugger" ON )
option( ENABLE_NLS "Enable translations" ON )
option( ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF )
option( ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" OFF )
option( ENABLE_LINK "Enable GBA linking functionality" OFF )
option( ENABLE_LIRC "Enable LIRC support" OFF )
option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" OFF )
if(ENABLE_ASM_SCALERS)
option( ENABLE_MMX "Enable MMX" OFF )
endif(ENABLE_ASM_SCALERS)
option( ENABLE_GBA_LOGGING "Enable extended GBA logging" ON )
if( ENABLE_GBA_LOGGING )
ADD_DEFINITIONS (-DGBA_LOGGING )
endif( ENABLE_GBA_LOGGING )
if(ENABLE_MMX)
ADD_DEFINITIONS (-DMMX)
endif(ENABLE_MMX)
find_program(POWERSHELL
NAMES powershell.exe pwsh.exe
HINTS "/Windows/System32/WindowsPowerShell/v1.0"
REQUIRED)
else()
find_program(POWERSHELL pwsh)
endif()
# The SDL port can't be built without debugging support
if( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
message( SEND_ERROR "The SDL port can't be built without debugging support" )
endif( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
if(UPDATE_APPCAST)
include(UpdateAppcast)
endif()
# Set the version number with -DVERSION=X.X.X-uber
IF( NOT VERSION )
#Will need to change this over to git
SET( VERSION "https://github.com/visualboyadvance-m/visualboyadvance-m" )
if(TAG_RELEASE)
include(MakeReleaseCommitAndTag)
endif()
#openmw does this
if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/shallow)
find_package(Git)
if(GIT_FOUND)
include(GetGitRevisionDescription)
get_git_head_revision(REFSPEC COMMITHASH)
SET( VERSION "GIT Commit: " ${COMMITHASH} )
else(GIT_FOUND)
message(WARNING "Git executable not found")
endif(GIT_FOUND)
else(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/shallow)
message(STATUS "Shallow Git clone detected, not attempting to retrieve version info")
endif(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/shallow)
endif(EXISTS ${PROJECT_SOURCE_DIR}/.git)
ENDIF( NOT VERSION )
set(VCPKG_DEPS pkgconf zlib pthreads "sdl2[samplerate]" gettext wxwidgets)
set(VCPKG_DEPS_OPTIONAL
sfml ENABLE_LINK
ffmpeg ENABLE_FFMPEG
faudio ENABLE_FAUDIO
# Fill in SDLMAIN_LIBRARY on OS X manually to avoid using SDLMain.m
# OS X users will have to compile and install SDL from source.
if( APPLE AND ENABLE_SDL )
ADD_DEFINITIONS (-DwxMAC_USE_CORE_GRAPHICS )
SET(SDL2MAIN_LIBRARY "-lSDL2main")
endif( APPLE AND ENABLE_SDL )
# Add support for MacPorts and Homebrew on OS X
# and ObjectiveC code
IF(APPLE)
SET(CMAKE_INCLUDE_PATH "${CMAKE_INCLUDE_PATH};/usr/local/include;/opt/local/include")
SET(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};/usr/local/lib;/opt/local/lib")
SET(CMAKE_PROGRAM_PATH "${CMAKE_PROGRAM_PATH};/usr/local/bin;/opt/local/bin")
link_directories("/usr/local/lib")
include_directories("/usr/local/include")
link_directories("/opt/local/lib")
include_directories("/opt/local/include")
# and compile as Objective-C++ for ObjectiveC #ifdefs
SET(CMAKE_CXX_COMPILE_OBJECT "<CMAKE_CXX_COMPILER> -x objective-c++ <DEFINES> <INCLUDES> <FLAGS> -o <OBJECT> -c <SOURCE>")
ENDIF()
# We do not support amd64 asm yet
IF((ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS OR ENABLE_MMX)
AND CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|[aA][mM][dD]64|[xX]64"
AND CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
MESSAGE(FATAL_ERROR "The options ASM_CORE, ASM_SCALERS and MMX are not supported on AMD64 yet.")
ENDIF()
# Check for nasm
if( ENABLE_ASM_SCALERS )
IF(EXISTS "/usr/local/bin/nasm")
SET(CMAKE_ASM_NASM_COMPILER "/usr/local/bin/nasm")
ELSEIF(EXISTS "/opt/local/bin/nasm")
SET(CMAKE_ASM_NASM_COMPILER "/opt/local/bin/nasm")
ELSE()
SET(CMAKE_ASM_NASM_COMPILER "/usr/bin/nasm")
ENDIF()
ENABLE_LANGUAGE(ASM_NASM)
endif( ENABLE_ASM_SCALERS )
# Look for some dependencies using CMake scripts
FIND_PACKAGE ( ZLIB REQUIRED )
FIND_PACKAGE ( PNG REQUIRED )
FIND_PACKAGE ( OpenGL REQUIRED )
FIND_PACKAGE ( SDL2 REQUIRED )
if( ENABLE_LINK )
if( WIN32 )
set(SFML_STATIC_LIBRARIES TRUE)
endif( WIN32 )
FIND_PACKAGE ( SFML 2 COMPONENTS network system )
endif( ENABLE_LINK )
# set the standard libraries all ports use
SET(VBAMCORE_LIBS
vbamcore
fex
${SDL2_LIBRARY}
${SFML_LIBRARIES}
${OPENGL_LIBRARIES}
${ZLIB_LIBRARY}
${PNG_LIBRARY}
)
include(Set-Toolchain-vcpkg)
if(ENABLE_FFMPEG)
FIND_PACKAGE ( PkgConfig REQUIRED )
# Use ccache if available and not already enabled on the command line.
# This has to be done before the project() call.
if(NOT CMAKE_CXX_COMPILER_LAUNCHER)
find_program(CCACHE_EXECUTABLE ccache)
if(CCACHE_EXECUTABLE)
message(STATUS "Enabling ccache")
PKG_CHECK_MODULES(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil)
endif(ENABLE_FFMPEG)
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_EXECUTABLE} CACHE STRING "C compiler launcher" FORCE)
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_EXECUTABLE} CACHE STRING "C++ compiler launcher" FORCE)
set(CMAKE_ASM_NASM_COMPILER_LAUNCHER ${CCACHE_EXECUTABLE} CACHE STRING "nasm assembler launcher" FORCE)
endif()
endif()
if(NOT ENABLE_FFMPEG)
ADD_DEFINITIONS(-DNO_FFMPEG)
endif(NOT ENABLE_FFMPEG)
find_package(Git)
IF( ENABLE_LIRC )
SET( WITHLIRC 1 )
ELSE( ENABLE_LIRC )
SET( WITHLIRC 0 )
ENDIF( ENABLE_LIRC )
# Make sure we pull in the submodules on windows and mingw.
if(GIT_FOUND AND WIN32)
# Win32 deps submodule
set(SUBMODULE_MANUAL_UPDATE FALSE)
# Set the default install dir
IF( NOT DATA_INSTALL_DIR )
SET( DATA_INSTALL_DIR "share/vbam" )
ENDIF( NOT DATA_INSTALL_DIR )
if(EXISTS "${CMAKE_SOURCE_DIR}/.git" AND NOT EXISTS "${CMAKE_SOURCE_DIR}/win32-deps/mingw-xaudio/include")
set(SUBMODULE_MANUAL_UPDATE TRUE)
execute_process(
COMMAND "${GIT_EXECUTABLE}" submodule update --init --remote --recursive
RESULT_VARIABLE SUBMODULE_UPDATE_STATUS
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
)
endif()
SET( PKGDATADIR ${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR} )
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/win32-deps/mingw-xaudio/include")
if(NOT (SUBMODULE_MANUAL_UPDATE AND SUBMODULE_UPDATE_STATUS EQUAL 0))
message(FATAL_ERROR "Please pull in git submodules, e.g.\nrun: git submodule update --init --remote --recursive")
endif()
endif()
endif()
# Set the configuration file location
IF( NOT SYSCONFDIR )
SET( SYSCONFDIR "/etc" )
ENDIF( NOT SYSCONFDIR )
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
# C defines
ADD_DEFINITIONS (-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONFDIR='"${SYSCONFDIR}"' -DWITH_LIRC='${WITHLIRC}')
ADD_DEFINITIONS (-DVERSION='"${VERSION}"' -DPKGDATADIR='"${PKGDATADIR}"' -DPACKAGE='')
project(VBA-M C CXX)
if( ENABLE_LINK )
# IPC linking code needs sem_timedwait which can be either in librt or pthreads
FIND_LIBRARY(RT_LIB rt)
IF(RT_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB})
ENDIF(RT_LIB)
include(CTest)
include(FetchContent)
include(GNUInstallDirs)
include(Architecture)
include(Options)
include(Toolchain)
include(Dependencies)
FIND_LIBRARY(PTHREAD_LIB pthread)
IF(PTHREAD_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB})
ENDIF(PTHREAD_LIB)
# Disable tests when not in a git checkout.
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/.git")
set(BUILD_TESTING OFF)
endif()
INCLUDE(CheckFunctionExists)
CHECK_FUNCTION_EXISTS(sem_timedwait SEM_TIMEDWAIT)
IF( SEM_TIMEDWAIT)
ADD_DEFINITIONS (-DHAVE_SEM_TIMEDWAIT)
ENDIF( SEM_TIMEDWAIT)
else( ENABLE_LINK )
ADD_DEFINITIONS (-DNO_LINK)
endif( ENABLE_LINK )
# Configure gtest
if(BUILD_TESTING)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
set(INSTALL_GTEST OFF CACHE BOOL "" FORCE)
# The debugger is enabled by default
if( NOT ENABLE_DEBUGGER )
ADD_DEFINITIONS (-DNO_DEBUGGER)
else( NOT ENABLE_DEBUGGER )
ADD_DEFINITIONS (-DBKPT_SUPPORT)
endif( NOT ENABLE_DEBUGGER )
if(NOT EXISTS third_party/googletest/CMakeLists.txt)
execute_process(
COMMAND git submodule update --init --recursive -- third_party/googletest
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
endif()
if(EXISTS third_party/googletest/CMakeLists.txt)
add_subdirectory(./third_party/googletest)
include(GoogleTest)
else()
set(BUILD_TESTING OFF)
endif()
endif()
if(NOT CMAKE_PREFIX_PATH AND (NOT ("$ENV{CMAKE_PREFIX_PATH}" STREQUAL "")))
set(CMAKE_PREFIX_PATH "$ENV{CMAKE_PREFIX_PATH}")
endif()
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Build Type" FORCE)
elseif(NOT CMAKE_BUILD_TYPE MATCHES "^(Release|Debug|RelWithDebInfo|MinSizeRel)$")
message(FATAL_ERROR "Invalid CMAKE_BUILD_TYPE: '${CMAKE_BUILD_TYPE}', must be one of: 'Release', 'Debug', 'RelWithDebInfo' or 'MinSizeRel'")
endif()
set(MSYS OFF)
if(NOT "$ENV{MSYSTEM_PREFIX}" STREQUAL "")
set(MSYS ON)
endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
include(GitTagVersion)
git_version(VBAM_VERSION VBAM_REVISION VBAM_VERSION_RELEASE)
# only use the plugin to tie the configure state to the sha to force rebuilds
# of files that depend on version.h
include(GetGitRevisionDescription)
get_git_head_revision(REFSPEC COMMITHASH)
# Make sure old tags are gone from all clones.
execute_process(
COMMAND ${GIT_EXECUTABLE} tag -l
OUTPUT_VARIABLE git_tags
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
string(REGEX REPLACE ";" "\\\\;" git_tags_lines "${git_tags}")
string(REGEX REPLACE "\r?\n" ";" git_tags_lines "${git_tags_lines}")
set(found_old_tags FALSE)
foreach(tag ${git_tags_lines})
if(NOT tag MATCHES "^v[0-9]")
set(found_old_tags TRUE)
break()
endif()
endforeach()
if(found_old_tags)
# Delete all tags and fetch them from the origin.
foreach(tag ${git_tags_lines})
execute_process(
COMMAND ${GIT_EXECUTABLE} tag -d ${tag}
OUTPUT_QUIET
ERROR_QUIET
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
endforeach()
execute_process(
COMMAND ${GIT_EXECUTABLE} fetch --tags origin
OUTPUT_QUIET
ERROR_QUIET
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
endif()
endif()
# no git or no tags, use ChangeLog
if(NOT VBAM_VERSION)
include(ChangeLogVersion)
changelog_version(VBAM_VERSION VBAM_REVISION VBAM_VERSION_RELEASE)
endif()
# The ASM core is disabled by default because we don't know on which platform we are
IF( NOT ENABLE_ASM_CORE )
ADD_DEFINITIONS (-DC_CORE)
ENDIF( NOT ENABLE_ASM_CORE )
# Enable internationalization
set(LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale)
if( ENABLE_NLS )
SET( LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale )
ADD_DEFINITIONS ( -DENABLE_NLS )
ADD_DEFINITIONS ( -DLOCALEDIR=\\\"${LOCALEDIR}\\\" )
# for now, only GBALink.cpp uses gettext() directly
IF(APPLE)
# use Homebrew gettext if available
IF(EXISTS "/usr/local/opt/gettext")
SET(CMAKE_INCLUDE_PATH "${CMAKE_INCLUDE_PATH};/usr/local/opt/gettext/include")
SET(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};/usr/local/opt/gettext/lib")
SET(CMAKE_PROGRAM_PATH "${CMAKE_PROGRAM_PATH};/usr/local/opt/gettext/bin")
ENDIF()
ENDIF()
IF(ENABLE_LINK)
FIND_PATH(LIBINTL_INC libintl.h )
FIND_LIBRARY(LIBINTL_LIB intl )
IF(LIBINTL_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB})
ENDIF(LIBINTL_LIB)
INCLUDE(CheckFunctionExists)
CHECK_FUNCTION_EXISTS(gettext GETTEXT_FN)
IF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
MESSAGE(FATAL_ERROR "NLS requires libintl/gettext")
ENDIF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
INCLUDE_DIRECTORIES(${LIBINTL_INC})
ENDIF(ENABLE_LINK)
endif( ENABLE_NLS )
if(NOT TRANSLATIONS_ONLY)
add_subdirectory(third_party/include/nonstd)
add_subdirectory(third_party/include/stb)
add_subdirectory(src/core)
add_subdirectory(src/components)
add_subdirectory(src/sdl)
endif()
# Compiler flags
IF(WIN32)
SET( CMAKE_ASM_NASM_FLAGS "${CMAKE_ASM_NASM_FLAGS} -I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -w-orphan-labels")
ELSEIF(APPLE)
SET( CMAKE_ASM_NASM_FLAGS "${CMAKE_ASM_NASM_FLAGS} -I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -DMACHO -w-orphan-labels")
ELSEIF("${CMAKE_SYSTEM}" MATCHES "Linux")
SET( CMAKE_ASM_NASM_FLAGS "${CMAKE_ASM_NASM_FLAGS} -I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -DELF -w-orphan-labels")
ENDIF()
add_subdirectory(src/wx)
add_subdirectory(po/wxvbam)
IF(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|[aA][mM][dD]64|[xX]64" AND CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
ADD_DEFINITIONS( -D__AMD64__ )
SET(CMAKE_ASM_NASM_FLAGS "${CMAKE_ASM_NASM_FLAGS} -D__AMD64__")
ENDIF()
set(CPACK_GENERATOR "ZIP")
SET( CMAKE_C_FLAGS_RELEASE "-O3")
SET( CMAKE_CXX_FLAGS_RELEASE "-O3")
SET( CMAKE_C_FLAGS_DEBUG "-g -Wall")
SET( CMAKE_CXX_FLAGS_DEBUG "-g -Wall")
if (WIN32)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc -static -I./dependencies/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++ -static -I./dependencies/include")
endif (WIN32)
add_subdirectory (fex)
SET(SRC_MAIN
src/Util.cpp
src/common/ConfigManager.cpp
src/common/dictionary.c
src/common/iniparser.c
src/common/Patch.cpp
src/common/memgzio.c
src/common/SoundSDL.cpp
)
SET(HDR_MAIN
src/AutoBuild.h
src/System.h
src/Util.h
src/version.h
src/common/array.h
src/common/ConfigManager.h
src/common/dictionary.h
src/common/iniparser.h
src/common/memgzio.h
src/common/Port.h
src/common/SoundDriver.h
src/common/SoundSDL.h
)
if(ENABLE_FFMPEG)
SET(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp)
SET(HDR_MAIN ${HDR_MAIN} src/common/ffmpeg.h)
endif(ENABLE_FFMPEG)
if(ENABLE_NLS)
SET(HDR_MAIN ${HDR_MAIN} src/NLS.h)
endif(ENABLE_NLS)
SET(SRC_GBA
src/gba/agbprint.cpp
src/gba/bios.cpp
src/gba/BreakpointStructures.cpp
src/gba/Cheats.cpp
src/gba/CheatSearch.cpp
src/gba/debugger-expr-lex.cpp
src/gba/debugger-expr-yacc.cpp
src/gba/EEprom.cpp
src/gba/ereader.cpp
src/gba/Flash.cpp
src/gba/GBA.cpp
src/gba/GBAGfx.cpp
src/gba/GBALink.cpp
src/gba/GBASockClient.cpp
src/gba/GBA-thumb.cpp
src/gba/GBA-arm.cpp
src/gba/gbafilter.cpp
src/gba/Globals.cpp
src/gba/Mode0.cpp
src/gba/Mode1.cpp
src/gba/Mode2.cpp
src/gba/Mode3.cpp
src/gba/Mode4.cpp
src/gba/Mode5.cpp
src/gba/RTC.cpp
src/gba/Sound.cpp
src/gba/Sram.cpp
)
SET(HDR_GBA
src/gba/agbprint.h
src/gba/bios.h
src/gba/BreakpointStructures.h
src/gba/Cheats.h
src/gba/CheatSearch.h
src/gba/debugger-expr-yacc.hpp
src/gba/EEprom.h
src/gba/ereader.h
src/gba/Flash.h
src/gba/GBA.h
src/gba/GBAcpu.h
src/gba/gbafilter.h
src/gba/GBAGfx.h
src/gba/GBAinline.h
src/gba/GBALink.h
src/gba/GBASockClient.h
src/gba/Globals.h
src/gba/RTC.h
src/gba/Sound.h
src/gba/Sram.h
)
SET(SRC_GB
src/gb/GB.cpp
src/gb/gbCheats.cpp
src/gb/gbDis.cpp
src/gb/gbGfx.cpp
src/gb/gbGlobals.cpp
src/gb/gbMemory.cpp
src/gb/gbPrinter.cpp
src/gb/gbSGB.cpp
src/gb/gbSound.cpp
)
SET(HDR_GB
src/gb/gb.h
src/gb/gbCheats.h
src/gb/gbCodes.h
src/gb/gbCodesCB.h
src/gb/gbGlobals.h
src/gb/gbMemory.h
src/gb/gbPrinter.h
src/gb/gbSGB.h
src/gb/gbSound.h
)
SET(SRC_APU
src/apu/Blip_Buffer.cpp
src/apu/Effects_Buffer.cpp
src/apu/Gb_Apu.cpp
src/apu/Gb_Apu_State.cpp
src/apu/Gb_Oscs.cpp
src/apu/Multi_Buffer.cpp
)
SET(HDR_APU
src/apu/blargg_common.h #Unused(?) but in the VS projects
src/apu/blargg_config.h #Unused(?) but in the VS projects
src/apu/blargg_source.h
src/apu/Blip_Buffer.h
src/apu/Effects_Buffer.h
src/apu/Gb_Apu.h
src/apu/Gb_Oscs.h
src/apu/Multi_Buffer.h
)
SET(SRC_SDL
src/sdl/SDL.cpp
src/sdl/filters.cpp
src/sdl/text.cpp
src/sdl/inputSDL.cpp
src/sdl/expr.cpp
src/sdl/exprNode.cpp
src/sdl/expr-lex.cpp
)
SET(HDR_SDL
src/sdl/filters.h
src/sdl/text.h
src/sdl/inputSDL.h
src/sdl/expr.cpp.h
src/sdl/exprNode.h
)
SET(SRC_FILTERS
src/filters/2xSaI.cpp
src/filters/admame.cpp
src/filters/bilinear.cpp
src/filters/hq2x.cpp
src/filters/interframe.cpp
src/filters/pixel.cpp
src/filters/scanline.cpp
src/filters/simpleFilter.cpp
src/filters/xbrzfilter.cpp
src/filters/xBRZ/xbrz.cpp
)
SET(HDR_FILTERS
src/filters/hq2x.h
src/filters/interp.h
src/filters/lq2x.h
src/filters/xBRZ/config.h
src/filters/xBRZ/xbrz.h
)
SET(SRC_HQ_C
src/filters/hq/c/hq_implementation.cpp
)
SET(HDR_HQ_C
src/filters/hq/c/hq3x_pattern.h
src/filters/hq/c/hq4x_pattern.h
src/filters/hq/c/hq_base.h
src/filters/hq/c/hq_shared.h
)
SET(SRC_HQ_ASM
src/filters/hq/asm/hq3x_16.asm
src/filters/hq/asm/hq3x_32.asm
src/filters/hq/asm/hq4x_16.asm
src/filters/hq/asm/hq4x_32.asm
src/filters/hq/asm/hq3x32.cpp
)
if( ENABLE_ASM_SCALERS )
SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM})
else( ENABLE_ASM_SCALERS )
SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C})
SET(HDR_FILTERS ${HDR_FILTERS} ${HDR_HQ_C})
ADD_DEFINITIONS ( -DNO_ASM )
endif( ENABLE_ASM_SCALERS )
if( ENABLE_DEBUGGER )
SET(SRC_DEBUGGER
src/gba/armdis.cpp
src/gba/elf.cpp
src/gba/remote.cpp
)
SET(HDR_DEBUGGER
src/gba/armdis.h
src/gba/elf.h
src/gba/remote.h
)
endif( ENABLE_DEBUGGER )
INCLUDE_DIRECTORIES(
${ZLIB_INCLUDE_DIR}
fex
${PNG_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
)
IF( ENABLE_FFMPEG )
INCLUDE_DIRECTORIES(
${FFMPEG_INCLUDE_DIRS}
)
ENDIF( ENABLE_FFMPEG )
ADD_LIBRARY (
vbamcore
STATIC
${PROJECT_SRCS}
${SRC_MAIN}
${HDR_MAIN}
${SRC_GBA}
${HDR_GBA}
${SRC_GB}
${HDR_GB}
${SRC_APU}
${HDR_APU}
${SRC_FILTERS}
${HDR_FILTERS}
${SRC_DEBUGGER}
${HDR_DEBUGGER}
)
set_property(TARGET vbamcore PROPERTY CXX_STANDARD 11)
set_property(TARGET vbamcore PROPERTY CXX_STANDARD_REQUIRED ON)
IF( ENABLE_SDL )
ADD_EXECUTABLE (
vbam
WIN32
${SRC_SDL}
${HDR_SDL}
)
set_property(TARGET vbam PROPERTY CXX_STANDARD 11)
set_property(TARGET vbam PROPERTY CXX_STANDARD_REQUIRED ON)
IF( WIN32 )
SET( WIN32_LIBRARIES wsock32 )
ENDIF( WIN32 )
IF( ENABLE_LIRC )
SET( LIRC_CLIENT_LIBRARY lirc_client )
ENDIF( ENABLE_LIRC )
TARGET_LINK_LIBRARIES (
vbam
${VBAMCORE_LIBS}
${WIN32_LIBRARIES}
${LIRC_CLIENT_LIBRARY}
)
IF( WIN32 )
INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/visualboyadvance-m${CMAKE_EXECUTABLE_SUFFIX} DESTINATION bin)
ELSE( WIN32 )
INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam DESTINATION bin)
ENDIF( WIN32 )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example
DESTINATION ${CMAKE_INSTALL_PREFIX}/${SYSCONFDIR}
RENAME vbam.cfg)
ENDIF( ENABLE_SDL )
IF( ENABLE_GTK OR ENABLE_GTK3 )
add_subdirectory (src/gtk)
ENDIF( ENABLE_GTK OR ENABLE_GTK3 )
IF( ENABLE_WX )
add_subdirectory(src/wx)
ENDIF( ENABLE_WX )
if( ENABLE_GTK OR ENABLE_GTK3 OR ENABLE_WX )
# Native Language Support
if( ENABLE_NLS )
add_subdirectory(po)
endif( ENABLE_NLS )
endif( ENABLE_GTK OR ENABLE_GTK3 OR ENABLE_WX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${DATA_INSTALL_DIR})
IF(NOT APPLE)
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/gtk/icons/ DESTINATION share/icons/hicolor PATTERN ".svn" EXCLUDE)
ENDIF(NOT APPLE)
# manual pages
IF( UNIX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/vbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
IF( ENABLE_GTK )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/gvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
ENDIF( ENABLE_GTK )
IF( ENABLE_WX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/wxvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
ENDIF( ENABLE_WX )
ENDIF( UNIX )
SET(CPACK_GENERATOR "ZIP")
set(CPACK_SOURCE_GENERATOR "TGZ")
set(CPACK_PACKAGE_VERSION_MAJOR "2")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0-Git-${COMMITHASH}")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/win32-deps")
include(CPack)
SET(CPACK_PACKAGE_VERSION_MAJOR "2")
SET(CPACK_PACKAGE_VERSION_MINOR "0")
SET(CPACK_PACKAGE_VERSION_PATCH "0-Git-" ${COMMITHASH})
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/dependencies")
INCLUDE(CPack)

