spacy51
978bece999
NUKED skin support
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CLEANED resource file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@313 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:20:50 +00:00
spacy51
6922b562d6
UPDATED libpng from v1.2.10 to v1.2.24
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CLEANED build system
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@299 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 22:57:23 +00:00
spacy51
a52671188a
fixed some x64 compiler errors/warnings
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we still need a GLEW x64 lib
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@219 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:19:52 +00:00
mudlord
74d3361b31
Updated File_Extractor to 0.4.3
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Added fex_mini implementation
Removed libresample-0.1.3
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@187 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-10 12:35:55 +00:00
spacy51
138de2522a
build system cleanup
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@146 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 14:45:47 +00:00
DJRobX
ad578ade3b
Fix sound disable/reenable glitch
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Fixes for x64 build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@93 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 10:16:24 +00:00
Nach
55e4530890
Trimmed whitespace, and set propper line endings for SVN.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@69 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:41:02 +00:00
DJRobX
bf20d1dded
Add Blargg's file_extractor library and integrate 7zip/RAR support
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@51 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 16:02:10 +00:00
DJRobX
3f0aa73180
Move dependencies into new dependencies folder for cleanliness
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Remove blargg audio core but leave interpolation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@45 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 01:40:27 +00:00
mudlord
87712a8213
Removed redundant libraries that should be in the developer's compiler directory anyway...
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@40 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 00:46:17 +00:00
DJRobX
f1c5e3fc54
D3D update, use cximage library instead of direct inclusion in app
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@26 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 07:30:50 +00:00
DJRobX
245123095c
Fix settings for moved libraries
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@25 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 03:22:44 +00:00
DJRobX
52c4a1dbba
Completed sound interpolation optimization. Now calculates
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sound rates in response to GBA timer adjustments instead
of recalculating on every sample.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@18 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-05 08:59:52 +00:00
DJRobX
27bcb9ad94
Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental
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optimized code for sound filtering
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@17 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-05 07:13:08 +00:00
mudlord
a963483ee0
Added VBALink to the SVN code. Note that this is completely untested
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@2 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-30 19:04:22 +00:00