Commit Graph

5 Commits

Author SHA1 Message Date
Nach 3c1c4aad4f You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@409 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-27 23:58:25 +00:00
mudlord 7064ccdeb3 - Fixed build
- Use the current desktop color depth instead of 16 BPP
- Fixed the OpenGL renderer when in 16 BPP color mode
- Changed the default filter to Stretch2x
- Fixed interframe blending
- A few optimizations
- We need fex.h and fex_mini.cpp for the SDL version, and using files from dependancies is not a option

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@289 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 21:46:41 +00:00
spacy51 b767c921f8 use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@285 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 13:49:30 +00:00
mudlord 535e114079 Fixed sound thread issues in Subversion
Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@191 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 03:45:51 +00:00
mudlord 74d3361b31 Updated File_Extractor to 0.4.3
Added fex_mini implementation
Removed libresample-0.1.3

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@187 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-10 12:35:55 +00:00