View File

@ -0,0 +1,54 @@
#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# support for the nasm assembler
set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS nasm asm)
if(NOT CMAKE_ASM_NASM_OBJECT_FORMAT)
if(WIN32)
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
SET(CMAKE_ASM_NASM_OBJECT_FORMAT win64)
else()
SET(CMAKE_ASM_NASM_OBJECT_FORMAT win32)
endif()
elseif(APPLE)
EXECUTE_PROCESS(COMMAND ${CMAKE_ASM_NASM_COMPILER} -v COMMAND awk "{print \$3}" OUTPUT_VARIABLE NASM_VERSION)
IF(NASM_VERSION VERSION_LESS 2.0)
IF(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
MESSAGE(FATAL_ERROR "Your nasm is too old to support AMD64, please install nasm from Homebrew or MacPorts.")
ENDIF()
SET(CMAKE_ASM_NAMS_OBJECT_FORMAT macho)
ELSE()
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
SET(CMAKE_ASM_NASM_OBJECT_FORMAT macho64)
else()
SET(CMAKE_ASM_NASM_OBJECT_FORMAT macho32)
endif()
ENDIF()
else()
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
SET(CMAKE_ASM_NASM_OBJECT_FORMAT elf64)
else()
SET(CMAKE_ASM_NASM_OBJECT_FORMAT elf32)
endif()
endif()
endif()
set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> <FLAGS> -f ${CMAKE_ASM_NASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
# Load the generic ASMInformation file:
set(ASM_DIALECT "_NASM")
include(CMakeASMInformation)
set(ASM_DIALECT)

View File

@ -0,0 +1,27 @@
#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# Find the nasm assembler. yasm (http://www.tortall.net/projects/yasm/) is nasm compatible
SET(CMAKE_ASM_NASM_COMPILER_INIT nasm yasm)
IF(NOT CMAKE_ASM_NASM_COMPILER)
FIND_PROGRAM(CMAKE_ASM_NASM_COMPILER nasm
"$ENV{ProgramFiles}/NASM")
ENDIF(NOT CMAKE_ASM_NASM_COMPILER)
# Load the generic DetermineASM compiler file with the DIALECT set properly:
SET(ASM_DIALECT "_NASM")
INCLUDE(CMakeDetermineASMCompiler)
SET(ASM_DIALECT)

View File

@ -0,0 +1,23 @@
#=============================================================================
# Copyright 2010 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# This file is used by EnableLanguage in cmGlobalGenerator to
# determine that the selected ASM_NASM "compiler" works.
# For assembler this can only check whether the compiler has been found,
# because otherwise there would have to be a separate assembler source file
# for each assembler on every architecture.
SET(ASM_DIALECT "_NASM")
INCLUDE(CMakeTestASMCompiler)
SET(ASM_DIALECT)

View File

@ -0,0 +1,79 @@
# - Find GNU gettext tools
# This module looks for the GNU gettext tools. This module defines the
# following values:
# GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
# GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
# GETTEXT_FOUND: True if gettext has been found.
#
# Additionally it provides the following macros:
# GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )
# This will create a target "translations" which will convert the
# given input po files into the binary output mo file. If the
# ALL option is used, the translations will also be created when
# building the default target.
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
FIND_PROGRAM(GETTEXT_MSGMERGE_EXECUTABLE msgmerge)
FIND_PROGRAM(GETTEXT_MSGFMT_EXECUTABLE msgfmt)
MACRO(GETTEXT_CREATE_TRANSLATIONS _potFile _firstPoFileArg)
# make it a real variable, so we can modify it here
SET(_firstPoFile "${_firstPoFileArg}")
SET(_gmoFiles)
GET_FILENAME_COMPONENT(_potBasename ${_potFile} NAME_WE)
GET_FILENAME_COMPONENT(_absPotFile ${_potFile} ABSOLUTE)
SET(_targetName "${_potBasename}_translations")
SET(_addToAll)
IF(${_firstPoFile} STREQUAL "ALL")
SET(_addToAll "ALL")
SET(_firstPoFile)
ENDIF(${_firstPoFile} STREQUAL "ALL")
FOREACH (_currentPoFile ${_firstPoFile} ${ARGN})
GET_FILENAME_COMPONENT(_absFile ${_currentPoFile} ABSOLUTE)
GET_FILENAME_COMPONENT(_abs_PATH ${_absFile} PATH)
GET_FILENAME_COMPONENT(_lang ${_absFile} NAME_WE)
SET(_gmoFile ${CMAKE_CURRENT_BINARY_DIR}/${_lang}.gmo)
ADD_CUSTOM_COMMAND(
OUTPUT ${_gmoFile}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${_absFile} ${_absPotFile}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${_gmoFile} ${_absFile}
DEPENDS ${_absPotFile} ${_absFile}
)
INSTALL(FILES ${_gmoFile} DESTINATION share/locale/${_lang}/LC_MESSAGES RENAME ${_potBasename}.mo)
SET(_gmoFiles ${_gmoFiles} ${_gmoFile})
ENDFOREACH (_currentPoFile )
ADD_CUSTOM_TARGET(${_targetName} ${_addToAll} DEPENDS ${_gmoFiles})
ENDMACRO(GETTEXT_CREATE_TRANSLATIONS )
IF (GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE )
SET(GETTEXT_FOUND TRUE)
ELSE (GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE )
SET(GETTEXT_FOUND FALSE)
IF (GetText_REQUIRED)
MESSAGE(FATAL_ERROR "GetText not found")
ENDIF (GetText_REQUIRED)
ENDIF (GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE )

169
CMakeScripts/FindSDL2.cmake Normal file
View File

@ -0,0 +1,169 @@
# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_LIBRARY
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
#
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
message("<FindSDL2.cmake>")
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
${SDL2_PATH}
)
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES include/SDL2 include
PATHS ${SDL2_SEARCH_PATHS}
)
FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib
PATHS ${SDL2_SEARCH_PATHS}
)
IF(NOT SDL2_BUILDING_LIBRARY)
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib
PATHS ${SDL2_SEARCH_PATHS}
)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional library, mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
# (Actually on second look, I think it only needs one of the m* libraries.)
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
IF(SDL2_LIBRARY_TEMP)
# For SDL2main
IF(NOT SDL2_BUILDING_LIBRARY)
IF(SDL2MAIN_LIBRARY)
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(SDL2MAIN_LIBRARY)
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
ENDIF(SDL2_LIBRARY_TEMP)
message("</FindSDL2.cmake>")
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)

View File

@ -7,14 +7,14 @@
# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main).
# If none is given, the SFML_LIBRARIES variable will be empty and you'll end up linking to nothing.
# example:
# find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules
# find_package(SFML COMPONENTS graphics window system) // find the graphics, window and system modules
#
# You can enforce a specific version, either MAJOR.MINOR or only MAJOR.
# If nothing is specified, the version won't be checked (i.e. any version will be accepted).
# example:
# find_package(SFML COMPONENTS ...) # no specific version required
# find_package(SFML 2 COMPONENTS ...) # any 2.x version
# find_package(SFML 2.4 COMPONENTS ...) # version 2.4 or greater
# find_package(SFML COMPONENTS ...) // no specific version required
# find_package(SFML 2 COMPONENTS ...) // any 2.x version
# find_package(SFML 2.4 COMPONENTS ...) // version 2.4 or greater
#
# By default, the dynamic libraries of SFML will be found. To find the static ones instead,
# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...).
@ -57,7 +57,7 @@
# define the SFML_STATIC macro if static build was chosen
if(SFML_STATIC_LIBRARIES)
add_compile_definitions(SFML_STATIC)
add_definitions(-DSFML_STATIC)
endif()
# define the list of search paths for headers and libraries
@ -89,12 +89,10 @@ if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
endif()
FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
STRING(REGEX REPLACE ".*#define *SFML_VERSION_MAJOR *([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE ".*#define *SFML_VERSION_MINOR *([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE ".*#define *SFML_VERSION_PATCH *([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}")
if (NOT "${SFML_VERSION_PATCH}" MATCHES "^[0-9]+$")
set(SFML_VERSION_PATCH 0)
endif()
STRING(REGEX MATCH ".*#define SFML_VERSION_MAJOR ([0-9]+).*#define SFML_VERSION_MINOR ([0-9]+).*#define SFML_VERSION_PATCH ([0-9]+).*" SFML_CONFIG_HPP_CONTENTS "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}")
STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}")
math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}")
# if we could extract them, compare with the requested version number
@ -183,7 +181,7 @@ foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
# library found
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
# if both are found, set SFML_XXX_LIBRARY to contain both
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
@ -242,8 +240,7 @@ if(SFML_STATIC_LIBRARIES)
# macro that searches for a 3rd-party library
macro(find_sfml_dependency output friendlyname)
# No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib)
if(${${output}} STREQUAL "${output}-NOTFOUND")
unset(output)
set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${friendlyname}")
@ -259,7 +256,7 @@ if(SFML_STATIC_LIBRARIES)
set(SFML_SYSTEM_DEPENDENCIES "pthread")
endif()
if(FIND_SFML_OS_LINUX)
set(SFML_SYSTEM_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} "rt")
set(SFML_SYSTEM_DEPENDENCIES "rt")
endif()
if(FIND_SFML_OS_WINDOWS)
set(SFML_SYSTEM_DEPENDENCIES "winmm")
@ -283,22 +280,22 @@ if(SFML_STATIC_LIBRARIES)
if(NOT ${FIND_SFML_WINDOW_COMPONENT} EQUAL -1)
# find libraries
if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
if(FIND_SFML_OS_LINUX)
find_sfml_dependency(X11_LIBRARY "X11" X11)
find_sfml_dependency(XRANDR_LIBRARY "Xrandr" Xrandr)
endif()
if(FIND_SFML_OS_LINUX)
find_sfml_dependency(UDEV_LIBRARIES "UDev" udev libudev)
find_sfml_dependency(UDEV_LIBRARIES "UDev" udev)
endif()
# update the list
if(FIND_SFML_OS_WINDOWS)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32")
elseif(FIND_SFML_OS_LINUX)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} ${UDEV_LIBRARIES})
elseif(FIND_SFML_OS_FREEBSD)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} "usbhid")
elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY})
if(FIND_SFML_OS_FREEBSD)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "usbhid")
else()
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${UDEV_LIBRARIES})
endif()
elseif(FIND_SFML_OS_MACOSX)
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon")
endif()
@ -308,13 +305,14 @@ if(SFML_STATIC_LIBRARIES)
# sfml-graphics
list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT)
if(NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1)
# find libraries
find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype)
find_sfml_dependency(GLEW_LIBRARY "GLEW" glew GLEW glew32 glew32s glew64 glew64s)
find_sfml_dependency(JPEG_LIBRARY "libjpeg" jpeg)
# update the list
set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY} ${JPEG_LIBRARY})
set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY} ${GLEW_LIBRARY} ${JPEG_LIBRARY})
set(SFML_DEPENDENCIES ${SFML_GRAPHICS_DEPENDENCIES} ${SFML_DEPENDENCIES})
endif()
@ -324,15 +322,11 @@ if(SFML_STATIC_LIBRARIES)
# find libraries
find_sfml_dependency(OPENAL_LIBRARY "OpenAL" openal openal32)
find_sfml_dependency(OGG_LIBRARY "Ogg" ogg)
find_sfml_dependency(VORBIS_LIBRARY "Vorbis" vorbis)
find_sfml_dependency(VORBISFILE_LIBRARY "VorbisFile" vorbisfile)
find_sfml_dependency(VORBISENC_LIBRARY "VorbisEnc" vorbisenc)
find_sfml_dependency(FLAC_LIBRARY "FLAC" FLAC)
find_sfml_dependency(SNDFILE_LIBRARY "libsndfile" sndfile)
# update the list
set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${FLAC_LIBRARY} ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY})
set(SFML_DEPENDENCIES ${SFML_DEPENDENCIES} ${SFML_AUDIO_DEPENDENCIES})
set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${SNDFILE_LIBRARY})
set(SFML_DEPENDENCIES ${SFML_AUDIO_DEPENDENCIES} ${SFML_DEPENDENCIES})
endif()
endif()
@ -360,6 +354,6 @@ if (NOT SFML_FOUND)
endif()
# handle success
if(SFML_FOUND AND NOT SFML_FIND_QUIETLY)
if(SFML_FOUND)
message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}")
endif()

View File

@ -0,0 +1,155 @@
# - Returns a version string from Git
#
# These functions force a re-configure on each git commit so that you can
# trust the values of the variables in your build system.
#
# get_git_head_revision(<refspecvar> <hashvar> [<additional arguments to git describe> ...])
#
# Returns the refspec and sha hash of the current head revision
#
# git_describe(<var> [<additional arguments to git describe> ...])
#
# Returns the results of git describe on the source tree, and adjusting
# the output so that it tests false if an error occurs.
#
# git_get_exact_tag(<var> [<additional arguments to git describe> ...])
#
# Returns the results of git describe --exact-match on the source tree,
# and adjusting the output so that it tests false if there was no exact
# matching tag.
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__get_git_revision_description)
return()
endif()
set(__get_git_revision_description YES)
# We must run the following at "include" time, not at function call time,
# to find the path to this module rather than the path to a calling list file
get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH)
function(get_git_head_revision _refspecvar _hashvar)
set(GIT_PARENT_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
while(NOT EXISTS "${GIT_DIR}") # .git dir not found, search parent directories
set(GIT_PREVIOUS_PARENT "${GIT_PARENT_DIR}")
get_filename_component(GIT_PARENT_DIR ${GIT_PARENT_DIR} PATH)
if(GIT_PARENT_DIR STREQUAL GIT_PREVIOUS_PARENT)
# We have reached the root directory, we are not in git
set(${_refspecvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
set(${_hashvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
return()
endif()
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
endwhile()
# check if this is a submodule
if(NOT IS_DIRECTORY ${GIT_DIR})
file(READ ${GIT_DIR} submodule)
string(REGEX REPLACE "gitdir: (.*)\n$" "\\1" GIT_DIR_RELATIVE ${submodule})
get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH)
get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE} ABSOLUTE)
endif()
set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data")
if(NOT EXISTS "${GIT_DATA}")
file(MAKE_DIRECTORY "${GIT_DATA}")
endif()
if(NOT EXISTS "${GIT_DIR}/HEAD")
return()
endif()
set(HEAD_FILE "${GIT_DATA}/HEAD")
configure_file("${GIT_DIR}/HEAD" "${HEAD_FILE}" COPYONLY)
configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in"
"${GIT_DATA}/grabRef.cmake" @ONLY)
include("${GIT_DATA}/grabRef.cmake")
set(${_refspecvar} "${HEAD_REF}" PARENT_SCOPE)
set(${_hashvar} "${HEAD_HASH}" PARENT_SCOPE)
endfunction()
function(git_describe _var)
#get_git_head_revision(refspec hash)
if(NOT GIT_FOUND)
set(${_var} "GIT-NOTFOUND" PARENT_SCOPE)
return()
endif()
#if(NOT hash)
# set(${_var} "HEAD-HASH-NOTFOUND" PARENT_SCOPE)
# return()
#endif()
# TODO sanitize
#if((${ARGN}" MATCHES "&&") OR
# (ARGN MATCHES "||") OR
# (ARGN MATCHES "\\;"))
# message("Please report the following error to the project!")
# message(FATAL_ERROR "Looks like someone's doing something nefarious with git_describe! Passed arguments ${ARGN}")
#endif()
#message(STATUS "Arguments to execute_process: ${ARGN}")
execute_process(COMMAND
"${GIT_EXECUTABLE}"
describe
#${hash}
${ARGN}
WORKING_DIRECTORY
"${CMAKE_SOURCE_DIR}"
RESULT_VARIABLE
res
OUTPUT_VARIABLE
out
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT res EQUAL 0)
set(out "${out}-${res}-NOTFOUND")
endif()
set(${_var} "${out}" PARENT_SCOPE)
endfunction()
function(get_git_tag_revision _var)
if(NOT GIT_FOUND)
set(${_var} "GIT-NOTFOUND" PARENT_SCOPE)
return()
endif()
execute_process(COMMAND
"${GIT_EXECUTABLE}"
rev-list
${ARGN}
WORKING_DIRECTORY
"${CMAKE_SOURCE_DIR}"
RESULT_VARIABLE
res
OUTPUT_VARIABLE
out
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT res EQUAL 0)
set(out "${out}-${res}-NOTFOUND")
endif()
set(${_var} "${out}" PARENT_SCOPE)
endfunction()

View File

@ -1,4 +1,4 @@
#
#
# Internal file for GetGitRevisionDescription.cmake
#
# Requires CMake 2.6 or newer (uses the 'function' command)
@ -23,12 +23,9 @@ if(HEAD_CONTENTS MATCHES "ref")
string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}")
if(EXISTS "@GIT_DIR@/${HEAD_REF}")
configure_file("@GIT_DIR@/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
else()
configure_file("@GIT_DIR@/packed-refs" "@GIT_DATA@/packed-refs" COPYONLY)
file(READ "@GIT_DATA@/packed-refs" PACKED_REFS)
if(${PACKED_REFS} MATCHES "([0-9a-z]*) ${HEAD_REF}")
set(HEAD_HASH "${CMAKE_MATCH_1}")
endif()
elseif(EXISTS "@GIT_DIR@/logs/${HEAD_REF}")
configure_file("@GIT_DIR@/logs/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
set(HEAD_HASH "${HEAD_REF}")
endif()
else()
# detached HEAD

View File

@ -1,95 +0,0 @@
{
"configurations": [
{
"name": "x64-static-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [
"msvc_x64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x64-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "x64-static-Release",
"generator": "Ninja",
"configurationType": "Release",
"inheritEnvironments": [
"msvc_x64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x64-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "x64-static-RelWithDebInfo",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"inheritEnvironments": [
"msvc_x64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x64-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "x86-static-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [
"msvc_x86"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x86-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "x86-static-Release",
"generator": "Ninja",
"configurationType": "Release",
"inheritEnvironments": [
"msvc_x86"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x86-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "x86-static-RelWithDebInfo",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"inheritEnvironments": [
"msvc_x86"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=x86-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "arm64-static-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [
"msvc_arm64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=arm64-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "arm64-static-Release",
"generator": "Ninja",
"configurationType": "Release",
"inheritEnvironments": [
"msvc_arm64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=arm64-windows-static -DENABLE_SDL=TRUE"
}, {
"name": "arm64-static-RelWithDebInfo",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"inheritEnvironments": [
"msvc_arm64"
],
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
"cmakeCommandArgs": "-DVCPKG_TARGET_TRIPLET=arm64-windows-static -DENABLE_SDL=TRUE"
}
]
}

