bgk
930e637894
Fixed a few (thousand) warnings when building the HQ scalers using GCC 4.3
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@665 a31d4220-a93d-0410-bf67-fe4944624d44
2008-08-30 07:25:18 +00:00
spacy51
f060ef5ac6
ADDED asm-filters thread-safe patches by chrono.
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ADDED maxCpuCores option to ini file and autodetect best value at first run.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@470 a31d4220-a93d-0410-bf67-fe4944624d44
2008-03-26 16:21:30 +00:00
spacy51
b4e4363760
Thread safety patch for HQ4x_32 filter. BIG THANKS to chrono for his work.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@469 a31d4220-a93d-0410-bf67-fe4944624d44
2008-03-25 19:16:26 +00:00
mudlord
fe8c1a8d15
Added border fix for HQ3X/HQ4X ASM filters
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Added Spacy's multithreaded D3D filter routine
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@468 a31d4220-a93d-0410-bf67-fe4944624d44
2008-03-25 04:12:29 +00:00
Nach
3c1c4aad4f
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@409 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-27 23:58:25 +00:00
spacy51
c68a44b8a1
REMOVE useless file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@307 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 00:11:03 +00:00
mudlord
d7dc5effea
SDL-OpenGL fixes:
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- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@281 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 08:59:37 +00:00
spacy51
3c3fdf4a83
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 16:31:48 +00:00
mudlord
00b1af55aa
Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@256 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 10:41:48 +00:00
spacy51
2ef7d60489
fixed: RGBtoYUV switched red and blue
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@251 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 13:20:01 +00:00
spacy51
6ece6dd1a3
added support for RGB555 format (6bit green instead of 6bit).
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improve speed when trying to interpolate the same colors.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@247 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 21:11:40 +00:00
spacy51
1e9552726a
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 20:09:14 +00:00