Commit Graph

82 Commits

Author SHA1 Message Date
mudlord 7c18635ba7 Updated about box with team info
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@110 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-21 01:16:37 +00:00
Nach 22240265d9 Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@108 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 22:25:09 +00:00
Nach 511b8c8c60 HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@107 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 16:03:49 +00:00
Nach e7c5abfc0b Fixed HQ3x and 16 bit under SDL.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@106 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 15:36:20 +00:00
Nach ba6cdac2fa HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@105 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 13:04:31 +00:00
Nach caa3782bf9 Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@103 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 23:09:00 +00:00
Nach ba129b85fe Compatible with MinGW now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@102 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 22:23:18 +00:00
Nach 7fdfd25212 MinGW compatibility.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@101 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 21:42:30 +00:00
Nach 882dcdff9a Makefile is now more compatible, whitespace trim.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@98 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 19:58:21 +00:00
DJRobX 7f21387290 Convert RPI output to 32 bit as needed
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@95 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 09:03:21 +00:00
mudlord c876a344d7 Updated Kega Fusion filtering code to return filter magnification via using rpiScaleFactor(), thus removing redundant code from previous implementation for window size scaling.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@94 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 05:45:23 +00:00
DJRobX ad578ade3b Fix sound disable/reenable glitch
Fixes for x64 build



git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@93 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 10:16:24 +00:00
mudlord fa80fac202 Added support for Kega Fusion RPI filter files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@92 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 07:09:40 +00:00
DJRobX a6afb1f9a6 Fix tab odrer on directories dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@89 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 23:04:56 +00:00
mudlord c6d7095a77 Bah, fixed alignment issue with filter string in open dialogs for ROMs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@87 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 19:58:14 +00:00
mudlord c56943055a Fixed up filter dialog as TCOS requested
Fixed up minor variable issue in SoundSaveStruct[]

Addendum to last SVN message: Missing headers can be found here:
http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@86 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 19:51:26 +00:00
mudlord e1e06a95a2 Reverted DJRobX's changes with regards to stdint.h
BTW: Nach has placed a copy of the header here:
https://zsnes.bountysource.com/svn/!dirinfo/5168/trunk/src/win/vc_head

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@85 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 11:54:51 +00:00
DJRobX 85ef110281 Fix motion key input settings
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@84 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 09:41:20 +00:00
mudlord b305fff8df Went through a lot of the GUI to make it more consistant.
Added extra filters for "Colour Gameboy" in open ROM dialog.
Removed RAR extensions from common dialog filters, due to RAR code being removed.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@83 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 09:29:13 +00:00
DJRobX 4714ab8a86 Fix up MSVC specific compile problems
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@82 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 08:57:30 +00:00
Nach 8eaa904bc2 More portability using C99 types.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@81 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 01:29:11 +00:00
Nach 3eb34589b7 Deleting files that seem to be useless.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@78 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 00:11:48 +00:00
Nach 5af1e7e3f8 Fixed a bunch of const issues. Trimmed some whitespace.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@77 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 00:02:26 +00:00
peterb 4b18719fd0 Adding support for MacOS X. "Releasee" target is a universal binary.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@76 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 22:09:27 +00:00
Nach 68b4ab9dc2 Make clean now works properly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@73 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 18:39:30 +00:00
Nach 2cf03b6ad0 Permission fix.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@71 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:56:38 +00:00
Nach 3c06fa079f Trimmed whitespace, and set propper line endings for SVN.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@68 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:28:27 +00:00
Nach 5be56cdac5 Can now build under Linux, although it crashes very early.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@67 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:06:48 +00:00
Nach 9ae58128ce Quick fix.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@66 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 11:53:45 +00:00
Nach b3b3720211 Some fixes. Make HQXx assembly work on all x86 OSs.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@65 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 11:21:04 +00:00
Nach 06c0ee5eda More fixes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@64 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 10:40:41 +00:00
Nach 494eadf95c More fixes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@63 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 09:25:46 +00:00
Nach bc661af3b9 C99 Restrict keyword does not exist in C++ (yet anyway). MSVC inline assembly should not be floating around by itself. Checking a define for MMX is stupid, but I won't worry about it right now. Link code is severly MSVC only and should be cleaned or moved.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@62 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 09:16:23 +00:00
Nach f188d0727f Quoted constants in C++ are const, lets use them as so. Fixing a couple of issues and stupidity. If your compiler lacks the standard header <stdint.h> please get yourself a copy here: http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/stdint.h
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@61 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 08:55:05 +00:00
mudlord 672acaaba2 OpenGL update phase 2. Added GL_POLYGON support to renderer for the sake of complete customizability of render modes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@59 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 06:47:15 +00:00
DJRobX 8059a438ee OpenGL update phase 1. Window-based rendering working better.
Properly accepts various input filter sizes
Hq3x code modified to rearrange output for RGB instead of BGR
New code to draw text directly in OpenGL instead of using
GDI.



git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@58 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-13 12:12:57 +00:00
mudlord 33224a87a7 Removed RAR support due to licensing conflicts with the GNU GPL.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@57 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-13 08:58:13 +00:00
mudlord f898010f90 Added correct link for our project page
Updated file version information in resource

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@56 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 21:46:08 +00:00
mudlord 7c841ccb7c Updated about dialog with our site details as well as updated credits.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@55 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 21:18:39 +00:00
DJRobX ae398dbab6 Disableable link support
Enable separate SRAM and VBA.INI profile for multiple instances



git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@54 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 20:24:38 +00:00
DJRobX a5f7510034 File compiler settings in release mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@53 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 17:19:22 +00:00
DJRobX bf20d1dded Add Blargg's file_extractor library and integrate 7zip/RAR support
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@51 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 16:02:10 +00:00
DJRobX 951c127161 Temporarily remove StartGPLink() function ... because it breaks
Sonic Advance games.



git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@49 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 05:20:45 +00:00
DJRobX 3a344edb3c Remove blargg apu
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@48 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 02:06:07 +00:00
DJRobX 2c223782fe Fix up pathing in project
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@47 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 02:01:19 +00:00
DJRobX 3f0aa73180 Move dependencies into new dependencies folder for cleanliness
Remove blargg audio core but leave interpolation



git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@45 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 01:40:27 +00:00
mudlord 87712a8213 Removed redundant libraries that should be in the developer's compiler directory anyway...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@40 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 00:46:17 +00:00
mudlord 52e56e3027 Added glext.h as a dependancy. Needed for future OpenGL updates by me.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@39 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-08 12:57:36 +00:00
DJRobX 7ae707653d GB use blargg's audio core correctly
Noise channel seems to be buggy in GBA mode (probably using uninitialized data somewhere).   Suddenly became very LOUD.  
Changed volume setting for now.

OpenGL is looking for glext which is not part of a standard windows build.  Probably should incldue it in dependencies if we are going to 
use it




git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@38 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-08 11:42:08 +00:00
mudlord 4abe7ac4d2 Reverted changes from AF
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@37 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-08 11:33:26 +00:00