View File

@ -1,396 +0,0 @@
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
- [visualboyadvance-m Developer Manual](#visualboyadvance-m-developer-manual)
- [Issues Policies](#issues-policies)
- [Processing New Issues](#processing-new-issues)
- [Resolving Issues](#resolving-issues)
- [Pull Request and Commit Policies](#pull-request-and-commit-policies)
- [Commit Message](#commit-message)
- [Collaboration on a Branch](#collaboration-on-a-branch)
- [Commits from Maintainers](#commits-from-maintainers)
- [Miscellaneous](#miscellaneous)
- [Debug Messages](#debug-messages)
- [Release Process](#release-process)
- [Certificates](#certificates)
- [Release Commit and Tag](#release-commit-and-tag)
- [64-bit Windows Binary](#64-bit-windows-binary)
- [32-bit Windows Binary](#32-bit-windows-binary)
- [ARM64 Windows Binary](#arm64-windows-binary)
- [macOS Binary](#macos-binary)
- [Final steps](#final-steps)
<!-- END doctoc generated TOC please keep comment here to allow auto update -->
## visualboyadvance-m Developer Manual
Here we will keep notes about our development process, policies and environment
setup guides.
### Issues Policies
#### Processing New Issues
Follow the following steps to process newly submitted issues:
- Edit the user's post to remove unused template sections etc.. Rephrase the
issue title if it needs to be clarified.
- Label the issue as a question, bug or enhancement. This label can be changed
later upon clarification if necessary.
- Add any other relevant labels, for example for the code subsystem.
- If it is strongly related to a work by a developer that you know of, assign
them to the issue. If this is not the case, they can be unassigned.
- Ask the user for clarification of any details if needed.
#### Resolving Issues
- An issue is resolved by closing it in github. A commit that fixes the issue
should have the following line near the end of the body of the commit message:
```
Fix #999.
```
This will automatically close the issue and assign the closing commit in the
github metadata when it is merged to master. The issue can be reopened if
needed.
- A commit that is work towards resolving an issue, should have the issue number
preceded by a pound sign either at the end of a commit message title, if it is
of primary relevance to the issue, or the body otherwise.
### Pull Request and Commit Policies
#### Commit Message
Follow these guidelines always:
https://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html
, the description of your work should be in the **commit message NOT the pull
request description**.
The title line must be no more than 50 characters and the description must be
wrapped at 72 characters. Most commit message editor interfaces will help you
with this. The title line must not end with a period.
Write everything in the imperative mood, e.g. change, fix, **NOT** changes,
changed, fixed, fixes etc..
A commit message must always have a title and a description, the description
must be independent of the title line, if necessary repeat the information in
the title line in the description.
Make sure the git history in your branch is clean and logical, edit when
necessary with `rebase -i`.
Use one commit per logical change if necessary, most work can be squashed into
one commit when you are done. It is not necessary to have separate commits
per-file if they are one logical change. We are less strict about this than
other projects, fewer is better.
The commit title line should be prefixed with an area, unless it involves the
wxWidgets GUI app, in which case it should **NOT** have a prefix.
If the commit is a user-facing functionality change or enhancement, the title
line of the commit must be a non-technical description of this change. For
example "Mute on speedup" because this will go into the changelog.
The text after the area prefix should not be capitalized.
Please use one of these area prefixes for non-main-GUI-app commits:
- doc: documentation, README.md etc.
- build: cmake, installdeps, preprocessor compatibility defines, compatibility
headers, etc.
- gb: the GameBoy emulator core
- gba: the GameBoy Advance emulator core
- libretro: the libretro core glue and build
- sdl: anything for the SDL port
- translations: anything related to translations
. Add other areas here if needed.
If a commit fixes a regression, use a title line such as:
```console
Fix regression <PROBLEM> in <SHORT-SHA>
```
, you can get the short sha from `git log --oneline -100` or similar.
The commit description for a regression must refer to the breaking change in
reference format, which you can get from e.g. `git log --format=reference -20`.
You can refer to github issues using `#<ISSUE-NUMBER>` freely in the description
text.
If a commit fixes an issue, add a line at the end of the description such as:
```console
Fix #<ISSUE-NUMBER>.
```
.
#### Collaboration on a Branch
To update when multiple people are working on a git branch, keep a couple of
things in mind:
- Always `push -f` unless you're adding a commit on top. And it's almost always
better to edit the history than to add more commits. Never add commits fixing
previous commits, only improving or adding to them.
- To update when someone else updated the branch with a `push -f`
```bash
git status # should be clean, with your work having been already pushed
git fetch --all --prune
git reset --hard origin/<branch-name>
```
.
- While actively working on a branch, keep it rebased on top of master.
#### Commits from Maintainers
Maintainers and project members have the power to commit directly to master.
This power must be used responsibly.
Make your best attempt to follow these general guidelines to keep our
history clean:
- Things that are a minor fix or improvement that does not require discussion
can be committed directly, keeping the following guidelines in mind.
- Bigger new features, code refactors and changes in architecture should go
through the PR process.
- Push code changes to a branch first, so they can run through the CI. When you
open the commit in GitHub there is a little icon in the upper left corner that
shows the CI status for this commit. Differences in what different compilers
allow is a problem that comes up **VERY** frequently. As well as
incompatibilities between different configurations for both the C++ code and
any supporting code.
### Miscellaneous
#### Debug Messages
We have an override for `wxLogDebug()` to make it work even in non-debug builds
of wx and on windows, even in mintty.
It works like `printf()`, e.g.:
```cpp
int foo = 42;
wxLogDebug(wxT("the value of foo = %d"), foo);
```
From the core etc. the usual:
```cpp
fprintf(stderr, "...", ...);
```
, will work fine.
You need a debug build for this to work or to even have a console on Windows.
Pass `-DCMAKE_BUILD_TYPE=Debug` to cmake.
### Release Process
#### GnuPG Key
You will need to create a GnuPG key for signing your commits and release tags,
and upload it to a keyserver.
Make sure to install GnuPG on all environments where you will be making commits
and tags.
#### Certificates
Make sure you have set up a Windows code signing certificate with the right
password and a Mac 'Developer ID Application' certificate.
Put the Windows certificate into `~/.codesign/windows_comodo.pkcs12` as a PKCS12
file that is password protected, and put the password for it into
`~/.codesign/windows_comodo.pkcs12.password`.
#### Release Commit and Tag
Once you are sure you're ready to release, and you are in a git clone on master
with a clean working tree, use the cmake script to make the release commit and
tag:
```bash
mkdir build && cd build
cmake .. -DTAG_RELEASE=TRUE
```
, follow the instructions to edit the `CHANGELOG.md` and then push the release:
To reiterate, **make sure you edit the `CHANGELOG.md`** to remove any
non-user-facing changes before you make the release commit.
```bash
git push
git push --tags
```
If you don't want to push the release, to back out the change do:
```bash
cmake .. -DTAG_RELEASE=UNDO
```
#### 64-bit Windows Binary
For this you will preferably need the PowerShell environment setup described
[here](https://github.com/rkitover/windows-dev-guide), or by starting the `x64
Native Tools Command Prompt` from your Start Menu.
```powershell
mkdir build-msvc64
cd build-msvc64
cmake .. -DCMAKE_BUILD_TYPE=Release -DUPSTREAM_RELEASE=TRUE -G Ninja
ninja
```
Collect the following files for the release:
- `visualboyadvance-m-Win-x86_64.zip`
- `translations.zip`
Repeat the process for the debug build, with `-DCMAKE_BUILD_TYPE=Debug` and
collect this file:
- `visualboyadvance-m-Win-x86_64-debug.zip`
.
#### 32-bit Windows Binary
The 32-bit build is a legacy build for Windows XP compatibility. You will need
the MinGW toolchain to build it. The easiest method is to use the MINGW32 MSYS2
environment.
Make sure the Visual Studio `signtool.exe` is in your path, you can start MSYS2
with an inherited `PATH` from a Visual Studio enabled environment or add it to
your shell configuration.
First install dependencies with:
```bash
./installdeps
```
. Then build the 32-bit binary as follows:
```bash
mkdir build-mingw32
cd build-mingw32
cmake .. -DCMAKE_BUILD_TYPE=Release -DUPSTREAM_RELEASE=TRUE -G Ninja
ninja
```
. Collect this file for the release:
- `visualboyadvance-m-Win-x86_32.zip`
. Then repeat the process for the debug build with `-DCMAKE_BUILD_TYPE=Debug`,
and collect this file:
- `visualboyadvance-m-Win-x86_32-debug.zip`
.
#### ARM64 Windows Binary
You will need the MSVC ARM64 cross toolchain to build this binary, if you used
the install script from [here](https://github.com/rkitover/windows-dev-guide)
you will have it installed, otherwise run Visual Studio Installer and install
the component.
To enter the ARM64 cross environment, edit the PowerShell profile described
[here](https://github.com/rkitover/windows-dev-guide) or use the `vcvarsall.bat`
script with the `amd64_arm64` argument as described
[here](https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170).
From there the process is the same as for the 64-bit build, collect the
following files for the release:
- `visualboyadvance-m-Win-arm64.zip`
- 'visualboyadvance-m-Win-arm64-debug.zip'
.
#### macOS Binary
Install the latest Xcode for your OS.
You will need bash from Homebrew/nix/MacPorts/whatever to run the build script.
You will need a codesigning certificate from Apple, which you will be able to
generate once you join their developer program from XCode. This is the
certificate of the type 'Developer ID Application' stored in your login
keychain.
If you are not using a GUI session, you will need to use a method to unlock your
login keychain before building so that your codesigning certificate can be used.
Adding the certificate and key to the System keychain is also a method that some
people use.
To unlock your keychain on login, you can add something like this to your
`~/.zshrc`:
```bash
security unlock-keychain -p "$(cat ~/.login-keychain-password)" login.keychain
```
, with your login password in that file.
For notarization to work, you will need to create an app-specific password on
https://appleid.apple.com , get your Team ID from your Apple Developer account,
and store them with this command:
```bash
xcrun notarytool store-credentials AC_PASSWORD \
--apple-id you@domain.com \
--team-id <DeveloperTeamID> \
--password <secret_app_specific_2FA_password>
```
. Once all of this is set up, run:
```bash
tools/osx/builder
```
, this will take a while because it builds all of the dependencies.
Collect the following files from `~/vbam-build-mac-64bit/project`:
- `visualboyadvance-m-Mac-x86_64.zip`
- `visualboyadvance-m-Mac-x86_64-debug.zip`
.
#### Final steps
Go to the github releases tab, and make a release for the tag you pushed
earlier.
Put any notes to users and distro maintainers into the description as well as
the generated entries from `CHANGELOG.md` you edited earlier.
Upload all files collected during the earlier builds, the complete list is:
- `translations.zip`
- `visualboyadvance-m-Win-x86_64.zip`
- `visualboyadvance-m-Win-x86_64-debug.zip`
- `visualboyadvance-m-Win-x86_32.zip`
- `visualboyadvance-m-Win-x86_32-debug.zip`
- `visualboyadvance-m-Win-arm64.zip`
- 'visualboyadvance-m-Win-arm64-debug.zip'
- `visualboyadvance-m-Mac-x86_64.zip`
- `visualboyadvance-m-Mac-x86_64-debug.zip`
Update the winsparkle `appcast.xml` by running this cmake command:
```bash
cmake .. -DUPDATE_APPCAST=TRUE
```
, follow the instructions to push the change to the web data repo.
Announce the release on reddit r/emulation and the forum.

280
README.md
View File

@ -1,280 +0,0 @@
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
- [Visual Boy Advance - M](#visual-boy-advance---m)
- [System Requirements](#system-requirements)
- [Building](#building)
- [Building a Libretro core](#building-a-libretro-core)
- [Visual Studio Support](#visual-studio-support)
- [Visual Studio Code Support](#visual-studio-code-support)
- [Dependencies](#dependencies)
- [Cross compiling for 32 bit on a 64 bit host](#cross-compiling-for-32-bit-on-a-64-bit-host)
- [Cross Compiling for Win32](#cross-compiling-for-win32)
- [CMake Options](#cmake-options)
- [MSys2 Notes](#msys2-notes)
- [Debug Messages](#debug-messages)
- [Reporting Crash Bugs](#reporting-crash-bugs)
- [Contributing](#contributing)
<!-- END doctoc generated TOC please keep comment here to allow auto update -->
Our bridged Discord server is [Here](https://discord.gg/EpfxEuGMKH).
We are also on *`#vba-m`* on [Libera IRC](https://libera.chat/) which has a [Web
Chat](https://web.libera.chat/).
[![Get it from flathub](https://dl.flathub.org/assets/badges/flathub-badge-en.svg)](https://flathub.org/apps/com.vba_m.visualboyadvance-m)
[![Get it from the Snap Store](https://snapcraft.io/static/images/badges/en/snap-store-black.svg)](https://snapcraft.io/visualboyadvance-m)
***Want to know where you can install visualboyadvance-m in your linux distribution?***
[![Packaging status](https://repology.org/badge/vertical-allrepos/visualboyadvance-m.svg)](https://repology.org/project/visualboyadvance-m/versions)
# Visual Boy Advance - M
Game Boy and Game Boy Advance Emulator
The forums are [here](https://board.visualboyadvance-m.org/).
Windows and Mac builds are in the [releases tab](https://github.com/visualboyadvance-m/visualboyadvance-m/releases).
Nightly builds for Windows and macOS are at [https://nightly.visualboyadvance-m.org/](https://nightly.visualboyadvance-m.org/).
**PLEASE TEST THE NIGHTLY OR MASTER WITH A FACTORY RESET BEFORE REPORTING
ISSUES**
Your distribution may have packages available as well, search for
`visualboyadvance-m` or `vbam`.
It is also generally very easy to build from source, see below.
If you are using the windows binary release and you need localization, unzip
the `translations.zip` to the same directory as the executable.
If you are having issues, try resetting the config file first, go to `Help ->
Factory Reset`.
## System Requirements
Windows XP, Vista, 7, 8.1 or 10/11, Linux distros or macOS.
2Ghz x86 (or x86-64) Intel Core 2 or AMD Athlon processor with SSE, Snapdragon 835
or newer CPU compatible with Arm for Windows.
- Just a guideline, lower clock speeds and Celeron processors may be able to run at full
speed on lower settings, and Linux based ARM Operating systems have wider CPU support.
DirectX June 2010 Redist
[Full](https://www.microsoft.com/en-au/download/details.aspx?id=8109) /
[Websetup](https://www.microsoft.com/en-au/download/details.aspx?id=35) for
Xaudio (Remember to uncheck Bing on the websetup.)
## Building
The basic formula to build vba-m is:
```bash
cd ~ && mkdir src && cd src
git clone https://github.com/visualboyadvance-m/visualboyadvance-m.git
cd visualboyadvance-m
./installdeps # On Linux or macOS
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja
```
`./installdeps` is supported on MSYS2, Linux (Debian/Ubuntu, Fedora, Arch,
Solus, OpenSUSE, Gentoo and RHEL/CentOS) and Mac OS X (homebrew, MacPorts or
Fink.)
## Building a Libretro core
Clone this repo and then,
```bash
cd src/libretro
make -j`nproc`
```
Copy `vbam_libretro.so` to your RetroArch cores directory.
## Visual Studio Support
For visual studio, dependency management is handled automatically with vcpkg,
From the Visual Studio GUI, just clone the repository with git and build with
the cmake configurations provided.
If the GUI does not detect cmake, go to `File -> Open -> CMake` and open the
`CMakeLists.txt`.
If you are using 2017, make sure you have all the latest updates, some issues
with cmake projects in the GUI have been fixed.
You can also build from the developer command prompt or powershell with the
environment loaded.
Using your own user-wide installation of vcpkg is supported, just make sure the
environment variable `VCPKG_ROOT` is set.
To build in the Visual Studio `x64 Native Tools Command Prompt`, use something
like this:
```
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja
```
.
## Visual Studio Code Support
Make sure the
[C/C++](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools)
and [CMake
Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools)
extensions are installed.
Add the following to your `settings.json`:
```json
{
"cmake.configureOnOpen": true,
"cmake.preferredGenerators": [ "Ninja" ]
}
```
.
## Dependencies
If your OS is not supported, you will need the following:
- C++ compiler and binutils
- [make](https://en.wikipedia.org/wiki/Make_(software))
- [CMake](https://cmake.org/)
- [git](https://git-scm.com/)
- [nasm](https://www.nasm.us/) (optional, for 32 bit builds)
And the following development libraries:
- [zlib](https://zlib.net/) (required)
- [mesa](https://mesa3d.org/) (if using X11 or any OpenGL otherwise)
- [ffmpeg](https://ffmpeg.org/) (optional, at least version `4.0.4`, for game recording)
- [gettext](https://www.gnu.org/software/gettext/) and gettext-tools
- [SDL2](https://www.libsdl.org/) (required)
- [SFML](https://www.sfml-dev.org/) (optional, for link)
- [openal-soft](https://kcat.strangesoft.net/openal.html) (required, a sound interface)
- [wxWidgets](https://wxwidgets.org/) (required for GUI, 2.8 and non-stl builds are no longer supported)
On Linux and similar, you also need the version of GTK your wxWidgets is linked
to (usually 2 or 3) and the xorg development libraries.
Support for more OSes/distributions for `./installdeps` is planned.
## Cross compiling for 32 bit on a 64 bit host
`./installdeps m32` will set things up to build a 32 bit binary.
This is supported on Fedora, Arch, Solus and MSYS2.
## Cross Compiling for Win32
`./installdeps` takes one optional parameter for cross-compiling target, which
may be `win32` which is an alias for `mingw-w64-i686` to target 32 bit Windows,
or `mingw-w64-x86_64` for 64 bit Windows targets.
The target is implicit on MSYS2 depending on which MINGW shell you started (the
value of `$MSYSTEM`.)
On Debian/Ubuntu this uses the MXE apt repository and works quite well.
## CMake Options
The CMake code tries to guess reasonable defaults for options, but you can
override them, for example:
```shell
cmake .. -DCMAKE_BUILD_TYPE=Release -DENABLE_LINK=NO -G Ninja
```
. Here is the complete list:
| **CMake Option** | **What it Does** | **Defaults** |
|-----------------------|----------------------------------------------------------------------|-----------------------|
| `ENABLE_SDL` | Build the SDL port | OFF |
| `ENABLE_WX` | Build the wxWidgets port | ON |
| `ENABLE_DEBUGGER` | Enable the debugger | ON |
| `ENABLE_ASM_CORE` | Enable x86 ASM CPU cores (**BUGGY AND DANGEROUS**) | OFF |
| `ENABLE_ASM` | Enable the following two ASM options | ON for 32 bit builds |
| `ENABLE_ASM_SCALERS` | Enable x86 ASM graphic filters | ON for 32 bit builds |
| `ENABLE_MMX` | Enable MMX | ON for 32 bit builds |
| `ENABLE_LINK` | Enable GBA linking functionality (requires SFML) | AUTO |
| `ENABLE_LIRC` | Enable LIRC support | OFF |
| `ENABLE_FFMPEG` | Enable ffmpeg A/V recording | AUTO |
| `ENABLE_ONLINEUPDATES` | Enable online update checks | ON |
| `ENABLE_LTO` | Compile with Link Time Optimization (gcc and clang only) | ON for release build |
| `ENABLE_GBA_LOGGING` | Enable extended GBA logging | ON |
| `ENABLE_XAUDIO2` | Enable xaudio2 sound output for wxWidgets (Windows only) | ON |
| `ENABLE_FAUDIO` | Enable faudio sound output for wxWidgets, | ON, not 32 bit Win |
| `ENABLE_ASAN` | Enable libasan sanitizers (by default address, only in debug mode) | OFF |
| `UPSTREAM_RELEASE` | Do some release tasks, like codesigning, making zip and gpg sigs. | OFF |
| `BUILD_TESTING` | Build the tests and enable ctest support. | ON |
| `VBAM_STATIC` | Try link all libs statically (the following are set to ON if ON) | OFF |
| `SDL2_STATIC` | Try to link static SDL2 libraries | OFF |
| `SFML_STATIC_LIBRARIES` | Try to link static SFML libraries | OFF |
| `FFMPEG_STATIC` | Try to link static ffmpeg libraries | OFF |
| `OPENAL_STATIC` | Try to link static OpenAL libraries | OFF |
| `TRANSLATIONS_ONLY` | Build only the translations.zip and nothing else | OFF |
Note for distro packagers, we use the CMake module
[GNUInstallDirs](https://cmake.org/cmake/help/v2.8.12/cmake.html#module:GNUInstallDirs)
to configure installation directories.
On Unix to use a different version of wxWidgets, set
`wxWidgets_CONFIG_EXECUTABLE` to the path to the `wx-config` script you want to
use.
## Reporting Crash Bugs
If the emulator crashes and you wish to report the bug, a backtrace made with
debug symbols would be immensely helpful.
To generate one (on Linux and MSYS2) first build in debug mode by invoking
`cmake` as:
```shell
cmake .. -DCMAKE_BUILD_TYPE=Debug
```
After you've reproduced the crash, you need the core dump file, you may need to
do something such as:
```shell
ulimit -c unlimited
```
, in your shell to enable core files.
[This
post](https://ask.fedoraproject.org/en/question/98776/where-is-core-dump-located/?answer=98779#post-id-98779)
explains how to retrieve core dump on some distributions, when they are managed
by systemd.
Once you have the core file, open it with `gdb`, for example:
```shell
gdb -c core ./visualboyadvance-m
```
. In the `gdb` shell, to start the process and print the backtrace, type:
```
run
bt
```
. This may be a bit of a hassle, but it helps us out immensely.
## Contributing
See the [Developer Manual](/DEVELOPER-MANUAL.md).

