Commit Graph

22 Commits

Author SHA1 Message Date
jbo_85 2b0ede21e3 Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@249 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 01:24:58 +00:00
Nach 715a55bd16 Fixes and remove of unneeded.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@237 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:44:16 +00:00
mudlord 3e73213099 Removed unzip.cpp/h
Updated SDL port to use full FEX library as optional

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@209 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:29:10 +00:00
mudlord 4b915aac56 Fixed SDL sound thread/shutdown issue for good now
Updated makefile

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@196 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 22:38:32 +00:00
mudlord 535e114079 Fixed sound thread issues in Subversion
Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@191 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 03:45:51 +00:00
mudlord 74d3361b31 Updated File_Extractor to 0.4.3
Added fex_mini implementation
Removed libresample-0.1.3

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@187 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-10 12:35:55 +00:00
mudlord 0c78bc06a7 Added preliminary support for blargg's Gb_Apu
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@157 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 09:08:44 +00:00
Nach 7951f5ab52 Can now compile with optimizations. The arm files uses ~300MB of RAM though, but I think it's acceptable.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@134 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 22:42:15 +00:00
Nach 294a6800fe Compiling fixed, more fixes to come soon.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@131 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 22:32:36 +00:00
mudlord f4b6d6d19d Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@116 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-29 01:45:22 +00:00
mudlord b8da7c027b Updated makefile to include OpenGL for Linux/whatever
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@115 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-28 06:27:21 +00:00
mudlord fea5ea35b1 Added very prelim. support for OpenGL in SDL port
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@114 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-27 13:13:25 +00:00
Nach 511b8c8c60 HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@107 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 16:03:49 +00:00
Nach ba6cdac2fa HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@105 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 13:04:31 +00:00
Nach 75a0f1b035 Fixed clean.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@104 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-20 00:06:18 +00:00
Nach caa3782bf9 Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@103 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 23:09:00 +00:00
Nach 71ae4ae985 Ooops, forgot a suffix.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@100 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 21:04:57 +00:00
Nach 882dcdff9a Makefile is now more compatible, whitespace trim.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@98 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-19 19:58:21 +00:00
Nach eea7726763 Not compiling in all that junk. Not linking against HQ3x or 4x for the time being, since it's not used by SDL yet. x86-64 supported now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@79 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 00:22:35 +00:00
Nach 68b4ab9dc2 Make clean now works properly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@73 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 18:39:30 +00:00
Nach 116f18cded Linux port now works.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@72 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 18:32:12 +00:00
Nach 5be56cdac5 Can now build under Linux, although it crashes very early.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@67 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:06:48 +00:00