spacy51
426306e1d6
FIX GUI bug related to COM and multi-threading
2008-03-10 14:18:45 +00:00
spacy51
107d1670a7
Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
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Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
Nach
b248000efb
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
2008-02-27 23:58:25 +00:00
squall_leonhart69r
7aef2948b1
moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB.
2008-02-27 15:48:18 +00:00
mudlord
c3c2764a86
Updated copyright information in core files that we modded :)
2007-12-31 04:52:00 +00:00
spacy51
982f3a8d3c
removed DirectSound useOldSync option (would wait with an evil while())
2007-12-15 18:22:17 +00:00
spacy51
d1032f568b
make sound & AVI recording independent from sound output
2007-12-15 16:03:52 +00:00
spacy51
8104f63c77
make sound & AVI recording independent from sound output
2007-12-15 15:55:00 +00:00
spacy51
4656f65231
fixed buffer size calculation
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every sample rate works now
2007-12-06 17:30:43 +00:00
spacy51
54284bd177
fixed audio sync not working in DirectSound
2007-12-06 15:06:43 +00:00
mudlord
4d85dab10b
soundBufferTotalLen is in DirectSound.cpp now
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Added correct sound device selection in OpenAL
2007-12-06 13:54:29 +00:00
mudlord
5eed13e880
Added support for OpenAL software audio mixing
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Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
2007-12-06 08:16:35 +00:00
spacy51
50b9e5ff4d
fixed processor load always at 100%
2007-12-03 23:09:10 +00:00
DJRobX
da2cc24435
Fix sound disable/reenable glitch
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Fixes for x64 build
2007-11-17 10:16:24 +00:00
Nach
f33aafcbdf
Trimmed whitespace, and set propper line endings for SVN.
2007-11-14 12:28:27 +00:00
DJRobX
7d96299124
Upgrade to 1.8 beta core
2007-11-07 01:27:54 +00:00
DJRobX
b5745f7a39
Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental
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optimized code for sound filtering
2007-11-05 07:13:08 +00:00
DJRobX
fca8f9f480
Added code to drop frames when sound buffer is critically low. Prevents
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obnoxious sound distortion when using vsync due to sound card clock being faster than video clock.
(FCEU had this same issue)
New joypad key lists for upcoming implementation of multi-assignment options a-la Mame
(e.g. assign either Joy Up, Joy Hat Up, OR Key Up to up). Current limitations are annoying, and current behavior of
dropping joystick settings altogether when a joystick isn't plugged in is even worse.
2007-10-31 08:47:27 +00:00
mudlord
8bda069b3b
Added VBALink to the SVN code. Note that this is completely untested
2007-10-30 19:04:22 +00:00