mudlord
7d1d78cd9a
Updated copyright information in core files that we modded :)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@250 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 04:52:00 +00:00
spacy51
dd3c201018
removed DirectSound useOldSync option (would wait with an evil while())
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@206 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:22:17 +00:00
spacy51
6017a61525
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@204 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 16:03:52 +00:00
spacy51
f05d2b145e
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@203 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 15:55:00 +00:00
spacy51
8d546e2f07
fixed buffer size calculation
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every sample rate works now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@174 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 17:30:43 +00:00
spacy51
b01e579c2a
fixed audio sync not working in DirectSound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@173 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:43 +00:00
mudlord
2dabc9c2d9
soundBufferTotalLen is in DirectSound.cpp now
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Added correct sound device selection in OpenAL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@170 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 13:54:29 +00:00
mudlord
faf058870c
Added support for OpenAL software audio mixing
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Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@167 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 08:16:35 +00:00
spacy51
952ca087ce
fixed processor load always at 100%
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@156 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 23:09:10 +00:00
DJRobX
ad578ade3b
Fix sound disable/reenable glitch
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Fixes for x64 build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@93 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 10:16:24 +00:00
Nach
3c06fa079f
Trimmed whitespace, and set propper line endings for SVN.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@68 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:28:27 +00:00
DJRobX
ee40ad3d5c
Upgrade to 1.8 beta core
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@23 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 01:27:54 +00:00
DJRobX
27bcb9ad94
Sound code optimizations based on results of code profiling. Also contains some #ifdef'd out experimental
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optimized code for sound filtering
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@17 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-05 07:13:08 +00:00
DJRobX
e404a8f7bc
Added code to drop frames when sound buffer is critically low. Prevents
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obnoxious sound distortion when using vsync due to sound card clock being faster than video clock.
(FCEU had this same issue)
New joypad key lists for upcoming implementation of multi-assignment options a-la Mame
(e.g. assign either Joy Up, Joy Hat Up, OR Key Up to up). Current limitations are annoying, and current behavior of
dropping joystick settings altogether when a joystick isn't plugged in is even worse.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@6 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-31 08:47:27 +00:00
mudlord
a963483ee0
Added VBALink to the SVN code. Note that this is completely untested
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@2 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-30 19:04:22 +00:00