Commit Graph

19 Commits

Author SHA1 Message Date
spacy51 426306e1d6 FIX GUI bug related to COM and multi-threading 2008-03-10 14:18:45 +00:00
spacy51 107d1670a7 Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
Nach b248000efb You better believe it, it's a whitespace trim, and line conversions, eol settings comming up. 2008-02-27 23:58:25 +00:00
squall_leonhart69r 7aef2948b1 moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB. 2008-02-27 15:48:18 +00:00
mudlord c3c2764a86 Updated copyright information in core files that we modded :) 2007-12-31 04:52:00 +00:00
spacy51 982f3a8d3c removed DirectSound useOldSync option (would wait with an evil while()) 2007-12-15 18:22:17 +00:00
spacy51 d1032f568b make sound & AVI recording independent from sound output 2007-12-15 16:03:52 +00:00
spacy51 8104f63c77 make sound & AVI recording independent from sound output 2007-12-15 15:55:00 +00:00
spacy51 4656f65231 fixed buffer size calculation
every sample rate works now
2007-12-06 17:30:43 +00:00
spacy51 54284bd177 fixed audio sync not working in DirectSound 2007-12-06 15:06:43 +00:00
mudlord 4d85dab10b soundBufferTotalLen is in DirectSound.cpp now
Added correct sound device selection in OpenAL
2007-12-06 13:54:29 +00:00
mudlord 5eed13e880 Added support for OpenAL software audio mixing
Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
2007-12-06 08:16:35 +00:00
spacy51 50b9e5ff4d fixed processor load always at 100% 2007-12-03 23:09:10 +00:00
DJRobX da2cc24435 Fix sound disable/reenable glitch
Fixes for x64 build
2007-11-17 10:16:24 +00:00
Nach f33aafcbdf Trimmed whitespace, and set propper line endings for SVN. 2007-11-14 12:28:27 +00:00
DJRobX 7d96299124 Upgrade to 1.8 beta core 2007-11-07 01:27:54 +00:00
DJRobX b5745f7a39 Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental
optimized code for sound filtering
2007-11-05 07:13:08 +00:00
DJRobX fca8f9f480 Added code to drop frames when sound buffer is critically low. Prevents
obnoxious sound distortion when using vsync due to sound card clock being faster than video clock.
(FCEU had this same issue)

New joypad key lists for upcoming implementation of multi-assignment options a-la Mame 
(e.g. assign either Joy Up, Joy Hat Up, OR Key Up to up).  Current limitations are annoying, and current behavior of 
dropping joystick settings altogether when a joystick isn't plugged in is even worse.
2007-10-31 08:47:27 +00:00
mudlord 8bda069b3b Added VBALink to the SVN code. Note that this is completely untested 2007-10-30 19:04:22 +00:00