View File

@ -1,52 +0,0 @@
buildType:
default: debug
choices:
debug:
short: Debug
long: Emit debug information
buildType: Debug
release:
short: Release
long: Optimize generated code
buildType: Release
linkage:
default: static
choices:
static:
short: Static
long: Create static libraries
linkage: static
shared:
short: Shared
long: Create shared libraries/DLLs
linkage: shared
useLink:
default: withlink
choices:
withlink:
short: WithLink
long: Enable the Link feature
settings:
ENABLE_LINK: ON
nolink:
short: NoLink
long: Disable the Link feature
settings:
ENABLE_LINK: OFF
useDebugger:
default: withdebugger
choices:
withdebugger:
short: WithDebugger
long: Enable the Debugger feature
settings:
ENABLE_DEBUGGER: ON
nodebugger:
short: NoDebugger
long: Disable the Debugger feature
settings:
ENABLE_DEBUGGER: OFF
ENABLE_SDL: OFF

View File

@ -1,76 +0,0 @@
if(TRANSLATIONS_ONLY)
return()
endif()
if(NOT CMAKE_SYSTEM_PROCESSOR)
if(NOT CMAKE_TOOLCHAIN_FILE AND CMAKE_HOST_SYSTEM_PROCESSOR)
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR})
elseif(CMAKE_TOOLCHAIN_FILE MATCHES mxe)
if(CMAKE_TOOLCHAIN_FILE MATCHES "i[3-9]86")
set(CMAKE_SYSTEM_PROCESSOR i686)
else()
set(CMAKE_SYSTEM_PROCESSOR x86_64)
endif()
elseif(CROSS_ARCH STREQUAL x86_64)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
elseif(CROSS_ARCH STREQUAL i686)
set(CMAKE_SYSTEM_PROCESSOR i686)
endif()
endif()
# The processor may not be set, but set BITS regardless.
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4)
set(BITS 32)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(BITS 64)
endif()
if(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]64")
set(CMAKE_SYSTEM_PROCESSOR ARM64)
elseif(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]-")
set(CMAKE_SYSTEM_PROCESSOR ARM)
endif()
# Turn asm on by default on 32bit x86 and set WINARCH for windows stuff.
if(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|i[3-9]86|[aA][mM][dD]64")
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit
set(ASM_DEFAULT ON)
set(X86_32 ON)
set(X86 ON)
set(WINARCH x86)
set(ARCH_NAME x86_32)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(AMD64 ON)
set(X64 ON)
set(X86_64 ON)
set(WINARCH x64)
set(ARCH_NAME x86_64)
endif()
if(DEFINED VCPKG_TARGET_TRIPLET)
string(REGEX MATCH "^x[86][64]" target_arch ${VCPKG_TARGET_TRIPLET})
if(NOT WINARCH STREQUAL target_arch)
message(FATAL_ERROR "Wrong build environment architecture for VCPKG_TARGET_TRIPLET, you specified ${target_arch} but your compiler is for ${WINARCH}")
endif()
endif()
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit
set(ARM32 ON)
set(ARCH_NAME arm32)
set(WINARCH arm)
elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(ARM64 ON)
set(ARCH_NAME arm64)
set(WINARCH arm64)
endif()
if(NOT CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
set(CMAKE_CROSSCOMPILING TRUE)
endif()
endif()
# We do not support amd64 asm yet
if(X86_64 AND (ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS OR ENABLE_MMX))
message(FATAL_ERROR "The options ASM_CORE, ASM_SCALERS and MMX are not supported on X86_64 yet.")
endif()

View File

@ -1,25 +0,0 @@
function(changelog_version version revision version_release)
set(${version} "" CACHE STRING "Latest ChangeLog Version" FORCE)
set(${revision} "" CACHE STRING "Latest ChangeLog Revision" FORCE)
set(${version_release} 0 CACHE STRING "Is this a versioned release without revision" FORCE)
file(READ CHANGELOG.md changelog_file)
if(NOT changelog_file)
return()
endif()
string(REGEX MATCH "\n## +\\[([0-9.]+)(-([^] ]+))?\\] *.* *[0-9][0-9]?/" match_out "${changelog_file}")
set(changelog_version "${CMAKE_MATCH_1}")
set(is_version_release 0)
set(changelog_revision "${CMAKE_MATCH_3}")
if(NOT changelog_revision)
set(is_version_release 1)
endif()
set(${version} "${changelog_version}" CACHE STRING "Latest ChangeLog Version" FORCE)
set(${revision} "${changelog_revision}" CACHE STRING "Latest ChangeLog Revision" FORCE)
set(${version_release} "${is_version_release}" CACHE STRING "Is this a versioned release without revision" FORCE)
endfunction()

View File

@ -1,122 +0,0 @@
if(TRANSLATIONS_ONLY)
return()
endif()
# Look for some dependencies using CMake scripts
find_package(ZLIB REQUIRED)
set(OpenGL_GL_PREFERENCE GLVND)
if(CMAKE_SYSTEM_NAME STREQUAL FreeBSD)
set(OpenGL_GL_PREFERENCE LEGACY)
endif()
find_package(OpenGL REQUIRED)
find_package(SDL2 REQUIRED)
# Add libsamplerate to SDL2 with vcpkg
unset(SDL2_LIBRARY_TEMP)
if(CMAKE_TOOLCHAIN_FILE MATCHES "vcpkg")
if(WIN32)
unset(arch_suffix)
unset(path_prefix)
if(VCPKG_TARGET_TRIPLET MATCHES -static)
set(arch_suffix -static)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(path_prefix debug)
endif()
set(installed_prefix ${_VCPKG_INSTALLED_DIR}/${WINARCH}-windows${arch_suffix}/${path_prefix})
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${installed_prefix}/lib/samplerate.lib)
else()
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} -lsamplerate)
endif()
endif()
if(VBAM_STATIC)
set(VBAM_SDL2_LIBS SDL2::SDL2-static ${SDL2_LIBRARY_TEMP})
else()
set(VBAM_SDL2_LIBS SDL2::SDL2 ${SDL2_LIBRARY_TEMP})
endif()
if(ENABLE_FFMPEG)
if(NOT FFMPEG_LIBRARIES)
message(FATAL_ERROR "ENABLE_FFMPEG was specified, but required versions of ffmpeg libraries cannot be found!")
endif()
if(APPLE)
list(APPEND FFMPEG_LDFLAGS "SHELL:-framework CoreText" "SHELL:-framework ApplicationServices")
if(UPSTREAM_RELEASE)
list(APPEND FFMPEG_LDFLAGS -lbz2 -ltiff "SHELL:-framework DiskArbitration" -lfreetype -lfontconfig -llzma -lxml2 -lharfbuzz)
endif()
elseif(WIN32)
set(WIN32_MEDIA_FOUNDATION_LIBS dxva2 evr mf mfplat mfplay mfreadwrite mfuuid amstrmid)
list(APPEND FFMPEG_LIBRARIES secur32 bcrypt ${WIN32_MEDIA_FOUNDATION_LIBS})
if(MSYS AND VBAM_STATIC)
foreach(lib tiff jbig lzma)
cygpath(lib "$ENV{MSYSTEM_PREFIX}/lib/lib${lib}.a")
list(APPEND FFMPEG_LIBRARIES "${lib}")
endforeach()
endif()
endif()
else()
add_compile_definitions(NO_FFMPEG)
endif()
if(ENABLE_LINK)
# IPC linking code needs sem_timedwait which can be either in librt or pthreads
if(NOT WIN32)
find_library(RT_LIB rt)
if(RT_LIB)
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB})
set(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB})
endif()
endif()
include(CheckFunctionExists)
check_function_exists(sem_timedwait SEM_TIMEDWAIT)
if(SEM_TIMEDWAIT)
add_compile_definitions(HAVE_SEM_TIMEDWAIT)
endif()
else()
add_compile_definitions(NO_LINK)
endif()
# for now, only GBALink.cpp uses gettext() directly
if(APPLE)
# use Homebrew gettext if available
if(EXISTS "/usr/local/opt/gettext")
set(CMAKE_INCLUDE_PATH "${CMAKE_INCLUDE_PATH};/usr/local/opt/gettext/include")
set(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};/usr/local/opt/gettext/lib")
set(CMAKE_PROGRAM_PATH "${CMAKE_PROGRAM_PATH};/usr/local/opt/gettext/bin")
endif()
endif()
if(ENABLE_LINK OR ENABLE_WX)
find_path(LIBINTL_INC libintl.h)
find_library(LIBINTL_LIB NAMES libintl intl)
find_library(LIBICONV_LIB NAMES libiconv iconv)
find_library(LIBCHARSET_LIB NAMES libcharset charset)
if(LIBINTL_LIB)
list(APPEND CMAKE_REQUIRED_LIBRARIES ${LIBINTL_LIB})
list(APPEND NLS_LIBS ${LIBINTL_LIB})
endif()
if(LIBICONV_LIB)
list(APPEND CMAKE_REQUIRED_LIBRARIES ${LIBICONV_LIB})
list(APPEND NLS_LIBS ${LIBICONV_LIB})
endif()
if(LIBCHARSET_LIB)
list(APPEND CMAKE_REQUIRED_LIBRARIES ${LIBCHARSET_LIB})
list(APPEND NLS_LIBS ${LIBCHARSET_LIB})
endif()
include(CheckFunctionExists)
check_function_exists(gettext GETTEXT_FN)
if(NOT (LIBINTL_INC OR GETTEXT_FN))
message(FATAL_ERROR "NLS requires libintl/gettext")
endif()
endif()

View File

@ -1,44 +0,0 @@
# Interface for iterating over a text file by line.
#
# Example usage:
#
# fi_open_file(${some_file})
#
# while(NOT fi_done)
# fi_get_next_line()
#
# message(STATUS "read line: ${fi_line}")
# endwhile()
macro(fi_check_done)
string(LENGTH "${fi_file_contents}" len)
set(fi_done FALSE PARENT_SCOPE)
if(len EQUAL 0)
set(fi_done TRUE PARENT_SCOPE)
endif()
endmacro()
function(fi_open_file file)
file(READ "${file}" fi_file_contents)
set(fi_file_contents "${fi_file_contents}" PARENT_SCOPE)
fi_check_done()
endfunction()
function(fi_get_next_line)
string(FIND "${fi_file_contents}" "\n" pos)
string(SUBSTRING "${fi_file_contents}" 0 ${pos} fi_line)
math(EXPR pos "${pos} + 1")
string(SUBSTRING "${fi_file_contents}" ${pos} -1 fi_file_contents)
fi_check_done()
set(fi_line "${fi_line}" PARENT_SCOPE)
set(fi_file_contents "${fi_file_contents}" PARENT_SCOPE)
endfunction()

View File

@ -1,151 +0,0 @@
# vim: ts=2 sw=2
# - Try to find the required ffmpeg components(default: AVFORMAT, AVUTIL, AVCODEC)
#
# Once done this will define
# FFMPEG_FOUND - System has the all required components.
# FFMPEG_INCLUDE_DIRS - Include directory necessary for using the required components headers.
# FFMPEG_LIBRARIES - Link these to use the required ffmpeg components.
# FFMPEG_DEFINITIONS - Compiler switches required for using the required ffmpeg components.
#
# For each of the components it will additionally set.
# - AVCODEC
# - AVDEVICE
# - AVFORMAT
# - AVFILTER
# - AVUTIL
# - POSTPROC
# - SWSCALE
# the following variables will be defined
# <component>_FOUND - System has <component>
# <component>_INCLUDE_DIRS - Include directory necessary for using the <component> headers
# <component>_LIBRARIES - Link these to use <component>
# <component>_DEFINITIONS - Compiler switches required for using <component>
# <component>_VERSION - The components version
#
# Copyright (c) 2006, Matthias Kretz, <kretz@kde.org>
# Copyright (c) 2008, Alexander Neundorf, <neundorf@kde.org>
# Copyright (c) 2011, Michael Jansen, <kde@michael-jansen.biz>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
include(FindPackageHandleStandardArgs)
# The default components were taken from a survey over other FindFFMPEG.cmake files
if (NOT FFmpeg_FIND_COMPONENTS)
set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL)
endif ()
#
### Macro: set_component_found
#
# Marks the given component as found if both *_LIBRARIES AND *_INCLUDE_DIRS is present.
#
macro(set_component_found _component )
if (${_component}_LIBRARIES AND ${_component}_INCLUDE_DIRS)
# message(STATUS " - ${_component} found.")
set(${_component}_FOUND TRUE)
else ()
# message(STATUS " - ${_component} not found.")
endif ()
endmacro()
#
### Macro: find_component
#
# Checks for the given component by invoking pkgconfig and then looking up the libraries and
# include directories.
#
macro(find_component _component _pkgconfig _library _header)
if (NOT WIN32)
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if (PKG_CONFIG_FOUND)
pkg_check_modules(PC_${_component} ${_pkgconfig})
endif ()
endif (NOT WIN32)
find_path(${_component}_INCLUDE_DIRS ${_header}
HINTS
${PC_${_component}_INCLUDEDIR}
${PC_${_component}_INCLUDE_DIRS}
PATH_SUFFIXES
ffmpeg
)
find_library(${_component}_LIBRARIES NAMES ${_library}
HINTS
${PC_${_component}_LIBDIR}
${PC_${_component}_LIBRARY_DIRS}
)
set(${_component}_DEFINITIONS ${PC_${_component}_CFLAGS_OTHER} CACHE STRING "The ${_component} CFLAGS.")
set(${_component}_VERSION ${PC_${_component}_VERSION} CACHE STRING "The ${_component} version number.")
set_component_found(${_component})
mark_as_advanced(
${_component}_INCLUDE_DIRS
${_component}_LIBRARIES
${_component}_DEFINITIONS
${_component}_VERSION)
endmacro()
# Check for cached results. If there are skip the costly part.
if (NOT FFMPEG_LIBRARIES)
# Check for all possible component.
find_component(AVCODEC libavcodec avcodec libavcodec/avcodec.h)
find_component(AVFORMAT libavformat avformat libavformat/avformat.h)
find_component(AVDEVICE libavdevice avdevice libavdevice/avdevice.h)
find_component(AVUTIL libavutil avutil libavutil/avutil.h)
find_component(AVFILTER libavfilter avfilter libavfilter/avfilter.h)
find_component(SWSCALE libswscale swscale libswscale/swscale.h)
find_component(POSTPROC libpostproc postproc libpostproc/postprocess.h)
find_component(SWRESAMPLE libswresample swresample libswresample/swresample.h)
# Check if the required components were found and add their stuff to the FFMPEG_* vars.
foreach (_component ${FFmpeg_FIND_COMPONENTS})
if (${_component}_FOUND)
# message(STATUS "Required component ${_component} present.")
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${${_component}_LIBRARIES})
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} ${${_component}_DEFINITIONS})
list(APPEND FFMPEG_INCLUDE_DIRS ${${_component}_INCLUDE_DIRS})
else ()
# message(STATUS "Required component ${_component} missing.")
endif ()
endforeach ()
# Build the include path with duplicates removed.
if (FFMPEG_INCLUDE_DIRS)
list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS)
endif ()
# cache the vars.
set(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} CACHE STRING "The FFmpeg include directories." FORCE)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} CACHE STRING "The FFmpeg libraries." FORCE)
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} CACHE STRING "The FFmpeg cflags." FORCE)
mark_as_advanced(FFMPEG_INCLUDE_DIRS
FFMPEG_LIBRARIES
FFMPEG_DEFINITIONS)
endif ()
# Now set the noncached _FOUND vars for the components.
foreach (_component AVCODEC AVDEVICE AVFORMAT AVUTIL POSTPROCESS SWSCALE)
set_component_found(${_component})
endforeach ()
# Compile the list of required vars
set(_FFmpeg_REQUIRED_VARS FFMPEG_LIBRARIES FFMPEG_INCLUDE_DIRS)
foreach (_component ${FFmpeg_FIND_COMPONENTS})
list(APPEND _FFmpeg_REQUIRED_VARS ${_component}_LIBRARIES ${_component}_INCLUDE_DIRS)
endforeach ()
# Give a nice error message if some of the required vars are missing.
find_package_handle_standard_args(FFmpeg DEFAULT_MSG ${_FFmpeg_REQUIRED_VARS})

View File

@ -1,232 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindGettext
-----------
Find GNU gettext tools
This module looks for the GNU gettext tools. This module defines the
following values:
::
GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
GETTEXT_FOUND: True if gettext has been found.
GETTEXT_VERSION_STRING: the version of gettext found (since CMake 2.8.8)
Additionally it provides the following macros:
GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )
::
This will create a target "translations" which will convert the
given input po files into the binary output mo file. If the
ALL option is used, the translations will also be created when
building the default target.
GETTEXT_PROCESS_POT_FILE( <potfile> [ALL] [INSTALL_DESTINATION <destdir>]
LANGUAGES <lang1> <lang2> ... )
::
Process the given pot file to mo files.
If INSTALL_DESTINATION is given then automatically install rules will
be created, the language subdirectory will be taken into account
(by default use share/locale/).
If ALL is specified, the pot file is processed when building the all target.
It creates a custom target "potfile".
GETTEXT_PROCESS_PO_FILES( <lang> [ALL] [INSTALL_DESTINATION <dir>]
PO_FILES <po1> <po2> ... )
::
Process the given po files to mo files for the given language.
If INSTALL_DESTINATION is given then automatically install rules will
be created, the language subdirectory will be taken into account
(by default use share/locale/).
If ALL is specified, the po files are processed when building the all target.
It creates a custom target "pofiles".
.. versionadded:: 3.2
If you wish to use the Gettext library (libintl), use :module:`FindIntl`.
#]=======================================================================]
find_program(GETTEXT_MSGMERGE_EXECUTABLE msgmerge)
find_program(GETTEXT_MSGFMT_EXECUTABLE msgfmt)
if(GETTEXT_MSGMERGE_EXECUTABLE)
execute_process(COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --version
OUTPUT_VARIABLE gettext_version
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
get_filename_component(msgmerge_name ${GETTEXT_MSGMERGE_EXECUTABLE} NAME)
get_filename_component(msgmerge_namewe ${GETTEXT_MSGMERGE_EXECUTABLE} NAME_WE)
if (gettext_version MATCHES "^(${msgmerge_name}|${msgmerge_namewe}) \\([^\\)]*\\) ([0-9\\.]+[^ \n]*)")
set(GETTEXT_VERSION_STRING "${CMAKE_MATCH_2}")
endif()
unset(gettext_version)
unset(msgmerge_name)
unset(msgmerge_namewe)
endif()
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Gettext
REQUIRED_VARS GETTEXT_MSGMERGE_EXECUTABLE GETTEXT_MSGFMT_EXECUTABLE
VERSION_VAR GETTEXT_VERSION_STRING)
function(_GETTEXT_GET_UNIQUE_TARGET_NAME _name _unique_name)
set(propertyName "_GETTEXT_UNIQUE_COUNTER_${_name}")
get_property(currentCounter GLOBAL PROPERTY "${propertyName}")
if(NOT currentCounter)
set(currentCounter 1)
endif()
set(${_unique_name} "${_name}_${currentCounter}" PARENT_SCOPE)
math(EXPR currentCounter "${currentCounter} + 1")
set_property(GLOBAL PROPERTY ${propertyName} ${currentCounter} )
endfunction()
macro(GETTEXT_CREATE_TRANSLATIONS _potFile _firstPoFileArg)
# make it a real variable, so we can modify it here
set(_firstPoFile "${_firstPoFileArg}")
set(_gmoFiles)
get_filename_component(_potName ${_potFile} NAME)
string(REGEX REPLACE "^(.+)(\\.[^.]+)$" "\\1" _potBasename ${_potName})
get_filename_component(_absPotFile ${_potFile} ABSOLUTE)
set(_addToAll)
if(${_firstPoFile} STREQUAL "ALL")
set(_addToAll "ALL")
set(_firstPoFile)
endif()
foreach (_currentPoFile ${_firstPoFile} ${ARGN})
get_filename_component(_absFile ${_currentPoFile} ABSOLUTE)
get_filename_component(_abs_PATH ${_absFile} PATH)
get_filename_component(_lang ${_absFile} NAME_WE)
set(_gmoFile ${CMAKE_CURRENT_BINARY_DIR}/${_lang}.gmo)
add_custom_command(
OUTPUT ${_gmoFile}
# COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${_absFile} ${_absPotFile}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${_gmoFile} ${_absFile}
DEPENDS ${_absPotFile} ${_absFile}
)
install(FILES ${_gmoFile} DESTINATION share/locale/${_lang}/LC_MESSAGES RENAME ${_potBasename}.mo)
set(_gmoFiles ${_gmoFiles} ${_gmoFile})
endforeach ()
if(NOT TARGET translations)
add_custom_target(translations)
endif()
_GETTEXT_GET_UNIQUE_TARGET_NAME(translations uniqueTargetName)
add_custom_target(${uniqueTargetName} ${_addToAll} DEPENDS ${_gmoFiles})
add_dependencies(translations ${uniqueTargetName})
endmacro()
function(GETTEXT_PROCESS_POT_FILE _potFile)
set(_gmoFiles)
set(_options ALL)
set(_oneValueArgs INSTALL_DESTINATION)
set(_multiValueArgs LANGUAGES)
CMAKE_PARSE_ARGUMENTS(_parsedArguments "${_options}" "${_oneValueArgs}" "${_multiValueArgs}" ${ARGN})
get_filename_component(_potName ${_potFile} NAME)
string(REGEX REPLACE "^(.+)(\\.[^.]+)$" "\\1" _potBasename ${_potName})
get_filename_component(_absPotFile ${_potFile} ABSOLUTE)
foreach (_lang ${_parsedArguments_LANGUAGES})
set(_poFile "${CMAKE_CURRENT_BINARY_DIR}/${_lang}.po")
set(_gmoFile "${CMAKE_CURRENT_BINARY_DIR}/${_lang}.gmo")
add_custom_command(
OUTPUT "${_poFile}"
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${_poFile} ${_absPotFile}
DEPENDS ${_absPotFile}
)
add_custom_command(
OUTPUT "${_gmoFile}"
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${_gmoFile} ${_poFile}
DEPENDS ${_absPotFile} ${_poFile}
)
if(_parsedArguments_INSTALL_DESTINATION)
install(FILES ${_gmoFile} DESTINATION ${_parsedArguments_INSTALL_DESTINATION}/${_lang}/LC_MESSAGES RENAME ${_potBasename}.mo)
endif()
list(APPEND _gmoFiles ${_gmoFile})
endforeach ()
if(NOT TARGET potfiles)
add_custom_target(potfiles)
endif()
_GETTEXT_GET_UNIQUE_TARGET_NAME( potfiles uniqueTargetName)
if(_parsedArguments_ALL)
add_custom_target(${uniqueTargetName} ALL DEPENDS ${_gmoFiles})
else()
add_custom_target(${uniqueTargetName} DEPENDS ${_gmoFiles})
endif()
add_dependencies(potfiles ${uniqueTargetName})
endfunction()
function(GETTEXT_PROCESS_PO_FILES _lang)
set(_options ALL)
set(_oneValueArgs INSTALL_DESTINATION)
set(_multiValueArgs PO_FILES)
set(_gmoFiles)
CMAKE_PARSE_ARGUMENTS(_parsedArguments "${_options}" "${_oneValueArgs}" "${_multiValueArgs}" ${ARGN})
foreach(_current_PO_FILE ${_parsedArguments_PO_FILES})
get_filename_component(_name ${_current_PO_FILE} NAME)
string(REGEX REPLACE "^(.+)(\\.[^.]+)$" "\\1" _basename ${_name})
set(_gmoFile ${CMAKE_CURRENT_BINARY_DIR}/${_basename}.gmo)
add_custom_command(OUTPUT ${_gmoFile}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${_gmoFile} ${_current_PO_FILE}
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
DEPENDS ${_current_PO_FILE}
)
if(_parsedArguments_INSTALL_DESTINATION)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${_basename}.gmo DESTINATION ${_parsedArguments_INSTALL_DESTINATION}/${_lang}/LC_MESSAGES/ RENAME ${_basename}.mo)
endif()
list(APPEND _gmoFiles ${_gmoFile})
endforeach()
if(NOT TARGET pofiles)
add_custom_target(pofiles)
endif()
_GETTEXT_GET_UNIQUE_TARGET_NAME( pofiles uniqueTargetName)
if(_parsedArguments_ALL)
add_custom_target(${uniqueTargetName} ALL DEPENDS ${_gmoFiles})
else()
add_custom_target(${uniqueTargetName} DEPENDS ${_gmoFiles})
endif()
add_dependencies(pofiles ${uniqueTargetName})
endfunction()

