Commit Graph

9 Commits

Author SHA1 Message Date
Rafael Kitover 66980934b2 add multi-platform build system
under `tools/` add some scripts to invoke the build system to build all
deps for vbam and vbam itself:

- `tools/linux/builder`

This builds a mostly static linux binary with a few dynamic deps for
xorg and wayland. Using gtk3. This will run on just about any dist.

- `tools/osx/builder`

Builds a static mac app targetting 10.7.

- `tools/win/linux-cross-builder`

Builds a static windows binary using the mingw-w64 toolchain.

- `tools/win/msys2-builder`

Builds a static windows binary in the MSYS2 environment, this may be
suffering from a few regressions.

Change some cmake code to support the build system, refactor a few
things in it.
2018-02-24 14:39:29 -05:00
Rafael Kitover 420450255c mac build/builder improvements
Improve, refactor and clean up `tools/osx/builder` to build a relatively
full-featured ffmpeg as well. This requires lots of other dists. It's
kind of like a mini port system now. Will generalize it shortly to a
sourced library for using with both the mac and the mingw builds. Will
hopefully become a separate repo on github at some point.

Add perl dist support to the builder.

Add an `--env` flag to the builder to print the build environment
variables so that they can be read in with `eval` for debugging
purposes.

Also add the `FFMPEG_STATIC` cmake option to link static ffmpeg
libraries correctly.

Move the codesigning and zipping of the `.app` bundle to the builder
script and out of cmake, as this is something most users don't need.
2017-10-22 15:35:56 -07:00
ZachBacon f527d0a2a3 The not so finished builder script for windows. 2017-10-22 08:29:22 -04:00
Zach Bacon 7dca06979b Added some windows specific stuff to builder.
Still have much more to do.
2017-10-22 00:41:27 -04:00
Zach Bacon c3fc4e7edf Added basic windows script 2017-10-21 23:25:12 -04:00
Rafael Kitover afb1cd3dfc automate codesign/zip for mac build, add xz dep
Add POST_BUILD commands on Mac to codesign the `.app` and make a zip
file from it.

Also add xz/liblzma dist to `tools/osx/builder` because something
apparently wants liblzma.
2017-10-12 14:56:21 -07:00
Rafael Kitover 5e633984b8 mac builder refactor/improvements
Refactor the code in `tools/osx/builder` somewhat and make it cleaner.

Move a few table processing loops into functions to make things less
ugly.

Delete dists not listed in the table (e.g. when they are updated) and
when a dist is re-downloaded, delete the tree and the target file to
force a rebuild.

Use number version for gettext instead of `-latest`.

Specify full dist target, e.g. `lib/libfoo.a` instead of just
`libfoo.a`.
2017-10-12 14:31:23 -07:00
Rafael Kitover d7ff2afb80 add mac release builder script
Add `tools/osx/builder`, a POSIX sh script to build all dependant
libraries as static, targetted to OS X 10.7, and build the project with
them (also targetted to OS X 10.7.)

ffmpeg currently does not link, as recording functionality is currently
non-functional anyway, this will be fixed later.

MISC:

- set WORKING_DIRECTORY and ERROR_QUIET for all git commands, for the
  cases when the build directory is not under the git checkout

- #include <cerrno> in ConfigManager.cpp as it uses errno

- change `build*` in `.gitignore` to `build/*` so that files starting
  with "build" are not affected
2017-10-12 01:32:18 -07:00
Rafael Kitover 4d12fcda10 fix Mac linker script for @rpath libs (like SFML)
Homebrew SFML links itself with @rpath/ instead of the dylib path,
update the mac linking and bundling script to handle that case, also
move it from src/wx/tools/osx to tools/osx now that wx is the primary
port.

This fix is temporary and I will write a better one that takes
DYLD_LIBRARY_PATH and such into account, but will suffice for linking
Homebrew libs for now. The script needs more work in general.
2017-02-24 12:24:20 -08:00