Commit Graph

1313 Commits

Author SHA1 Message Date
skidau b02d948dc1 Made running the game at normal speed the default set-up. Patch by sergio-br2. 2015-05-19 23:17:57 +00:00
skidau a79f006cf4 Reset the sound subsystem if the audio backend is changed. Fixed an array out of bounds error in the sound device selection. 2015-05-19 11:50:56 +00:00
skidau c39716f183 Used Sergio Benjamim's icon for the wx build. 2015-05-19 11:01:45 +00:00
skidau e287fb43c8 Removed the CR's from wxvbam.desktop. Thanks to Sergio Benjamim. 2015-05-19 10:07:22 +00:00
skidau cd47885083 Made the configuration dialogs stay on top so that they would not be covered by the main window. 2015-05-18 13:52:29 +00:00
skidau e8dddc9147 Added a "Keep window on top" option. 2015-05-18 13:11:58 +00:00
skidau 6020b6728c Added version to the About box. 2015-05-18 12:10:07 +00:00
skidau 77de248b71 Raised the maximum number of cheats allowed from 100 to 16384. 2015-05-18 05:37:37 +00:00
wowzaman12 fb83452291 merged sergio's icon patch for additional sizes. 2015-05-18 03:44:19 +00:00
skidau 4fdbbefe9b Made the Flash save type detection stricter. Made the SRAM detection override the EEPROM detection. Fixes the save type detection for Rockman EXE 4.5 - Real Operation (Japan), Breath of Fire - Ryuu no Senshi (Japan) and maintains the correct detection of the save type for Saibara Rieko no Dendou Mahjong (Japan).
Changed the wx save type detection to use the core version.
2015-05-18 03:35:37 +00:00
wowzaman12 ac3abd7bb3 so that xaudio2 can be enabled 2015-05-18 03:05:58 +00:00
wowzaman12 f8ccda09ac try and get mingw to force static gcc and libc++ 2015-05-18 03:04:34 +00:00
wowzaman12 62ce4aa50a You didn't see us change the version to 2.0.0 *waves hands mysteriously* 2015-05-18 02:41:21 +00:00
skidau 4116a72ae7 Added rewind feature to GTK version. Patch by Juha Laukkanen.
There are two config params:

rewind_count_max => how many blocks are reserved maximum, higher value leads to greater memory usage naturally but longer rewind log
rewind_interval => default interval is 165ms and higher value leads to more inaccurate rewind but longer rewind log

Also fixes memtell() telling incorrect size because data is not flushed.
wxWidgets front end having too small buffer for rewinds resulting overflows.
2015-05-18 00:58:16 +00:00
skidau 6605d4eb6d Installed man pages on unix-ish platforms. Patch by Mook. 2015-05-18 00:28:34 +00:00
skidau 8d6f10107c Fixed auto-patch extension setting. Patch by Mook.
It appears that SetExt() doesn't require a leading period in the extension. This makes auto-loading of ups patches work (at least, for the one I tried).