View File

@ -1,70 +0,0 @@
# - Returns a version string from Git
#
# These functions force a re-configure on each git commit so that you can
# trust the values of the variables in your build system.
#
# get_git_head_revision(<refspecvar> <hashvar> [<additional arguments to git describe> ...])
#
# Returns the refspec and sha hash of the current head revision
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__get_git_revision_description)
return()
endif()
set(__get_git_revision_description YES)
# We must run the following at "include" time, not at function call time,
# to find the path to this module rather than the path to a calling list file
get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH)
function(get_git_head_revision _refspecvar _hashvar)
set(GIT_PARENT_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
while(NOT EXISTS "${GIT_DIR}") # .git dir not found, search parent directories
set(GIT_PREVIOUS_PARENT "${GIT_PARENT_DIR}")
get_filename_component(GIT_PARENT_DIR ${GIT_PARENT_DIR} PATH)
if(GIT_PARENT_DIR STREQUAL GIT_PREVIOUS_PARENT)
# We have reached the root directory, we are not in git
set(${_refspecvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
set(${_hashvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
return()
endif()
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
endwhile()
# check if this is a submodule
if(NOT IS_DIRECTORY ${GIT_DIR})
file(READ ${GIT_DIR} submodule)
string(REGEX REPLACE "gitdir: (.*)\n$" "\\1" GIT_DIR_RELATIVE ${submodule})
get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH)
get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE} ABSOLUTE)
endif()
set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data")
if(NOT EXISTS "${GIT_DATA}")
file(MAKE_DIRECTORY "${GIT_DATA}")
endif()
if(NOT EXISTS "${GIT_DIR}/HEAD")
return()
endif()
set(HEAD_FILE "${GIT_DATA}/HEAD")
configure_file("${GIT_DIR}/HEAD" "${HEAD_FILE}" COPYONLY)
configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in"
"${GIT_DATA}/grabRef.cmake"
@ONLY)
include("${GIT_DATA}/grabRef.cmake")
set(${_refspecvar} "${HEAD_REF}" PARENT_SCOPE)
set(${_hashvar} "${HEAD_HASH}" PARENT_SCOPE)
endfunction()

View File

@ -1,59 +0,0 @@
function(git_version version revision version_release)
set(${version} "" CACHE STRING "Latest Git Tag Version" FORCE)
set(${revision} "" CACHE STRING "Latest Git Tag Revision" FORCE)
set(${version_release} 0 CACHE STRING "Is this a versioned release without revision" FORCE)
if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git")
# get latest version from tag history
execute_process(COMMAND "${GIT_EXECUTABLE}" tag "--format=%(align:width=20)%(refname:short)%(end)%(if)%(*objectname)%(then)%(*objectname)%(else)%(objectname)%(end)" --sort=-v:refname OUTPUT_VARIABLE tags OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
# if no tags (e.g. shallow clone) do nothing
if(tags STREQUAL "")
return()
endif()
# convert to list of the form [tag0, ref0, tag1, ref1, ...]
string(REGEX REPLACE "[ \n]+" ";" tags "${tags}")
execute_process(COMMAND "${GIT_EXECUTABLE}" rev-parse HEAD OUTPUT_VARIABLE current_ref OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
# if cannot get current ref, do nothing
if(current_ref STREQUAL "")
return()
endif()
list(LENGTH tags cnt)
set(i 0)
set(j 1)
while(i LESS cnt AND "${${version}}" STREQUAL "")
list(GET tags ${i} tag)
list(GET tags ${j} ref)
# tag is a version number with or without a "-revision"
if(tag MATCHES "^v?(([0-9]+\\.?)*[0-9]*)(-(.*))?$")
set(${version} "${CMAKE_MATCH_1}" CACHE STRING "Latest Git Tag Version" FORCE)
if(i EQUAL 0)
if(NOT "${CMAKE_MATCH_4}" STREQUAL "")
set(${revision} "${CMAKE_MATCH_4}" CACHE STRING "Latest Git Tag Revision" FORCE)
elseif(ref STREQUAL current_ref)
set(${version_release} 1 CACHE STRING "Is this a versioned release without revision" FORCE)
endif()
endif()
elseif(i EQUAL 0 AND ref STREQUAL current_ref)
# revision name tagged
set(${revision} "${tag}" CACHE STRING "Latest Git Tag Revision" FORCE)
endif()
math(EXPR i "${i} + 2")
math(EXPR j "${j} + 2")
endwhile()
if(NOT "${${version_release}}" AND "${${revision}}" STREQUAL "")
# dev version, use short sha for ref
execute_process(COMMAND "${GIT_EXECUTABLE}" rev-parse --short HEAD OUTPUT_VARIABLE short_sha OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
set(${revision} "${short_sha}" CACHE STRING "Latest Git Tag Revision" FORCE)
endif()
endif()
endfunction()

View File

@ -1,40 +0,0 @@
function(host_compile src dst_cmd)
if(CMAKE_CROSSCOMPILING)
unset(link_flags)
set(dst "${dst_cmd}")
if(CMAKE_HOST_WIN32)
if(CMAKE_COMPILER_IS_GNUCXX)
set(link_flags -Wl,--subsystem,console)
endif()
endif()
if(MSVC)
set(msvc_compile_script ${CMAKE_SOURCE_DIR}/cmake/MSVC_x86_Host_Compile.cmake)
add_custom_command(
OUTPUT ${dst}
DEPENDS ${src} ${msvc_compile_script}
COMMAND ${CMAKE_COMMAND} -D "src=${src}" -D "dst=${dst}" -P ${msvc_compile_script}
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
else()
set(dst ${dst_cmd})
# Assume: cc foo.c -o foo # will work on most hosts
add_custom_command(
OUTPUT ${dst}
DEPENDS ${src}
COMMAND cc ${src} -o ${dst} ${link_flags}
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
endif()
else()
get_filename_component(dst ${dst_cmd} NAME)
add_executable(${dst} ${src})
# this is necessary because we override main with SDL_main
target_compile_definitions(${dst} PRIVATE -Dmain=main)
endif()
endfunction()

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@ -1,24 +0,0 @@
# This is a hack to be run with cmake -P to compile a source C program passed
# in `src` to the `dst` executable using the host MSVC x86 toolchain.
find_program(cl_path NAME cl.exe HINTS ENV PATH)
string(REGEX REPLACE "[^/]+/cl\\.exe$" "x86/cl.exe" cl_path "${cl_path}")
set(orig_lib "$ENV{LIB}")
set(new_lib)
foreach(lib $ENV{LIB})
string(REGEX REPLACE "[^\\]+$" "x86" lib "${lib}")
list(APPEND new_lib "${lib}")
endforeach()
set(ENV{LIB} "${new_lib}")
execute_process(
COMMAND ${cl_path} /nologo ${src} /Fe:${dst}
OUTPUT_QUIET
)
set(ENV{LIB} "${orig_lib}")

View File

@ -1,115 +0,0 @@
# This module checks for Mac Homebrew, MacPorts, or Fink, in that order, on Mac
# OS X.
#
# It will prepend the active package manager's paths to:
#
# CMAKE_FRAMEWORK_PATH
# CMAKE_INCLUDE_PATH
# CMAKE_LIBRARY_PATH
# CMAKE_PROGRAM_PATH
#
# In addition, the following commands are called with the package manager's
# paths:
#
# include_directories()
# link_directories()
#
# The paths of package managers not currently in $ENV{PATH} are added to
# CMAKE_IGNORE_PATH .
#
# Copyright (c) 2016, Rafael Kitover
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
if(NOT APPLE)
return()
endif()
if(NOT "$ENV{IN_NIX_SHELL}" STREQUAL "")
message(STATUS "Configuring for Nix")
set(NIX ON)
set(CMAKE_IGNORE_PATH /opt/local /opt/local/bin /opt/local/include /opt/local/Library/Frameworks /opt/local/lib ${CMAKE_IGNORE_PATH})
set(CMAKE_IGNORE_PATH /sw /sw/bin /sw/include /sw/Library/Frameworks /sw/lib ${CMAKE_IGNORE_PATH})
elseif(EXISTS /usr/local/bin/brew AND $ENV{PATH} MATCHES "(^|:)/usr/local/bin/?(:|$)")
message(STATUS "Configuring for Mac Homebrew")
set(MAC_HOMEBREW ON)
set(CMAKE_IGNORE_PATH /opt/local /opt/local/bin /opt/local/include /opt/local/Library/Frameworks /opt/local/lib ${CMAKE_IGNORE_PATH})
set(CMAKE_IGNORE_PATH /sw /sw/bin /sw/include /sw/Library/Frameworks /sw/lib ${CMAKE_IGNORE_PATH})
set(CMAKE_FRAMEWORK_PATH /usr/local/Frameworks ${CMAKE_FRAMEWORK_PATH})
set(CMAKE_INCLUDE_PATH /usr/local/include ${CMAKE_INCLUDE_PATH})
include_directories("/usr/local/include")
set(CMAKE_LIBRARY_PATH /usr/local/lib ${CMAKE_LIBRARY_PATH})
link_directories("/usr/local/lib")
set(CMAKE_PROGRAM_PATH /usr/local/bin ${CMAKE_PROGRAM_PATH})
set(ZLIB_ROOT /usr/local/opt/zlib)
elseif(EXISTS /opt/local/bin/port AND $ENV{PATH} MATCHES "(^|:)/opt/local/bin/?(:|$)")
message(STATUS "Configuring for MacPorts")
set(MACPORTS ON)
set(CMAKE_IGNORE_PATH /sw /sw/bin /sw/include /sw/Library/Frameworks /sw/lib ${CMAKE_IGNORE_PATH})
set(CMAKE_FRAMEWORK_PATH /opt/local/Library/Frameworks ${CMAKE_FRAMEWORK_PATH})
set(CMAKE_INCLUDE_PATH /opt/local/include ${CMAKE_INCLUDE_PATH})
include_directories("/opt/local/include")
set(CMAKE_LIBRARY_PATH /opt/local/lib ${CMAKE_LIBRARY_PATH})
link_directories("/opt/local/lib")
set(CMAKE_PROGRAM_PATH /opt/local/bin ${CMAKE_PROGRAM_PATH})
elseif(EXISTS /sw/bin/fink AND $ENV{PATH} MATCHES "(^|:)/sw/bin/?(:|$)")
message(STATUS "Configuring for Fink")
set(FINK ON)
set(CMAKE_IGNORE_PATH /opt/local /opt/local/bin /opt/local/include /opt/local/Library/Frameworks /opt/local/lib ${CMAKE_IGNORE_PATH})
set(CMAKE_FRAMEWORK_PATH /sw/Library/Frameworks ${CMAKE_FRAMEWORK_PATH})
set(CMAKE_INCLUDE_PATH /sw/include ${CMAKE_INCLUDE_PATH})
include_directories("/sw/include")
set(CMAKE_LIBRARY_PATH /sw/lib ${CMAKE_LIBRARY_PATH})
link_directories("/sw/lib")
set(CMAKE_PROGRAM_PATH /sw/bin ${CMAKE_PROGRAM_PATH})
else()
# no package manager found or active, do nothing
return()
endif()
# only ignore /usr/local if brew is installed and not in the PATH
# in other cases, it is the user's personal installations
if(NOT MAC_HOMEBREW AND EXISTS /usr/local/bin/brew)
set(CMAKE_IGNORE_PATH /usr/local /usr/local/bin /usr/local/include /usr/local/Library/Frameworks /usr/local/lib /usr/local/opt/gettext/bin /usr/local/opt/gettext/lib ${CMAKE_IGNORE_PATH})
endif()

View File

@ -1,244 +0,0 @@
# Set TAG_RELEASE to ON/TRUE/1 to increment minor, or to new version, or to
# UNDO to undo release.
# Increment version.
# Update CHANGELOG.md with git log.
# Make release commit.
# Tag release commit.
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/.git")
message(FATAL_ERROR "releases can only be done from a git clone")
endif()
find_program(GPG_EXECUTABLE gpg)
if(NOT GPG_EXECUTABLE)
message(FATAL_ERROR "gpg must be installed and set up with your key to make a release")
endif()
# From: https://gist.github.com/alorence/59d18896aaad5188b7b4.
macro(CURRENT_DATE RESULT)
if(CMAKE_HOST_SYSTEM MATCHES Windows OR ((NOT DEFINED CMAKE_HOST_SYSTEM) AND WIN32))
execute_process(COMMAND "cmd" " /C date /T" OUTPUT_VARIABLE ${RESULT})
string(REGEX REPLACE ".*(..)/(..)/(....).*" "\\3-\\1-\\2" ${RESULT} ${${RESULT}})
else()
execute_process(COMMAND "date" "+%Y-%m-%d" OUTPUT_VARIABLE ${RESULT})
endif()
endmacro()
function(make_release_commit_and_tag)
# First make sure we are on master.
execute_process(
COMMAND git rev-parse --short --abbrev-ref=strict HEAD
OUTPUT_VARIABLE git_branch
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
if(NOT git_branch STREQUAL master)
message(FATAL_ERROR "you must be on the git master branch to release")
endif()
execute_process(
COMMAND git status --porcelain=2
OUTPUT_VARIABLE git_status
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
string(LENGTH "${git_status}" git_status_length)
if(NOT git_status_length EQUAL 0)
message(FATAL_ERROR "working tree must be clean to do a release")
endif()
execute_process(
COMMAND git tag --sort=-v:refname
OUTPUT_VARIABLE git_tags
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
string(REGEX REPLACE ";" "\\\\;" git_tags_lines "${git_tags}")
string(REGEX REPLACE "\r?\n" ";" git_tags_lines "${git_tags_lines}")
foreach(line ${git_tags_lines})
if(line MATCHES "^v[0-9]")
set(git_last_tag ${line})
break()
endif()
endforeach()
if(NOT DEFINED git_last_tag)
message(FATAL_ERROR "cannot find last release tag")
endif()
execute_process(
COMMAND git log ${git_last_tag}.. "--pretty=format:* %h - %s [%aL]"
OUTPUT_VARIABLE release_log
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
# Calculate new release version, unless it was passed in.
if(TAG_RELEASE STREQUAL UNDO)
execute_process(
COMMAND git tag -d ${git_last_tag}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
execute_process(
COMMAND git reset HEAD~1
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
execute_process(
COMMAND git checkout HEAD CHANGELOG.md
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
message(FATAL_ERROR [=[
**** RELEASE COMMIT AND TAG HAVE BEEN REMOVED ****"
The git and working tree state have been restored to their state before the
TAG_RELEASE operation.
Ignore the following cmake error.
]=])
elseif(NOT (TAG_RELEASE STREQUAL TRUE OR TAG_RELEASE STREQUAL ON OR TAG_RELEASE STREQUAL 1))
set(new_tag ${TAG_RELEASE})
else()
string(REGEX MATCH "\\.[0-9]+$" last_tag_minor_part ${git_last_tag})
string(REGEX REPLACE "\\.[0-9]+$" "" last_tag_minor_stripped ${git_last_tag})
string(SUBSTRING ${last_tag_minor_part} 1 -1 last_tag_minor)
math(EXPR last_minor_incremented "${last_tag_minor} + 1")
string(CONCAT new_tag ${last_tag_minor_stripped} . ${last_minor_incremented})
endif()
# Make sure tag begins with "v".
if(NOT new_tag MATCHES "^v")
set(new_tag "v${new_tag}")
endif()
# But remove the "v" for the version string.
string(REGEX REPLACE "^v" "" new_version ${new_tag})
current_date(current_date)
# Rewrite CHANGELOG.md
# First make a copy for backing out.
configure_file(
${CMAKE_SOURCE_DIR}/CHANGELOG.md
${CMAKE_BINARY_DIR}/CHANGELOG.md.orig
COPYONLY
)
# Now read it and add the new release.
include(FileIterator)
fi_open_file(${CMAKE_SOURCE_DIR}/CHANGELOG.md)
set(work_file ${CMAKE_BINARY_DIR}/CHANGELOG.md.work)
file(REMOVE ${work_file})
set(last_release_found FALSE)
while(NOT fi_done)
fi_get_next_line()
if(NOT last_release_found AND fi_line MATCHES "^## \\[[0-9]")
set(last_release_found TRUE)
set(tag_line "## [${new_version}] - ${current_date}")
string(LENGTH "${tag_line}" tag_line_length)
unset(tag_line_under_bar)
foreach(i RANGE 1 ${tag_line_length})
set(tag_line_under_bar "=${tag_line_under_bar}")
endforeach()
file(APPEND ${work_file} ${tag_line} "\n")
file(APPEND ${work_file} ${tag_line_under_bar} "\n")
file(APPEND ${work_file} "${release_log}" "\n")
file(APPEND ${work_file} "\n")
endif()
file(APPEND ${work_file} "${fi_line}" "\n")
endwhile()
# Convert to UNIX line endings on Windows, just copy the file otherwise.
if(CMAKE_HOST_SYSTEM MATCHES Windows OR ((NOT DEFINED CMAKE_HOST_SYSTEM) AND WIN32))
if(NOT DEFINED POWERSHELL)
message(FATAL_ERROR "Powershell is required to convert line endings on Windows.")
endif()
execute_process(
COMMAND ${POWERSHELL} -NoLogo -NoProfile -ExecutionPolicy Bypass -Command [=[
$text = [IO.File]::ReadAllText("CHANGELOG.md.work") -replace "`r`n", "`n"
[IO.File]::WriteAllText("CHANGELOG.md", $text)
]=]
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
else()
configure_file(
${CMAKE_BINARY_DIR}/CHANGELOG.md.work
${CMAKE_BINARY_DIR}/CHANGELOG.md
COPYONLY
)
endif()
# Copy the new file and add it to the commit.
configure_file(
${CMAKE_BINARY_DIR}/CHANGELOG.md
${CMAKE_SOURCE_DIR}/CHANGELOG.md
COPYONLY
)
execute_process(
COMMAND git add CHANGELOG.md
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
message(FATAL_ERROR "
Release prepared.
Edit CHANGELOG.md to remove any non-user-facing commits, and optionally add any
release notes.
Run the following commands to commit the change:
git commit -m'release ${new_tag}' --signoff -S
git tag -s -m'${new_tag}' ${new_tag}
To rollback these changes, run this command:
cmake .. -DTAG_RELEASE=UNDO
==== IF YOU ARE SURE YOU WANT TO RELEASE, THIS **CANNOT** BE REVERSED ====
Run the following to push the release commit and tag:
git push
git push --tags
Ignore the 'configuration incomplete' message following, this mode does not
build anything.
")
endfunction()
make_release_commit_and_tag()

