Commit Graph

4 Commits

Author SHA1 Message Date
Rafael Kitover 15f040f3c4
cmake: missing space in wx util function
Fix typo from 2fedaa6.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-04-25 23:51:40 +00:00
Rafael Kitover 2fedaa63a6
support FreeBSD
Make some changes to support out-of-the-box builds on FreeBSD:

- set cmake OpenGL type to `LEGACY`, the new `GLVND` type produces
  unusable binaries on FreeBSD

- on FreeBSD add -I/usr/local/include to compiler flags, why this is
  necessary I don't know

- look for llvm tools such as `llvm-ar` in `/usr/local/llvm-devel/bin`,
  LTO works

- improve the `find_wx_util()` cmake function to handle `wx-config`
  scripts named in the form e.g. `wxgtk3u-3.1-config`

- add FreeBSD support to `installdeps`

- make some minor changes to included headers based on macros such as
  `__FreeBSD__` to compile on FreeBSD, including adding a `BSD.h` header
  with some defines for e.g. `fseeko64`

- move the cmake X11 detection to before the wx compile tests, because
  otherwise the extra compile flags for the wx tests make the X11 tests
  fail

- make some minor changes to fix wx 2.8 compatibilty again, we don't
  actually use 2.8 for FreeBSD but I was testing it

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-04-25 16:22:07 +00:00
Rafael Kitover 2beb561838
cmake: move wx funcs and macros into separate file
In 2097b5aa I added a function that is used both in the non-vcpkg block
and outside of it, but the function was defined in the non-vcpkg block,
and this broke the visual studio build.

Move functions and macros into an include file so that they are globally
available.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2019-04-09 02:04:50 +00:00
Rafael Kitover 420450255c mac build/builder improvements
Improve, refactor and clean up `tools/osx/builder` to build a relatively
full-featured ffmpeg as well. This requires lots of other dists. It's
kind of like a mini port system now. Will generalize it shortly to a
sourced library for using with both the mac and the mingw builds. Will
hopefully become a separate repo on github at some point.

Add perl dist support to the builder.

Add an `--env` flag to the builder to print the build environment
variables so that they can be read in with `eval` for debugging
purposes.

Also add the `FFMPEG_STATIC` cmake option to link static ffmpeg
libraries correctly.

Move the codesigning and zipping of the `.app` bundle to the builder
script and out of cmake, as this is something most users don't need.
2017-10-22 15:35:56 -07:00