Updated the comment too, for grepablility.
2015-05-18 00:26:21 +00:00
skidau a5592566c5 Added CHT cheat format parsing and file import.
Currently, this is in the wx front-end code.  Moving this logic into the core will bring this functionality to all front-ends.
2015-05-18 00:23:30 +00:00
skidau 303a326ddd Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering. 2015-05-16 07:48:02 +00:00
skidau 5b61aace22 Added a "Update ROM databases" command to the Help menu which downloads and updates the No-Intro dat files. 2015-05-16 04:04:09 +00:00
skidau c03825dc74 Mirrored the No-Intro GBA dats (2015-04-27) 2015-05-16 02:38:41 +00:00
skidau 516b819143 Added GBA ROM information parsed from No-Intro dat files. The No-Intro dats (Standard and Scene) are to be unzipped into the directory where the vbam.ini file is. 2015-05-15 14:53:52 +00:00
skidau f2274347ae Added AStyle 2.05.1 to the wx pre-build events and formatted the wx gui code.
Options used:
--style=allman --indent=tab=4 --align-pointer=type --align-reference=name --break-blocks --pad-oper --pad-header --unpad-paren --delete-empty-lines --break-closing-brackets --keep-one-line-blocks --keep-one-line-statements --convert-tabs --remove-comment-prefix --mode=c
2015-05-15 02:16:18 +00:00
skidau 3f0a5adf94 Added project files for the Windows wx gui build. Requires CMake in the path. 2015-05-14 12:37:15 +00:00
skidau 8a2a0066bf Enabled the Game Boy Game Link emulation on Linux builds. 2015-05-14 04:23:03 +00:00
skidau 5da5feaac2 Ported the Game Boy Game Link code to TCP sockets. 2015-05-14 03:05:25 +00:00
wowzaman12 b8e8fb12a6 Added spanish translation for wxvbam 2015-05-14 02:09:58 +00:00
skidau 40f4c50f7e Partially untangle the saveTypes. Fixes Pokemon Ruby from freezing on reset. 2015-05-14 00:47:33 +00:00
wowzaman12 6771c25a63 updated spanish translations for gvbam (courtesy of Melerix) 2015-05-13 10:43:29 +00:00
skidau f0568f9945 Added a Transifex link in the Help menu.
http://www.transifex.com/projects/p/vba-m/
2015-05-12 14:24:17 +00:00
skidau bb3353a491 Updated wxvbam.pot file and changed update_pot.sh to pick up split .xrc files 2015-05-12 11:54:50 +00:00
bgk 243530ff19 PO: Fix update_pot.sh line endings 2015-05-12 04:00:03 +00:00
skidau 427c63aa3d Fixed an array out of bounds access in the debugger. Fixed a path problem with the wx vbam xpm icon. Patch by Mook. 2015-05-11 07:27:42 +00:00
skidau ef62b19775 Fixed the throttle selection on the SDL and XAudio2 backends. On the other backends, the throttle is a switch (selects between no throttle and throttling at 100% speed). Sync game to audio is now always enabled and the menu option has been removed. 2015-05-11 07:21:02 +00:00
wowzaman12 88dfc964a6 Good catch from Mook on irc. Thanks man. 2015-05-10 23:00:56 +00:00
wowzaman12 96788892c4 Fixed cmake to use find the proper xpm file in the xrc folder, also made the vbam core and fex library static to help with building on some platforms. 2015-05-10 22:54:19 +00:00
skidau 12b030cced Sorted the array of opts so that none of the options get invalidated by the option loader. Fixes the audio volume option which was not getting loaded from the ini. 2015-05-10 06:46:29 +00:00
skidau 011028ff7e Updated the .po files and fixed the icon path in the wx CMakeLists.txt 2015-05-10 04:27:13 +00:00
skidau e259a320ce Removed the .po files from the repository as they are generated files. 2015-05-10 03:40:13 +00:00
wowzaman12 03f96b800c added skidau and myself to the about dialog 2015-05-10 02:41:14 +00:00
wowzaman12 c9120d0da2 make it load the xpm icon instead, solves the iCCP profile issue 2015-05-10 02:35:55 +00:00
wowzaman12 4f91acb6aa updated pot files, will need to update translations as well. 2015-05-09 22:12:18 +00:00
skidau df42b279ed Removed an extraneous include and added a SDL build check in the CMakeLists.txt 2015-05-09 14:09:29 +00:00
skidau 532a17a696 Combined the GBA and GB frameskip settings to go under Video Options. 2015-05-09 12:32:42 +00:00
skidau fd14110045 Removed the GBA washed colors option as it did not do anything.
Removed the broken full screen resolution selection.
Added some separators in the menu.
Fixed a path problem in the wx CMakeLists.txt
2015-05-08 14:39:54 +00:00
skidau 11c7949672 Fixed the wx CMakeLists.txt so that it can be built from a directory other than trunk 2015-05-08 08:25:54 +00:00
skidau 575d35b2c5 Relabelled the AGP Printer to Debug print 2015-05-08 07:18:31 +00:00
skidau 535bf04f58 Fixed the battery saving in Pokemon FireRed 2015-05-08 05:06:13 +00:00
skidau 590b59c92c Updated copyright year 2015-05-08 01:44:13 +00:00
skidau 88f21433b3 Hooked up the GB Printer option in the wx menu 2015-05-08 01:26:21 +00:00
skidau 573a91cb00 Changed svnrev.h to version.h to fix the build on linux 2015-05-07 21:29:54 +00:00