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@ -1,164 +0,0 @@
option(BUILD_TESTING "Build testing" ON)
option(BUILD_SHARED_LIBS "Build dynamic libraries" OFF)
option(TRANSLATIONS_ONLY "Build only the translations.zip" OFF)
if(TRANSLATIONS_ONLY)
set(BUILD_DEFAULT OFF)
else()
set(BUILD_DEFAULT ON)
endif()
set(ENABLE_SDL_DEFAULT ${BUILD_DEFAULT})
if(WIN32 OR APPLE)
set(ENABLE_SDL_DEFAULT OFF)
endif()
option(ENABLE_SDL "Build the SDL port" ${ENABLE_SDL_DEFAULT})
option(ENABLE_WX "Build the wxWidgets port" ${BUILD_DEFAULT})
option(ENABLE_DEBUGGER "Enable the debugger" ON)
option(ENABLE_ASAN "Enable -fsanitize=address by default. Requires debug build with GCC/Clang" OFF)
# Static linking
set(VBAM_STATIC_DEFAULT OFF)
if(VCPKG_TARGET_TRIPLET MATCHES -static OR CMAKE_TOOLCHAIN_FILE MATCHES "mxe|-static")
set(VBAM_STATIC_DEFAULT ON)
elseif(MINGW OR MSYS)
# Default to static builds on MinGW and all MSYS2 envs.
set(VBAM_STATIC_DEFAULT ON)
endif()
option(VBAM_STATIC "Try to link all libraries statically" ${VBAM_STATIC_DEFAULT})
if(VBAM_STATIC)
set(SDL2_STATIC ON)
set(SFML_STATIC_LIBRARIES ON)
set(FFMPEG_STATIC ON)
set(OPENAL_STATIC ON)
set_property(GLOBAL PROPERTY LINK_SEARCH_START_STATIC ON)
set_property(GLOBAL PROPERTY LINK_SEARCH_END_STATIC ON)
if(MSVC)
set(CMAKE_FIND_LIBRARY_SUFFIXES .lib)
else()
list(INSERT CMAKE_FIND_LIBRARY_SUFFIXES 0 .a)
endif()
endif()
option(ENABLE_ASM "Enable x86 ASM related options" OFF)
# The ARM ASM core seems to be very buggy, see #98 and #54. Default to it being
# OFF for the time being, until it is either fixed or replaced.
option(ENABLE_ASM_CORE "Enable x86 ASM CPU cores (EXPERIMENTAL)" OFF)
set(ASM_SCALERS_DEFAULT ${ENABLE_ASM})
set(MMX_DEFAULT ${ENABLE_ASM})
option(ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" ${ASM_SCALERS_DEFAULT})
include(CMakeDependentOption)
cmake_dependent_option(ENABLE_MMX "Enable MMX" ${MMX_DEFAULT} "ENABLE_ASM_SCALERS" OFF)
option(ENABLE_LIRC "Enable LIRC support" OFF)
# Add support for Homebrew, MacPorts and Fink on macOS
option(DISABLE_MACOS_PACKAGE_MANAGERS "Set to TRUE to disable support for macOS Homebrew, MacPorts and Fink." FALSE)
if(APPLE AND NOT DISABLE_MACOS_PACKAGE_MANAGERS)
include(MacPackageManagers)
endif()
find_package(PkgConfig)
# Link / SFML
if(TRANSLATIONS_ONLY)
set(ENABLE_LINK_DEFAULT OFF)
else()
find_package(SFML 3.0 COMPONENTS network system)
set(ENABLE_LINK_DEFAULT OFF)
if(SFML_FOUND)
set(ENABLE_LINK_DEFAULT ON)
endif()
endif()
option(ENABLE_LINK "Enable GBA linking functionality" ${ENABLE_LINK_DEFAULT})
# FFMpeg
set(FFMPEG_DEFAULT OFF)
set(FFMPEG_COMPONENTS AVCODEC AVFORMAT SWSCALE AVUTIL SWRESAMPLE)
set(FFMPEG_COMPONENT_VERSIONS AVCODEC>=58.18.100 AVFORMAT>=58.12.100 SWSCALE>=5.1.100 AVUTIL>=56.14.100 SWRESAMPLE>=3.1.100)
if(NOT TRANSLATIONS_ONLY AND (NOT DEFINED ENABLE_FFMPEG OR ENABLE_FFMPEG) AND (NOT (X86 AND MINGW)))
set(FFMPEG_DEFAULT ON)
find_package(FFmpeg COMPONENTS ${FFMPEG_COMPONENTS})
# check versions, but only if pkgconfig is available
if(FFMPEG_FOUND AND PKG_CONFIG_FOUND AND NOT CMAKE_TOOLCHAIN_FILE MATCHES vcpkg)
foreach(component ${FFMPEG_COMPONENT_VERSIONS})
string(REPLACE ">=" ";" parts ${component})
list(GET parts 0 name)
list(GET parts 1 version)
if((NOT DEFINED ${name}_VERSION) OR ${name}_VERSION VERSION_LESS ${version})
set(FFMPEG_FOUND OFF)
endif()
endforeach()
endif()
if(NOT FFMPEG_FOUND)
set(FFMPEG_DEFAULT OFF)
endif()
endif()
option(ENABLE_FFMPEG "Enable ffmpeg A/V recording" ${FFMPEG_DEFAULT})
# Online Updates
set(ONLINEUPDATES_DEFAULT OFF)
if(DEFINED(UPSTREAM_RELEASE) AND UPSTREAM_RELEASE)
set(ONLINEUPDATES_DEFAULT ON)
endif()
option(ENABLE_ONLINEUPDATES "Enable online update checks" ${ONLINEUPDATES_DEFAULT})
option(HTTPS "Use https URL for winsparkle" ON)
# We generally don't want LTO when debugging because it makes linking slow
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(LTO_DEFAULT OFF)
else()
set(LTO_DEFAULT ON)
endif()
option(ENABLE_LTO "Compile with Link Time Optimization" ${LTO_DEFAULT})
option(ENABLE_GBA_LOGGING "Enable extended GBA logging" ON)
option(UPSTREAM_RELEASE "do some optimizations and release automation tasks" OFF)
if(WIN32)
# not yet implemented
option(ENABLE_DIRECT3D "Enable Direct3D rendering for the wxWidgets port" OFF)
set(XAUDIO2_DEFAULT ON)
if (MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
# TODO: We should update the XAudio headers to build with clang-cl. See
# https://github.com/visualboyadvance-m/visualboyadvance-m/issues/1021
set(XAUDIO2_DEFAULT OFF)
endif()
option(ENABLE_XAUDIO2 "Enable xaudio2 sound output for the wxWidgets port" ${XAUDIO2_DEFAULT})
endif()
set(ENABLE_FAUDIO_DEFAULT OFF)
find_package(FAudio QUIET)
if(FAudio_FOUND AND NOT (MINGW AND X86))
set(ENABLE_FAUDIO_DEFAULT ON)
endif()
option(ENABLE_FAUDIO "Enable FAudio sound output for the wxWidgets port" ${ENABLE_FAUDIO_DEFAULT})
option(ZIP_SUFFIX [=[suffix for release zip files, e.g. "-somebranch".zip]=] OFF)
# The SDL port can't be built without debugging support
if(NOT ENABLE_DEBUGGER AND ENABLE_SDL)
message(FATAL_ERROR "The SDL port can't be built without debugging support")
endif()
if(TRANSLATIONS_ONLY AND (ENABLE_SDL OR ENABLE_WX))
message(FATAL_ERROR "The SDL and wxWidgets ports can't be built when TRANSLATIONS_ONLY is enabled")
endif()
option(GPG_SIGNATURES "Create GPG signatures for release files" OFF)

View File

@ -1,13 +0,0 @@
# Remove StrawberryPerl from the PATH environment variable due to various build
# pollution.
unset(new_path)
foreach(p $ENV{PATH})
if(NOT p MATCHES "(^|\\\\)[Ss]trawberry\\\\([Pp]erl|[Cc])\\\\(.*\\\\)?[Bb]in$")
list(APPEND new_path ${p})
endif()
endforeach()
set(ENV{PATH} "${new_path}")
# vim:sw=4 et sts=4 ts=8:

View File

@ -1,579 +0,0 @@
if(TRANSLATIONS_ONLY)
return()
endif()
if(NOT DEFINED VCPKG_TARGET_TRIPLET)
if(NOT WIN32)
return()
endif()
# Check if we are in an MSVC environment.
find_program(cl_exe_path NAME cl.exe HINTS ENV PATH)
if(ENV{CXX} MATCHES "cl.exe$" OR cl_exe_path)
# Infer the architecture from the LIB folders.
foreach(lib $ENV{LIB})
if(lib MATCHES "x64$")
set(VBAM_VCPKG_PLATFORM "x64-windows-static")
break()
endif()
if(lib MATCHES "x86$")
set(VBAM_VCPKG_PLATFORM "x86-windows-static")
break()
endif()
if(lib MATCHES "ARM64$")
set(VBAM_VCPKG_PLATFORM "arm64-windows-static")
foreach(path $ENV{PATH})
if(path MATCHES "[Hh]ost[Xx]64")
set(VCPKG_HOST_TRIPLET "x64-windows-static" CACHE STRING "Vcpkg host triplet" FORCE)
set(VCPKG_USE_HOST_TOOLS ON CACHE BOOL "Use vcpkg host tools" FORCE)
break()
endif()
endforeach()
break()
endif()
endforeach()
# If all else fails, try to use a sensible default.
if(NOT DEFINED VBAM_VCPKG_PLATFORM)
set(VBAM_VCPKG_PLATFORM "x64-windows-static")
endif()
unset(cl_exe_path)
elseif (NOT DEFINED CMAKE_CXX_COMPILER)
# No way to infer the compiler.
return()
elseif(${CMAKE_CXX_COMPILER} MATCHES "clang-cl.exe$" OR ${CMAKE_CXX_COMPILER} MATCHES "clang-cl$")
# For stand-alone clang-cl, assume x64.
set(VBAM_VCPKG_PLATFORM "x64-windows-static")
endif()
if (NOT DEFINED VBAM_VCPKG_PLATFORM)
# Probably not an MSVC environment.
return()
endif()
set(VCPKG_TARGET_TRIPLET ${VBAM_VCPKG_PLATFORM} CACHE STRING "Vcpkg target triplet (ex. x64-windows-static)" FORCE)
message(STATUS "Inferred VCPKG_TARGET_TRIPLET=${VCPKG_TARGET_TRIPLET}")
endif()
function(vcpkg_seconds)
if(CMAKE_HOST_SYSTEM MATCHES Windows OR ((NOT DEFINED CMAKE_HOST_SYSTEM) AND WIN32))
execute_process(
COMMAND cmd /c echo %TIME:~0,8%
OUTPUT_VARIABLE time
)
else()
execute_process(
COMMAND date +%H:%M:%S
OUTPUT_VARIABLE time
)
endif()
string(SUBSTRING "${time}" 0 2 hours)
string(SUBSTRING "${time}" 3 2 minutes)
string(SUBSTRING "${time}" 6 2 secs)
math(EXPR seconds "(${hours} * 60 * 60) + (${minutes} * 60) + ${secs}")
set(seconds ${seconds} PARENT_SCOPE)
endfunction()
function(vcpkg_check_git_status git_status)
# The VS vcpkg component cannot be written to without elevation.
if(NOT git_status EQUAL 0 AND NOT VCPKG_ROOT MATCHES "Visual Studio")
message(FATAL_ERROR "Error updating vcpkg from git, please make sure git for windows is installed correctly, it can be installed from Visual Studio components")
endif()
endfunction()
function(vcpkg_get_first_upgrade vcpkg_exe)
# First get the list of upgraded ports.
execute_process(
COMMAND ${vcpkg_exe} upgrade
OUTPUT_VARIABLE upgradable
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
WORKING_DIRECTORY ${VCPKG_ROOT}
)
string(REGEX REPLACE "\r?\n" ";" upgrade_lines "${upgradable}")
unset(first_upgrade)
foreach(line ${upgrade_lines})
if(line MATCHES "^ [* ] [^ ]*:")
string(REGEX REPLACE "^ [* ] ([^[]+).*" "\\1" pkg ${line})
string(REGEX REPLACE "^[^:]+:(.+)$" "\\1" triplet ${line})
if(triplet STREQUAL "${VCPKG_TARGET_TRIPLET}")
# Prefer upgrading zlib before anything else.
if(NOT first_upgrade OR pkg MATCHES zlib)
set(first_upgrade ${pkg})
endif()
endif()
endif()
endforeach()
if(DEFINED first_upgrade)
set(first_upgrade ${first_upgrade} PARENT_SCOPE)
endif()
endfunction()
function(vcpkg_deps_fixup vcpkg_exe)
# Get installed list.
execute_process(
COMMAND ${vcpkg_exe} list
OUTPUT_VARIABLE pkg_list
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
WORKING_DIRECTORY ${VCPKG_ROOT}
)
# If libvorbis is NOT installed but libogg is, remove libvorbis recursively.
if(pkg_list MATCHES libogg AND (NOT pkg_list MATCHES libvorbis))
execute_process(
COMMAND ${vcpkg_exe} remove --recurse libogg:${VCPKG_TARGET_TRIPLET}
WORKING_DIRECTORY ${VCPKG_ROOT}
)
endif()
endfunction()
function(vcpkg_is_installed vcpkg_exe pkg_name pkg_ver pkg_triplet powershell outvar)
set(${outvar} FALSE PARENT_SCOPE)
unset(CMAKE_MATCH_1)
string(REGEX REPLACE "-r([0-9]+)\$" "" pkg_ver ${pkg_ver})
set(pkg_rev ${CMAKE_MATCH_1})
string(REPLACE "-" "." pkg_ver ${pkg_ver})
if(NOT DEFINED VCPKG_INSTALLED_COUNT)
if(VCPKG_ROOT MATCHES "Visual Studio")
execute_process(
COMMAND ${powershell}
-executionpolicy bypass -noprofile
-command "import-module '${CMAKE_BINARY_DIR}/vcpkg-binpkg/vcpkg-binpkg.psm1'; vcpkg-list"
OUTPUT_VARIABLE vcpkg_list_text
)
else()
execute_process(
COMMAND ${vcpkg_exe} list
OUTPUT_VARIABLE vcpkg_list_text
ERROR_QUIET
)
endif()
string(REGEX REPLACE "\r?\n" ";" vcpkg_list_raw "${vcpkg_list_text}")
set(VCPKG_INSTALLED_COUNT 0 PARENT_SCOPE)
foreach(pkg ${vcpkg_list_raw})
if(NOT pkg MATCHES "^([^:[]+)[^:]*:([^ ]+) +([0-9][^ ]*) +.*\$")
continue()
endif()
set(inst_pkg_name ${CMAKE_MATCH_1})
set(inst_pkg_ver ${CMAKE_MATCH_3})
set(inst_pkg_triplet ${CMAKE_MATCH_2})
unset(CMAKE_MATCH_1)
string(REGEX REPLACE "#([0-9]+)\$" "" inst_pkg_ver ${inst_pkg_ver})
if(CMAKE_MATCH_1)
set(inst_pkg_rev ${CMAKE_MATCH_1})
else()
set(inst_pkg_rev FALSE)
endif()
string(REPLACE "-" "." inst_pkg_ver ${inst_pkg_ver})
list(APPEND VCPKG_INSTALLED ${inst_pkg_name} ${inst_pkg_ver} ${inst_pkg_rev} ${inst_pkg_triplet})
math(EXPR VCPKG_INSTALLED_COUNT "${VCPKG_INSTALLED_COUNT} + 1")
endforeach()
set(VCPKG_INSTALLED ${VCPKG_INSTALLED} PARENT_SCOPE)
set(VCPKG_INSTALLED_COUNT ${VCPKG_INSTALLED_COUNT} PARENT_SCOPE)
endif()
if(NOT VCPKG_INSTALLED_COUNT GREATER 0)
return()
endif()
math(EXPR idx_max "(${VCPKG_INSTALLED_COUNT} - 1) * 4")
foreach(idx RANGE 0 ${idx_max} 4)
math(EXPR idx_ver "${idx} + 1")
math(EXPR idx_rev "${idx} + 2")
math(EXPR idx_triplet "${idx} + 3")
list(GET VCPKG_INSTALLED ${idx} inst_pkg_name)
list(GET VCPKG_INSTALLED ${idx_ver} inst_pkg_ver)
list(GET VCPKG_INSTALLED ${idx_rev} inst_pkg_rev)
list(GET VCPKG_INSTALLED ${idx_triplet} inst_pkg_triplet)
if(NOT inst_pkg_triplet STREQUAL pkg_triplet)
continue()
endif()
if(inst_pkg_name STREQUAL pkg_name
AND pkg_ver VERSION_LESS inst_pkg_ver
OR (pkg_ver VERSION_EQUAL inst_pkg_ver
AND ((NOT pkg_rev AND NOT inst_pkg_rev)
OR (pkg_rev AND inst_pkg_rev AND (NOT pkg_rev GREATER inst_pkg_rev)))))
set(${outvar} TRUE PARENT_SCOPE)
return()
endif()
endforeach()
endfunction()
function(get_binary_packages vcpkg_exe)
set(binary_packages_installed FALSE PARENT_SCOPE)
unset(triplets)
unset(host_triplet)
# Determine host triplet for vcpkg build dependencies
if(WIN32)
if($ENV{PROCESSOR_ARCHITECTURE} MATCHES "[Aa][Rr][Mm]64")
set(host_triplet "arm64-windows")
elseif($ENV{PROCESSOR_ARCHITECTURE} MATCHES "[Aa][Mm][Dd]64|[Xx]64")
set(host_triplet "x64-windows")
else()
set(host_triplet "x86-windows")
endif()
endif()
if(DEFINED host_triplet)
list(APPEND triplets ${host_triplet})
endif()
list(APPEND triplets ${VCPKG_TARGET_TRIPLET})
foreach(triplet ${triplets})
file(
DOWNLOAD "https://nightly.visualboyadvance-m.org/vcpkg/${triplet}/" "${CMAKE_BINARY_DIR}/binary_package_list_${triplet}.html"
STATUS pkg_list_status
)
list(GET pkg_list_status 1 pkg_list_error)
list(GET pkg_list_status 0 pkg_list_status)
if(NOT pkg_list_status EQUAL 0)
message(STATUS "Failed to download vcpkg binary package list: ${pkg_list_status} - ${pkg_list_error}")
return()
endif()
endforeach()
unset(binary_packages)
foreach(triplet ${triplets})
file(READ "${CMAKE_BINARY_DIR}/binary_package_list_${triplet}.html" raw_html)
string(REGEX MATCHALL "<a href=\"[^\"]+[.]zip\"" links ${raw_html})
foreach(link ${links})
string(REGEX REPLACE "<a href=\"([^\"]+[.]zip)\"" "\\1" pkg ${link})
list(APPEND binary_packages ${pkg})
endforeach()
endforeach()
set(vcpkg_binpkg_dir ${CMAKE_BINARY_DIR}/vcpkg-binpkg)
include(FetchContent)
FetchContent_Declare(
vcpkg_binpkg
URL "https://github.com/rkitover/vcpkg-binpkg-prototype/archive/refs/heads/master.zip"
SOURCE_DIR ${vcpkg_binpkg_dir}
)
FetchContent_GetProperties(vcpkg_binpkg)
if(NOT vcpkg_binpkg_POPULATED)
FetchContent_Populate(vcpkg_binpkg)
endif()
unset(to_install)
foreach(pkg ${binary_packages})
if(NOT pkg MATCHES "([^_]+)_([^_]+)_([^.]+)[.]zip")
continue()
endif()
set(pkg_name ${CMAKE_MATCH_1})
set(pkg_version ${CMAKE_MATCH_2})
set(pkg_triplet ${CMAKE_MATCH_3})
vcpkg_is_installed(${vcpkg_exe} ${pkg_name} ${pkg_version} ${pkg_triplet} ${POWERSHELL} pkg_installed)
if(NOT pkg_installed)
list(APPEND to_install ${pkg})
endif()
endforeach()
if(to_install)
set(bin_pkgs_dir ${CMAKE_BINARY_DIR}/vcpkg-binary-packages)
file(MAKE_DIRECTORY ${bin_pkgs_dir})
foreach(pkg ${to_install})
string(REGEX REPLACE "^[^_]+_[^_]+_([^.]+)[.]zip\$" "\\1" pkg_triplet ${pkg})
message(STATUS "Downloading https://nightly.visualboyadvance-m.org/vcpkg/${pkg_triplet}/${pkg} ...")
file(
DOWNLOAD "https://nightly.visualboyadvance-m.org/vcpkg/${pkg_triplet}/${pkg}" "${bin_pkgs_dir}/${pkg}"
STATUS pkg_download_status
)
list(GET pkg_download_status 1 pkg_download_error)
list(GET pkg_download_status 0 pkg_download_status)
if(NOT pkg_download_status EQUAL 0)
message(STATUS "Failed to download vcpkg binary package '${pkg}': ${pkg_download_status} - ${pkg_download_error}")
return()
endif()
message(STATUS "done.")
endforeach()
# -command "import-module ($env:USERPROFILE + '/source/repos/vcpkg-binpkg-prototype/vcpkg-binpkg.psm1'); vcpkg-instpkg ."
execute_process(
COMMAND ${POWERSHELL}
-executionpolicy bypass -noprofile
-command "import-module '${CMAKE_BINARY_DIR}/vcpkg-binpkg/vcpkg-binpkg.psm1'; vcpkg-instpkg ."
WORKING_DIRECTORY ${bin_pkgs_dir}
)
file(REMOVE_RECURSE ${bin_pkgs_dir})
endif()
set(binary_packages_installed TRUE PARENT_SCOPE)
endfunction()
function(vcpkg_remove_optional_deps vcpkg_exe)
list(LENGTH VCPKG_DEPS_OPTIONAL optionals_list_len)
math(EXPR optionals_list_last "${optionals_list_len} - 1")
unset(deps)
foreach(i RANGE 0 ${optionals_list_last} 2)
list(GET VCPKG_DEPS_OPTIONAL ${i} dep)
list(APPEND deps ${dep}:${VCPKG_TARGET_TRIPLET})
endforeach()
execute_process(
COMMAND ${vcpkg_exe} remove --recurse ${deps}
WORKING_DIRECTORY ${VCPKG_ROOT}
)
endfunction()
function(vcpkg_set_toolchain)
if(NOT DEFINED POWERSHELL)
message(FATAL_ERROR "Powershell is required to use vcpkg binaries.")
endif()
if(NOT DEFINED ENV{VCPKG_ROOT})
get_filename_component(preferred_root ${CMAKE_SOURCE_DIR}/../vcpkg ABSOLUTE)
if(WIN32)
if(DEFINED ENV{CI} OR EXISTS /vcpkg)
set(VCPKG_ROOT /vcpkg)
elseif(EXISTS c:/vcpkg)
set(VCPKG_ROOT c:/vcpkg)
# Prefer the preferred root to the VS default which is more difficult to deal with, if it exists.
elseif(EXISTS ${preferred_root})
set(VCPKG_ROOT ${preferred_root})
else()
find_program(vcpkg_exe_path NAME vcpkg.exe HINTS ENV PATH)
if(vcpkg_exe_path)
get_filename_component(VCPKG_ROOT ${vcpkg_exe_path} DIRECTORY)
get_filename_component(VCPKG_ROOT ${VCPKG_ROOT} ABSOLUTE)
endif()
unset(vcpkg_exe_path)
endif()
endif()
if(NOT DEFINED VCPKG_ROOT)
set(VCPKG_ROOT ${preferred_root})
endif()
set(ENV{VCPKG_ROOT} ${VCPKG_ROOT})
else()
set(VCPKG_ROOT $ENV{VCPKG_ROOT})
endif()
set(VCPKG_ROOT ${VCPKG_ROOT} CACHE FILEPATH "vcpkg installation root path" FORCE)
if(NOT EXISTS ${VCPKG_ROOT})
get_filename_component(root_parent ${VCPKG_ROOT}/.. ABSOLUTE)
execute_process(
COMMAND git clone https://github.com/microsoft/vcpkg.git
RESULT_VARIABLE git_status
WORKING_DIRECTORY ${root_parent}
)
vcpkg_check_git_status(${git_status})
else()
# this is the case when we cache vcpkg/installed with the appveyor build cache
if(NOT EXISTS ${VCPKG_ROOT}/.git)
set(git_commands
"git init"
"git remote add origin https://github.com/microsoft/vcpkg.git"
"git fetch --all --prune"
"git reset --hard origin/master"
"git branch --set-upstream-to=origin/master master"
)
foreach(git_command ${git_commands})
separate_arguments(git_command)
execute_process(
COMMAND ${git_command}
RESULT_VARIABLE git_status
WORKING_DIRECTORY ${VCPKG_ROOT}
)
vcpkg_check_git_status(${git_status})
endforeach()
else()
execute_process(
COMMAND git fetch origin
RESULT_VARIABLE git_status
WORKING_DIRECTORY ${VCPKG_ROOT}
)
vcpkg_check_git_status(${git_status})
execute_process(
COMMAND git status
RESULT_VARIABLE git_status
OUTPUT_VARIABLE git_status_text
WORKING_DIRECTORY ${VCPKG_ROOT}
)
vcpkg_check_git_status(${git_status})
set(git_up_to_date FALSE)
if(git_status_text MATCHES "Your branch is up to date with")
set(git_up_to_date TRUE)
endif()
if(NOT git_up_to_date)
execute_process(
COMMAND git pull --rebase
RESULT_VARIABLE git_status
WORKING_DIRECTORY ${VCPKG_ROOT}
)
vcpkg_check_git_status(${git_status})
endif()
endif()
endif()
# build latest vcpkg, if needed
if(NOT git_up_to_date)
if(WIN32)
execute_process(
COMMAND bootstrap-vcpkg.bat
WORKING_DIRECTORY ${VCPKG_ROOT}
)
else()
execute_process(
COMMAND ./bootstrap-vcpkg.sh
WORKING_DIRECTORY ${VCPKG_ROOT}
)
endif()
endif()
foreach(pkg ${VCPKG_DEPS})
list(APPEND VCPKG_DEPS_QUALIFIED ${pkg}:${VCPKG_TARGET_TRIPLET})
endforeach()
if(WIN32)
set(vcpkg_exe "${VCPKG_ROOT}/vcpkg.exe")
else()
set(vcpkg_exe "${VCPKG_ROOT}/vcpkg")
endif()
# update portfiles
execute_process(
COMMAND ${vcpkg_exe} update
WORKING_DIRECTORY ${VCPKG_ROOT}
)
get_binary_packages(${vcpkg_exe})
if(NOT binary_packages_installed)
# Get number of seconds since midnight (might be wrong if am/pm is in effect on Windows.)
vcpkg_seconds()
set(began ${seconds})
# Limit total installation time to 20 minutes to not overrun CI time limit.
math(EXPR time_limit "${began} + (20 * 60)")
vcpkg_deps_fixup("${vcpkg_exe}")
# Install core deps.
execute_process(
COMMAND ${vcpkg_exe} --triplet ${VCPKG_TARGET_TRIPLET} install ${pkg}
WORKING_DIRECTORY ${VCPKG_ROOT}
)
# If ports have been updated, and there is time, rebuild cache one at a time to not overrun the CI time limit.
vcpkg_seconds()
if(seconds LESS time_limit)
vcpkg_get_first_upgrade(${vcpkg_exe})
if(DEFINED first_upgrade)
# If we have to upgrade zlib, remove optional deps first so that
# the build doesn't overrun the CI time limit.
if(first_upgrade STREQUAL "zlib")
vcpkg_remove_optional_deps(${vcpkg_exe})
endif()
execute_process(
COMMAND ${vcpkg_exe} upgrade --no-dry-run "${first_upgrade}:${VCPKG_TARGET_TRIPLET}"
WORKING_DIRECTORY ${VCPKG_ROOT}
)
endif()
endif()
# Install optional deps, within time limit.
list(LENGTH VCPKG_DEPS_OPTIONAL optionals_list_len)
math(EXPR optionals_list_last "${optionals_list_len} - 1")
foreach(i RANGE 0 ${optionals_list_last} 2)
list(GET VCPKG_DEPS_OPTIONAL ${i} dep)
math(EXPR var_idx "${i} + 1")
list(GET VCPKG_DEPS_OPTIONAL ${var_idx} var)
set(val "${${var}}")
vcpkg_seconds()
if("${val}" OR (seconds LESS time_limit AND ("${val}" OR "${val}" STREQUAL "")))
set(dep_qualified "${dep}:${VCPKG_TARGET_TRIPLET}")
execute_process(
COMMAND --triplet ${VCPKG_TARGET_TRIPLET} ${vcpkg_exe} install ${dep}
WORKING_DIRECTORY ${VCPKG_ROOT}
)
set(${var} ON)
else()
set(${var} OFF)
endif()
endforeach()
endif()
if(WIN32 AND VCPKG_TARGET_TRIPLET MATCHES x64 AND CMAKE_GENERATOR MATCHES "Visual Studio")
set(CMAKE_GENERATOR_PLATFORM x64 CACHE STRING "visual studio build architecture" FORCE)
endif()
if(WIN32 AND NOT CMAKE_GENERATOR MATCHES "Visual Studio" AND NOT DEFINED CMAKE_CXX_COMPILER)
if(VCPKG_TARGET_TRIPLET MATCHES "^x[68][46]-windows-")
# set toolchain to VS for e.g. Ninja or jom
set(CMAKE_C_COMPILER cl CACHE STRING "Microsoft C/C++ Compiler" FORCE)
set(CMAKE_CXX_COMPILER cl CACHE STRING "Microsoft C/C++ Compiler" FORCE)
elseif(VCPKG_TARGET_TRIPLET MATCHES "^x[68][46]-mingw-")
# set toolchain to MinGW for e.g. Ninja or jom
set(CMAKE_C_COMPILER gcc CACHE STRING "MinGW GCC C Compiler" FORCE)
set(CMAKE_CXX_COMPILER g++ CACHE STRING "MinGW G++ C++ Compiler" FORCE)
endif()
endif()
set(CMAKE_TOOLCHAIN_FILE ${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake CACHE FILEPATH "vcpkg toolchain" FORCE)
endfunction()
vcpkg_set_toolchain()
include(${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake)

View File

@ -1,37 +0,0 @@
if(NOT ENABLE_ASAN)
return()
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
check_cxx_compiler_flag(/fsanitize=address MSVC_ASAN_SUPPORTED)
if(MSVC_ASAN_SUPPORTED)
add_compile_options(/fsanitize=address)
add_compile_definitions(_DISABLE_VECTOR_ANNOTATION _DISABLE_STRING_ANNOTATION)
else()
message(WARNING "ASAN not available for the compiler, disabling.")
set(ENABLE_ASAN OFF)
return()
endif()
else()
# ASAN does not work on non-debug builds for GCC and Clang.
if(NOT CMAKE_BUILD_TYPE STREQUAL Debug)
message(WARNING "ASAN requires debug build, set -DCMAKE_BUILD_TYPE=Debug, disabling.")
set(ENABLE_ASAN OFF)
return()
endif()
# It is necessary to modify the linker flagas for the compiler check to work.
set(BACKUP_LINKER_FLAGS ${CMAKE_EXE_LINKER_FLAGS})
set(CMAKE_EXE_LINKER_FLAGS "-fsanitize=address")
check_cxx_compiler_flag(-fsanitize=address ASAN_SUPPORTED)
set(CMAKE_EXE_LINKER_FLAGS ${BACKUP_LINKER_FLAGS})
if(ASAN_SUPPORTED)
add_compile_options(-fsanitize=address)
add_link_options(-fsanitize=address)
else()
message(WARNING "ASAN not available for the compiler, disabling.")
set(ENABLE_ASAN OFF)
return()
endif()
endif()

View File

@ -1,78 +0,0 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR ${CROSS_ARCH})
set(COMPILER_PREFIX "${CROSS_ARCH}-w64-mingw32")
unset(CMAKE_RC_COMPILER CACHE)
unset(CMAKE_C_COMPILER CACHE)
unset(CMAKE_CXX_COMPILER CACHE)
unset(PKG_CONFIG_EXECUTABLE CACHE)
# Which compilers to use for C and C++.
find_program(CMAKE_RC_COMPILER NAMES ${COMPILER_PREFIX}-windres)
find_program(CMAKE_C_COMPILER NAMES ${COMPILER_PREFIX}-gcc)
find_program(CMAKE_CXX_COMPILER NAMES ${COMPILER_PREFIX}-g++)
SET(CMAKE_FIND_ROOT_PATH
/usr/${COMPILER_PREFIX}
/usr/${COMPILER_PREFIX}/usr
/usr/${COMPILER_PREFIX}/sys-root/mingw
/usr/local/opt/mingw-w64/toolchain-${CROSS_ARCH}/${COMPILER_PREFIX}
/home/linuxbrew/.linuxbrew/opt/mingw-w64/toolchain-${CROSS_ARCH}/${COMPILER_PREFIX}
$ENV{HOME}/.linuxbrew/opt/mingw-w64/toolchain-${CROSS_ARCH}/${COMPILER_PREFIX}
)
# find wx-config
foreach(p ${CMAKE_FIND_ROOT_PATH})
file(GLOB paths ${p}/lib/wx/config/${COMPILER_PREFIX}-msw-*)
list(APPEND wx_confs ${paths})
endforeach()
foreach(p ${wx_confs})
if(CMAKE_TOOLCHAIN_FILE MATCHES -static)
string(REGEX MATCH "(static-)?([0-9]+\\.?)+$" wx_conf_ver ${p})
else()
string(REGEX MATCH "([0-9]+\\.?)+$" wx_conf_ver ${p})
endif()
list(APPEND wx_conf_vers ${wx_conf_ver})
endforeach()
list(SORT wx_conf_vers)
list(REVERSE wx_conf_vers)
list(GET wx_conf_vers 0 wx_conf_ver)
foreach(p ${wx_confs})
if(p MATCHES "${wx_conf_ver}$")
set(wx_conf ${p})
break()
endif()
endforeach()
set(wxWidgets_CONFIG_EXECUTABLE ${wx_conf} CACHE FILEPATH "path to wx-config script for the desired wxWidgets configuration" FORCE)
if(CMAKE_TOOLCHAIN_FILE MATCHES -static)
# find the right static zlib
foreach(p ${CMAKE_FIND_ROOT_PATH})
if(EXISTS ${p}/lib/libz.a)
set(ZLIB_ROOT ${p} CACHE FILEPATH "where to find zlib" FORCE)
break()
endif()
endforeach()
endif()
if(CMAKE_PREFIX_PATH)
set(CMAKE_FIND_ROOT_PATH ${CMAKE_FIND_ROOT_PATH} ${CMAKE_PREFIX_PATH})
endif()
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment too
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# pkg-config may be under the prefix
find_program(PKG_CONFIG_EXECUTABLE NAMES ${COMPILER_PREFIX}-pkg-config)

View File

@ -1 +0,0 @@
include(${CMAKE_CURRENT_LIST_DIR}/Toolchain-cross-MinGW-w64-i686.cmake)

View File

@ -1,3 +0,0 @@
set(CROSS_ARCH i686)
set(CMAKE_SIZEOF_VOID_P 4)
include(${CMAKE_CURRENT_LIST_DIR}/Toolchain-cross-MinGW-w64-common.cmake)

View File

@ -1 +0,0 @@
include(${CMAKE_CURRENT_LIST_DIR}/Toolchain-cross-MinGW-w64-x86_64.cmake)

View File

@ -1,3 +0,0 @@
set(CROSS_ARCH x86_64)
set(CMAKE_SIZEOF_VOID_P 8)
include(${CMAKE_CURRENT_LIST_DIR}/Toolchain-cross-MinGW-w64-common.cmake)

View File

@ -1,51 +0,0 @@
SET(CMAKE_C_FLAGS "-m32" CACHE STRING "C compiler flags" FORCE)
SET(CMAKE_CXX_FLAGS "-m32" CACHE STRING "C++ compiler flags" FORCE)
SET(LIB32 /usr/lib) # Fedora
IF(EXISTS /usr/lib32)
SET(LIB32 /usr/lib32) # Arch, Solus
ENDIF()
SET(CMAKE_SYSTEM_LIBRARY_PATH ${LIB32} CACHE STRING "system library search path" FORCE)
SET(CMAKE_LIBRARY_PATH ${LIB32} CACHE STRING "library search path" FORCE)
# this is probably unlikely to be needed, but just in case
SET(CMAKE_EXE_LINKER_FLAGS "-m32 -L${LIB32}" CACHE STRING "executable linker flags" FORCE)
SET(CMAKE_SHARED_LINKER_FLAGS "-m32 -L${LIB32}" CACHE STRING "shared library linker flags" FORCE)
SET(CMAKE_MODULE_LINKER_FLAGS "-m32 -L${LIB32}" CACHE STRING "module linker flags" FORCE)
# find Wx config script on Fedora for the highest version of 32 bit Wx installed
IF(EXISTS ${LIB32}/wx/config)
FILE(GLOB WX_INSTALLS ${LIB32}/wx/config/*)
SET(MAX_WX_VERSION 0.0)
FOREACH(WX_INSTALL ${WX_INSTALLS})
STRING(REGEX MATCH "[0-9]+(\\.[0-9]+)+" WX_VERSION ${WX_INSTALL})
IF(WX_VERSION VERSION_GREATER MAX_WX_VERSION)
SET(MAX_WX_VERSION ${WX_VERSION})
ENDIF()
ENDFOREACH()
FILE(GLOB WX_INSTALL_CONFIGS "${LIB32}/wx/config/*${MAX_WX_VERSION}*")
LIST(GET WX_INSTALL_CONFIGS 0 WX_INSTALL_CONFIG)
SET(WX_CONFIG_TRANSFORM_SCRIPT_LINES
""
)
FILE(WRITE ${CMAKE_BINARY_DIR}/wx-config-wrapper
"#!/bin/sh
${WX_INSTALL_CONFIG} \"\$@\" | sed 's!/emul32/!/usr/!g'
")
EXECUTE_PROCESS(COMMAND chmod +x ${CMAKE_BINARY_DIR}/wx-config-wrapper)
SET(wxWidgets_CONFIG_EXECUTABLE ${CMAKE_BINARY_DIR}/wx-config-wrapper)
ENDIF()
# on Fedora and Arch and similar, point pkgconfig at 32 bit .pc files. We have
# to include the regular system .pc files as well (at the end), because some
# are not always present in the 32 bit directory
IF(EXISTS ${LIB32}/pkgconfig)
SET(ENV{PKG_CONFIG_LIBDIR} ${LIB32}/pkgconfig:/usr/share/pkgconfig:/usr/lib/pkgconfig:/usr/lib64/pkgconfig)
ENDIF()

View File

@ -1,76 +0,0 @@
if(X86_32 OR X86_64)
add_compile_options(-mfpmath=sse -msse2)
endif()
if(UPSTREAM_RELEASE)
if(X86_64)
# Require and optimize for Core2 level support, tune for generic.
add_compile_options(-march=core2 -mtune=generic)
elseif(X86_32)
# Optimize for pentiumi3 and tune for generic for Windows XP builds.
set(WINXP TRUE)
add_compile_options(-march=pentium3 -mtune=generic)
add_compile_definitions(-DWINXP)
endif()
endif()
# Common flags.
add_compile_options(
-pipe
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-copy>
-Wformat
-Wformat-security
-fdiagnostics-color=always
)
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
add_compile_options(-Wno-unused-command-line-argument)
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-feliminate-unused-debug-types)
endif()
# check if ssp flags are supported.
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
check_cxx_compiler_flag(-fstack-protector-strong STACK_PROTECTOR_SUPPORTED)
if(STACK_PROTECTOR_SUPPORTED)
add_compile_options(-fstack-protector-strong)
check_cxx_compiler_flag("--param ssp-buffer-size=4" SSP_BUFFER_SIZE_SUPPORTED)
if(SSP_BUFFER_SIZE_SUPPORTED)
add_compile_options(--param ssp-buffer-size=4)
endif()
endif()
endif()
if(NOT ENABLE_ASM) # inline asm is not allowed with -fPIC
add_compile_options(-fPIC)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_compile_options(-ggdb3 -fno-omit-frame-pointer -Wall -Wextra)
else()
add_compile_options(-Ofast -fomit-frame-pointer)
endif()
# for some reason this is necessary
if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
include_directories(/usr/local/include)
endif()
if(VBAM_STATIC)
if(APPLE)
add_link_options(-static-libstdc++)
else()
add_link_options(-static-libgcc -static-libstdc++ -Wl,-Bstatic -lstdc++ -lpthread)
endif()
endif()
# To support LTO, this must always fail.
add_compile_options(-Werror=odr -Werror=strict-aliasing)
add_link_options( -Werror=odr -Werror=strict-aliasing)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-Werror=lto-type-mismatch)
add_link_options( -Werror=lto-type-mismatch)
endif()

View File

@ -1,10 +0,0 @@
if (NOT MINGW)
return()
endif()
# this has to run after the toolchain is initialized.
include_directories("${CMAKE_SOURCE_DIR}/win32-deps/mingw-include")
include_directories("${CMAKE_SOURCE_DIR}/win32-deps/mingw-xaudio/include")
# Add Winsock as the last library linked because of broken link precedence.
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -lws2_32")

View File

@ -1,83 +0,0 @@
# Set the runtime library properly.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:DEBUG>:Debug>" CACHE INTERNAL "")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
# MSVC-specific flags (not supported by clang-cl).
add_compile_options(/nologo)
if (NOT CMAKE_GENERATOR MATCHES "Ninja")
# Multi-processor compilation does not work well with Ninja.
add_compile_options(/MP)
endif()
endif()
include_directories("${CMAKE_SOURCE_DIR}/win32-deps/msvc")
add_compile_definitions(
_FORCENAMELESSUNION
WIN32_LEAN_AND_MEAN
WIN32
_WINDOWS
__STDC_LIMIT_MACROS
__STDC_CONSTANT_MACROS
_CRT_SECURE_NO_WARNINGS
_UNICODE
UNICODE
WINVER=0x0A00
NTDDI_VERSION=0x0A000007
NOMINMAX
)
add_compile_options(
/W4
/GR
/EHsc
)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
add_compile_definitions(_DEBUG)
add_compile_options(/Ob0 /Od /RTC1)
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND NOT ENABLE_ASAN)
# Use Edit and Continue with MSVC.
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue" CACHE STRING "" FORCE)
else()
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "" FORCE)
endif()
else()
add_compile_options(/MT /Oi /Gy)
add_link_options(/OPT:REF /OPT:ICF)
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "" FORCE)
if (CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
add_compile_options(/O1 /Ob1)
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
add_compile_options(/O2 /Ob1)
else()
add_compile_options(/O2)
endif()
endif()
if(CMAKE_VERSION VERSION_LESS "3.25")
# Backwards-compatible way of setting the /Z option.
if(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_compile_options(/ZI)
elseif(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "ProgramDatabase")
add_compile_options(/Zi)
elseif(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "Embedded")
add_compile_options(/Z7)
else()
message(FATAL_ERROR "Unknown value for CMAKE_MSVC_DEBUG_INFORMATION_FORMAT: ${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}")
endif()
endif()
set(CMAKE_RC_FLAGS "-c65001 /DWIN32" CACHE STRING "" FORCE)
# We need to explicitly set all of these to override the CMake defaults.
set(CMAKE_CXX_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_DEBUG "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_RELEASE "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_RELWITHDEBINFO "" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_MINSIZEREL "" CACHE STRING "" FORCE)
set(CMAKE_C_FLAGS_MINSIZEREL "" CACHE STRING "" FORCE)

View File

@ -1,126 +0,0 @@
if(TRANSLATIONS_ONLY)
return()
endif()
# Compiler stuff
include(CheckCXXCompilerFlag)
include(ProcessorCount)
ProcessorCount(num_cpus)
if(ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT LTO_SUPPORTED)
# MINGW64 does not support LTO
if(WIN32 AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(LTO_SUPPORTED FALSE)
endif()
if(LTO_SUPPORTED)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(WARNING "LTO is not supported by the compiler, diasabling LTO")
set(ENABLE_LTO OFF)
endif()
endif()
# Output all binaries at top level
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
if(NOT HTTPS)
add_compile_definitions(NO_HTTPS)
endif()
if(ENABLE_GBA_LOGGING)
add_compile_definitions(GBA_LOGGING )
endif()
if(ENABLE_MMX)
add_compile_definitions(MMX)
endif()
if(NOT ENABLE_ONLINEUPDATES)
add_compile_definitions(NO_ONLINEUPDATES)
endif()
# The debugger is enabled by default
if(ENABLE_DEBUGGER)
add_compile_definitions(VBAM_ENABLE_DEBUGGER)
endif()
# The ASM core is disabled by default because we don't know on which platform we are
if(NOT ENABLE_ASM_CORE)
add_compile_definitions(C_CORE)
endif()
# Set up "src" and generated directory as a global include directory.
set(VBAM_GENERATED_DIR ${CMAKE_BINARY_DIR}/generated)
include_directories(
${CMAKE_SOURCE_DIR}/src
${VBAM_GENERATED_DIR}
)
# C defines
add_compile_definitions(HAVE_NETINET_IN_H HAVE_ARPA_INET_H HAVE_ZLIB_H FINAL_VERSION SDL USE_OPENGL SYSCONF_INSTALL_DIR="${CMAKE_INSTALL_FULL_SYSCONFDIR}")
add_compile_definitions(PKGDATADIR="${CMAKE_INSTALL_FULL_DATADIR}/vbam")
add_compile_definitions(__STDC_FORMAT_MACROS)
add_compile_definitions(LOCALEDIR="${LOCALEDIR}")
# Common compiler settings.
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_compile_definitions(DEBUG)
else()
add_compile_definitions(NDEBUG)
endif()
if(APPLE)
add_compile_definitions(MACHO)
elseif("${CMAKE_SYSTEM}" MATCHES "Linux")
add_compile_definitions(ELF)
endif()
if(X86_64)
add_compile_definitions(__AMD64__ __X86_64__)
endif()
# Enable ASAN if requested and supported.
include(Toolchain-asan)
# MINGW/MSYS-specific settings.
include(Toolchain-mingw)
# Toolchain-specific settings.
if(MSVC)
# This also includes clang-cl.
include(Toolchain-msvc)
else()
include(Toolchain-gcc-clang)
endif()
# Assembler flags.
if(ENABLE_ASM_CORE OR ENABLE_ASM_SCALERS)
if(MSVC)
if(NOT EXISTS ${CMAKE_BINARY_DIR}/nuget.exe)
file(DOWNLOAD "https://dist.nuget.org/win-x86-commandline/latest/nuget.exe" ${CMAKE_BINARY_DIR}/nuget.exe)
endif()
execute_process(
COMMAND nuget.exe install nasm2 -OutputDirectory ${CMAKE_BINARY_DIR}/nuget
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
file(GLOB pkg ${CMAKE_BINARY_DIR}/nuget/nasm2*)
list(APPEND CMAKE_PROGRAM_PATH ${pkg}/tools)
endif()
enable_language(ASM_NASM)
set(ASM_ENABLED ON)
endif()
if(ASM_ENABLED)
string(REGEX REPLACE "<FLAGS>" "-I${CMAKE_SOURCE_DIR}/src/filters/hq/asm/ -O1 -w-orphan-labels" CMAKE_ASM_NASM_COMPILE_OBJECT ${CMAKE_ASM_NASM_COMPILE_OBJECT})
endif()

View File

@ -1,148 +0,0 @@
# Clone web-data.
# Update version in appcast.xml to latest tag.
# Commit web-data.
function(update_appcast)
if(UPDATE_APPCAST STREQUAL UNDO)
file(REMOVE_RECURSE ${CMAKE_BINARY_DIR}/web-data)
message(FATAL_ERROR [=[
**** APPCAST.XML UPDATE HAS BEEN UNDONE ****"
Ignore the following cmake error.
]=])
endif()
# Get last tag.
execute_process(
COMMAND git tag --sort=-v:refname
OUTPUT_VARIABLE git_tags
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
string(REGEX REPLACE ";" "\\\\;" git_tags_lines "${git_tags}")
string(REGEX REPLACE "\r?\n" ";" git_tags_lines "${git_tags_lines}")
foreach(line ${git_tags_lines})
if(line MATCHES "^v[0-9]")
set(new_tag ${line})
break()
endif()
endforeach()
if(NOT DEFINED new_tag)
message(FATAL_ERROR "cannot find last release tag")
endif()
# Remove the "v" for the version string.
string(REGEX REPLACE "^v" "" new_version ${new_tag})
# Clone repo.
execute_process(
COMMAND git clone git@github.com:visualboyadvance-m/visualboyadvance-m.github.io web-data
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
# Rewrite appcast.xml.
# First make a copy for backing out.
configure_file(
${CMAKE_BINARY_DIR}/web-data/appcast.xml
${CMAKE_BINARY_DIR}/appcast.xml.orig
COPYONLY
)
# Now read it and replace the versions.
include(FileIterator)
fi_open_file(${CMAKE_BINARY_DIR}/web-data/appcast.xml)
set(work_file ${CMAKE_BINARY_DIR}/appcast.xml.work)
file(REMOVE ${work_file})
while(NOT fi_done)
fi_get_next_line()
string(REGEX REPLACE [=[(:version="|v)([0-9.]+)([/"])]=] "\\1${new_version}\\3" fi_line "${fi_line}")
file(APPEND ${work_file} "${fi_line}" "\n")
endwhile()
# Convert to UNIX line endings on Windows, just copy the file otherwise.
if(CMAKE_HOST_SYSTEM MATCHES Windows OR ((NOT DEFINED CMAKE_HOST_SYSTEM) AND WIN32))
if(NOT DEFINED POWERSHELL)
message(FATAL_ERROR "Powershell is required to convert line endings on Windows.")
endif()
execute_process(
COMMAND ${POWERSHELL} -NoLogo -NoProfile -ExecutionPolicy Bypass -Command [=[
$text = [IO.File]::ReadAllText("appcast.xml.work") -replace "`r`n", "`n"
[IO.File]::WriteAllText("appcast.xml", $text)
]=]
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
)
else()
configure_file(
${CMAKE_BINARY_DIR}/appcast.xml.work
${CMAKE_BINARY_DIR}/appcast.xml
COPYONLY
)
endif()
# Copy the new file and add it to the commit.
configure_file(
${CMAKE_BINARY_DIR}/appcast.xml
${CMAKE_BINARY_DIR}/web-data/appcast.xml
COPYONLY
)
execute_process(
COMMAND git add appcast.xml
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/web-data
)
# Commit the change.
execute_process(
COMMAND git commit -m "release ${new_tag}" --signoff -S
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/web-data
)
# Make release tag.
execute_process(
COMMAND git tag -s -m${new_tag} ${new_tag}
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/web-data
)
message(FATAL_ERROR [=[
appcast.xml updated.
**** IF YOU ARE SURE YOU WANT TO RELEASE ****
Run the following commands to push the release commit and tag:
cd web-data
git push
git push --tags
**** TO UNDO THE RELEASE ****
To rollback these changes, run this command:
cmake .. -DUPDATE_APPCAST=UNDO
Ignore the "configuration incomplete" message following, this mode does not
build anything.
]=])
endfunction()
update_appcast()

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@ -1,114 +0,0 @@
function(cygpath var path)
execute_process(
COMMAND cygpath -m ${path}
OUTPUT_VARIABLE cyg_path
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
set(${var} ${cyg_path} PARENT_SCOPE)
endfunction()
function(check_clean_exit var)
execute_process(
COMMAND ${ARGN}
RESULT_VARIABLE exit_status
OUTPUT_QUIET
ERROR_QUIET
)
if(NOT ${exit_status} EQUAL 0)
# special case for msys2, where programs might complain about
# not being win32 programs
unset(cmd_str)
foreach(param IN LISTS ARGN)
set(cmd_str "${cmd_str} ${param}")
endforeach()
string(STRIP "${cmd_str}" cmd_str)
execute_process(
COMMAND sh -c "${cmd_str}"
RESULT_VARIABLE exit_status
OUTPUT_QUIET
ERROR_QUIET
)
endif()
set(${var} ${exit_status} PARENT_SCOPE)
endfunction()
function(find_wx_util var util)
if(WIN32 OR EXISTS /etc/gentoo-release)
# On win32, including cross builds we prefer the plain utility
# name first from PATH, with the exception of -static for static
# builds.
#
# On Gentoo /usr/bin/wx-config loads the eselected build, so we
# want to try that first.
#
# This makes a one element of empty string list.
if(VBAM_STATIC)
set(conf_suffixes "static;")
else()
set(conf_suffixes ";")
endif()
set(major_versions ";")
endif()
list(APPEND conf_suffixes gtk4u gtk4 gtk3u gtk3 gtk2u gtk2 "")
list(APPEND major_versions 4 3 2 "")
foreach(conf_suffix IN LISTS conf_suffixes)
foreach(major_version IN LISTS major_versions)
foreach(minor_version RANGE 100 -1 -1)
unset(suffix)
if(conf_suffix)
set(suffix "-${conf_suffix}")
endif()
if(major_version)
set(suffix "${suffix}-${major_version}")
if(NOT minor_version EQUAL -1)
set(suffix "${suffix}.${minor_version}")
endif()
endif()
# find_program caches the result
set(exe NOTFOUND CACHE INTERNAL "" FORCE)
find_program(exe NAMES "${util}${suffix}")
# try infix variant, as on FreeBSD
if(NOT EXISTS ${exe})
string(REGEX REPLACE "^-" "" suffix "${suffix}")
string(REGEX REPLACE "-" "${suffix}-" try ${util})
set(exe NOTFOUND CACHE INTERNAL "" FORCE)
find_program(exe NAMES ${try})
endif()
if(EXISTS ${exe})
# check that the utility can be executed cleanly
# in case we find e.g. the wrong architecture binary
# when cross-compiling
check_clean_exit(exit_status ${exe} --help)
if(exit_status EQUAL 0)
set(${var} ${exe} PARENT_SCOPE)
return()
endif()
endif()
# don't iterate over minor versions for empty major version
if(major_version STREQUAL "")
break()
endif()
endforeach()
endforeach()
# default to util name if not found, so the error is more clear
set(${var} ${util} PARENT_SCOPE)
endforeach()
endfunction()

View File

@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:sparkle="http://www.andymatuschak.org/xml-namespaces/sparkle">
<channel>
<item>
<link>https://github.com/visualboyadvance-m/visualboyadvance-m/releases/download/v2.1.4/visualboyadvance-m-Win-64bit.zip</link>
<enclosure
sparkle:os="windows-x64"
sparkle:version="2.1.4"
length="0"
type="application/octet-stream"
/>
</item>
<item>
<link>https://github.com/visualboyadvance-m/visualboyadvance-m/releases/download/v2.1.4/visualboyadvance-m-Win-32bit.zip</link>
<enclosure
sparkle:os="windows-x86"
sparkle:version="2.1.4"
length="0"
type="application/octet-stream"
/>
</item>
<item>
<link>https://github.com/visualboyadvance-m/visualboyadvance-m/releases/download/v2.1.4/visualboyadvance-m-Mac-64bit.zip</link>
<enclosure
sparkle:os="macos"
sparkle:version="2.1.4"
length="0"
type="application/octet-stream"
/>
</item>
</channel>
</rss>

View File

@ -1,8 +0,0 @@
with import <nixpkgs> {};
stdenv.mkDerivation {
name = "visualboyadvance-m";
buildInputs = if stdenv.isDarwin then
[ ninja cmake nasm faudio gettext libintl pkg-config zip zlib openal ffmpeg wxGTK32 SDL2 pcre pcre2 darwin.apple_sdk.frameworks.System darwin.apple_sdk.frameworks.IOKit darwin.apple_sdk.frameworks.Carbon darwin.apple_sdk.frameworks.Cocoa darwin.apple_sdk.frameworks.QuartzCore darwin.apple_sdk.frameworks.AudioToolbox darwin.apple_sdk.frameworks.OpenGL darwin.apple_sdk.frameworks.OpenAL llvmPackages_latest.clang llvmPackages_latest.bintools ]
else
[ ninja cmake gcc clang llvm llvmPackages.libcxx nasm faudio gettext libintl pkg-config zip zlib openal ffmpeg wxGTK32 libGL libGLU glfw SDL2 gtk3-x11 pcre pcre2 util-linuxMinimal libselinux libsepol libthai libdatrie xorg.libXdmcp xorg.libXtst libxkbcommon libepoxy dbus at-spi2-core ];
}

1
dependencies Submodule

@ -0,0 +1 @@
Subproject commit 76e2d57b891b11aeb203d906fc6c171d7d8b739e

View File

@ -2,27 +2,59 @@
Developer Information File
==========================
Known preprocessor switches:
- SDL: Defined for the SDL version
- GBA_LOGGING: Enables logging for the GBA core
- FINAL_VERSION: Defined for release versions, disables additional GBA logging and completely disables GB logging. Increases the amount of CPU cycles being emulated in one go.
- VBAM_ENABLE_DEBUGGER: Enable remote debugging support
- BKPT_SUPPORT
- MMX: Enable MMX instruction set
- NO_ASM: Use C++ version of hq3x/4x filters
- RGB555: Use 16bit colors with 5bit green instead of 6bit green in hq3x/4x filters (C++ version)
- NO_OGL: Exclude OpenGL code
- NO_D3D: Exclude Direct3D code
- VBAM_ENABLE_XAUDIO2: Enable XAudio2 code (the XAudio2 interface is DirectSound's successor)
- VBAM_ENABLE_FAUDIO: Enable FAudio code (the FAudio interface is an open source multiplatform re-implementation of XAudio2)
- NO_OAL: Exclude OpenAL code
- NO_XAUDIO2: Exclude XAudio2 code (the XAudio2 interface is DirectSound's successor)
- NO_LINK: Exclude linking code (joybus, multilink, ...)
- WIN64: This macro is only defined for 64 bit builds
Download locations:
NASM: http://nasm.us/
DirectX SDK: http://msdn.microsoft.com/en-us/xna/aa937788.aspx
OpenAL SDK: http://connect.creativelabs.com/openal/default.aspx
OpenGL files: http://www.opengl.org/registry/
zlib: http://zlib.net/
libpng: http://libpng.org/pub/png/libpng.html
You can find pre-built versions of zlib & libpng at:
http://spacy51.sp.funpic.de/VBA-M/libs/
Just extract them somewhere and point Visual C++ 2008 to the include & lib folders.
They are built with the static C runtime (this is what the release builds use).
###########################
# --- Build Systems --- #
###########################
===src/sdl===
===Win32/MFC===
This is the full-featured Windows build using the MFC GUI.
The project files are located in /project/vc2008_mfc (VBA2008.sln) and /project/vs2010_mfc (VBA2010.sln).
Anyone distributing builds should be using MSVC 2010 SP1, the unpatched release has a bug where it applies SSE2 updates to mov and other instructions resulting in illegal instruction errors on cpu's only supporting SSE.
You also have to install Microsoft's DirectX SDK for Direct3D, DirectInput & XAudio2.
If you want to enable OpenAL sound output, install the OpenAL SDK. If you do not want it, add NO_OAL to the VBA-M project's preprocessor definitions.
SubWCRev.exe is used to append the svn versioning to the output executable, this as of TortoiseSVN 1.7, is only available by installing TortoiseSVN.
All other dependencies for MSVC builds may be found in the ../dependencies directory (above /trunk).
Normally, Windows users will want to checkout the root of the repository instead of just the trunk directory. Afterwards, simply opening the .sln of choice, setting preprocessor definitions, and hitting build is all that's required.
===*nix/GTK===
This is the standard build configuration on non-Windows.
Running cmake will inform you of any packages you need to install.
===src/wx===
The wxWidgets interface is an in-development frontend meant to be more cross-platform friendly than MFC and SDL.
===*/wxw===
The wxWidgets interface is an in-development frontend meant to be more cross-platform friendly than MFC and GTK.
Running cmake will inform you of any packages you need to install.
NOTE: In addition to what cmake currently checks for, you will also need the wxrc tool and libgdiplus.

View File

@ -9,7 +9,7 @@
VisualBoyAdvance-M
Nintendo Game Boy & Game Boy Advance Emulator
Project Homepage: http://visualboyadvance-m.org
Project Homepage: http://vba-m.com
This program is distributed under the GNU General Public License
http://www.gnu.org/licenses/gpl.html

View File

@ -20,7 +20,7 @@ int g_allocCountTemp = 0;
void* SzAlloc(void* p, size_t size)
{
(void)p; // unused param
p = p;
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
@ -32,7 +32,7 @@ void* SzAlloc(void* p, size_t size)
void SzFree(void* p, void* address)
{
(void)p; // unused param
p = p;
#ifdef _SZ_ALLOC_DEBUG
if (address != 0) {
g_allocCount--;
@ -44,7 +44,7 @@ void SzFree(void* p, void* address)
void* SzAllocTemp(void* p, size_t size)
{
(void)p; // unused param
p = p;
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
@ -59,7 +59,7 @@ void* SzAllocTemp(void* p, size_t size)
void SzFreeTemp(void* p, void* address)
{
(void)p; // unused param
p = p;
#ifdef _SZ_ALLOC_DEBUG
if (address != 0) {
g_allocCountTemp--;

View File

@ -5,7 +5,7 @@
#ifdef MY_CPU_X86_OR_AMD64
#if (defined(_MSC_VER) && !defined(MY_CPU_AMD64)) || defined(__GNUC__) || defined(__clang__)
#if (defined(_MSC_VER) && !defined(MY_CPU_AMD64)) || defined(__GNUC__)
#define USE_ASM
#endif

43
fex/CMakeLists.txt Normal file
View File

@ -0,0 +1,43 @@
#Do not use this file directly. Always use the top level CMakeLists.txt file
#File extractors so the user doesn't have to extract the rom before playing it
# Source files definition
SET(SRC_FEX
7z_C/7zAlloc.c
7z_C/7zBuf.c
7z_C/7zCrc.c
7z_C/7zCrcOpt.c
7z_C/7zDec.c
7z_C/7zIn.c
7z_C/7zStream.c
7z_C/Bcj2.c
7z_C/Bra86.c
7z_C/Bra.c
7z_C/CpuArch.c
7z_C/Lzma2Dec.c
7z_C/LzmaDec.c
7z_C/Ppmd7.c
7z_C/Ppmd7Dec.c
fex/Binary_Extractor.cpp
fex/blargg_common.cpp
fex/blargg_errors.cpp
fex/Data_Reader.cpp
fex/fex.cpp
fex/File_Extractor.cpp
fex/Gzip_Extractor.cpp
fex/Gzip_Reader.cpp
fex/Rar_Extractor.cpp
fex/Zip7_Extractor.cpp
fex/Zip_Extractor.cpp
fex/Zlib_Inflater.cpp
)
INCLUDE_DIRECTORIES(
.
)
ADD_LIBRARY(
fex
STATIC
${SRC_FEX}
)

View File

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "File_Extractor", "File_Extractor2010.vcxproj", "{7AEC599C-7C82-4F00-AA60-411E0A359CB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.ActiveCfg = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>File_Extractor</ProjectName>
<ProjectGuid>{7AEC599C-7C82-4F00-AA60-411E0A359CB0}</ProjectGuid>
<RootNamespace>File_Extractor</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\Build\</OutDir>
<IntDir>$(ProjectDir)$(Platform)\$(Configuration)\$(ProjectFileName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\Build\</OutDir>
<IntDir>$(ProjectDir)$(Platform)\$(Configuration)\$(ProjectFileName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog />
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<AdditionalIncludeDirectories>$(ProjectDir)..\dependencies\zlib;$(ProjectDir);$(ProjectDir)7z_C;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<BuildLog />
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\dependencies\zlib;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<OmitFramePointers>true</OmitFramePointers>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="7z_C\7zAlloc.c" />
<ClCompile Include="7z_C\7zBuf.c" />
<ClCompile Include="7z_C\7zCrc.c" />
<ClCompile Include="7z_C\7zCrcOpt.c" />
<ClCompile Include="7z_C\7zDec.c" />
<ClCompile Include="7z_C\7zIn.c" />
<ClCompile Include="7z_C\7zStream.c" />
<ClCompile Include="7z_C\Bcj2.c" />
<ClCompile Include="7z_C\Bra.c" />
<ClCompile Include="7z_C\Bra86.c" />
<ClCompile Include="7z_C\CpuArch.c" />
<ClCompile Include="7z_C\Lzma2Dec.c" />
<ClCompile Include="7z_C\LzmaDec.c" />
<ClCompile Include="7z_C\Ppmd7.c" />
<ClCompile Include="7z_C\Ppmd7Dec.c" />
<ClCompile Include="fex\Binary_Extractor.cpp" />
<ClCompile Include="fex\blargg_common.cpp" />
<ClCompile Include="fex\blargg_errors.cpp" />
<ClCompile Include="fex\Data_Reader.cpp" />
<ClCompile Include="fex\fex.cpp" />
<ClCompile Include="fex\File_Extractor.cpp" />
<ClCompile Include="fex\Gzip_Extractor.cpp" />
<ClCompile Include="fex\Gzip_Reader.cpp" />
<ClCompile Include="fex\Rar_Extractor.cpp" />
<ClCompile Include="fex\Zip7_Extractor.cpp" />
<ClCompile Include="fex\Zip_Extractor.cpp" />
<ClCompile Include="fex\Zlib_Inflater.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="7z_C\7z.h" />
<ClInclude Include="7z_C\7zAlloc.h" />
<ClInclude Include="7z_C\7zBuf.h" />
<ClInclude Include="7z_C\7zCrc.h" />
<ClInclude Include="7z_C\Bcj2.h" />
<ClInclude Include="7z_C\Bra.h" />
<ClInclude Include="7z_C\CpuArch.h" />
<ClInclude Include="7z_C\Lzma2Dec.h" />
<ClInclude Include="7z_C\LzmaDec.h" />
<ClInclude Include="7z_C\Ppmd.h" />
<ClInclude Include="7z_C\Ppmd7.h" />
<ClInclude Include="7z_C\Types.h" />
<ClInclude Include="fex\Binary_Extractor.h" />
<ClInclude Include="fex\blargg_common.h" />
<ClInclude Include="fex\blargg_config.h" />
<ClInclude Include="fex\blargg_endian.h" />
<ClInclude Include="fex\blargg_errors.h" />
<ClInclude Include="fex\blargg_source.h" />
<ClInclude Include="fex\Data_Reader.h" />
<ClInclude Include="fex\fex.h" />
<ClInclude Include="fex\File_Extractor.h" />
<ClInclude Include="fex\Gzip_Extractor.h" />
<ClInclude Include="fex\Gzip_Reader.h" />
<ClInclude Include="fex\Rar_Extractor.h" />
<ClInclude Include="fex\Zip7_Extractor.h" />
<ClInclude Include="fex\Zip_Extractor.h" />
<ClInclude Include="fex\Zlib_Inflater.h" />
</ItemGroup>
<ItemGroup>
<None Include="7z_C\7zC.txt" />
<None Include="7z_C\lzma.txt" />
<None Include="changes.txt" />
<None Include="fex.txt" />
<None Include="internals.txt" />
<None Include="license.txt" />
<None Include="readme.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\dependencies\zlib\project\vs2010\zlib.vcxproj">
<Project>{3e03c179-8251-46e4-81f4-466f114bac63}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,190 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="fex">
<UniqueIdentifier>{40ba751f-4ce2-4162-85a2-0c2ae2f33ae2}</UniqueIdentifier>
</Filter>
<Filter Include="7z_C">
<UniqueIdentifier>{4f3646e4-ddc5-4030-9ba1-7629a947e5db}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="fex\Binary_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\blargg_common.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\blargg_errors.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Data_Reader.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\fex.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\File_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Gzip_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Gzip_Reader.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Rar_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Zip_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Zip7_Extractor.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="fex\Zlib_Inflater.cpp">
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zAlloc.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zBuf.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zCrc.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zCrcOpt.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zDec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zIn.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zStream.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bcj2.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bra.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bra86.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\CpuArch.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Lzma2Dec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\LzmaDec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Ppmd7.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Ppmd7Dec.c">
<Filter>7z_C</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="fex\Binary_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\blargg_common.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\blargg_config.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\blargg_endian.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\blargg_errors.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\blargg_source.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Data_Reader.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\fex.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\File_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Gzip_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Gzip_Reader.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Rar_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Zip_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Zip7_Extractor.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="fex\Zlib_Inflater.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="7z_C\7z.h">
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